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Virtuelle Realität eBooks

Lesen Sie gerne eBooks aus der Kategorie Virtuelle Realität? Dann werden Ihnen unsere Empfehlungen sicherlich gefallen.
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  • Die wichtigsten Minecraft Rezepte auf einen Blick!

    Um in Minecraft Dinge zu erschaffen, findest Du hier die 136 wichtigsten Rezepte. Mit diesem praktischen E-Book, hast Du jetzt alle Basisrezepte ab der aktuellen Version 1.9 immer sofort griffbereit auf Deinem Tablet, Smartphone oder eReader. Hier findest Du auf einen Blick in Farbe die Zutaten, die notwendige Anordnung und den englischen und deutschen Begriff dazu, damit auch die Cheats Lesen Sie mehr

    € 1,99

  • OpTic Gaming

    The Making of eSports Champions

    OpTic Gaming, the four-time Call of Duty Major League Gaming Champions and one of the top eSports teams in the world, now takes fans behind the controller—into the game and the minds of the greatest gamers in the world—in this fascinating and unique memoir and insider guide.Emerging on the scene in 2006, OpTic Gaming has dominated the Call of Duty e-sports arena, thanks to the talents of legendary Lesen Sie mehr

    € 9,99

  • Canvas (Cryptos, Band 2)

    Must-Read-Fortsetzung von Ursula Poznanskis SPIEGEL-Bestseller Cryptos! - Extrem spannender und beklemmend aktueller Near-Future-Thriller

    Serien Buch 2 - Cryptos
    Loewe-Bücher: garntiert ohne KIWillkommen in CanvasJanas neueste Welt ist eine Art Stellenvermittlung. Man kann sich hier für Jobs in anderen Welten bewerben: Arbeiten, die niemand machen will, die aber wichtig sind, damit alles möglichst echt wirkt. Als Entlohnung winken neue Pässe für die schönsten Welten von Mastermind. Denn seitdem die Erde für ein Leben zu heiß geworden ist, verbringen die Lesen Sie mehr

    € 19,99

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  • The New Age of Sexism

    How the AI Revolution is Reinventing Misogyny

    von Laura Bates
    'I urge you to read every syllable' JO BRAND‘Reads like a thriller’ DAILY TELEGRAPH‘Illuminating and frequently chilling’ JAMES O’BRIEN‘Urgent’ EMMA LOUISE-BOYNTONAI is here, bringing a seismic shift in the way our society operates.With misogyny baked into their design, new AI-driven technologies are putting women in danger, their rights and safety sacrificed at the alt... Lesen Sie mehr

    Zuvor € 15,91 Jetzt € 9,28

  • Monkey Game Development: Beginner's Guide

    Create monetized 2d games deployable to almost any platform with this book and ebook.

    von Michael Hartlef
    Create monetized 2d games deployable to almost any platform.Key FeaturesCreate eight fun 2d games.Understand how to structure your code, your data structures and how to set up the control flow of a modern 2D gameLearn how to deploy your games to iOS, Android, XNA (Xbox, Windows Phone 7) and desktop platforms (Windows, OSX)Book DescriptionMonkey is a programming language and toolset that allows its Lesen Sie mehr

    € 34,64

  • Building Digital Twin Metaverse Cities

    Revolutionizing Cities with Emerging Technologies

    Serien series Professional and Applied Computing (R0)
    Why do we need to live in a smart city? Rapid urbanization causes compelling city problems worldwide, such as housing, traffic, schooling, healthcare, employment, and pollution. Numerous smart-city scholars and practitioners have attempted to tackle these problems but lack an integrated approach and practical implementation tools to solve them. This book explains how to build digital twin Lesen Sie mehr

