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eBooks Programmation de jeux - graphisme

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  • Press Reset

    Ruin and Recovery in the Video Game Industry

    par Jason Schreier ...
    From the bestselling author of Blood, Sweat, and Pixels comes the next definitive, behind-the-scenes account of the video game industry: how some of the past decade's most renowned studios fell apart—and the stories, both triumphant and tragic, of what happened next.Jason Schreier's groundbreaking reporting has earned him a place among the preeminent investigative journalists covering the world of ... En savoir plus

    CHF 9.00

  • Homo Ludens

    A Study of the Play-Element in Culture

    par Johan Huizinga ...
    An essential reference for all game designers, this 1938 classic is “a fascinating account of ‘man the player’ and the contribution of play to civilization” (Harper’s).In this classic evaluation of play that has become a “must-read” for those in game design, Dutch philosopher Johan Huizinga defines play as the central activity in flourishing societies. Like civilization, play requires structure ... En savoir plus

    CHF 11.69

  • Learning C# by Developing Games with Unity 2019

    Code in C# and build 3D games with Unity

    Understand the fundamentals of C\# programming and get started with coding from ground up in an engaging and practical mannerKey FeaturesBuild 3D games step-by-step while learning essential C\# programming concepts and real-world coding skillsCreate interactive mechanics, animations, and AI behaviors using Unity's tools and scripting featuresDevelop a strong programming foundation by understanding ... En savoir plus

    CHF 42.47 ou Gratuit avec Kobo Plus

  • Super Mario

    How Nintendo Conquered America

    par Jeff Ryan ...
    The story of Nintendo's rise and the beloved icon who made it possible.Nintendo has continually set the standard for video-game innovation in America, starting in 1981 with a plucky hero who jumped over barrels to save a girl from an ape.The saga of Mario, the portly plumber who became the most successful franchise in the history of gaming, has plot twists worthy of a video game. Jeff Ryan shares ... En savoir plus

    CHF 8.51

  • Minecraft für Entdecker

    Ein inoffizieller Guide

    par Stéphane Pilet ...
    Collection series Game Guides
    Wollt ihr euch auf Entdeckungsreise durch die Würfelwelt begeben und neue Abenteuer bestreiten? Entdeckt die unterschiedlichen Dimensionen, Biome und ihre Eigenarten. Lernt, welche Ausrüstung und Bewaffnung ihr benötigt, um die Welt unbeschadet zu erforschen. Findet tief versteckte Festungen und baut nach der Anleitung im Buch Wachposten die Euch auch nachts beschützen! ... En savoir plus

    CHF 3.00

  • Building HTML5 Games with ImpactJS

    An Introduction On HTML5 Game Development

    par Jesse Freeman ...
    Create a real 2D game from start to finish with ImpactJS, the JavaScript game framework that works with the HTML5's Canvas element. Making video games is hard work that requires technical skills, a lot of planning, and—most critically—a commitment to completing the project. With this hands-on guide, you’ll learn how to use Impact with other technologies step-by-step.You’ll pick up important tips ... En savoir plus

    CHF 9.94

  • KALI LINUX POUR LES DÉBUTANTS

    Le Guide Étape Par Étape Du Débutant Pour Apprendre Les Bases De Kali Linux

    par Kevin Droz ...
    ⚠ A qui s’adresse ce livre :Bien que Kali soit résolument polyvalent, il est principalement conçu pour faciliter les tests de pénétration. L'objectif de ce livre n'est pas seulement de vous aider à vous sentir chez vous lorsque vous utilisez Kali Linux, mais aussi d'améliorer votre compréhension et de rationaliser votre expérience afin que, lorsque vous êtes engagé dans un test de pénétration et ... En savoir plus

