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eBooks de Interfaz del usuario

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  • Handbook of Usability Testing

    How to Plan, Design, and Conduct Effective Tests

    Whether it's software, a cell phone, or a refrigerator, your customer wants - no, expects - your product to be easy to use. This fully revised handbook provides clear, step-by-step guidelines to help you test your product for usability. Completely updated with current industry best practices, it can give you that all-important marketplace advantage: products that perform the way users expect. You ... Leer más

    $48,616 CLP

  • Escaping the Build Trap

    How Effective Product Management Creates Real Value

    de Melissa Perri ...
    To stay competitive in today’s market, organizations need to adopt a culture of customer-centric practices that focus on outcomes rather than outputs. Companies that live and die by outputs often fall into the "build trap," cranking out features to meet their schedule rather than the customer’s needs.In this book, Melissa Perri explains how laying the foundation for great product management can ... Leer más

    $26,229 CLP

  • The Art of Game Design

    A Book of Lenses, Third Edition

    de Jesse Schell ...
    The Art of Game Design guides you through the design process step-by-step, helping you to develop new and innovative games that will be played again and again. It explains the fundamental principles of game design and demonstrates how tactics used in classic board, card and athletic games also work in top-quality video games.Good game design happens when you view your game from as many ... Leer más

    $91,091 CLP

  • Human-Computer Interaction: Interaction Technologies

    17th International Conference, HCI International 2015, Los Angeles, CA, USA, August 2–7, 2015. Proceedings, Part II

    Edición de Masaaki Kurosu ...
    Series Libro 2 - Springer Nature Proceedings Computer Science
    The 3-volume set LNCS 9169, 9170, 9171 constitutes the refereed proceedings of the 17th International Conference on Human-Computer Interaction, HCII 2015, held in Los Angeles, CA, USA, in August 2015. The total of 1462 papers and 246 posters presented at the HCII 2015 conferences was carefully reviewed and selected from 4843 submissions. These papers address the latest research and development ... Leer más

    $56,180 CLP

  • Wireless World in 2050 and Beyond: A Window into the Future!

    Edición de Ramjee Prasad, Sudhir Dixit ...
    Series series Engineering (R0)
    This book gathers visionary ideas from leading academics and scientists to predict the future of wireless communication and enabling technologies in 2050 and beyond. The content combines a wealth of illustrations, tables, business models, and novel approaches to the evolution of wireless communication.The book also provides glimpses into the future of emerging technologies, end-to-end systems, and ... Leer más

    $101,133 CLP

  • A Journey Through Cultures

    Metaphors for Guiding the Design of Cross-Cultural Interactive Systems

    Series series Computer Science (R0)
    A Journey Through Cultures addresses one of the hottest topics in contemporary HCI: cultural diversity amongst users. For a number of years the HCI community has been investigating alternatives to enhance the design of cross-cultural systems. Most contributions to date have followed either a ‘design for each’ or a ‘design for all’ strategy.A Journey Through Cultures takes a very different approach ... Leer más

    $101,133 CLP

  • Simulation and Serious Games for Education

    Edición de Yiyu Cai, Sui Lin Goei, Wim Trooster ...
    Series series Engineering (R0)
    This book introduces state-of-the-art research on simulation and serious games for education. The major part of this book is based on selected work presented at the 2014 Asia-Europe Symposium on Simulation and Serious Games held in Windesheim University of Applied Sciences, the Netherlands (Oct 1–2, 2014).It covers three major domains of education applications that use simulation and serious games ... Leer más

    $101,133 CLP

  • Serious Games, Interaction and Simulation

    6th International Conference, SGAMES 2016, Porto, Portugal, June 16-17, 2016, Revised Selected Papers

    Series series Springer Nature Proceedings Computer Science
    This book constitutes the thoroughly refereed post-conference proceedings of the 6th International Conference on Serious Games, Interaction and Simulation, SGAMES 2016, held in Porto, Portugal, in June 2016.The 19 revised full papers presented together with 2 keynote papers and an editorial introduction were carefully reviewed and selected from all the submissions. The papers cover areas like ... Leer más

