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Počítačová grafika elektronické knihy

Pokud se vám líbí e-knihy v oblasti Počítačová grafika, pak budete milovat tyto top výběry.
Zobrazuje se 1–24 z 2663
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  • Modern Game Testing: A Pragmatic Guide to Test Planning and Strategy

    podle Chris Howell ...
    Série Kniha 1 - Modern Game Testing
    Focusing exclusively on the unique challenges of video game testing, you’ll discover how modern game companies create test plans and strategies for large and complex games, and learn the foolproof techniques and processes created for and used by real-world game teams.Packed with expert advice and real-life examples, you’ll find this book invaluable if you want to improve your own or your team’s ... Přečtěte si více

    839,99 Kč

  • The Naked Presenter: Delivering Powerful Presentations With or Without Slides

    Delivering Powerful Presentations With or Without Slides

    podle Garr Reynolds ...
    Série série Voices That Matter
    When we learn to present naked, we reach our audiences by communicating the essence of the message, stripping away all that is unnecessary and embracing the ideas of simplicity, clarity, honesty, integrity, and passion. If "slideware" is used, the slides never steal the show or rise above serving a strong but simple supportive role. The ideas in the presentation may or may not be radical, earth ... Přečtěte si více

    435,59 Kč

  • The Color Management Handbook for Visual Effects Artists

    Digital Color Principles, Color Management Fundamentals & ACES Workflows

    podle Victor Perez ...
    Victor Perez brings together the research and expertise of world-leading color scientists to create a comprehensive guide for visual effects (VFX) artists in color management. This book explores the latest standards of high dynamic range (HDR) and Academy Color Encoding System (ACES) workflows, in an easily digestible and widely applicable resource. Its purpose is to make artists confident and ... Přečtěte si více

    1 064,06 Kč

  • Autodesk AutoCAD 2013 Practical 3D Drafting and Design

    podle Joao Santos ...
    This book is written in a practical and friendly style with practical tutorials, exercises, and detailed images which will help you master the third dimension. This book is intended for everyone who wants to create accurate 3D models in AutoCAD, like architecture, engineering, or design professionals, and students. Only basic understanding of 2D AutoCAD is needed. ... Přečtěte si více

    909,89 Kč nebo zdarma s Kobo Plus

  • 101 UX Principles – 2nd edition

    Actionable Solutions for Product Design Success

    podle Will Grant ...
    Improve user experience by avoiding common frustrations and focusing on what mattersKey FeaturesBrowse over 20 years of collected UX insightsChallenge your own ideas on UXJoin the online community of UX professionals and learn with the expertsBook Description“This updated version of 101 UX Principles is a delight. It's an educational and fun provocation to look at the world of UX differently – ... Přečtěte si více

    740,69 Kč nebo zdarma s Kobo Plus

  • Real-Time Rendering, Fourth Edition

    Thoroughly updated, this fourth edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses current, practical rendering methods used in games and other applications. It also presents a solid ... Přečtěte si více

    2 156,40 Kč

  • GameCube Architecture

    Architecture of Consoles: A Practical Analysis, #10

    podle Rodrigo Copetti ...
    Série Kniha 10 - Architecture of Consoles: A Practical Analysis
    Gone are the days of '3D-attempts', Nintendo's new offering consists of a clean and powerful break from its predecessor that will open the door to new, original and unseen content.It's worth pointing out that the design of this architecture led to one of the most compact hardware of this generation. This was emphasised by the lack of slims or lite revisions.Architecture of Consoles: A Practical ... Přečtěte si více

    66,77 Kč

  • Level Up! The Guide to Great Video Game Design

    podle Scott Rogers ...
    Want to design your own video games? Let expert Scott Rogers show you how!If you want to design and build cutting-edge video games but aren't sure where to start, then the THIRD EDITION of the acclaimed Level Up! is for you! Written by leading video game expert Scott Rogers, who has designed for the hits Pac-Man World, God of War, Maximo and SpongeBob SquarePants, this updated edition provides ... Přečtěte si více