    CHF 8.23 ou Gratuit avec Kobo Plus

  • Imaginable

    How to see the future coming and be ready for anything

    par Jane McGonigal ...
    World-renowned future forecaster, game designer, and NEW YORK TIMES bestselling author Jane McGonigal gives us the tools to imagine the future without fear.How can we be confident about making plans?How might we feel secure despite the future being unknown?How do we learn to feel at peace with the unexpected?Today it feels more challenging than ever to feel unafraid, hopeful, and equipped to face ... En savoir plus

    CHF 14.00

  • Cross Over to HTML5 Game Development

    Use Your Programming Experience to Create Mobile Games

    par Zarrar Chishti ...
    Collection series Professional and Applied Computing (R0)
    Break into the most lucrative platform in the world by adding HTML5 game development to your current skillset. Zarrar Chishti has trained developers from a wide range of programming disciplines to cross over into HTML5 game development. Whatever your vocation, whether it be an Application Databases Systems developer or a Professional Web developer, with this book you will learn to evolve your ... En savoir plus

    CHF 28.82

  • Créez des jeux de A à Z avec Unity (version 6)

    I. Votre premier jeu mobile + II. Un FPS 3D pour PC

    Pour sa 4e édition, le livre de référence pour bien débuter avec Unity passe à la version 6 du logiciel !"Une ressource incontournable pour les débutants." ― NationHiveCe livre vous initie au développement de jeux avec Unity 6 et le langage C#. Au travers de deux modules thématiques, pouvant être lus indépendamment, il présente toutes les techniques de base dont vous aurez besoin pour réaliser vos ... En savoir plus

    CHF 32.00

  • Beep to Boom

    The Development of Advanced Runtime Sound Systems for Games and Extended Reality

    par Simon Goodwin ...
    Collection series Audio Engineering Society Presents
    Drawing on decades of experience, Beep to Boom: The Development of Advanced Runtime Sound Systems for Games and Extended Reality is a rigorous, comprehensive guide to interactive audio runtime systems.Packed with practical examples and insights, the book explains each component of these complex geometries of sound. Using practical, lowest-common-denominator techniques, Goodwin covers soundfield ... En savoir plus

    CHF 79.78

  • The Computer Always Wins

    A Playful Introduction to Algorithms through Puzzles and Strategy Games

    par Elliot Lichtman ...
    An engaging and approachable resource for beginning-to-intermediate coders eager to learn advanced ideas in computer programming.In The Computer Always Wins, Elliot Lichtman will teach you some of computer science’s most powerful concepts in a refreshingly accessible way: exploring them through word games, board games, and strategy games you already know. Learn recursion by playing tic-tac-toe, ... En savoir plus

    CHF 13.33

  • A Playful Production Process

    For Game Designers (and Everyone)

    How to achieve a happier and healthier game design process by connecting the creative aspects of game design with techniques for effective project management.This book teaches game designers, aspiring game developers, and game design students how to take a digital game project from start to finish—from conceptualizing and designing to building, playtesting, and iterating—while avoiding the ... En savoir plus

    CHF 31.90

  • Learning C# by Developing Games with Unity

    Get to grips with coding in C# and build simple 3D games in Unity 2023 from the ground up

    A new edition of the book is now available. Includes invitation to join the online Unity Game Development community to read the book alongside peers, Unity developers/C\# programmers and Harrison Ferrone. Get With Your Book: PDF Copy, AI Assistant, and Next-Gen Reader FreeKey FeaturesDevelop a strong foundation of programming concepts and the C\# languageBecome confident with Unity fundamentals ... En savoir plus

    CHF 40.62 ou Gratuit avec Kobo Plus

  • Under $500 Gaming PC Setup - Step by Step

    par antonio patrick ...
    We dealt with everyone's burning question about what the best PC for $499 is.We walked through the parts told you our reasoning and sent it out to the wilds of the internet.However we are not done yet, we don't just recommend a PC full of parts and call it a day. ... En savoir plus

