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Wonder Woman

The Female Body and Popular Culture

2020

EN

Wonder Woman was created in the early 1940s as a paragon of female empowerment and beauty and her near eighty-year history has included seismic socio-cultural changes. In this book, Joan Ormrod analyses key moments in the superheroine's career and views them through the prism of the female body.This book explores how Wonder Woman's body has changed over the years as her mission has shifted from being an ambassador for peace and love to the greatest warrior in the DC transmedia univ...

$36.986 CLP

Disney Gothic

Dark Shadows in the House of Mouse

2024

EN

Despite Disney’s carefully crafted image of family friendliness, Gothic elements are pervasive in all of Disney’s productions, ranging from its theme parks to its films and television programs. The contributors to Disney Gothic reveal that the Gothic, in fact, serves as the unacknowledged motor of the Disney machine. Exploring representations of villains, ghosts, and monsters, this book sheds important new light on the role these Gothic elements play throughout the Disney universe...

$91.610 CLP

The Superhero Multiverse

Readapting Comic Book Icons in Twenty-First-Century Film and Popular Media

2021

EN

The Superhero Multiverse focuses on the evolving meanings of the superhero icon in 21st-century film and popular media, with an emphasis on re-adapting, re-imagining, and re-making. With its focus on multimedia and transmedia transformations, The Superhero Multiverse pivots on two important points: firstly, it reflects on the core concerns of the superhero narrative—including the relationship between ‘superhero comics’ and ‘superhero films’, the comics roots of superhero media, matters of ...

$31.830 CLP

2016

EN

Superheroes have been the major genre to emerge from comics and graphic novels, saturating popular culture with images of muscular men and sexy women. A major aspect of this genre is identity in the roles played by individuals, the development of identities through extended stories and in the ways the characters inspire audiences. This collection analyses stories from popular comics franchises such as Batman, Captain America, Ms Marvel and X-Men, alongside less well known...

$58.918 CLP

Time Travel in Popular Media

Essays on Film, Television, Literature and Video Games

2015

EN

In recent years numerous films, television series, comic books, graphic novels and video games have featured time travel narratives, with characters jumping backward, forward and laterally through time. No rules govern time travel in these stories. Some characters move by machine, some by magic, others by unexplained means. Sometime travelers can alter the timeline, while others are prevented from causing temporal aberrations. The fluid forms of imagined time travel have fascinated audienc...

$21.653 CLP