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Virtuelle Realität eBooks

Lesen Sie gerne eBooks aus der Kategorie Virtuelle Realität? Dann werden Ihnen unsere Empfehlungen sicherlich gefallen.
Es werden 1 – 24 von 812 Ergebnissen angezeigt
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  • Die wichtigsten Minecraft Rezepte auf einen Blick!

    Um in Minecraft Dinge zu erschaffen, findest Du hier die 136 wichtigsten Rezepte. Mit diesem praktischen E-Book, hast Du jetzt alle Basisrezepte ab der aktuellen Version 1.9 immer sofort griffbereit auf Deinem Tablet, Smartphone oder eReader. Hier findest Du auf einen Blick in Farbe die Zutaten, die notwendige Anordnung und den englischen und deutschen Begriff dazu, damit auch die Cheats … Lesen Sie mehr

    € 1,99

  • Monkey Game Development: Beginner's Guide

    Create monetized 2d games deployable to almost any platform with this book and ebook.

    von Michael Hartlef …
    Create monetized 2d games deployable to almost any platform.Key FeaturesCreate eight fun 2d games.Understand how to structure your code, your data structures and how to set up the control flow of a modern 2D gameLearn how to deploy your games to iOS, Android, XNA (Xbox, Windows Phone 7) and desktop platforms (Windows, OSX)Book DescriptionMonkey is a programming language and toolset that allows its … Lesen Sie mehr

    € 34,64

  • The New Age of Sexism

    How the AI Revolution is Reinventing Misogyny

    von Laura Bates …
    'I urge you to read every syllable' JO BRAND‘Reads like a thriller’ DAILY TELEGRAPH‘Illuminating and frequently chilling’ JAMES O’BRIEN‘Urgent’ EMMA LOUISE-BOYNTONAI is here, bringing a seismic shift in the way our society operates.With misogyny baked into their design, new AI-driven technologies are putting women in danger, their rights and safety sacrificed at the alt... … Lesen Sie mehr

    Zuvor € 15,91 Jetzt € 9,28

  • Canvas (Cryptos, Band 2)

    Der neue SPIEGEL-Bestseller über KI, virtuelle Welten und eine tödliche Verschwörung - Beklemmend aktueller Near-Future-Thriller

    Serien Buch 2 - Cryptos
    Loewe-Bücher: garantiert ohne KICanvas ist SPIEGEL-Bestseller!Willkommen in CanvasJanas neueste Welt ist eine Art Stellenvermittlung. Man kann sich hier für Jobs in anderen Welten bewerben: Arbeiten, die niemand machen will, die aber wichtig sind, damit alles möglichst echt wirkt. Als Entlohnung winken neue Pässe für die schönsten Welten von Mastermind. Denn seitdem die Erde für ein Leben zu heiß … Lesen Sie mehr

    € 19,99

  • OpTic Gaming

    The Making of eSports Champions

    OpTic Gaming, the four-time Call of Duty Major League Gaming Champions and one of the top eSports teams in the world, now takes fans behind the controller—into the game and the minds of the greatest gamers in the world—in this fascinating and unique memoir and insider guide.Emerging on the scene in 2006, OpTic Gaming has dominated the Call of Duty e-sports arena, thanks to the talents of legendary … Lesen Sie mehr

    € 9,99

  • Human-Technology Interaction

    Shaping the Future of Industrial User Interfaces

    Bearbeitet von Carsten Röcker, Sebastian Büttner …
    Serien series Computer Science (R0)
    Digitalization and automation are leading to fundamental changes in the industrial landscape. In the German-speaking countries, this development is often summarized under the term Industry 4.0. Simultaneously, interaction technologies have made huge developments in the last decades. The use of mobile devices and touch screens is ubiquitous, augmented and virtual reality technologies have made … Lesen Sie mehr

    € 49,49

  • Game on 1: Rache ist süß

    Serien Buch 1 - Game on! – Gefahr aus dem Cyberspace
    Lucas liebt Videospiele! Er würde am liebsten seine ganze Zeit damit, aber seine Mutter hat es ihm verboten. Eines Tages verhält sich sein Computer seltsam, und bevor er weiß, was da los ist, bekommt er unerwartete Gesellschaft ... Zu Lucas' Verblüffung stehen plötzlich vier Spielfiguren vor ihm: Mega Monkey, Jump Kidd, Major Powers und Pixie.Die seltsame Gruppe ist auf einer Mission! Sie müssen … Lesen Sie mehr

