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Programování her – Grafika elektronické knihy

Pokud se vám líbí e-knihy v oblasti Programování her – Grafika, pak budete milovat tyto top výběry.
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  • Game AI Pro 360: Guide to Movement and Pathfinding

    podle Steve Rabin ...
    Steve Rabin’s Game AI Pro 360: Guide to Movement and Pathfinding gathers all the cutting-edge information from his previous three Game AI Pro volumes into a convenient single source anthology covering movement and pathfinding in game AI. This volume is complete with articles by leading game AI programmers that explore better ways to smooth paths, avoid obstacles, and navigate 3D space with cutting ... Přečtěte si více

    1 232,11 Kč

  • Play Nice

    The Rise, Fall, and Future Of Blizzard Entertainment

    podle Jason Schreier ...
    **A NEW YORK TIMES BESTSELLER AND AN NPR BEST BOOK OF 2024From a New York Times bestselling author and investigative journalist comes The Social Network for the video game industry: a riveting examination of Blizzard Entertainment's rise and shocking downfall—"A fast paced thrill ride, perfect for anyone who has ever played a video game" (Ben Mezrich).**For video game fans, the name Blizzard ... Přečtěte si více

    187,79 Kč

  • Actionable Gamification

    Beyond Points, Badges, and Leaderboards

    podle Yu-kai Chou ...
    Learn all about implementing a good gamification design into your products, workplace, and lifestyleKey FeaturesExplore what makes a game fun and engagingGain insight into the Octalysis Framework and its applicationsDiscover the potential of the Core Drives of gamification through real-world scenariosBook DescriptionEffective gamification is a combination of game design, game dynamics, user ... Přečtěte si více

    523,49 Kč nebo zdarma s Kobo Plus

  • Press Reset

    Ruin and Recovery in the Video Game Industry

    podle Jason Schreier ...
    From the bestselling author of Blood, Sweat, and Pixels comes the next definitive, behind-the-scenes account of the video game industry: how some of the past decade's most renowned studios fell apart—and the stories, both triumphant and tragic, of what happened next.Jason Schreier's groundbreaking reporting has earned him a place among the preeminent investigative journalists covering the world of ... Přečtěte si více

    187,79 Kč

  • Game Hacking

    Developing Autonomous Bots for Online Games

    podle Nick Cano ...
    You don’t need to be a wizard to transform a game you like into a game you love. Imagine if you could give your favorite PC game a more informative heads-up display or instantly collect all that loot from your latest epic battle.Bring your knowledge of Windows-based development and memory management, and Game Hacking will teach you what you need to become a true game hacker. Learn the basics, like ... Přečtěte si více

    540,89 Kč

  • Real-Time Rendering, Fourth Edition

    Thoroughly updated, this fourth edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses current, practical rendering methods used in games and other applications. It also presents a solid ... Přečtěte si více

    2 072,38 Kč

  • Game AI Uncovered

    Volume One

    Upravil: Paul Roberts ...
    Game AI Uncovered: Volume One kicks off a brand-new series of books that focus on the development of artificial intelligence in video games. This volume brings together the collected wisdom, ideas, tricks, and cutting-edge techniques from 20 of the top game AI professionals and researchers from around the world.The techniques discussed in these pages cover the underlying development of a wide ... Přečtěte si více

    1 512,20 Kč

  • The Art of Game Design

    A Book of Lenses, Third Edition

    podle Jesse Schell ...
    The Art of Game Design guides you through the design process step-by-step, helping you to develop new and innovative games that will be played again and again. It explains the fundamental principles of game design and demonstrates how tactics used in classic board, card and athletic games also work in top-quality video games.Good game design happens when you view your game from as many ... Přečtěte si více

    1 680,25 Kč

  • Modern Game Testing: A Pragmatic Guide to Test Planning and Strategy

    podle Chris Howell ...
    Série Kniha 1 - Modern Game Testing
    Focusing exclusively on the unique challenges of video game testing, you’ll discover how modern game companies create test plans and strategies for large and complex games, and learn the foolproof techniques and processes created for and used by real-world game teams.Packed with expert advice and real-life examples, you’ll find this book invaluable if you want to improve your own or your team’s ... Přečtěte si více

    839,99 Kč

  • Game Design Workshop

    A Playcentric Approach to Creating Innovative Games

    podle Tracy Fullerton ...
    “Create the digital games you love to play.”Discover an exercise-driven, non-technical approach to game design without the need for programming or artistic experience with Game Design Workshop, Fifth Edition.Tracy Fullerton demystifies the creative process with clear and accessible guidance on the formal, dramatic, and dynamic systems of game design. Using examples of classic and popular games, ... Přečtěte si více

    1 540,21 Kč

  • Theory of Fun for Game Design

    podle Raph Koster ...
    Now in full color, the 10th anniversary edition of this classic book takes you deep into the influences that underlie modern video games, and examines the elements they share with traditional games such as checkers. At the heart of his exploration, veteran game designer Raph Koster takes a close look at the concept of fun and why it’s the most vital element in any game.Why do some games become ... Přečtěte si více

    585,79 Kč

  • Fundamentals of Adventure Game Design

    podle Ernest Adams ...
    You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the adventure game genre. This focused guide gives you exactly what you need. It walks you through the process of designing for the adventure game genre and shows you how to use the right techniques to create fun and challenging ... Přečtěte si více

    187,79 Kč

  • Designing Games

    A Guide to Engineering Experiences

    podle Tynan Sylvester ...
    Ready to give your design skills a real boost? This eye-opening book helps you explore the design structure behind most of today's hit video games. You'll learn principles and practices for crafting games that generate emotionally charged experiences - a combination of elegant game mechanics, compelling fiction, and pace that fully immerses players.In clear and approachable prose, design pro Tynan ... Přečtěte si více

