Showing results for "fredric kronestedt"
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Massive MIMO in Practice
From 5G to 6G
2025
EN
Accessible
Massive MIMO in Practice: From 5G to 6G (2nd edition of the previously titled Advanced Antenna Systems for 5G Network Deployments: Bridging the Gap between Theory and Practice) provides a theoretical introduction to Massive MIMO as well as presenting how it can meet network performance requirements for commercial deployment. - This new edition will provide a thorough understanding of: - array antennas and how they can be used for beamforming, null-forming, and support for MIMO features; - ...
Advanced Antenna Systems for 5G Network Deployments
Bridging the Gap Between Theory and Practice
2020
EN
Accessible
Advanced Antenna Systems for 5G Network Deployments: Bridging the Gap between Theory and Practice provides a comprehensive understanding of the field of advanced antenna systems (AAS) and how they can be deployed in 5G networks. The book gives a thorough understanding of the basic technology components, the state-of-the-art multi-antenna solutions, what support 3GPP has standardized together with the reasoning, AAS performance in real networks, and how AAS can be used to enhance network de...
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- Evil Genius
2013
EN
A dozen fiendishly fun projects for the Raspberry Pi!This wickedly inventive guide shows you how to create all kinds of entertaining and practical projects with Raspberry Pi operating system and programming environment. In Raspberry Pi Projects for the Evil Genius, you’ll learn how to build a Bluetooth-controlled robot, a weather station, home automation and security controllers, a universal remote, and even a minimalist website. You’ll also find out how to establish com...
2017
EN
We live in a three-dimensional world. To design objects for everyday living, users must learn how to create in three dimensions. For precise modern designs that must conform to specific tolerances, we use computers to create a digital model first, and then pass that model on to a machine, such as a CNC router or 3D printer for fabrication.There are many software packages that are used to create digital models. One such package that is popular for industrial, product, and g...
OpenGL 4.0 Shading Language Cookbook
With over 60 recipes, this Cookbook will teach you both the elementary and finer points of the OpenGL Shading Language, and get you familiar with the specific features of GLSL 4.0. A totally practical, hands-on guide.
2011
EN
With over 60 recipes, this Cookbook will teach you both the elementary and finer points of the OpenGL Shading Language, and get you familiar with the specific features of GLSL 4.0. A totally practical, hands-on guide.Key FeaturesA full set of recipes demonstrating simple and advanced techniques for producing high-quality, real-time 3D graphics using GLSL 4.0How to use the OpenGL Shading Language to implement lighting and shading techniquesUse t...
2024
EN
Not since the 1980s has computer architecture been so exciting! This book captures the moment, mining the history of computing to teach key concepts in modern hardware design and introduce the neural and quantum architectures of the future.Computer Architecture is an in-depth exploration of the principles and designs that have shaped computer hardware through the ages, from counting devices like the abacus, to Babbage’s Difference Engine, to modern GPUs an...
OpenGL Superbible
Comprehensive Tutorial and Reference
2015
EN
OpenGL® SuperBible, Seventh Edition, is the definitive programmer’s guide, tutorial, and reference for OpenGL 4.5, the world’s leading 3D API for real-time computer graphics. The best introduction for any developer, it clearly explains OpenGL’s newest APIs; key extensions; shaders; and essential, related concepts. You’ll find up-to-date, hands-on guidance for all facets of modern OpenGL development—both desktop and mobile.The authors explain what OpenGL do...
2010
EN
This book provides comprehensive coverage of mobile data networking and mobile communications under a single cover for diverse audiences including managers, practicing engineers, and students who need to understand this industry. In the last two decades, many books have been written on the subject of wireless communications and networking. However, mobile data networking and mobile communications were not fully addressed in a unified fashion. This book fills that gap in the literature and ...
2012
EN
This dictionary covers the core of Information Technology featuring about 3500 entries on computing, telecommunications, and digital electronics. It also covers the Internet and World Wide Web technologies and includes important people, machines and events in the history of computing, and provides glimpses of latest discoveries/inventions of the 21st Century.
2013
EN
OpenGL Shading Language 4 Cookbook is a hands-on guide that gets straight to the point – actually creating graphics, instead of just theoretical learning. Each recipe is specifically tailored to satisfy your appetite for producing real-time 3-D graphics using the latest GLSL specification.This book is for OpenGL programmers looking to use the modern features of GLSL 4 to create real-time, three-dimensional graphics. Familiarity with OpenGL programming, along with the typical 3D coordinate ...
2009
EN
OpenGL® Shading Language, Third Edition, extensively updated for OpenGL 3.1, is the experienced application programmer’s guide to writing shaders. Part reference, part tutorial, this book thoroughly explains the shift from fixed-functionality graphics hardware to the new era of programmable graphics hardware and the additions to the OpenGL API that support this programmability. With OpenGL and shaders written in the OpenGL Shading Language, applications can perfor...
2013
EN
The book is written in a Cookbook format with practical recipes aimed at helping you exploit OpenGL to its full potential.This book is targeted towards intermediate OpenGL programmers. However, those who are new to OpenGL and know an alternate API like DirectX might also find these recipes useful to create OpenGL animations.











