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Architecture of Consoles: A Practical Analysis

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  • Nintendo 3DS Architecture

    Architecture of Consoles: A Practical Analysis, #22

    Book 22 - Architecture of Consoles: A Practical Analysis
    As smartphones surge in adoption, the videogame market is experiencing an unusual growth led by discount App Stores and affordable development licenses. With this, one can only wonder when kids will prefer an iPhone 4 over a Nintendo DSi.In the midst of finding out the answer, Nintendo conceives a thrilling successor to its triumphant portable system. In it, users will find old, present and ... Read more

    $3.20 USD or Free with Kobo Plus

  • Wii U Architecture

    Architecture of Consoles: A Practical Analysis, #21

    Book 21 - Architecture of Consoles: A Practical Analysis
    Already faced with the difficult challenge of replicating the triumph of the Wii, Nintendo's new product also needed to save its loyal customers from the temptation of cheap smartphones and tablets. The result was a console that combines radical innovation with cost-effectiveness. In there, users found imaginative interaction methods while developers had to deal with the legacy technology ... Read more

    $3.20 USD or Free with Kobo Plus

  • Xbox 360 Architecture

    Architecture of Consoles: A Practical Analysis, #20

    Book 20 - Architecture of Consoles: A Practical Analysis
    Released a year before its main competitor, the Xbox 360 was already claiming technological superiority against the yet-to-be-seen Playstation 3. But while the Xbox 360 might be the flagship of the 7th generation, it will need to fight strongly once Nintendo and Sony take up retail space.This new entry of the console architecture series will give you an additional perspective of how technology was ... Read more

    $3.20 USD or Free with Kobo Plus

  • PlayStation 3 Architecture

    Architecture of Consoles: A Practical Analysis, #19

    Book 19 - Architecture of Consoles: A Practical Analysis
    In 2006, Sony unveiled the long-awaited 'next generation' video-game console, a shiny (albeit heavy) machine whose underlying hardware architecture continues the teachings of the Emotion Engine, that is, focus on vector processing to achieve power, even at the cost of complexity. Meanwhile, their new 'super processor', the Cell Broadband Engine, is conceived during a crisis of innovation and will ... Read more

    $3.20 USD or Free with Kobo Plus

  • PSP Architecture

    Architecture of Consoles: A Practical Analysis, #18

    Book 18 - Architecture of Consoles: A Practical Analysis
    Released just one month after the Nintendo DS, Sony's PlayStation Portable (PSP) proved that 'horizontal innovation' is not the only way to succeed in the portable console market.This article is dedicated to anyone that wants to understand, straight to the point, how the PSP operates. It's not a short write-up, but I hope that at the end of the article you will be able to grasp the building blocks ... Read more

    $3.20 USD or Free with Kobo Plus

  • Virtual Boy Architecture

    Architecture of Consoles: A Practical Analysis, #17

    Book 17 - Architecture of Consoles: A Practical Analysis
    A console often summarised by its short lifespan and limited colour space. While technically correct, I believe these attributes tend to overlook other surprising properties.In this article, I invite readers to learn more about its internal features, many of which became predominant in the market only after the Virtual Boy's discontinuation.Architecture of Consoles: A Practical AnalysisLooking at ... Read more

    $3.20 USD or Free with Kobo Plus

  • PC Engine / TurboGrafx-16 Architecture

    Architecture of Consoles: A Practical Analysis, #16

    Book 16 - Architecture of Consoles: A Practical Analysis
    Hudson and NEC joined forces to kickstart the 4th generation of consoles. Unfortunately, their efforts will be eventually eclipsed once the competition arrives. Nonetheless, their console will stay on the top as one of the most compact designs on the market.Architecture of Consoles: A Practical AnalysisLooking at the evolution of video game consoles is fascinating. While conventional PCs tend to ... Read more

    $3.20 USD or Free with Kobo Plus

  • Master System Architecture

    Architecture of Consoles: A Practical Analysis, #15

    Book 15 - Architecture of Consoles: A Practical Analysis
    The Master System comes from a long line of succession. What started as a collection of off-the-shelf components, has now gained a new identity thanks to Sega's engineering.Architecture of Consoles: A Practical AnalysisLooking at the evolution of video game consoles is fascinating. While conventional PCs tend to evolve 'incrementally', new generations of consoles introduce completely new ways of ... Read more

    $3.20 USD or Free with Kobo Plus

  • Nintendo DS Architecture

    Architecture of Consoles: A Practical Analysis, #14

    Book 14 - Architecture of Consoles: A Practical Analysis
    This console is an interesting answer to many needs that weren't possible to fulfil in the handheld ecosystem. There will be some innovation and a few compromises, but this combination may pave the way for new and ingenious content.Architecture of Consoles: A Practical AnalysisLooking at the evolution of video game consoles is fascinating. While conventional PCs tend to evolve 'incrementally', new ... Read more

    $3.20 USD or Free with Kobo Plus

  • Xbox Architecture

    Architecture of Consoles: A Practical Analysis, #13

    Book 13 - Architecture of Consoles: A Practical Analysis
    It seems that Microsoft has decided to pick up where Sega left off. Their offer? A system with familiarities appreciated by developers and online services welcomed by users.Architecture of Consoles: A Practical AnalysisLooking at the evolution of video game consoles is fascinating. While conventional PCs tend to evolve 'incrementally', new generations of consoles introduce completely new ways of ... Read more

    $3.20 USD or Free with Kobo Plus

  • PlayStation 2 Architecture

    Architecture of Consoles: A Practical Analysis, #12

    Book 12 - Architecture of Consoles: A Practical Analysis
    The Playstation 2 was not one of the most powerful consoles of its generation, yet it managed to achieve a level of popularity unthinkable for other companies.This machine is nowhere near as simple as the original Playstation was, but we will see why it didn't share the same fate of previous complicated consoles (i.e. the Sega Saturn).Architecture of Consoles: A Practical AnalysisLooking at the ... Read more

    $3.20 USD or Free with Kobo Plus

  • Wii Architecture

    Architecture of Consoles: A Practical Analysis, #11

    Book 11 - Architecture of Consoles: A Practical Analysis
    Even though the Wii lacked the state of art graphics its competitors enjoyed, new types of control and innovative software gave this console new areas to brag about.Here we will analyse every aspect of this console, from its already-familiar hardware to its overlooked security system, including its major flaws.Architecture of Consoles: A Practical AnalysisLooking at the evolution of video game ... Read more

    $3.20 USD or Free with Kobo Plus