    € 7,99

  • Platform Based Design and Immersive Technologies for Manufacturing and Assembly in Offsite Construction

    Applying Extended Reality and Game Applications to PDfMA

    Serien series Engineering (R0)
    This book explores the applications of virtual reality technologies in building design and offsite construction. Its focus is on how small and medium-sized architectural and construction practices with limited budgets and time can implement innovation through visualisation creation.Virtual reality technologies, known as empathy machines, offer a productive interaction process for clients and … Lesen Sie mehr

    € 108,89

  • Comprendre le métavers en 20 questions

    Dans un monde riche en promesses technologiques, le Métavers apparaît à la fois comme un phare et une énigme. Depuis ses débuts dans la fiction spéculative jusqu’aux efforts actuels des titans de la technologie, ce livre dévoile les subtilités de cette frontière virtuelle. Il navigue entre les domaines de la réalité augmentée, des mondes virtuels et des non-fongibles tokens, offrant une … Lesen Sie mehr

    € 12,99

  • Information Dynamics in Virtual Worlds

    Gaming and Beyond

    von Woody Evans …
    Serien series Chandos Information Professional Series
    Presents a broad examination of the nature of virtual worlds and the potential they provide in managing and expressing information practices through that medium, grounding information professionals and students of new media in the fundamental elements of virtual worlds and online gaming. The book details the practical issues in finding and using information in virtual environments and presents a … Lesen Sie mehr

    € 55,76

  • Gaming and the Virtual Sublime

    Rhetoric, awe, fear, and death in contemporary video games

    von Matthew Spokes …
    Can you have a transformative experience as a result of falling through a programming error in the latest triple-A title? Does looking out across a vast virtual vista of undulating mountains and tumultuous seas edge you closer to the sublime? In an effort to answer these sorts of questions, Gaming and the Virtual Sublime considers the 'virtual sublime' as a conceptual toolbox for understanding our … Lesen Sie mehr

    € 74,90

  • REALITY STAR, The Way to Become Famous

    von Luna Ludwig …
    A reality star is a person who has become known through their participation in reality shows or through their presence on social media. These types of stars can come from different areas, such as the entertainment industry, the fashion industry, sports or even everyday life. The term "reality TV" was introduced in the 1990s to describe shows that depict people's lives in a documentary-like manner. … Lesen Sie mehr

    € 6,99

  • A Hitchhiker's Guide to Virtual Reality

    A Hitchhiker's Guide to Virtual Reality brings together under one cover all the aspects of graphics, video, audio, and haptics that have to work together to make virtual reality a reality. Like any good guide, it reveals the practical things you need to know, from the viewpoint of authors who have been there. This two-part guide covers the science, technology, and mathematics of virtual reality … Lesen Sie mehr

    € 158,41

  • New Business Frontiers in the Metaverse

    The metaverse has emerged as an influential force, beckoning entrepreneurs to navigate uncharted territories. Platform and gaming companies strategically position themselves to take advantage of the metaverse's potential, indicating that this shift transcends mere trendiness. The metaverse isn't confined to the realms of conceptuality or viral discussions anymore—it signifies a monumental … Lesen Sie mehr

    € 261,35

  • Reimagine Remote Working with Microsoft Teams

    A practical guide to increasing your productivity and enhancing collaboration in the remote world

    Get a 360-degree view of Teams as a secure collaboration tool with best practices and recommendations for using Teams efficiently Key Features • Master and manage virtual meetings easily using Teams • Understand the essential security and administration aspects of Microsoft Teams • Communicate and collaborate effectively with your colleagues using Teams and M365 apps such as Sway, Yammer, and … Lesen Sie mehr

