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Benutzeroberflächen eBooks

Lesen Sie gerne eBooks aus der Kategorie Benutzeroberflächen? Dann werden Ihnen unsere Empfehlungen sicherlich gefallen.
Es werden 124 von 3334 Ergebnissen angezeigt
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  • Kompetenzentwicklung mit humanoiden Computern

    Die Revolution des Lernens via Cloud Computing und semantischen Netzen

    Serien series Business and Economics (German Language)
    John Erpenbeck und Werner Sauter analysieren die zukünftigen Entwicklungen im Bereich des betrieblichen Lernens und leiten daraus die Anforderungen an die aktuellen Lernkonzeptionen ab. Das Essential enthält praxiserprobte Anwendungsvorschläge für die Kompetenzentwicklung mit innovativen Lernformen. Lernräume und Lernkulturen in Unternehmen müssen sich schrittweise im Hinblick auf die kommenden Lesen Sie mehr

    € 5,13

  • Mensch-Computer-Interaktion

    Basiswissen für Entwickler und Gestalter

    Serien series Computer Science and Engineering (German Language)
    Jeder hat das schon einmal erlebt: Webseiten, auf denen man die Schrift nicht lesen kann, Informationsterminals, bei denen man nicht erkennt, wo man drücken soll, Programme, die unverständliche Meldungen hervorbringen, kurz: Software, die nicht gebrauchstauglich ist. Dieses Buch enthält Basiswissen, das alle benötigen, die gebrauchstaugliche Software erstellen wollen. Ausgehend von der Lesen Sie mehr

    € 22,54

  • Mastering CSS Grid

    A comprehensive and practical guide to creating beautiful layouts with CSS Grid

    Learn the basics and advanced aspects by creating a project using CSS Grid and dive into the specifications of using CSS grid conceptsKey FeaturesExplore the differences between grid boxes and block containers to enhance your web design knowledgeCreate block-level grids, inline grids, and nested grids to create responsive layoutsAdopt best practices for attaching elements to your layout by using Lesen Sie mehr

    € 23,75

  • The Product-Minded Engineer

    Building Impactful Software for Your Users

    von Drew Hoskins
    In the fast-paced world of software engineering, developing technical skills often takes precedence. However, if you're seeking career advancement, enhancing your technical skills alone is not enough; you also need to deepen your empathy for users—a skill frequently overlooked in traditional engineering roles. Understanding user needs and the broader impact of your work will not only lead to Lesen Sie mehr

    € 43,22

  • Designing Gestural Interfaces

    Touchscreens and Interactive Devices

    von Dan Saffer
    If you want to get ahead in this new era of interaction design, this is the reference you need. Nintendo's Wii and Apple's iPhone and iPod Touch have made gestural interfaces popular, but until now there's been no complete source of information about the technology.Designing Gestural Interfaces provides you with essential information about kinesiology, sensors, ergonomics, physical computing, Lesen Sie mehr

    € 25,40

  • The UX Book

    Process and Guidelines for Ensuring a Quality User Experience

    The UX Book, winner of a 2013 Most Promising New Textbook Award from the Text and Academic Authors Association, is a comprehensive textbook on designing interaction to ensure a quality user experience. Combining breadth, depth, and practical applications, this book takes a time-tested process-and-guidelines approach that provides readers with actionable methods and techniques while retaining a Lesen Sie mehr

    € 57,63

  • UX for Beginners

    A Crash Course in 100 Short Lessons

    von Joel Marsh
    Apps! Websites! Rubber Ducks! Naked Ninjas! This book has everything. If you want to get started in user experience design (UX), you've come to the right place: 100 self-contained lessons that cover the whole spectrum of fundamentals.Forget dry, technical material. This bookâ??based on the wildly popular UX Crash Course from Joel Marshâ??s blog The Hipper Elementâ??is laced with the author's Lesen Sie mehr

    € 18,69

  • Laws of UX

    Using Psychology to Design Better Products & Services

    von Jon Yablonski
    An understanding of psychology-specifically the psychology behind how users behave and interact with digital interfaces-is perhaps the single most valuable nondesign skill a designer can have. The most elegant design can fail if it forces users to conform to the design instead of working within the "blueprint" of how humans perceive and process the world around them.This practical guide explains Lesen Sie mehr

    € 25,40

  • Product Roadmaps Relaunched

    A good product roadmap is one of the most important and influential documents an organization can develop, publish, and continuously update. In fact, this one document can steer an entire organization when it comes to delivering on company strategy.This practical guide teaches you how to create an effective product roadmap, and demonstrates how to use the roadmap to align stakeholders and Lesen Sie mehr

