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Mostrando 1 - 3 de 3 resultados

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Videogame Sciences and Arts

12th International Conference, VJ 2020, Mirandela, Portugal, November 26–28, 2020, Revised Selected Papers

2022

EN

This book constitutes the refereed proceedings of the 12th International Conference on Videogame Sciences and Arts, VJ 2020, held in Mirandela, Portugal, in November 2020.*The 10 full papers presented were carefully reviewed and selected from 46 submissions.*The conference was held online due to the COVID-19 pandemic.

$1,196.00 MXN

Entertainment Computing – ICEC 2021

20th IFIP TC 14 International Conference, ICEC 2021, Coimbra, Portugal, November 2–5, 2021, Proceedings

2021

EN

This book constitutes the refereed proceedings of the 20th IFIP TC 14 International Conference on Entertainment Computing, ICEC 2021, which was supposed to take place in Coimbra, Portugal, in November 2021. The 26 full papers, 13 short papers and 11 other papers presented were carefully reviewed and selected from 84 submissions. ICEC brings together researchers and practitioners from diverse backgrounds to discuss the multidisciplinary intersection of design, art, entertainment, interactio...

$1,840.00 MXN

Entertainment Computing – ICEC 2018

17th IFIP TC 14 International Conference, Held at the 24th IFIP World Computer Congress, WCC 2018, Poznan, Poland, September 17–20, 2018, Proceedings

2018

EN

This book constitutes the refereed proceedings of the 17th International Conference on Entertainment Computing, ICEC 2018, held at the 24th IFIP World Computer Congress, WCC 2018, in Poznan, Poland, in September 2018.The 15 full papers, 13 short papers, and 23 poster, demostration, and workshop papers presented were carefully reviewed and selected from 65 submissions. They cover a large range of topics in the following thematic areas: digital games and interactive entertainment; de...

$920.00 MXN