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Programování her – Grafika elektronické knihy

Pokud se vám líbí e-knihy v oblasti Programování her – Grafika, pak budete milovat tyto top výběry.
Zobrazuje se 124 z 2311
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  • Game AI Pro 360: Guide to Movement and Pathfinding

    podle Steve Rabin ...
    Steve Rabin’s Game AI Pro 360: Guide to Movement and Pathfinding gathers all the cutting-edge information from his previous three Game AI Pro volumes into a convenient single source anthology covering movement and pathfinding in game AI. This volume is complete with articles by leading game AI programmers that explore better ways to smooth paths, avoid obstacles, and navigate 3D space with cutting ... Přečtěte si více

    1 232,11 Kč

  • Play Nice

    The Rise, Fall, and Future Of Blizzard Entertainment

    podle Jason Schreier ...
    **A NEW YORK TIMES BESTSELLER AND AN NPR BEST BOOK OF 2024From a New York Times bestselling author and investigative journalist comes The Social Network for the video game industry: a riveting examination of Blizzard Entertainment's rise and shocking downfall—"A fast paced thrill ride, perfect for anyone who has ever played a video game" (Ben Mezrich).**For video game fans, the name Blizzard ... Přečtěte si více

    187,79 Kč

  • Actionable Gamification

    Beyond Points, Badges, and Leaderboards

    podle Yu-kai Chou ...
    Learn all about implementing a good gamification design into your products, workplace, and lifestyleKey FeaturesExplore what makes a game fun and engagingGain insight into the Octalysis Framework and its applicationsDiscover the potential of the Core Drives of gamification through real-world scenariosBook DescriptionEffective gamification is a combination of game design, game dynamics, user ... Přečtěte si více

    523,49 Kč nebo zdarma s Kobo Plus

  • Press Reset

    Ruin and Recovery in the Video Game Industry

    podle Jason Schreier ...
    From the bestselling author of Blood, Sweat, and Pixels comes the next definitive, behind-the-scenes account of the video game industry: how some of the past decade's most renowned studios fell apart—and the stories, both triumphant and tragic, of what happened next.Jason Schreier's groundbreaking reporting has earned him a place among the preeminent investigative journalists covering the world of ... Přečtěte si více

    187,79 Kč

  • Modern Game Testing: A Pragmatic Guide to Test Planning and Strategy

    podle Chris Howell ...
    Série Kniha 1 - Modern Game Testing
    Focusing exclusively on the unique challenges of video game testing, you’ll discover how modern game companies create test plans and strategies for large and complex games, and learn the foolproof techniques and processes created for and used by real-world game teams.Packed with expert advice and real-life examples, you’ll find this book invaluable if you want to improve your own or your team’s ... Přečtěte si více

    839,99 Kč

  • Game Design Workshop

    A Playcentric Approach to Creating Innovative Games

    podle Tracy Fullerton ...
    “Create the digital games you love to play.”Discover an exercise-driven, non-technical approach to game design without the need for programming or artistic experience with Game Design Workshop, Fifth Edition.Tracy Fullerton demystifies the creative process with clear and accessible guidance on the formal, dramatic, and dynamic systems of game design. Using examples of classic and popular games, ... Přečtěte si více

    1 540,21 Kč

  • Game Hacking

    Developing Autonomous Bots for Online Games

    podle Nick Cano ...
    You don’t need to be a wizard to transform a game you like into a game you love. Imagine if you could give your favorite PC game a more informative heads-up display or instantly collect all that loot from your latest epic battle.Bring your knowledge of Windows-based development and memory management, and Game Hacking will teach you what you need to become a true game hacker. Learn the basics, like ... Přečtěte si více

    540,89 Kč

  • Real-Time Rendering, Fourth Edition

    Thoroughly updated, this fourth edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses current, practical rendering methods used in games and other applications. It also presents a solid ... Přečtěte si více

    2 072,38 Kč

  • Game AI Uncovered

    Volume One

    Upravil: Paul Roberts ...
    Game AI Uncovered: Volume One kicks off a brand-new series of books that focus on the development of artificial intelligence in video games. This volume brings together the collected wisdom, ideas, tricks, and cutting-edge techniques from 20 of the top game AI professionals and researchers from around the world.The techniques discussed in these pages cover the underlying development of a wide ... Přečtěte si více

    1 512,20 Kč

  • The Art of Game Design

    A Book of Lenses, Third Edition

    podle Jesse Schell ...
    The Art of Game Design guides you through the design process step-by-step, helping you to develop new and innovative games that will be played again and again. It explains the fundamental principles of game design and demonstrates how tactics used in classic board, card and athletic games also work in top-quality video games.Good game design happens when you view your game from as many ... Přečtěte si více

    1 680,25 Kč

  • Theory of Fun for Game Design

    podle Raph Koster ...
    Now in full color, the 10th anniversary edition of this classic book takes you deep into the influences that underlie modern video games, and examines the elements they share with traditional games such as checkers. At the heart of his exploration, veteran game designer Raph Koster takes a close look at the concept of fun and why it’s the most vital element in any game.Why do some games become ... Přečtěte si více

    585,79 Kč

  • Fundamentals of Adventure Game Design

    podle Ernest Adams ...
    You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the adventure game genre. This focused guide gives you exactly what you need. It walks you through the process of designing for the adventure game genre and shows you how to use the right techniques to create fun and challenging ... Přečtěte si více