    € 60,16

  • ビジョンを始めるプロフェッショナル: VISIONOSと空間コンピューティングを理解し、使用するための非常識なほど簡単なガイド

    von Scott La Counte
    アップルの最新イノベーション、Apple Vision Proが実現する空間コンピューティングの革新的な世界をご堪能ください。プロこのガイドは、単にデバイスを理解するためのものではなく、空間コンピューティングの未来に踏み出すためのものです。Visionこのガイドブックは、Vision Proをお持ちの方にはその使い方を、Vision Proに興味をお持ちの方にはその機能を紹介し、Vision Proがあなたのためになるかどうかを判断する手助けをします。このガイドでは、この画期的なデバイスの機能、デザイン、そして変革の可能性について掘り下げている。ビジョン・プロが生産性、エンターテインメント、接続性、空間コンピューティングの領域をどのように再定義しているのかを探ります。生産性、エンターテインメント、接続性、そして空間コンピューティングの領域を再定義します。あなたは学ぶだろう:OSをナビゲート Lesen Sie mehr

    € 9,49

  • Conversation Analytic Language Teacher Education in Digital Spaces

    von Ufuk Balaman
    Serien series Social Sciences (R0)
    This book presents original research on language teacher education (LTE) activities in digital spaces, making use of a multimodal Conversation Analysis (CA) approach to examine multiple datasets and bring new insights into the theory, research, and practice of second/foreign language teacher education. The author conceptualizes a model of Conversation Analytic Language Teacher Education (CALTE), Lesen Sie mehr

    € 108,89

  • Building Virtual Reality with Unity and SteamVR

    von Jeff W Murray
    Building Virtual Reality with Unity and Steam VR takes a hands-on approach to getting up and running with virtual reality using the Unity game engine. By utilizing the free SteamVR 2.x libraries, this book and its example code are compatible with the main virtual reality (VR) head-mounted displays currently available. This book also looks at some of the main issues surrounding virtual reality, Lesen Sie mehr

    € 65,70

  • Generative AI Art

    Unleash Your Creativity with Generative AI Art for Beginners

    von Oliver Theobald
    Dive into the realm of AI art with our beginner's course, empowering you to create ethically and originally, and unlock a new horizon of digital creativityKey FeaturesExplore the basics of AI and art integrationNavigate through AI art software with easeEnhance artworks using AI-driven techniquesBook DescriptionThe course introduces the basic concepts of artificial intelligence and its application Lesen Sie mehr

    € 8,79

  • Realtà Virtuale

    von Ajit Singh
    Con il rapido sviluppo della tecnologia moderna, la tecnologia è ovunque. Il computer è il prodotto più rappresentativo, in quanto nel giro di pochi decenni, ora ci sono molti tipi diversi di computer, ad esempio, l'enorme server situato nella stanza, il personal computer sul tavolo, il computer portatile sulle ginocchia, lo smartphone e il tablet nelle nostre mani, anche il dispositivo Lesen Sie mehr

    € 3,99

  • Interfaceless

    Conscious Design for Spatial Computing with Generative AI

    von Diana Olynick
    Serien series Professional and Applied Computing (R0)
    Explore the possibilities spatial computing and its integration with AI can provide beyond the confines of a traditional user interface. Spatial computing brings together physical and virtual worlds and systems. This book offers an insightful journey into harmonizing user-centered design with the vast potential of AI in spatial computing.You'll start by exploring key concepts and processes in Lesen Sie mehr

    € 49,05

  • The Art of Interaction

    What HCI Can Learn from Interactive Art

    von Ernest Edmonds
    Serien series Synthesis Collection of Technology (R0)
    This book continues to explore the question of how Human-Computer Interaction (HCI) can learn from art. It considers how the HCI research agenda can be advanced by looking at art research and how HCI practitioners can improve creativity support and the amplification of that important human capability within their work. This book answers these questions from the perspective that interactive art has Lesen Sie mehr

    € 29,69

  • Realidad virtual y Realidad Aumenta

    En la actualidad, el desarrollo de aplicaciones de realidad virtual y aumentada crece de forma exponencial ampliando las posibilidades de interactividad entre sus usuarios y todos los elementos con los que estas se encuentren relacionadas, bien sean reales o virtuales. Mediante la realidad virtual, podemos adentrarnos en mundos y entornos inexistentes y mediante la realidad aumentada podemos Lesen Sie mehr

    € 10,66

  • Android Game Programming By Example

    Harness the power of the Android SDK by building three immersive and captivating games

    von John Horton
    Key FeaturesBook DescriptionThe book is best suited for existing Android or Java programmers who want to adapt their skills to make exciting Android games. The book is also for determined readers who might have no Android, game programming or even Java experience, but a reasonable understanding of object oriented programming knowledge is assumed.What you will learnBuild simple to advanced game Lesen Sie mehr

