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eBooks Programmation de jeux - graphisme

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  • Press Reset

    Ruin and Recovery in the Video Game Industry

    par Jason Schreier ...
    From the bestselling author of Blood, Sweat, and Pixels comes the next definitive, behind-the-scenes account of the video game industry: how some of the past decade's most renowned studios fell apart—and the stories, both triumphant and tragic, of what happened next.Jason Schreier's groundbreaking reporting has earned him a place among the preeminent investigative journalists covering the world of ... En savoir plus

    CHF 9.00

  • Homo Ludens

    A Study of the Play-Element in Culture

    par Johan Huizinga ...
    An essential reference for all game designers, this 1938 classic is “a fascinating account of ‘man the player’ and the contribution of play to civilization” (Harper’s).In this classic evaluation of play that has become a “must-read” for those in game design, Dutch philosopher Johan Huizinga defines play as the central activity in flourishing societies. Like civilization, play requires structure ... En savoir plus

    CHF 11.38

  • KALI LINUX POUR LES DÉBUTANTS

    Le Guide Étape Par Étape Du Débutant Pour Apprendre Les Bases De Kali Linux

    par Kevin Droz ...
    ⚠ A qui s’adresse ce livre :Bien que Kali soit résolument polyvalent, il est principalement conçu pour faciliter les tests de pénétration. L'objectif de ce livre n'est pas seulement de vous aider à vous sentir chez vous lorsque vous utilisez Kali Linux, mais aussi d'améliorer votre compréhension et de rationaliser votre expérience afin que, lorsque vous êtes engagé dans un test de pénétration et ... En savoir plus

    CHF 8.23 ou Gratuit avec Kobo Plus

  • Super Mario

    How Nintendo Conquered America

    par Jeff Ryan ...
    The story of Nintendo's rise and the beloved icon who made it possible.Nintendo has continually set the standard for video-game innovation in America, starting in 1981 with a plucky hero who jumped over barrels to save a girl from an ape.The saga of Mario, the portly plumber who became the most successful franchise in the history of gaming, has plot twists worthy of a video game. Jeff Ryan shares ... En savoir plus

    CHF 8.61

  • Imaginable

    How to see the future coming and be ready for anything

    par Jane McGonigal ...
    World-renowned future forecaster, game designer, and NEW YORK TIMES bestselling author Jane McGonigal gives us the tools to imagine the future without fear.How can we be confident about making plans?How might we feel secure despite the future being unknown?How do we learn to feel at peace with the unexpected?Today it feels more challenging than ever to feel unafraid, hopeful, and equipped to face ... En savoir plus

    CHF 13.00

  • Minecraft für Entdecker

    Ein inoffizieller Guide

    par Stéphane Pilet ...
    Collection series Game Guides
    Wollt ihr euch auf Entdeckungsreise durch die Würfelwelt begeben und neue Abenteuer bestreiten? Entdeckt die unterschiedlichen Dimensionen, Biome und ihre Eigenarten. Lernt, welche Ausrüstung und Bewaffnung ihr benötigt, um die Welt unbeschadet zu erforschen. Findet tief versteckte Festungen und baut nach der Anleitung im Buch Wachposten die Euch auch nachts beschützen! ... En savoir plus

    CHF 3.00

  • Learning C# by Developing Games with Unity 2019

    Code in C# and build 3D games with Unity

    Understand the fundamentals of C\# programming and get started with coding from ground up in an engaging and practical mannerKey FeaturesBuild 3D games step-by-step while learning essential C\# programming concepts and real-world coding skillsCreate interactive mechanics, animations, and AI behaviors using Unity's tools and scripting featuresDevelop a strong programming foundation by understanding ... En savoir plus

    CHF 42.47 ou Gratuit avec Kobo Plus

  • Building HTML5 Games with ImpactJS

    An Introduction On HTML5 Game Development

    par Jesse Freeman ...
    Create a real 2D game from start to finish with ImpactJS, the JavaScript game framework that works with the HTML5's Canvas element. Making video games is hard work that requires technical skills, a lot of planning, and—most critically—a commitment to completing the project. With this hands-on guide, you’ll learn how to use Impact with other technologies step-by-step.You’ll pick up important tips ... En savoir plus