    187,79 Kč

  • Designing Games

    A Guide to Engineering Experiences

    podle Tynan Sylvester ...
    Ready to give your design skills a real boost? This eye-opening book helps you explore the design structure behind most of today's hit video games. You'll learn principles and practices for crafting games that generate emotionally charged experiences - a combination of elegant game mechanics, compelling fiction, and pace that fully immerses players.In clear and approachable prose, design pro Tynan ... Přečtěte si více

    705,99 Kč

  • The Ultimate Blackjack Guide by VegasMaster.com

    podle VegasMaster ...
    Get a step by step overview of how to play Blackjack in VegasMaster's Ultimate Guide to Blackjack.VegasMaster outlines different strategies involved in playing this highly popular casino game. Learn how to turn the casino odds in your favor against the house edge and play Blackjack like a pro. ... Přečtěte si více

    Zdarma

  • Learning NGUI for Unity

    podle Charles Pearson ...
    If you are a Unity 3D developer who wants to create an effective and user-friendly GUI using NGUI for Unity, then this book is for you. Prior knowledge of C# scripting is expected; however, no knowledge of NGUI is required. ... Přečtěte si více

    744,29 Kč nebo zdarma s Kobo Plus

  • The AI Frontier

    Navigating the Future of Artificial Intelligence

    podle John C. Guilford ...
    If you are fascinated by the rapid advancements in technology and want to understand the profound impact of Artificial Intelligence on our world, this book is for you. "The AI Frontier: Navigating the Future of Artificial Intelligence" delves into the transformative power of AI, from revolutionizing industries to shaping the future. It addresses the pressing challenges and ethical considerations ... Přečtěte si více

    167,77 Kč nebo zdarma s Kobo Plus

  • SQL and NoSQL Full Mastery: A Comprehensive Guide to Modern Data Management

    In today's fast-paced digital world, understanding how to efficiently store, manage, and retrieve data is crucial for businesses and developers alike. SQL and NoSQL Full Mastery: A Comprehensive Guide to Modern Data Management offers a deep dive into the world of both relational and non-relational databases, providing readers with the tools they need to navigate the complexities of modern data ... Přečtěte si více

    208,44 Kč

  • BIOMIA - Weltenlabor #1 Bauanleitungen für Minecraft

    podle Andreas Zintzsch ...
    Suchst Du Anregungen und Ideen, die Du in Deine eigenen Minecraft-Projekte einfließen lassen kannst? Kleine Objekte und Dekorationsmöglichkeiten, Zubehör oder der fehlende Anbau zu Deiner Burg? Hier findest Du die besten Bauideen von vielen verschiedenen Minecraftern, die 2016 an einem Wettbewerb teilnahmen, wie zum Beispiel ein Pilzhaus, eine Waschmaschine oder ein Berggefängnis. Die ... Přečtěte si více

    149,00 Kč

  • Procedural Content Generation via Machine Learning

    An Overview

    Série série eBColl Synthesis Collection 11
    This book surveys current and future approaches to generating video game content with machine learning or Procedural Content Generation via Machine Learning (PCGML). Machine learning is having a major impact on many industries, including the video game industry. PCGML addresses the use of computers to generate new types of content for video games (game levels, quests, characters, etc.) by learning ... Přečtěte si více

    1 312,49 Kč

  • Neural Network Perspectives on Cognition and Adaptive Robotics

    Upravil: A Browne ...
    Featuring an international team of authors, Neural Network Perspectives on Cognition and Adaptive Robotics presents several approaches to the modeling of human cognition and language using neural computing techniques. It also describes how adaptive robotic systems can be produced using neural network architectures. Covering a wide range of mainstream area and trends, each chapter provides the ... Přečtěte si více

    1 680,25 Kč

  • Do Odyssey 100 aos NewsGames - Uma genealogia dos games como emuladores de informação

    Este primeiro volume é baseado na pesquisa da dissertação de mestrado 'Games Emuladores de Informação' e traça uma linha do tempo na história dos consoles, suportes e títulos de videogames na perspectiva dos jogos informação. O trabalho apresenta ainda as bases teóricas dos games baseados em notícias e traz um esboço da proposta de um novo modelo de Jornalismo Online produzido, reproduzido e ... Přečtěte si více

    271,04 Kč

  • BALDUR'S GATE 3

    The Complete Walkthrough, Strategy Guide, Tips and Tricks, Secrets, Hints, and Cheats for Becoming a Pro Gamer

    BALDUR'S GATE 3: The Complete Strategy Guide, Tips, Tricks, Hints, And Secrets For Becoming A Pro Gamer" offers new players a thorough guide that discloses the mysteries of the game. To rule the universe of Baldur's Gate 3, explore character classes and subclasses, grasp expert tips and tricks, and follow the walkthrough.Whether you're a novice or an experienced player, this guide gives you the ... Přečtěte si více

    245,64 Kč

  • Business Planning for Games

    This is a practical guide to help budding entrepreneurs think about various planning aspects of their proposed games business, with a view to growing their businesses and becoming more successful. This book includes customary business plan headings and worksheets where the reader can record their thoughts as they start to articulate the vision behind their game.This is a fresh pedagogical approach ... Přečtěte si více

    1 260,12 Kč

  • Augmented Reality Games II

    The Gamification of Education, Medicine and Art

    Upravil: Vladimir Geroimenko ...
    This is the second of two comprehensive volumes that provide a thorough and multi-faceted research into the emerging field of augmented reality games and consider a wide range of its major issues. These first ever research monographs on augmented reality games have been written by a team of 70 leading researchers, practitioners and artists from 20 countries.Volume II explores the most important ... Přečtěte si více

    3 062,79 Kč