    $44,943 CLP

  • Crafting Wearables

    Blending Technology with Fashion

    Series series Professional and Applied Computing (R0)
    Enter the exciting intersection of technology and fashion known as wearable computing. Learn about the future of electronics in clothing and textiles, and be a part of creating that future! Crafting Wearables begins with the history of the field, then covers current practices and future trends. You will gain deeper insight into the strategy behind the design of wearable devices while learning ... Leer más

    $66,160 CLP

  • Advanced Human-Robot Collaboration in Manufacturing

    Series series Engineering (R0)
    This book presents state-of-the-art research, challenges and solutions in the area of human–robot collaboration (HRC) in manufacturing. It enables readers to better understand the dynamic behaviour of manufacturing processes, and gives more insight into on-demand adaptive control techniques for industrial robots.With increasing complexity and dynamism in today’s manufacturing practice, more ... Leer más

    $191,039 CLP

  • Embracing Machines and Humanity Through Cognitive Computing and IoT

    Edición de Mohammed Usman, Xiao-Zhi Gao ...
    Series series Intelligent Technologies and Robotics (R0)
    This book sheds light on systems that learn extensively, with purpose and naturally interact with humans. Improving operations and increasing competitive differentiation among manufacturing organizations by harnessing the power of cognitive abilities, IoT can help build and influence the flow of information—making the shop floor more cognitive through effective processing, analysis, and ... Leer más

    $112,372 CLP

  • Productivity with Health, Safety, and Environment

    Select Proceedings of HWWE 2019

    Series series Springer Nature Proceedings excluding Computer Science
    This volume comprises select proceedings of the International Conference on Humanizing Work and Work Environment organized by the Indian Society of Ergonomics (HWWE2019). The book presents research findings on different areas of ergonomics for developing appropriate tools and work environment considering capabilities and limitations of working people for maximum effectiveness on their performance. ... Leer más

    $191,039 CLP

  • Human-Computer Interaction. Design Practice in Contemporary Societies

    Thematic Area, HCI 2019, Held as Part of the 21st HCI International Conference, HCII 2019, Orlando, FL, USA, July 26–31, 2019, Proceedings, Part III

    Edición de Masaaki Kurosu ...
    Series Libro 3 - Springer Nature Proceedings Computer Science
    The 3 volume-set LNCS 11566, 11567 + 11568 constitutes the refereed proceedings of the Human Computer Interaction thematic area of the 21st International Conference on Human-Computer Interaction, HCII 2019, which took place in Orlando, Florida, USA, in July 2019.A total of 1274 papers and 209 posters have been accepted for publication in the HCII 2019 proceedings from a total of 5029 submissions ... Leer más

    $89,895 CLP

  • Hands-On Motion Graphics with Adobe After Effects CC

    Develop your skills as a visual effects and motion graphics artist

    de David Dodds ...
    Discover techniques to enhance your videos with complex animationKey FeaturesDesign, animate, and sequence a complete motion graphics projectWork with compositions and pre-compositions to create animations speedilyMaximize your motion graphics and visual effects skillsBook DescriptionIf you’re thinking seriously about making and publishing your videos with professional editing and animation, look ... Leer más

    $36,645 CLP o gratis con Kobo Plus

  • Brain-Inspired Computing

    Second International Workshop, BrainComp 2015, Cetraro, Italy, July 6-10, 2015, Revised Selected Papers

    Series series Springer Nature Proceedings Computer Science
    This book constitutes revised selected papers from the Second International Workshop on Brain-Inspired Computing, BrainComp 2015, held in Cetraro, Italy, in July 2015.The 14 papers presented in this volume were carefully reviewed and selected for inclusion in this book. They deal with brain structure and function; computational models and brain-inspired computing methods with practical ... Leer más

    $56,180 CLP

  • A Computational View of Autism

    Using Virtual Reality Technologies in Autism Intervention

    de Uttama Lahiri ...
    Series series Computer Science (R0)
    This book first explains autism, its prevalence, and some conventional intervention techniques, and it then describes how virtual reality technology can support autism intervention and skills training. The approaches and technologies covered include immersive virtual reality, augmented reality and mixed reality. The tasks covered include emotion recognition, affective computing, teaching ... Leer más

