Mostrando resultados para "emily baumgartner"
Mostrando 1 - 4 de 4 resultados
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- Monica AncuKayla J. BrownBethany A. Conway-SilvaJames N. DruckmanHeather K. EvansChristine FilerPeter L. FranciaCasey FrechetteGirish J. GulatiKate KenskiMartin J. KiferMark D. LudwigCaroline Lego MuñozDiana OwenAnne ParkinAnne-Bennett SmithsonEric TsetsiEmily K. VragaTiffany WimberlyMandi Bates BaileyJody C BaumgartnerSteven NawaraTerri L. TownerChristine Williams
2017
EN
Although many developments surrounding the Internet campaign are now considered to be standard fare, there were a number of new developments in 2016. Drawing on original research conducted by leading experts, The Internet and the 2016 Presidential Campaign attempts to cover these developments in a comprehensive fashion. How are campaigns making use of the Internet to organize and mobilize their ground game? To communicate their message? The book also examines how citizens made use of onlin...
$829.00 MXN
2021
EN
Mothers and daughters alike will be captivated by this beautiful story that celebrates their special bond. Vibrant illustrations depict a mother's dreams of who her child may become and the wisdom she hopes to share. This book aims to inspire little girls that anything is possible. Especially with a little love and guidance from their mothers.Mother Moon makes the perfect baby shower gift for expecting mothers and features diverse illustrations.
$172.00 MXN
Teaching the Game
A collection of syllabi for game design, development, and implementation, Vol. 2
2021
EN
The goal of this book was to collect interdisciplinary syllabi of courses that implement, utilize, and/or teach the development or analyses of games. Chapters include a catalog description, course purposes and objectives, context, pedagogy, assignments, assessment, an expanded course outline, and a set of best practices for instruction. Readers will be able to develop or adapt their own syllabi drawing on the expertise of international leaders in gaming.
$51.00 MXN
Teaching the Game
A collection of syllabi for game design, development, and implementation, Vol. 1
2021
EN
The goal of this book was to collect interdisciplinary syllabi of courses that implement, utilize, and/or teach the development or analyses of games. Chapters include a catalog description, course purposes and objectives, context, pedagogy, assignments, assessment, an expanded course outline, and a set of best practices for instruction. Readers will be able to develop or adapt their own syllabi drawing on the expertise of international leaders in gaming.
$51.00 MXN



