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Programování her – Grafika elektronické knihy

Pokud se vám líbí e-knihy v oblasti Programování her – Grafika, pak budete milovat tyto top výběry.
Zobrazuje se 1–24 z 2266
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  • Game AI Pro 360: Guide to Movement and Pathfinding

    podle Steve Rabin ...
    Steve Rabin’s Game AI Pro 360: Guide to Movement and Pathfinding gathers all the cutting-edge information from his previous three Game AI Pro volumes into a convenient single source anthology covering movement and pathfinding in game AI. This volume is complete with articles by leading game AI programmers that explore better ways to smooth paths, avoid obstacles, and navigate 3D space with cutting ... Přečtěte si více

    1 092,07 Kč

  • Play Nice

    The Rise, Fall, and Future Of Blizzard Entertainment

    podle Jason Schreier ...
    **A NEW YORK TIMES BESTSELLER AND AN NPR BEST BOOK OF 2024From a New York Times bestselling author and investigative journalist comes The Social Network for the video game industry: a riveting examination of Blizzard Entertainment's rise and shocking downfall—"A fast paced thrill ride, perfect for anyone who has ever played a video game" (Ben Mezrich).**For video game fans, the name Blizzard ... Přečtěte si více

    187,79 Kč

  • Press Reset

    Ruin and Recovery in the Video Game Industry

    podle Jason Schreier ...
    From the bestselling author of Blood, Sweat, and Pixels comes the next definitive, behind-the-scenes account of the video game industry: how some of the past decade's most renowned studios fell apart—and the stories, both triumphant and tragic, of what happened next.Jason Schreier's groundbreaking reporting has earned him a place among the preeminent investigative journalists covering the world of ... Přečtěte si více

    187,79 Kč

  • Actionable Gamification

    Beyond Points, Badges, and Leaderboards

    podle Yu-kai Chou ...
    Learn all about implementing a good gamification design into your products, workplace, and lifestyleKey FeaturesExplore what makes a game fun and engagingGain insight into the Octalysis Framework and its applicationsDiscover the potential of the Core Drives of gamification through real-world scenariosBook DescriptionEffective gamification is a combination of game design, game dynamics, user ... Přečtěte si více

    523,49 Kč nebo zdarma s Kobo Plus

  • Modern Game Testing: A Pragmatic Guide to Test Planning and Strategy

    podle Chris Howell ...
    Série Kniha 1 - Modern Game Testing
    Focusing exclusively on the unique challenges of video game testing, you’ll discover how modern game companies create test plans and strategies for large and complex games, and learn the foolproof techniques and processes created for and used by real-world game teams.Packed with expert advice and real-life examples, you’ll find this book invaluable if you want to improve your own or your team’s ... Přečtěte si více

    839,99 Kč

  • Fundamentals of Adventure Game Design

    podle Ernest Adams ...
    You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the adventure game genre. This focused guide gives you exactly what you need. It walks you through the process of designing for the adventure game genre and shows you how to use the right techniques to create fun and challenging ... Přečtěte si více

    187,79 Kč

  • The Art of Game Design

    A Book of Lenses, Third Edition

    podle Jesse Schell ...
    The Art of Game Design guides you through the design process step-by-step, helping you to develop new and innovative games that will be played again and again. It explains the fundamental principles of game design and demonstrates how tactics used in classic board, card and athletic games also work in top-quality video games.Good game design happens when you view your game from as many ... Přečtěte si více

    1 764,28 Kč

  • Theory of Fun for Game Design

    podle Raph Koster ...
    Now in full color, the 10th anniversary edition of this classic book takes you deep into the influences that underlie modern video games, and examines the elements they share with traditional games such as checkers. At the heart of his exploration, veteran game designer Raph Koster takes a close look at the concept of fun and why it’s the most vital element in any game.Why do some games become ... Přečtěte si více

    585,79 Kč

  • Designing Games

    A Guide to Engineering Experiences

    podle Tynan Sylvester ...
    Ready to give your design skills a real boost? This eye-opening book helps you explore the design structure behind most of today's hit video games. You'll learn principles and practices for crafting games that generate emotionally charged experiences - a combination of elegant game mechanics, compelling fiction, and pace that fully immerses players.In clear and approachable prose, design pro Tynan ... Přečtěte si více

    705,99 Kč

  • Game Hacking

    Developing Autonomous Bots for Online Games

    podle Nick Cano ...
    You don’t need to be a wizard to transform a game you like into a game you love. Imagine if you could give your favorite PC game a more informative heads-up display or instantly collect all that loot from your latest epic battle.Bring your knowledge of Windows-based development and memory management, and Game Hacking will teach you what you need to become a true game hacker. Learn the basics, like ... Přečtěte si více

    540,89 Kč

  • Level Up! The Guide to Great Video Game Design

    podle Scott Rogers ...
    Want to design your own video games? Let expert Scott Rogers show you how!If you want to design and build cutting-edge video games but aren't sure where to start, then the THIRD EDITION of the acclaimed Level Up! is for you! Written by leading video game expert Scott Rogers, who has designed for the hits Pac-Man World, God of War, Maximo and SpongeBob SquarePants, this updated edition provides ... Přečtěte si více

    751,19 Kč

  • Game Design Workshop

    A Playcentric Approach to Creating Innovative Games

    podle Tracy Fullerton ...
    “Create the digital games you love to play.”Discover an exercise-driven, non-technical approach to game design without the need for programming or artistic experience with Game Design Workshop, Fifth Edition.Tracy Fullerton demystifies the creative process with clear and accessible guidance on the formal, dramatic, and dynamic systems of game design. Using examples of classic and popular games, ... Přečtěte si více