    751,19 Kč

  • Designing and Prototyping Interfaces with Figma

    Learn essential UX/UI design principles by creating interactive prototypes for mobile, tablet, and desktop

    podle Fabio Staiano ...
    Discover user experience and user interface design best practices while mastering a wide array of tools across Figma and FigJam with this full-color guideKey FeaturesLearn the basics of user experience research, result organization, and analysis in FigJamCreate mockups, interactive animations, and high-fidelity prototypes using this platform-independent web application toolCollaborate with a team ... Přečtěte si více

    992,69 Kč nebo zdarma s Kobo Plus

  • The Art of Game Design

    A Book of Lenses, Third Edition

    podle Jesse Schell ...
    The Art of Game Design guides you through the design process step-by-step, helping you to develop new and innovative games that will be played again and again. It explains the fundamental principles of game design and demonstrates how tactics used in classic board, card and athletic games also work in top-quality video games.Good game design happens when you view your game from as many ... Přečtěte si více

    1 764,28 Kč

  • Animating with Stop Motion Pro

    podle Mark Sawicki ...
    Animating with Stop Motion Pro is comprehensive, hands-on guide to achieving professional results with Stop Motion Pro 7.0 software. Gone are the days of stop motion guesswork and waiting to see the finalized result of your meticulous, labor intensive animations. With the push of a mouse button and the Stop Motion Pro software, animators have ten times the capability of simple camera stop motion ... Přečtěte si více

    1 232,11 Kč

  • LES MACROS AVEC GOOGLE SHEETS

    Programmer en Javascript

    podle Rémy Lentzner ...
    Bienvenue dans la programmation Javascript des macros au sein de l’environnement de Google Sheets. Cet ouvrage s’adresse à toute personne qui souhaite découvrir la manière de créer des macros puis de les modifier avec des fonctions personnalisées. Une macro est un enregistrement des tâches manuelles que vous effectuez dans le tableur. Le résultat est une fonction Javascript que vous améliorez dans ... Přečtěte si více

    363,84 Kč nebo zdarma s Kobo Plus

  • Python Graphics

    A Reference for Creating 2D and 3D Images

    podle Bernard Korites ...
    Série série Professional and Applied Computing (R0)
    This book shows how to use Python’s built-in graphics primitives - points, lines, and arrows – to create complex graphics for the visualization of two- and three-dimensional objects, data sets, and technical illustrations.This updated edition provides more detailed explanations where required, especially regarding Python code, and explores scientific applications to topics of contemporary ... Přečtěte si více

    1 165,29 Kč

  • Learn RPGs in GameMaker: Studio

    Build and Design Role Playing Games

    podle Ben Tyers ...
    Carry out the pre-planning, design, and programming of role playing games (RPGs) using the popular GameMaker: Studio in this very practical and fun book. Author Ben Tyers teaches you how to create a story or plotline for the RPG, apply aesthetics, and develop core and extended gameplay.Using Learn RPGs in GameMaker: Studio, you can design and build your own RPG using the GameMaker: Studio platform ... Přečtěte si více

    1 635,69 Kč

  • Visual Perception and Control of Underwater Robots

    Visual Perception and Control of Underwater Robots covers theories and applications from aquatic visual perception and underwater robotics. Within the framework of visual perception for underwater operations, image restoration, binocular measurement, and object detection are addressed. More specifically, the book includes adversarial critic learning for visual restoration, NSGA-II-based ... Přečtěte si více

    1 540,21 Kč

  • MAXON CINEMA 4D R17 Studio: A Tutorial Approach

    podle Sham Tickoo ...
    MAXON CINEMA 4D R17 Studio: A Tutorial Approach is a tutorial-based textbook and aims at harnessing the power of MAXON CINEMA 4D R17 Studio for modelers, animators, and designers. The textbook caters to the needs of both the novice and the advance users of MAXON CINEMA 4D R17 Studio. Keeping in view the varied requirements of users, the textbook first introduces the basic features of CINEMA 4D R17 ... Přečtěte si více