    € 18,25

  • Human Design

    Discover the Person You Were Born to Be

    von Chetan Parkyn
    Introducing Human Design, the revolutionary system that reveals the personality ‘blueprint’ of who you were born to be. Using the precise details of your birth, it's more accurate than astrology. And by downloading the free software, you can map your own life chart, and those of your friends and family. You'll never read your horoscope again.Forget your sign, what’s your design?Would you like to Lesen Sie mehr

    € 17,49

  • Two Decades of TEL. From Lessons Learnt to Challenges Ahead

    20th European Conference on Technology Enhanced Learning, EC-TEL 2025, Newcastle upon Tyne and Durham, UK, September 15–19, 2025, Proceedings, Part II

    Serien Buch 2 - Springer Nature Proceedings Computer Science
    The two-volume set LNCS 16063-16064 constitutes the proceedings of 20th European Conference on Technology Enhanced Learning, EC-TEL 2025, which took place in Newcastle upon Tyne and Durham, UK, September 2025.The total of 43 full papers, including 37 research papers, 4 blue-sky and 2 industry papers, as well as 16 demos and 32 posters papers presented in EC-TEL 2025 proceedings was carefully Lesen Sie mehr

    € 64,34

  • The Metaverse for the Healthcare Industry

    Bearbeitet von Chiranji Lal Chowdhary
    Serien series Computer Science (R0)
    This book delves into the transformative potential of the Metaverse in the healthcare industry, addressing the challenges and opportunities presented by diverse biomedical data and digital healthcare solutions. The book explores how the convergence of technologies like Artificial Intelligence, Augmented Reality, and Virtual Reality can revolutionize healthcare delivery, enhancing patient outcomes Lesen Sie mehr

    € 178,19

  • Designing with Sound

    Fundamentals for Products and Services

    Sound can profoundly impact how people interact with your product. Well-designed sounds can be exceptionally effective in conveying subtle distinctions, emotion, urgency, and information without adding visual clutter. In this practical guide, Amber Case and Aaron Day explain why sound design is critical to the success of products, environments, and experiences.Just as visual designers have a set Lesen Sie mehr

    € 13,52

  • Cross-Cultural Design

    15th International Conference, CCD 2023, Held as Part of the 25th International Conference, HCII 2023, Copenhagen, Denmark, July 23–28, 2023, Proceedings, Part II

    Bearbeitet von Pei-Luen Patrick Rau
    Serien Buch 2 - Springer Nature Proceedings Computer Science
    This three-volume set of CCD 2023, constitutes the refereed proceedings of the 25th International Conference on Cross-Cultural Design, CCD 2023, held as Part of the 24th International Conference, HCI International 2023, which took place in July 2023 in Copenhagen, Denmark.The total of 1578 papers and 396 posters included in the HCII 2023 proceedings volumes was carefully reviewed and selected from Lesen Sie mehr

    € 89,09

  • Data Through Movement

    Designing Embodied Human-Data Interaction for Informal Learning

    Serien series Mathematics and Statistics (R0)
    This revised edition revisits the dynamic and developing field of human-data interactions (HDI). It draws on frameworks from the learning sciences, cognitive linguistics, visualization, and human-computer interaction to explore embodied HDI. This exciting sub-field of interaction design is based on the premise that every day we produce and have access to quintillions of bytes of data, the Lesen Sie mehr

    € 39,59

  • Developments in Design Research and Practice II

    Best Papers from the 11th Senses and Sensibility 2021: Designing Next Genera(c)tions

    Bearbeitet von Emilia Duarte, Annalisa Di Roma
    Serien series Springer Nature Proceedings excluding Computer Science
    This book reports on innovative research and practices in contemporary design, showing how to integrate different concepts and discussing the emerging role of design in different field, its meaning for humans and citizens, as well as its impact on society and the global ecosystem. Gathering the best papers from Senses & Sensibility, held on December 9-11, 2021 in Bari, Italy, it highlights the Lesen Sie mehr

    € 197,99

  • Productive Multivocality in the Analysis of Group Interactions

    Serien Buch 15 - Computer-Supported Collaborative Learning Series
    The key idea of the book is that scientific and practical advances can be obtained if researchers working in traditions that have been assumed to be mutually incompatible make a real effort to engage in dialogue with each other, comparing and contrasting their understandings of a given phenomenon and how these different understandings can either complement or mutually elaborate on each other. This Lesen Sie mehr

