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Showing results for "iain gray"

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2017

EN

This book is an innovative introduction to Python and its audio-visual capabilities for beginning programmers; a resource for expert programmers and of interest to anyone involved in music. It is structured around four extensible, audio-visual projects on music and sound. The beginner will appreciate the 'need to know' basis of the presentation of Python for each project, and expert programmers will be able to go straight to the project code, run it and then extend it as they see fit. Musi...

Price38,15 €

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Designing with the Mind in Mind

Simple Guide to Understanding User Interface Design Rules

2010

EN

Early user interface (UI) practitioners were trained in cognitive psychology, from which UI design rules were based. But as the field evolves, designers enter the field from many disciplines. Practitioners today have enough experience in UI design that they have been exposed to design rules, but it is essential that they understand the psychology behind the rules in order to effectively apply them. In Designing with the Mind in Mind, Jeff Johnson, author of the best selling GUI Bloopers, p...

Price36,03 €

Joe Celko's SQL for Smarties

Advanced SQL Programming

2010

EN

SQL for Smarties was hailed as the first book devoted explicitly to the advanced techniques needed to transform an experienced SQL programmer into an expert. Now, 10 years later and in the third edition, this classic still reigns supreme as the book written by an SQL master that teaches future SQL masters. These are not just tips and techniques; Joe also offers the best solutions to old and new challenges and conveys the way you need to think in order to get the most out of SQL programming...

Price45,04 €

Distributed Virtual Worlds

Foundations and Implementation Techniques Using VRML, Java, and CORBA

2013

EN

Recently, with the success of Java and the existence of different interfaces be tween VRML and Java, it became possible to implement three-dimensional internet applications on standard VRML browsers (Plugins) using Java. With the widespread use of VRML-Browsers, e.g., as part of the Netscape Com municator and Microsoft's Internet Explorerstandard distributions, everyone connected to the internet via a PC ( and some other platforms) can directly enter a virtual world without installing a ne...

Price47,69 €

Modular Design Frameworks

A Projects-based Guide for UI/UX Designers

2017

EN

Learn the basic principles of modular design, and then put them into action to create sites that are easy to use, look great, and can be adapted within the context of your business needs.With author James Cabrera—one of the thought leaders in the modular-design movement—you'll create a single, scalable project for a sample nameplate site and then adapt that same project to work successfully as a portfolio site, an e-commerce site, and finally as a news/publishing content site. Alon...

Price31,26 €

Rails: Up and Running

Lightning-Fast Web Development

2008

EN

In just a matter of days, you can develop powerful web applications with Rails that once took weeks or months to produce with other web frameworks. If that sounds too good to be true, it isn't. Find out for yourself with Rails: Up and Running, the concise and popular book that not only explains how Rails works, but guides you through a complete test drive.Perfect for beginning web developers, this thoroughly revised edition teaches you the basics of installing and using Rails 2.1 a...

Price14,51 €

2014

EN

This Springer Brief examines the combination of computer vision techniques and machine learning algorithms necessary for humanoid robots to develop “true consciousness.” It illustrates the critical first step towards reaching “deep learning,” long considered the holy grail for machine learning scientists worldwide. Using the example of the iCub, a humanoid robot which learns to solve 3D mazes, the book explores the challenges to create a robot that can perceive its own surroundings. Rather...

Price47,69 €

2017

EN

Benefit from the latest rendering tech developments, currently covered only in papers and talks from Siggraph, in a way any developer or technical artist using Unity can take advantage of. This book starts by introducing how shader programming works in general, the common principles of different platforms (OpenGL, Vulkan, and DirectX), and the shading languages Unity uses: Cg, GLSL, and ShaderLab.Physically Based Shader Development for Unity 2017 discusses artistic choices...

Price71,33 €

2013

EN

Visualizations are visual representations of non-visual data. They are produced for people to interact with and to make sense of the underlying data. Rapid advances in display technology and computer power have enabled researchers to produce visually appealing pictures. However, the effectiveness of those pictures in conveying the embedded information to end users has not been fully explored. Handbook of Human Centric Visualization addresses issues related to design, evaluation an...

Price95,39 €

Universal Access and Assistive Technology

Proceedings of the Cambridge Workshop on UA and AT ’02

2013

EN

The first Cambridge Workshop on Universal Access and Assistive Technology (CWUAAT) was held at Trinity Hall, Cambridge, in March 2002. It was inspired by the earlier, highly successful Cambridge Workshops on Rehabilitation Robotics organised by the late Robin Jackson. Robin was the founder of Rehabilitation Research at Cambridge which now continues in the Engineering Design Centre within the Department of Engineering, led by John Clarkson and Simeon Keates, and in the Rainbow Group within ...

Price133,55 €

2016

EN

Develop apps and games using the Leap Motion sensor. This book starts with a brief introduction to Leap Motion, then covers getting the Leap Motion working and setting up a Leap Motion development environment. Leap Motion for Developers also covers the life cycle of how you interact with Leap Motion and the workflow of making a complete app. You’ll see how to use different programming languages for simple and steady development.The next part of the book walks through the b...

Price47,27 €

Quantitative Evaluation of Systems

14th International Conference, QEST 2017, Berlin, Germany, September 5-7, 2017, Proceedings

2017

EN

This book constitutes the proceedings of the 14th International Conference on Quantitative Evaluation Systems, QEST 2017, held in Berlin, Germany, in September 2017.The 20 full papers and 4 tool papers presented were carefully reviewed and selected From 58 submissions. The papers are organized in topical sections entitled: probabilistic modeling; smart energy systems over the cloud; Petri nets and performance modeling; parametric verification; machine learning and formal methods; tools.

Price47,69 €