    CHF 8.06 ou Gratuit avec Kobo Plus

  • Invent Your Own Computer Games with Python, 4th Edition

    par Al Sweigart ...
    Invent Your Own Computer Games with Python will teach you how to make computer games using the popular Python programming language—even if you’ve never programmed before!Begin by building classic games like Hangman, Guess the Number, and Tic-Tac-Toe, and then work your way up to more advanced games, like a text-based treasure hunting game and an animated collision-dodging game with sound effects. ... En savoir plus

    CHF 19.18

  • Epistemic Genres

    New Formations of Play

    Collection series Approaches to Digital Game Studies
    This anthology brings together scholars from around the world to theorize and explore “epistemic genres” of digital games, which are defined by the social uses and meanings attributed to different constellations of games by the communities that play, make, and study them.Game studies has experienced a cultural turn in the last decade, centering the social dimensions of games and play. What ... En savoir plus

    CHF 79.40

  • Monsters in the Dark: The Making of X-COM: UFO Defense

    It is the Year 1994…In North America, turn-based strategy games were trampled by flashier video games like Doom and Mortal Kombat. All but one: Sid Meier's Civilization, a game of conquest and megahit developed by Maryland-based MicroProse.Over in southwest England, the producers at MicroProse UK aspired to design a tactical game that matched or exceeded the success of their American counterparts, ... En savoir plus

    CHF 9.00 ou Gratuit avec Kobo Plus

  • AndEngine for Android Game Development Cookbook

    A Cookbook with wide range of recipes to allow you to learn game development with AndEngine quickly and efficiently. "AndEngine for Android Game Development Cookbook" is geared toward developers who are interested in working with the most up-to-date version of AndEngine, sporting the brand new GLES 2.0 branch. The book will be helpful for developers who are attempting to break into the mobile game ... En savoir plus

    CHF 21.43 ou Gratuit avec Kobo Plus

  • Programming 2D Games

    par Charles Kelly ...
    A First Course in Game ProgrammingMost of today's commercial games are written in C++ and are created using a game engine. Addressing both of these key elements, Programming 2D Games provides a complete, up-to-date introduction to game programming. All of the code in the book was carefully crafted using C++. As game programming techniques are intro ... En savoir plus

    CHF 102.34

  • How to create your own game

    Build your own game

    par Dylan Peters ...
    Video gaming can be a very entertaining experience for many people. Sometimes you will notice that hours have gone by while you are playing. If you are a person who enjoys playing video games you may want to consider creating your own video game.The market for video games continuously expands. There is a large amount of money that can be made in the video game industry. Learning how to create a ... En savoir plus

    CHF 18.30

  • Mission Python

    Code a Space Adventure Game!

    par Sean McManus ...
    Program a graphical adventure game in this hands-on, beginner-friendly introduction to coding in the Python language.Launch into coding with Mission Python, a space-themed guide to building a complete computer game in Python. You'll learn programming fundamentals like loops, strings, and lists as you build Escape!, an exciting game with a map to explore, items to collect, and tricky logic puzzles ... En savoir plus

    CHF 13.94

  • Learn Programming by Coding Like a Professional

    Create Games, Apps, & Programs

    par Tim Codin ...
    Not only is this book about learning to program but will also cover topics that classes and other books do not teach you. This book provides specific instructions and easy to follow snippets to teach you how to code properly.Whats included within:- HTML and Javacript programming tutorials.- Introduction to programming and coding.- What are variables and how to use them.- All about arrays and logic ... En savoir plus

    CHF 5.00 ou Gratuit avec Kobo Plus

  • Game Design

    Come realizzare game app di successo

    par Michele Gotuzzo ...
    Negli ultimi anni una vera e propria rivoluzione digitale ha coinvolto tutti i processi uomo-macchina. Un aspetto fondamentale è stato l’evoluzione del gioco tradizionale in gioco digitale, che ha portato a modificare gran parte delle nostre abitudini in termini sia di “passatempo” sia di accesso all’istruzione e alle informazioni in generale. Con l’enorme diffusione degli smartphone e i nuovi ... En savoir plus

    CHF 19.00