Dine fortrolighedsindstillinger

Ved at vælge "Accepter alle", giver du Rakuten Kobo og deres partnere tilladelse til at bruge cookies, sporing og lignende teknologier til at indsamle dine personlige data og behandle dem til følgende formål: at drive hjemmesiden og Kobos tjenester og sikre, at de fungerer korrekt, at levere personligt tilpasset indhold til dig på Kobo og annoncere for Kobo på andre platforme, og at måle analyser og analysere, hvordan vores hjemmeside og tjenester bliver brugt. Ellers skal du klikke på "Afvis" nedenfor for at afvise alle ikke-væsentlige formål eller se "Databeskyttelsesindstillinger" for at administrere dine præferencer for hvert formål. Læs vores Databeskyttelsespolitik.

Se privatlivsindstillinger

Viser resultater for "sergio sayago"

  • Bestsellers
  • Højest bedømte
  • Pris: Lav til høj
  • Titel: A til Z
  • Titel: Z til A
  • Dato: Nyeste til ældste
  • Dato: Ældste til nyeste
Slet alt

Viser 1 - 5 af 5 resultater

Voksenindhold er synligt. 

Older Adults and Digital Technologies

Background, Design, Configurations, and Futures

2026

EN

Tilgængelig

This book aims to reflect critically on a great deal of HCI research conducted with or concerned about older adults and aging with the goal of sparking future development of the field. To that end, the book offers a critical literature review, which is informed by more than a decade of the author’s own empirical work, of 30 years of research in HCI and related areas, including STS, sociology, the psychology of aging, and gerontology. Four key aspects are addressed: (1) conceptualization of...

373,49 kr.

2023

EN

Tilgængelig

This book provides an interdisciplinary synthesis of the topic of culture in the context of Human-Computer Interaction (HCI) and a structured overview of a large body of HCI research on (and with) culture. The book presents a short and guided overview of the concept of culture. It offers some background on the origin and development of the term culture. It also outlines some of its key traits and ingredients and summarizes three main perspectives of culture across disciplines. The book arg...

420,19 kr.

2024

EN

This edited book provides some future perspectives on Human-Computer Interaction research and serves as a crucial nexus for reflecting on the paths that have led us here. Technologies are increasingly becoming active agents capable of learning, adapting, and making decisions. The classic User-Centred Design approach that positions the user strictly at the centre may no longer suffice. Putting the human-in-the-loop are crucial elements for trusting AI technologies and building better, more ...

1.494,25 kr.

2019

EN

This book promotes a critical reflection about the research conducted so far in Human-Computer Interaction (HCI) with older people, whose predominant perspective focuses on decline, health, and help. It introduces a new (or different) perspective, which is grounded in interdisciplinary research on older people and digital technologies.Key elements are to (i) address topics that include, but also go beyond decline, health, and help, such as leisure, fun, creativity and cult...

1.120,66 kr.

Game-Based Learning Across the Lifespan

Cross-Generational and Age-Oriented Topics

2016

EN

The book provides a systemic view of the state-of-the- art of Digital Game Based Learning (DGBL) across the lifespan, from age-specific game design requirements to technological devices that could overcome child and older adult difficulties in the use of DGBL technologies. Other topics include cross-generational digital game-based learning, workplace gaming, exergaming, serious games to tackle societal challenges,and implications of DGBL across the lifespan for game designers.In ad...

933,87 kr.