    705,99 Kč

  • The Ultimate Blackjack Guide by VegasMaster.com

    podle VegasMaster ...
    Get a step by step overview of how to play Blackjack in VegasMaster's Ultimate Guide to Blackjack.VegasMaster outlines different strategies involved in playing this highly popular casino game. Learn how to turn the casino odds in your favor against the house edge and play Blackjack like a pro. ... Přečtěte si více

    Zdarma

  • The Legend of Final Fantasy IX

    Creation - Universe - Decryption

    podle Collective ...
    Série série The legend of final fantasy
    What gamer hasn’t played Final Fantasy IX?Considered by its creator Hironobu Sakaguchi as the purest vision of what Final Fantasy should be, this ninth installment is a true return to the roots of the saga. With its theatrical atmosphere, its colorful characters and its mythological inspirations, Final Fantasy IX has left a lasting mark on the history of video games.The Legend of Final Fantasy IX ... Přečtěte si více

    335,83 Kč

  • Beginning PBR Texturing

    Learn Physically Based Rendering with Allegorithmic’s Substance Painter

    podle Abhishek Kumar ...
    Série série Professional and Applied Computing (R0)
    Delve into the concepts of physically based rendering (PBR) using Allegorithmic’s Substance Painter. This book covers the integration of PBR textures with various 3D modeling and rendering packages as well as with the Unreal Engine 4 game engine.Beginning PBR Texturing covers all aspects of the software and guides you in implementing its incredible possibilities, including using materials, masks, ... Přečtěte si více

    1 287,99 Kč

  • Unity Cookbook

    Core Recipes for Game Developers

    Série série Professional and Applied Computing (R0)
    Master the intricacies of Unity’s character controllers with a deep dive into Unity's Starter Assets. This book is an essential resource for game developers looking to elevate their skills in Unity game development, offering detailed insights and practical examples to help you create complete, sophisticated, high-performance systems.Part of the Apress cookbook series, the recipes in this book ... Přečtěte si více

    1 431,09 Kč

  • The Strategic Moves

    podle Alexander Knight ...
    Discover the path to chess excellence with this ultimate guide by Alexander Knight, a seasoned chess expert and celebrated coach with multiple international tournament victories. Designed to elevate your game from beginner to master, this book delves into the rich history and strategic depth of chess through a structured journey that starts with fundamental principles and progresses to advanced ... Přečtěte si více

    208,44 Kč

  • The Nostalgia Nerd's Retro Tech: Computer, Consoles & Games

    podle Peter Leigh ...
    Série série Tech Classics
    Remember what a wild frontier the early days of home gaming were? Manufacturers releasing new consoles at a breakneck pace; developers creating games that kept us up all night, then going bankrupt the next day; and what self-respecting kid didn't beg their parents for an Atari or a Nintendo? This explosion of computers, consoles, and games was genuinely unlike anything the tech world has seen ... Přečtěte si více

    427,59 Kč

  • Hands-On Deep Learning for Games

    Leverage the power of neural networks and reinforcement learning to build intelligent games

    podle Micheal Lanham ...
    Understand the core concepts of deep learning and deep reinforcement learning by applying them to develop gamesKey FeaturesApply the power of deep learning to complex reasoning tasks by building a Game AIExploit the most recent developments in machine learning and AI for building smart gamesImplement deep learning models and neural networks with PythonBook DescriptionThe number of applications of ... Přečtěte si více

    725,39 Kč nebo zdarma s Kobo Plus

  • Beginning Unity Android Game Development

    From Beginner to Pro

    podle Kishan Takoordyal ...
    Série série Professional and Applied Computing (R0)
    Master the art of programming games for Android using the Unity3D game engine. This book will help you understand basic concepts of game development in Unity. By the end of Beginning Unity Android Game Development, you will have the knowledge to confidently build an Android game.The book starts by explaining simple programming concepts to make beginners comfortable with the jargon. You will then ... Přečtěte si více

    1 165,29 Kč

  • Vulkan Cookbook

    Work through recipes to unlock the full potential of the next generation graphics API—Vulkan

    podle Pawel Lapinski ...
    Work through recipes to unlock the full potential of the next generation graphics API—VulkanKey FeaturesThis book explores a wide range of modern graphics programming techniques and GPU compute methods to make the best use of the Vulkan APILearn techniques that can be applied to a wide range of platforms desktop, smartphones, and embedded devicesGet an idea on the graphics engine with multi ... Přečtěte si více

    662,39 Kč nebo zdarma s Kobo Plus

  • Cross-platform graphics programming with C++ and OpenGL ES

    Quick start guide

    podle Bruce Kantemriob ...
    Série série Writing a Game
    This work originally started as a research project dedicated to finding a cross-platform (Desctop+Mobile) 3D solution.It was a response to my naive assumption that you could write an app for one platform and then adapt it for another. Poor little fool, oh yeah...But is it even possible to write C++/OpenGL code that runs directly (without a "middleman") on multiple platforms?It seems dubious, but ... Přečtěte si více

    75,53 Kč

  • Psychologie des Geschichtenerzählens

    podle Tobias C. Breiner ...
    In diesem Buch geht es um die Psychologie guter Geschichten und deren Handlungsfiguren.Es beantwortet Fragen wie:Warum rühren uns manche Filme zu Tränen und andere lassen uns kalt?Warum fesseln uns manche Romane so, dass wir bis tief in die Nacht weiterlesen? Warum quälen wir uns dagegen durch manche Pflichtlektüre hindurch?Warum zocken wir manches Adventure-Game bis zum letzten Level während wir ... Přečtěte si více

    539,49 Kč