    € 30,68

  • Shopping in Virtual Stores

    An Empirical Analysis of Customer Experience and Gen Z’s Intention to Use Virtual Stores

    von Milena Hake
    Serien series Business and Economics (German Language)
    How can immersive virtual environments reshape the way Generation Z shops? Discover how virtual stores in the metaverse could revolutionize shopping for Gen Z. This study investigates the customer experience in virtual stores, its sensory, emotional, cognitive, social and immersive dimensions and their influence on Gen Z's behavioral intention to use virtual stores as a new shopping channel in the Lesen Sie mehr

    € 108,89

  • VPN - Security, Privacy, and Internet Freedom

    In today's digital age, privacy and freedom online are more important than ever. "VPN - Security, Privacy, and Internet Freedom" is your ultimate guide to understanding and utilizing Virtual Private Networks (VPNs) to protect your personal data, stay anonymous online, and access content without borders. This comprehensive eBook demystifies how VPNs work, explores their practical uses for Lesen Sie mehr

    € 3,49

  • Aprovecha el tiempo y juega

    Este libro quiere ser una aportación al conocimiento sobre los videojuegos desde una perspectiva social y cultural. En él, se parte de la premisa de que todavía se necesita explicar lo básico, asumir que los videojuegos están rodeados de mitos y mixtificaciones, y que aún se puede (y se debe) ser militante en la búsqueda criterios de análisis ponderados que sustenten un discurso sereno y razonado. Lesen Sie mehr

    € 8,99

  • REALITY STAR, The Way to Become Famous

    von Luna Ludwig
    A reality star is a person who has become known through their participation in reality shows or through their presence on social media. These types of stars can come from different areas, such as the entertainment industry, the fashion industry, sports or even everyday life. The term "reality TV" was introduced in the 1990s to describe shows that depict people's lives in a documentary-like manner. Lesen Sie mehr

    € 6,99

  • Automation and Utopia

    Human Flourishing in a World without Work

    von John Danaher
    Automating technologies threaten to usher in a workless future. But this can be a good thing—if we play our cards right.Human obsolescence is imminent. The factories of the future will be dark, staffed by armies of tireless robots. The hospitals of the future will have fewer doctors, depending instead on cloud-based AI to diagnose patients and recommend treatments. The homes of the future will Lesen Sie mehr

    € 36,07

  • Interaction Design for 3D User Interfaces

    The World of Modern Input Devices for Research, Applications, and Game Development

    This book addresses the new interaction modalities that are becoming possible with new devices by looking at user interfaces from an input perspective. It deals with modern input devices and user interaction and design covering in-depth theory, advanced topics for noise reduction using Kalman Filters, a case study, and multiple chapters showing hands-on approaches to relevant technology, including Lesen Sie mehr

    € 63,17

  • The End of Storytelling

    The Future of Narrative in the Storyplex

    Creators of immersive experiences in virtual reality, augmented reality, and mixed reality have relied heavily on familiar storytelling techniques used in books, theatre, and film -- often with confusing and unengaging results.Stephanie Riggs argues in The End of Storytelling that in order to develop powerful stories in these emerging mediums, we need nothing short of a paradigm shift in how we Lesen Sie mehr

    € 16,71

  • Dark Aeon

    Transhumanism and the War Against Humanity

    von Joe Allen
    Humanity Is Consumed by Relentless TransformationLike a thief in the night, artificial intelligence has inserted itself into our lives. It makes important decisions for us every day. Often, we barely notice. As Joe Allen writes in this groundbreaking book, “Transhumanism is the great merger of humankind with the Machine. At this stage in history, it consists of billions using smartphones. Going Lesen Sie mehr

    € 18,29

  • Metamodeling for Extended Reality

    von Fabian Muff
    This open access book which is based on the author’s dissertation in 2024 explores the challenges of metamodeling in the context of extended reality and emphasizes the need for new concepts in metamodeling to effectively combine it with extended reality technologies. The central question of this work is how metamodeling can be used “in” and “for” extended reality.The book is structured in nine Lesen Sie mehr

    Kostenlos