    CHF 10.35

  • Monsters in the Dark: The Making of X-COM: UFO Defense

    It is the Year 1994…In North America, turn-based strategy games were trampled by flashier video games like Doom and Mortal Kombat. All but one: Sid Meier's Civilization, a game of conquest and megahit developed by Maryland-based MicroProse.Over in southwest England, the producers at MicroProse UK aspired to design a tactical game that matched or exceeded the success of their American counterparts, ... En savoir plus

    CHF 9.00 ou Gratuit avec Kobo Plus

  • Tipps und Tricks für einzigartige Minecraft-Welten

    Ein inoffizieller Guide

    par Stéphane Pilet ...
    Collection series Game Guides
    Wusstet ihr, dass ihr Schweinen das Fliegen lehren könnt? Dass es möglich ist, riesige Monster zu spawnen? Und ihr die Welt durch die Augen eines Creepers betrachten könnt? Wisst ihr, wie ihr eure Gegner in einen Eisblock verwandeln könnt? Entdeckt 100 unentbehrliche Tipps und Tricks der Spieler-Community, die ihr (ganz sicher) noch nicht kennt! ... En savoir plus

    CHF 3.00

  • Die Redstone-Schaltkreise in Minecraft auf einen Blick!

    Mit Redstone ist es in Minecraft möglich, einfache aber auch komplexe Schaltungen und Konstruktionen zu bauen. Egal ob einfache Türöffner oder komplexe Dinge wie Uhren oder Computer - Deiner Kreativität sind keine Grenzen gesetzt! Welche Gegenstände brauchst Du dafür und wie funktionieren sie? Eine Einführung in die Mechanik und Logik der Schaltkreise sowie ein paar einfache Beispiel-Baupläne ... En savoir plus

    CHF 2.00

  • Epistemic Genres

    New Formations of Play

    Collection series Approaches to Digital Game Studies
    This anthology brings together scholars from around the world to theorize and explore “epistemic genres” of digital games, which are defined by the social uses and meanings attributed to different constellations of games by the communities that play, make, and study them.Game studies has experienced a cultural turn in the last decade, centering the social dimensions of games and play. What ... En savoir plus

    CHF 82.69

  • Emerging Genres

    New Formations of Games

    Collection series Approaches to Digital Game Studies
    This collection expands the analytical framework of digital games by exploring them through the lens of genre analysis-the evaluation of the structural designs that provide the framework for the player's experience. Each chapter in this volume attends to a unique game genre that is newly emerged or revisited, and often new under-addressed in critical scholarship to theorize where games are ... En savoir plus

    CHF 82.69

  • Under $500 Gaming PC Setup - Step by Step

    par antonio patrick ...
    We dealt with everyone's burning question about what the best PC for $499 is.We walked through the parts told you our reasoning and sent it out to the wilds of the internet.However we are not done yet, we don't just recommend a PC full of parts and call it a day. ... En savoir plus

    CHF 7.90 ou Gratuit avec Kobo Plus

  • La Légende Final Fantasy XV

    Création - Univers - Décryptage

    Collection Livre 10 - La Légende Final Fantasy
    Décryptage de la célèbre série, aimée et détestée.Final Fantasy XV , comme chaque épisode de la série Final Fantasy depuis le VIII , a déchaîné les passions, créant une scission entre les adorateurs et ceux, déçus, qui n’ont pas retrouvé les promesses du projet originel, Final Fantasy Versus XIII . Jeu-événement qui s’est écoulé à plusieurs millions d’exemplaires, Final Fantasy XV est ici analysé ... En savoir plus

    CHF 15.00

  • Land of Lisp

    Learn to Program in Lisp, One Game at a Time!

    par Conrad Barski ...
    Lisp has been hailed as the world’s most powerful programming language, but its cryptic syntax and academic reputation can be enough to scare off even experienced programmers. Those dark days are finally over—Land of Lisp brings the power of functional programming to the people!With his brilliantly quirky comics and out-of-this-world games, longtime Lisper Conrad Barski teaches you the mysteries ... En savoir plus