    € 168,29

  • Entertainment Computing – ICEC 2025

    24th IFIP TC 14 International Conference, Tokyo, Japan, August 27–30, 2025, Proceedings

    Serien series Springer Nature Proceedings Computer Science
    This book constitutes the refereed proceedings of the 24th International Conference on Entertainment Computing, ICEC 2025, held in Tokyo, Japan, during August 27–30, 2025.The 28 full papers and 17 short papers included in this book were carefully reviewed and selected from 109 submissions. They were organized in topical sections as follows: Full Conference Papers; Work in Progress; Interactive Lesen Sie mehr

    € 79,19

  • Human-Computer Interaction

    Thematic Area, HCI 2023, Held as Part of the 25th HCI International Conference, HCII 2023, Copenhagen, Denmark, July 23–28, 2023, Proceedings, Part I

    Bearbeitet von Masaaki Kurosu, Ayako Hashizume
    Serien Buch 1 - Springer Nature Proceedings Computer Science
    The four-volume set LNCS 14011, 14012, 14013, and 14014 constitutes the refereed proceedings of the Human Computer Interaction thematic area of the 25th International Conference on Human-Computer Interaction, HCII 2023, which took place in Copenhagen, Denmark, in July 2023.A total of 1578 papers and 396 posters have been accepted for publication in the HCII 2023 proceedings from a total of 7472 Lesen Sie mehr

    € 89,09

  • Advances in Human Factors and System Interactions

    Proceedings of the AHFE 2021 Virtual Conference on Human Factors and Systems Interaction, July 25-29, 2021, USA

    Bearbeitet von Isabel L. Nunes
    Serien series Springer Nature Proceedings excluding Computer Science
    This book reports on innovative system interfaces, with a special emphasis on their design, development and testing, and on improving the interaction and integration with the users. Focusing on the advantages and challenges of virtual, augmented and mixed reality systems, it describes novel interface technologies, together with cutting-edge strategies for improving usability and accessibility, and Lesen Sie mehr

    € 89,09

  • HCI International 2021 - Late Breaking Papers: HCI Applications in Health, Transport, and Industry

    23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021 Proceedings

    Serien series Springer Nature Proceedings Computer Science
    This book constitutes late breaking papers from the 23rd International Conference on Human-Computer Interaction, HCII 2021, which was held in July 2021. The conference was planned to take place in Washington DC, USA but had to change to a virtual conference mode due to the COVID-19 pandemic.A total of 5222 individuals from academia, research institutes, industry, and governmental agencies from 81 Lesen Sie mehr

    € 108,89

  • Virtual, Augmented and Mixed Reality

    8th International Conference, VAMR 2016, Held as Part of HCI International 2016, Toronto, Canada, July 17-22, 2016. Proceedings

    Bearbeitet von Stephanie Lackey, Randall Shumaker
    Serien series Springer Nature Proceedings Computer Science
    This volume constitutes the refereed proceedings of the 8th International Conference on HCI in Virtual, Augmented and Mixed Reality, VAMR 2016, held as part of the 18th International Conference on Human-Computer Interaction, HCII 2016, which took place in Toronto, Canada, in July 2016.HCII 2016 received a total of 4354 submissions, of which 1287 papers were accepted for publication after a careful Lesen Sie mehr

    € 49,49

  • Worldwide Language Service Infrastructure

    Second International Workshop, WLSI 2015, Kyoto, Japan, January 22-23, 2015. Revised Selected Papers

    Bearbeitet von Yohei Murakami, Donghui Lin
    Serien series Springer Nature Proceedings Computer Science
    This book constitutes the refereed post-workshop proceedings of the Second International Workshop on Worldwide Language Service Infrastructure, WLSI 2015, held in Kyoto, Japan, in January 2015.The 4 full papers included in this volume and presented together with 2 short papers and 8 invited papers, were carefully reviewed and selected from 7 submissions. The papers are categorized into four parts: Lesen Sie mehr

    € 49,49

  • Serious Games

    Second Joint International Conference, JCSG 2016, Brisbane, QLD, Australia, September 26-27, 2016, Proceedings

    Serien series Springer Nature Proceedings Computer Science
    This book constitutes the proceedings of the Second Joint International Conference on Serious Games, JCSG 2016, held in Brisbane, QLD, Australia, in September 2016. This conference bundles the activities of the International Conference on Serious Games Development and Applications, SGDA, and the Conference on Serious Games, GameDays.The total of 36 full papers and 5 short papers was carefully Lesen Sie mehr

    € 49,49