    € 24,74

  • Što je to bitcoin i kako rudariti

    von Omega Brdarevic …
    Prema nedavnim istraživanjima, bitcoine za online plaćanja koristi 25 000 tisuća Hrvata, a u svijetu ga koristi više od dva milijuna ljudi. Putemove kriptovalute danas se može kupiti gotovo sve – od Lamborghinija do jeftinijih aviokarata, a zbog jednostavnosti i niske cijene transakcija popularnost bitcoina sve više raste pa se mnogi odlučuju upravo na štednju u njima.Koliko je moguće zaraditi na … Lesen Sie mehr

    € 2,99

  • Artificial Intelligence and Its Transformative Impact on Society

    von C. P. Kumar …
    "Artificial Intelligence and Its Transformative Impact on Society" delves into the profound influence AI exerts across diverse facets of human activity and governance. Beginning with a foundational understanding of artificial intelligence, the book progresses through detailed explorations of its implications for governance, economic landscapes, and ethical dilemmas, including bias and privacy … Lesen Sie mehr

    € 4,49

  • In the Land of the Unreal

    Virtual and Other Realities in Los Angeles

    von Lisa Messeri …
    In the mid-2010s, a passionate community of Los Angeles-based storytellers, media artists, and tech innovators formed around virtual reality (VR), believing that it could remedy society’s ills. Lisa Messeri offers an ethnographic exploration of this community, which conceptualized VR as an “empathy machine” that could provide glimpses into diverse social realities. She outlines how, in the … Lesen Sie mehr

    € 19,68

  • The Metaverse for Learning and Education

    Accompanying The Metaverse: A Critical Introduction in CRC Press’ new The Metaverse Series, this book explores the ways in which the Metaverse can be used for education and learning, as well as how it is different from virtual reality (VR) application development. For example, institutions and tutors can make use of the Metaverse space to represent themselves in it or create their own content and … Lesen Sie mehr

    € 54,49

  • Pipeline Real-time Data Integration and Pipeline Network Virtual Reality System

    Digital Oil & Gas Pipeline: Research and Practice

    Serien series Energy (R0)
    As the second volume of the "Digital Oil & Gas Pipeline: Research and Practice" series of monographs, this book introduces the implementation strategies, examples and technical roadmaps of two important aspects of the Digital Oil & Gas Pipeline construction: pipeline real-time data integration and pipeline network virtual reality system. Two example of pipeline real-time data integration are … Lesen Sie mehr

    € 49,49

  • Metaphors of Internet

    Ways of Being in the Age of Ubiquity

    Serien Buch 122 - Digital Formations
    What happens when the internet is absorbed into everyday life? How do we make sense of something that is invisible but still so central? A group of digital culture experts address these questions in Metaphors of Internet: Ways of Being in the Age of Ubiquity.Twenty years ago, the internet was imagined as standing apart from humans. Metaphorically it was a frontier to explore, a virtual world to … Lesen Sie mehr

    € 40,25

  • Realidad virtual y Realidad Aumenta

    En la actualidad, el desarrollo de aplicaciones de realidad virtual y aumentada crece de forma exponencial ampliando las posibilidades de interactividad entre sus usuarios y todos los elementos con los que estas se encuentren relacionadas, bien sean reales o virtuales. Mediante la realidad virtual, podemos adentrarnos en mundos y entornos inexistentes y mediante la realidad aumentada podemos … Lesen Sie mehr

    € 10,88

  • Virtual Reality Narratives

    Embodied Encounters in Space

    von Kath Dooley …
    Serien series Literature, Cultural and Media Studies (R0)
    This monograph delves into recent evolutions in virtual reality (VR) storytelling, focusing on entertainment-based works created or launched since 2020. Through various case studies, it showcases the increasing diversity and sophistication of recent narrative-based projects. Moving past the initial hype associated with the latest wave of VR, a number of innovative and affective works combining … Lesen Sie mehr

    € 108,89

  • Building Virtual Reality with Unity and SteamVR

    von Jeff W Murray …
    Building Virtual Reality with Unity and Steam VR takes a hands-on approach to getting up and running with virtual reality using the Unity game engine. By utilizing the free SteamVR 2.x libraries, this book and its example code are compatible with the main virtual reality (VR) head-mounted displays currently available. This book also looks at some of the main issues surrounding virtual reality, … Lesen Sie mehr

    € 69,69