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eBooks Programmation de jeux - graphisme

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  • Press Reset

    Ruin and Recovery in the Video Game Industry

    par Jason Schreier ...
    From the bestselling author of Blood, Sweat, and Pixels comes the next definitive, behind-the-scenes account of the video game industry: how some of the past decade's most renowned studios fell apart—and the stories, both triumphant and tragic, of what happened next.Jason Schreier's groundbreaking reporting has earned him a place among the preeminent investigative journalists covering the world of ... En savoir plus

    CHF 9.00

  • Homo Ludens

    A Study of the Play-Element in Culture

    par Johan Huizinga ...
    An essential reference for all game designers, this 1938 classic is “a fascinating account of ‘man the player’ and the contribution of play to civilization” (Harper’s).In this classic evaluation of play that has become a “must-read” for those in game design, Dutch philosopher Johan Huizinga defines play as the central activity in flourishing societies. Like civilization, play requires structure ... En savoir plus

    CHF 11.69

  • Learning C# by Developing Games with Unity 2019

    Code in C# and build 3D games with Unity

    Understand the fundamentals of C\# programming and get started with coding from ground up in an engaging and practical mannerKey FeaturesBuild 3D games step-by-step while learning essential C\# programming concepts and real-world coding skillsCreate interactive mechanics, animations, and AI behaviors using Unity's tools and scripting featuresDevelop a strong programming foundation by understanding ... En savoir plus

    CHF 42.47 ou Gratuit avec Kobo Plus

  • Building HTML5 Games with ImpactJS

    An Introduction On HTML5 Game Development

    par Jesse Freeman ...
    Create a real 2D game from start to finish with ImpactJS, the JavaScript game framework that works with the HTML5's Canvas element. Making video games is hard work that requires technical skills, a lot of planning, and—most critically—a commitment to completing the project. With this hands-on guide, you’ll learn how to use Impact with other technologies step-by-step.You’ll pick up important tips ... En savoir plus

    CHF 9.94

  • Imaginable

    How to see the future coming and be ready for anything

    par Jane McGonigal ...
    World-renowned future forecaster, game designer, and NEW YORK TIMES bestselling author Jane McGonigal gives us the tools to imagine the future without fear.How can we be confident about making plans?How might we feel secure despite the future being unknown?How do we learn to feel at peace with the unexpected?Today it feels more challenging than ever to feel unafraid, hopeful, and equipped to face ... En savoir plus

    CHF 14.00

  • KALI LINUX POUR LES DÉBUTANTS

    Le Guide Étape Par Étape Du Débutant Pour Apprendre Les Bases De Kali Linux

    par Kevin Droz ...
    ⚠ A qui s’adresse ce livre :Bien que Kali soit résolument polyvalent, il est principalement conçu pour faciliter les tests de pénétration. L'objectif de ce livre n'est pas seulement de vous aider à vous sentir chez vous lorsque vous utilisez Kali Linux, mais aussi d'améliorer votre compréhension et de rationaliser votre expérience afin que, lorsque vous êtes engagé dans un test de pénétration et ... En savoir plus

    CHF 8.23 ou Gratuit avec Kobo Plus

  • Super Mario

    How Nintendo Conquered America

    par Jeff Ryan ...
    The story of Nintendo's rise and the beloved icon who made it possible.Nintendo has continually set the standard for video-game innovation in America, starting in 1981 with a plucky hero who jumped over barrels to save a girl from an ape.The saga of Mario, the portly plumber who became the most successful franchise in the history of gaming, has plot twists worthy of a video game. Jeff Ryan shares ... En savoir plus

    CHF 8.51

  • Minecraft für Entdecker

    Ein inoffizieller Guide

    par Stéphane Pilet ...
    Collection series Game Guides
    Wollt ihr euch auf Entdeckungsreise durch die Würfelwelt begeben und neue Abenteuer bestreiten? Entdeckt die unterschiedlichen Dimensionen, Biome und ihre Eigenarten. Lernt, welche Ausrüstung und Bewaffnung ihr benötigt, um die Welt unbeschadet zu erforschen. Findet tief versteckte Festungen und baut nach der Anleitung im Buch Wachposten die Euch auch nachts beschützen! ... En savoir plus