    $146,087 CLP

  • HCI in Business, Government and Organizations

    7th International Conference, HCIBGO 2020, Held as Part of the 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings

    Edición de Fiona Fui-Hoon Nah, Keng Siau ...
    Series series Springer Nature Proceedings Computer Science
    This volume LNCS 12204 constitutes the refereed proceedings of the 7th International Conference on Business, Government, and Organizations, HCIBGO 2020, which was held in July 2020 as part of HCI International 2020 in Copenhagen, Denmark.*1439 papers and 238 posters were accepted for publication after a careful reviewing process. The 42 papers presented in this volume are organized in topical ... Leer más

    $89,895 CLP

  • Designing Map Interfaces

    Patterns for Building Effective Map Apps

    de Michael Gaigg ...
    Create useful and usable map apps that your users will love.Turn your next map app project into a success with Designing Map Interfaces: Patterns for Building Effective Map Apps. Whether you're configuring an out-of-the-box solution, building an app using one of the readily available app builder tools, or working on a custom app project, this book will guide you toward developing more useful and ... Leer más

    $34,718 CLP

  • Human Interface and the Management of Information: Visual and Information Design

    Thematic Area, HIMI 2022, Held as Part of the 24th HCI International Conference, HCII 2022, Virtual Event, June 26 – July 1, 2022, Proceedings, Part I

    Edición de Sakae Yamamoto, Hirohiko Mori ...
    Series Libro 1 - Springer Nature Proceedings Computer Science
    This two-volume set LNCS 13305 - 13306 constitutes the thoroughly refereed proceedings of the thematic area Human Interface and the Management of Information, HIMI 2022, which was held as part of HCI International 2022 and took place virtually during June 26-July 1, 2022.The total of 1271 papers and 275 poster papers included in the 39 HCII 2022 proceedings volumes was carefully reviewed and ... Leer más

    $101,133 CLP

  • Context in Computing

    A Cross-Disciplinary Approach for Modeling the Real World

    This volume explores how context has been and can be used in computing to model human behaviors, actions and communications as well as to manage data and knowledge. It addresses context management and exploitation of context for sharing experience across domains.The book serves as a user-centric guide for readers wishing to develop context-based applications, as well as an intellectual reference ... Leer más

    $157,324 CLP

  • Game User Experience Evaluation

    Edición de Regina Bernhaupt ...
    Series series Computer Science (R0)
    Evaluating interactive systems for their user experience (UX) is a standard approach in industry and research today. This book explores the areas of game design and development and Human Computer Interaction (HCI) as ways to understand the various contributing aspects of the overall gaming experience.Fully updated, extended and revised this book is based upon the original publication Evaluating ... Leer más

    $101,133 CLP

  • Entertaining the Whole World

    Series series Computer Science (R0)
    ‘Entertainment media’ are entertainment products and services that rely on digital technology and include traditional media (such as movies, TV, computer animation etc) as well as emerging services for wireless and broadband, electronic toys, video games, edutainment, and location-based entertainment (from PC game rooms to theme parks).Whilst most of the digital entertainment industry is found in ... Leer más

    $56,180 CLP

  • Interface Development for Learning Environments

    Establishing Connections Between Users and Learning

    Series series Education (R0)
    This brief will examine and explore some tools and techniques that can be used to develop interfaces for learning environments. Interface design has been a topic in software engineering for many years. The advent of graphical user interfaces has created many remedies and challenges for the software engineer. In recent years with an increased emphasis in educational technology, instructional ... Leer más

    $56,180 CLP

  • Computer Games

    6th Workshop, CGW 2017, Held in Conjunction with the 26th International Conference on Artificial Intelligence, IJCAI 2017, Melbourne, VIC, Australia, August, 20, 2017, Revised Selected Papers

    Series series Springer Nature Proceedings Computer Science
    This book constitutes revised selected papers from the 6th Workshop on Computer Games, CGW 2017, held in conjunction with the 26th International Conference on Artificial Intelligence, IJCAI 2017, in Melbourne, Australia, in August 2017.The 12 full papers presented in this volume were carefully reviewed and selected from 18 submissions. They cover a wide range of topics related to computer games; ... Leer más

    $56,180 CLP