    CHF 22.77

  • Microsoft Flight Simulator 2024-2025 Simplified

    Understanding Aircraft Missions And Flight Methods

    par Imogen Cooke ...
    Microsoft Flight Simulator 2024-2025 Simplified is the ultimate beginner-friendly companion for navigating the skies in the world’s most advanced flight simulation software. Whether you’re new to flight simulators or seeking to refine your skills, this guide breaks down complex features into simple, easy-to-follow steps.Inside you’ll discover:Become a master of aircraft controls, navigation, and ... En savoir plus

    CHF 9.00 ou Gratuit avec Kobo Plus

  • Alchemie für Minecrafter

    Ein inoffizieller Guide

    par Stéphane Pilet ...
    Collection series Game Guides
    Entdeckt euer Talent in Alchemie und braut Tränke, die euer Überleben sichern. Erfahrt, welche Zutaten ihr benötigt, wo diese zu finden sind und wie die besten Rezepte lauten. Atmet unter Wasser, widersteht Feuer, verlangsamt eure Gegner oder werdet einfach unsichtbar, denn ihr seid die Meister des Braustands. ... En savoir plus

    CHF 3.00

  • Unreal Engine 5 Game Development with C++ Scripting

    Become a professional game developer and create fully functional, high-quality games

    Expand your UE5 game development skills by leveraging C++ scripting and improve your game development abilities by building a game from scratch Purchase of the print or Kindle book includes a free PDF eBookKey FeaturesLearn C++ programming as well as C++ scripting for Unreal Engine 5Practice the UE5 scripting APIs through a game project to improve your knowledge and skillsExplore essential ... En savoir plus

    CHF 34.16 ou Gratuit avec Kobo Plus

  • Game Production

    Prototyping and Producing Your Board Game

    Description:Many new games are from first-time designers or are self-published, so there is a tremendous thirst for information about the nuts and bolts of tabletop game design. While there are many books about the design process in terms of mechanisms and player experience, there are no books that cover the arts and crafts aspects of how to create a prototype, software and physical tools that can ... En savoir plus

    CHF 50.56

  • Actionable Gamification

    Beyond Points, Badges, and Leaderboards

    par Yu-kai Chou ...
    Learn all about implementing a good gamification design into your products, workplace, and lifestyleKey FeaturesExplore what makes a game fun and engagingGain insight into the Octalysis Framework and its applicationsDiscover the potential of the Core Drives of gamification through real-world scenariosBook DescriptionEffective gamification is a combination of game design, game dynamics, user ... En savoir plus

    CHF 18.77 ou Gratuit avec Kobo Plus

  • Video Game of the Year

    A Year-by-Year Guide to the Best, Boldest, and Most Bizarre Games from Every Year Since 1977

    par Jordan Minor ...
    Video Game of the Year breaks down the 40-year history of the world’s most popular art form—one game at a time.Pong. The Legend of Zelda. Final Fantasy VII. Rock Band. Fortnite. Animal Crossing: New Horizons. For each of the 40 years of video game history, there is a defining game, a game that captured the zeitgeist and left a legacy for all games that followed. Through a series of entertaining, ... En savoir plus

    CHF 11.58 ou Gratuit avec Kobo Plus

  • Invent Your Own Computer Games with Python, 4th Edition

    par Al Sweigart ...
    Invent Your Own Computer Games with Python will teach you how to make computer games using the popular Python programming language—even if you’ve never programmed before!Begin by building classic games like Hangman, Guess the Number, and Tic-Tac-Toe, and then work your way up to more advanced games, like a text-based treasure hunting game and an animated collision-dodging game with sound effects. ... En savoir plus

    CHF 18.77

  • Learning C# by Developing Games with Unity 2020

    An enjoyable and intuitive approach to getting started with C# programming and Unity

    Get to grips with coding in C\# and build simple 3D games with Unity from the ground up with this updated fifth edition of the bestselling guideKey FeaturesUnderstand C\# programming basics, terminology, and coding best practicesPut your knowledge of C\# concepts into practice by building a fun and playable gameCome away with a clear direction for taking your C\# programming and Unity game ... En savoir plus

    CHF 57.24 ou Gratuit avec Kobo Plus