    CHF 3.00

  • Cross Over to HTML5 Game Development

    Use Your Programming Experience to Create Mobile Games

    par Zarrar Chishti ...
    Collection series Professional and Applied Computing (R0)
    Break into the most lucrative platform in the world by adding HTML5 game development to your current skillset. Zarrar Chishti has trained developers from a wide range of programming disciplines to cross over into HTML5 game development. Whatever your vocation, whether it be an Application Databases Systems developer or a Professional Web developer, with this book you will learn to evolve your ... En savoir plus

    CHF 28.82

  • Créez des jeux de A à Z avec Unity (version 6)

    I. Votre premier jeu mobile + II. Un FPS 3D pour PC

    Pour sa 4e édition, le livre de référence pour bien débuter avec Unity passe à la version 6 du logiciel !"Une ressource incontournable pour les débutants." ― NationHiveCe livre vous initie au développement de jeux avec Unity 6 et le langage C#. Au travers de deux modules thématiques, pouvant être lus indépendamment, il présente toutes les techniques de base dont vous aurez besoin pour réaliser vos ... En savoir plus

    CHF 32.00

  • Beep to Boom

    The Development of Advanced Runtime Sound Systems for Games and Extended Reality

    par Simon Goodwin ...
    Collection series Audio Engineering Society Presents
    Drawing on decades of experience, Beep to Boom: The Development of Advanced Runtime Sound Systems for Games and Extended Reality is a rigorous, comprehensive guide to interactive audio runtime systems.Packed with practical examples and insights, the book explains each component of these complex geometries of sound. Using practical, lowest-common-denominator techniques, Goodwin covers soundfield ... En savoir plus

    CHF 79.78

  • The Computer Always Wins

    A Playful Introduction to Algorithms through Puzzles and Strategy Games

    par Elliot Lichtman ...
    An engaging and approachable resource for beginning-to-intermediate coders eager to learn advanced ideas in computer programming.In The Computer Always Wins, Elliot Lichtman will teach you some of computer science’s most powerful concepts in a refreshingly accessible way: exploring them through word games, board games, and strategy games you already know. Learn recursion by playing tic-tac-toe, ... En savoir plus

    CHF 13.33

  • A Playful Production Process

    For Game Designers (and Everyone)

    How to achieve a happier and healthier game design process by connecting the creative aspects of game design with techniques for effective project management.This book teaches game designers, aspiring game developers, and game design students how to take a digital game project from start to finish—from conceptualizing and designing to building, playtesting, and iterating—while avoiding the ... En savoir plus

    CHF 31.90

  • Learning C# by Developing Games with Unity

    Get to grips with coding in C# and build simple 3D games in Unity 2023 from the ground up

    A new edition of the book is now available. Includes invitation to join the online Unity Game Development community to read the book alongside peers, Unity developers/C\# programmers and Harrison Ferrone. Get With Your Book: PDF Copy, AI Assistant, and Next-Gen Reader FreeKey FeaturesDevelop a strong foundation of programming concepts and the C\# languageBecome confident with Unity fundamentals ... En savoir plus

    CHF 40.62 ou Gratuit avec Kobo Plus

  • Epistemic Genres

    New Formations of Play

    Collection series Approaches to Digital Game Studies
    This anthology brings together scholars from around the world to theorize and explore “epistemic genres” of digital games, which are defined by the social uses and meanings attributed to different constellations of games by the communities that play, make, and study them.Game studies has experienced a cultural turn in the last decade, centering the social dimensions of games and play. What ... En savoir plus

    CHF 79.40

  • Monsters in the Dark: The Making of X-COM: UFO Defense

    It is the Year 1994…In North America, turn-based strategy games were trampled by flashier video games like Doom and Mortal Kombat. All but one: Sid Meier's Civilization, a game of conquest and megahit developed by Maryland-based MicroProse.Over in southwest England, the producers at MicroProse UK aspired to design a tactical game that matched or exceeded the success of their American counterparts, ... En savoir plus

