Showing results for "jp marsh"
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Humane Interfaces
Questions of Method and Practice in Cognitive Technology
- Book 13 -
- Human Factors in Information Technology
1999
EN
Accessible
Ever since the first successful International Cognitive Technology (CT) Conference in Hong Kong in August 1995, a growing concern about the dehumanising potential of machines, and the machining potential of the human mind, has pervaded the organisers' thinking. When setting up the agenda for the Second International CT Conference in Aizu, Japan, in August of 1997, they were aware that a number of new approaches had seen the light, but that the need to integrate them within a human framewor...
123,37 €
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2009
EN
In this hilarious and highly practical book, author and professional speaker Scott Berkun reveals the techniques behind what great communicators do, and shows how anyone can learn to use them well. For managers and teachers -- and anyone else who talks and expects someone to listen -- Confessions of a Public Speaker provides an insider's perspective on how to effectively present ideas to anyone. It's a unique, entertaining, and instructional romp through the embarrassments and tri...
9,00 €
2011
EN
In Sketching User Experiences: The Workbook, you will learn, through step-by-step instructions and exercises, various sketching methods that will let you express your design ideas about user experiences across time. Collectively, these methods will be your sketching repertoire: a toolkit where you can choose the method most appropriate for developing your ideas, which will help you cultivate a culture of experience-based design and critique in your workplace.Feat...
15,25 €
2014
EN
James Paul Gee begins his classic book with "I want to talk about video games--yes, even violent video games--and say some positive things about them." With this simple but explosive statement, one of America's most well-respected educators looks seriously at the good that can come from playing video games. In this revised edition of What Video Games Have to Teach Us About Learning and Literacy, new games like World of WarCraft and Half Life 2 are evaluated and t...
8,79 €
- Series -
- The Official Guide
2012
EN
The only authorized guide to IBM Cognos Business Intelligence v10.1Updated for the latest release of the software, IBM Cognos Business Intelligence 10: The Official Guide explains how to create, implement, and manage an enterprise BI solution. Maximize all of the new and enhanced features, including the powerful modeling, monitoring, and analytics capabilities. Build and deliver reports that foster informed business decisions and better results. Filled with real-world ex...
52,04 €
Content Strategy at Work
Real-world Stories to Strengthen Every Interactive Project
2012
EN
Content is king… and the new kingmaker… and your message needs to align with your model and metrics and other mumbo jumbo, right? Whether you're slogging through theory or buzzwords, there's no denying content strategy is coming of age. But what's in it for you? And if you're not a content strategist, why should you care? Because even if content strategy isn't your job, content's probably your problem—and probably more than you think. You or your business has a message you want to deliver,...
21,61 €
Tableau 10 Business Intelligence Cookbook
Create powerful, effective visualizations with Tableau 10
2016
EN
Create powerful, effective visualizations to help analyze your data with Tableau 10 by your sideKey Features\[\*\] Cook your favorite Tableau 10 business intelligence recipe with the help of this easy-to-follow book\[\*\] Build beautiful, interactive dashboards and visualizations in Tableau 10 that help you make informed decisions\[\*\] This rich collection of independent recipes cover everything needed to become an advanced Tableau user and ge...
33,38 €
or Free with Kobo PlusDesigning User Interfaces for an Aging Population
Towards Universal Design
2017
EN
Accessible
Designing User Interfaces for an Aging Population: Towards Universal Design presents age-friendly design guidelines that are well-established, agreed-upon, research-based, actionable, and applicable across a variety of modern technology platforms. The book offers guidance for product engineers, designers, or students who want to produce technological products and online services that can be easily and successfully used by older adults and other populations. It presents typical age-related ...
32,43 €
2010
EN
Whereas science, technology, and medicine have all called forth dedicated philosophical investigations, a fourth major contributor to the technoscientific world in which we all live - that is, engineering - has been accorded almost none of the philosophical attention it deserves. This volume thus offers a first characterisation of this important new field, by some of the primary philosophers and ethicists interested in engineering and leading engineers interested in philosophical refle...
95,39 €
Inclusive Designing
Joining Usability, Accessibility, and Inclusion
2014
EN
‘Inclusive Designing’ presents the proceedings of the seventh Cambridge Workshop on Universal Access and Assistive Technology (CWUAAT '14). It represents a unique multi-disciplinary workshop for the Inclusive Design Research community where designers, computer scientists, engineers, architects, ergonomists, policymakers and user communities can exchange ideas. The research presented at CWUAAT '14 develops methods, technologies, tools and guidance that support product designers and architec...
208,92 €
Design Research Through Practice
From the Lab, Field, and Showroom
2011
EN
Design Research Through Practice: From the Lab, Field, and Showroom focuses on one type of contemporary design research known as constructive design research. It looks at three approaches to constructive design research: Lab, Field, and Showroom. The book shows how theory, research practice, and the social environment create commonalities between these approaches. It illustrates how one can successfully integrate design and research based on work carried out in industrial design and intera...
35,08 €
Studying and Designing Technology for Domestic Life
Lessons from Home
2014
EN
Conducting research and technology design for domestic life is by no means easy. Methods commonly used in the field of Human-Computer Interaction in settings like the workplace may not easily translate to the richness and complexity of domestic life. This book documents new ways in which researchers are studying domestic life, as well as designing and evaluating technology in the home. Each chapter is a candid discussion about methods that were successfully used for research studies with a...
48,64 €