    1 624,23 Kč

  • Game AI Uncovered

    Volume One

    Upravil: Paul Roberts ...
    Game AI Uncovered: Volume One kicks off a brand-new series of books that focus on the development of artificial intelligence in video games. This volume brings together the collected wisdom, ideas, tricks, and cutting-edge techniques from 20 of the top game AI professionals and researchers from around the world.The techniques discussed in these pages cover the underlying development of a wide ... Přečtěte si více

    1 512,20 Kč

  • Real-Time Rendering, Fourth Edition

    Thoroughly updated, this fourth edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses current, practical rendering methods used in games and other applications. It also presents a solid ... Přečtěte si více

    2 156,40 Kč

  • Learning NGUI for Unity

    podle Charles Pearson ...
    If you are a Unity 3D developer who wants to create an effective and user-friendly GUI using NGUI for Unity, then this book is for you. Prior knowledge of C# scripting is expected; however, no knowledge of NGUI is required. ... Přečtěte si více

    744,29 Kč nebo zdarma s Kobo Plus

  • Learning Autodesk 3ds Max Design 2010: Essentials

    The Official Autodesk 3ds Max Training Guide

    podle Autodesk ...
    Learning Autodesk 3ds Max XXXX Essentials is a superb end-to-end reference that provides users with complete info on all of the features and options available in the latest version of 3ds Max, so that users can learn how to use 3ds Max confidently in a production environment. Each chapter offers a series of lessons - which introduce the functional areas of Max and go over all associated features ... Přečtěte si více

    5 545,47 Kč

  • Interactive Storytelling

    A Cross-Media Approach to Writing, Producing and Editing with AI

    Taking a cross-media approach to the ever-changing field of digital storytelling, this book offers an essential introduction to producing and editing interactive storytelling content, and to the platforms that host it.Merging algorithmic and AI approaches with basic writing technique, the authors begin by providing a brief history of the field before moving on to practical step-by-step guides on ... Přečtěte si více

    1 064,06 Kč

  • Understanding Macromedia Flash 8 ActionScript 2

    Basic techniques for creatives

    podle Andrew Rapo ...
    Andrew Rapo and Alex Michael explain all the important programming concepts from a designer's point of view, making them completely accessible to non-programmers. Completely revised and rewritten this second edition will help you develop professional ActionScript 2 applications, and communicate knowledgably about current, Object Oriented ActionScript 2 techniques. Divided into four sections to ... Přečtěte si více

    924,01 Kč

  • End-to-End Game Development

    Creating Independent Serious Games and Simulations from Start to Finish

    podle Nick Iuppa, Terry Borst ...
    You're part of a new venture, an independent gaming company, and you are about to undertake your first development project. The client wants a serious game, one with instructional goals and assessment metrics. Or you may be in a position to green light such a project yourself, believing that it can advance your organization's mission and goals. This book provides a proven process to take an ... Přečtěte si více

    1 456,18 Kč

  • Beginning Game Development with Godot

    Learn to Create and Publish Your First 2D Platform Game

    podle Maithili Dhule ...
    Série série Professional and Applied Computing (R0)
    Learn the fundamentals of Godot by diving headfirst into creating a 2D platformer from scratch. This book is a hands-on, practical guide to developing 2D games using the Godot Engine 3.2.3/3.3, with the help of GDScript.Author Maithili Dhule begins by explaining some basic tools and techniques used to make games, the factors that need to be considered while choosing a game engine, and pointing out ... Přečtěte si více

    1 287,99 Kč

  • Understanding Games and Game Cultures

    Digital games are one of the most significant media interfaces of contemporary life.Games today interweave with the social, economic, material, and political complexities of living in a digital age. But who makes games, who plays them, and what, how and where do we play?This book explores the ways in which games and game cultures can be understood. It investigates the sites, genres, platforms, ... Přečtěte si více

    1 475,89 Kč

  • Ludothèque n°10 : Panzer Dragoon

    Histoire et coulisses d'un jeu culte

    podle Julien Goyon ...
    Série Kniha 10 - Ludothèque
    Le dixième opus d'une série unique sur les plus novateurs des jeux vidéos !Dans la grande histoire de SEGA, de nombreuses licences ont su marquer durablement le monde du jeu vidéo. Parmi elles, Panzer Dragoon a laissé une empreinte tout à fait particulière dans l’esprit des joueurs qui ont pris leur envol à dos de dragon bleu dans les années 1990. Et si, généralement, le jeu vidéo est le fruit d ... Přečtěte si více

    195,78 Kč

  • Mythopoeic Narrative in The Legend of Zelda

    Série série Routledge Interdisciplinary Perspectives on Literature
    The Legend of Zelda series is one of the most popular and recognizable examples in videogames of what Tolkien referred to as mythopoeia, or myth-making. In his essay On Fairy Stories and a short poem entitled Mythopoeia, Tolkien makes the case that the fairy tale aesthetic is simply a more intimate version of the same principle underlying the great myths: the human desire to make meaning out of ... Přečtěte si více

    1 344,14 Kč

  • An Introduction to GameGuru

    GameGuru is an entry-level engine designed to be easy to use as well as being extremely accessible for the user. This book gives users the information needed to access the full depth of features available in the program. Details on how to perform more complex tasks are not found easily anywhere else or in any of the GameGuru documentation. This book will cover all of the common topics including ... Přečtěte si více

    1 400,16 Kč