    CHF 9.00 ou Gratuit avec Kobo Plus

  • AndEngine for Android Game Development Cookbook

    A Cookbook with wide range of recipes to allow you to learn game development with AndEngine quickly and efficiently. "AndEngine for Android Game Development Cookbook" is geared toward developers who are interested in working with the most up-to-date version of AndEngine, sporting the brand new GLES 2.0 branch. The book will be helpful for developers who are attempting to break into the mobile game ... En savoir plus

    CHF 21.43 ou Gratuit avec Kobo Plus

  • Programming 2D Games

    par Charles Kelly ...
    A First Course in Game ProgrammingMost of today's commercial games are written in C++ and are created using a game engine. Addressing both of these key elements, Programming 2D Games provides a complete, up-to-date introduction to game programming. All of the code in the book was carefully crafted using C++. As game programming techniques are intro ... En savoir plus

    CHF 102.34

  • How to create your own game

    Build your own game

    par Dylan Peters ...
    Video gaming can be a very entertaining experience for many people. Sometimes you will notice that hours have gone by while you are playing. If you are a person who enjoys playing video games you may want to consider creating your own video game.The market for video games continuously expands. There is a large amount of money that can be made in the video game industry. Learning how to create a ... En savoir plus

    CHF 18.30

  • Alchemie für Minecrafter

    Ein inoffizieller Guide

    par Stéphane Pilet ...
    Collection series Game Guides
    Entdeckt euer Talent in Alchemie und braut Tränke, die euer Überleben sichern. Erfahrt, welche Zutaten ihr benötigt, wo diese zu finden sind und wie die besten Rezepte lauten. Atmet unter Wasser, widersteht Feuer, verlangsamt eure Gegner oder werdet einfach unsichtbar, denn ihr seid die Meister des Braustands. ... En savoir plus

    CHF 3.00

  • Die Redstone-Schaltkreise in Minecraft auf einen Blick!

    Mit Redstone ist es in Minecraft möglich, einfache aber auch komplexe Schaltungen und Konstruktionen zu bauen. Egal ob einfache Türöffner oder komplexe Dinge wie Uhren oder Computer - Deiner Kreativität sind keine Grenzen gesetzt! Welche Gegenstände brauchst Du dafür und wie funktionieren sie? Eine Einführung in die Mechanik und Logik der Schaltkreise sowie ein paar einfache Beispiel-Baupläne ... En savoir plus

    CHF 2.00

  • Games | Game Design | Game Studies

    An Introduction (With Contributions by André Czauderna, Nathalie Pozzi and Eric Zimmerman) - English Edition

    How did games rise to become the central audiovisual form of expression and storytelling in digital culture? How did the practices of their artistic production come into being? How did the academic analysis of the new medium's social effects and cultural meaning develop? Addressing these fundamental questions and aspects of digital game culture in a holistic way for the first time, Gundolf S. ... En savoir plus

    CHF 10.00

  • Persona : Derrière le masque - Volume 1

    Création - Univers - Décryptages

    Collection Livre 1 - Persona
    Décryptage du jeu vidéo Persona, dont le succès a dépassé celui de sa saga originelle, Shin Megami Tensei.Retour en grâce de Shin Megami Tensei, le spin-off Persona est devenu plus connu que la saga originelle. Persona est en effet une série alternative du jeu de rôle japonais Shin Megami Tensei.Le cinquième épisode est d’ailleurs attendu comme le messie – surtout en France. Ce dernier sort ... En savoir plus

    CHF 15.00

  • MineCraft : 70 Top Minecraft House & Redstone Ideas Exposed!

    (Special 2 In 1 Exclusive Edition)

    par Jason Scotts ...
    Mastering redstone is one of the more difficult challenges a Minecraft player can take on. It's confusing, complicated and tedious enough to make even the most dedicated players start pulling their hair out. Minecraft: 70 Top Minecraft House & Redstone Ideas Exposed (Special 2 In 1 Edition) will explain some simple concepts that can give players a head start to understanding how this unusual red ... En savoir plus

    CHF 4.40