    625,96 Kč

  • D3 for the Impatient

    Interactive Graphics for Programmers and Scientists

    podle Philipp K. Janert ...
    If you’re in a hurry to learn D3.js, the leading JavaScript library for web-based graphics and visualization, this book is for you. Written for technically savvy readers with a background in programming or data science, the book moves quickly, emphasizing unifying concepts and patterns. Anticipating common difficulties, author Philipp K. Janert teaches you how to apply D3 to your own problems ... Přečtěte si více

    645,89 Kč

  • Fixing Bad UX Designs

    Master proven approaches, tools, and techniques to make your user experience great again

    podle Lisandra Maioli ...
    A practical guide filled with case studies and easy solutions to solve the most common user experience issuesKey FeaturesUnderstand and fix the pain points of a bad UX design to ensure greater customer satisfaction.Correct UX issues at various stages of a UX Design with the help of different methodologies for fixing bad UXsSee best practices and established principles in UX with case studies ... Přečtěte si více

    725,39 Kč nebo zdarma s Kobo Plus

  • User Experience Mapping

    Enhance UX with User Story Map, Journey Map and Diagrams

    podle Peter W. Szabo ...
    Understand your users, gain strategic user insights, and make your product development more efficient with user experience mappingKey FeaturesDetailed guidance on the major types of User Experience Maps.Design and analyse user tests to improve communication with stakeholders.Get to grips with creating wireflows, mental model maps, ecosystem maps, and solution mapsBook DescriptionDo you want to ... Přečtěte si více

    725,39 Kč nebo zdarma s Kobo Plus

  • Computers and Typography 2

    Upravil: Rosemary Sassoon ...
    This second Volume of Computers and Typography reflects new developments in this rapidlychanging field. This book complements without in any way supplanting Volume1 through an extensive elaboration of issues that were considered only briefly the first Volume. Its aim is to alert those involved in computer interface design that the skills of layout, spacing and usage of type are equally vital in ... Přečtěte si více

    495,59 Kč

  • QT5 Blueprints

    Design, build, and deploy cross-platform GUI projects using the amazingly powerful Qt 5 framework

    podle Symeon Huang ...
    Key FeaturesBook DescriptionIf you are a programmer looking for a truly cross-platform GUI framework to help you save your time by side-stepping the incompatibility between different platforms and building applications using Qt 5 for multiple targets, then this book is most certainly intended for you. It is assumed that you have a basic programming experience of C++ and fundamental knowledge about ... Přečtěte si více

    914,39 Kč nebo zdarma s Kobo Plus

  • 边做边学——Photoshop CS6图像制作案例教程(微课版)

    podle 周建国 ...
    本书全面系统地介绍Photoshop CS6的基本操作方法和图形图像处理技巧,并对其在平面设计领域的应用进行深入介绍,包括设计及软件基础知识、插画设计、卡片设计、照片模板设计、宣传单设计、广告设计、包装设计、网页设计等内容,并安排综合设计实训,使学生进一步巩固和掌握所学的知识。本书各章均以课堂实训案例为主线,通过案例的操作,学生可以快速熟悉案例设计理念。书中的软件相关功能解析部分使学生能够深入学习软件功能;课堂实战演练和课后综合演练,可以拓展学生的实际应用能力。本书配套云盘包含了书中所有案例的素材及效果文件,便于教师授课和学生练习。 ... Přečtěte si více

    275,03 Kč

  • The Art of the Storyboard

    A filmmaker's introduction

    podle John Hart ...
    Communicate your vision, tell your story and plan major scenes with simple, effective storyboarding techniques. Using sketches of shots from classic films, from silents to the present day, John Hart leads you through the history and evolution of this craft to help you get to grips with translating your vision onto paper, from the rough sketch to the finished storyboard. More than 150 illustrations ... Přečtěte si více

    839,99 Kč

  • Data Visualization

    Principles and Practice, Second Edition

    podle Alexandru C. Telea ...
    Designing a complete visualization system involves many subtle decisions. When designing a complex, real-world visualization system, such decisions involve many types of constraints, such as performance, platform (in)dependence, available programming languages and styles, user-interface toolkits, input/output data format constraints, integration wi ... Přečtěte si více

    2 688,57 Kč