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仮想現実 電子書籍

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  • はじめてのNeRF・3DGS

    基礎から応用までの実践ガイド

    シリーズ series 技術の泉シリーズ
    この技術書は、NeRF(ニューラルレンダリングフィールド)の学習を始める初心者、特に大学生や社会人を対象にしています。具体的な内容としては、NeRFの基本から実践的な応用までを網羅しており、初めてNeRFに触れる方々に最適な内容となっています。この本を通して、読者はNeRFの世界に一歩踏み込むことができ、学びの過程で実際に手を動かしながら理解を深めていくことが可能です。NeRFの技術を活用し、将来的には独自のプロジェクトや研究に生かすことができるでしょう。【目次】第1章 NeRF/3DGSとは第2章 Luma AIでNeRFによる動画作成を体験しよう第3章 自由視点画像生成を学ぶ第4章 NeRF/3DGSの理論を学ぼう第5章 Nerfstudioの環境構築しよう第6章 VolingaのNeRF/3DGSの環境構築をしよう第7章 Postshotで3DGSを動かそう第8章 Instant ... もっと見る

    3,520 円

  • AI for Game Developers

    Creating Intelligent Behavior in Games

    Advances in 3D visualization and physics-based simulation technology make it possible for game developers to create compelling, visually immersive gaming environments that were only dreamed of years ago. But today's game players have grown in sophistication along with the games they play. It's no longer enough to wow your players with dazzling graphics; the next step in creating even more ... もっと見る

    2,895 円

  • Minecraft Redstone: 70 Top Minecraft Redstone Ideas Your Friends Wish They Know

    Jason Scotts ...
    Mastering redstone is one of the more difficult challenges a Minecraft player can take on. It's confusing, complicated and tedious enough to make even the most dedicated players start pulling their hair out. Minecraft Redstone : 70 Top Minecraft Redstone Ideas Your Friends Wish They Know will explain some simple concepts that can give players a head start to understanding how this unusual red ... もっと見る

    837 円

  • Learning Anime Studio

    Written in an easy to follow manner with practical exercises, this book takes you through every aspect of Anime Studio, guiding you to create your own original cartoon. Learning Anime Studio is for newcomers to Anime Studio or animation in general. Hobbyists and newcomers with ambitions of being an animator will get the most out of this book. However, intermediate and long time users will be able ... もっと見る

    4,156 円

  • VMware Horizon Workspace Essentials

    This book uses a step-by-step approach to teach you how to design, deploy, and manage a Horizon Workspace based on real world experience. Written in an easy-to-follow style, this book explains the terminology in a clear and concise manner. Each feature is explained starting at a high level and then drilling down into the technical detail, using diagrams and screenshots. This book is perfect for IT ... もっと見る

    3,265 円

  • The Proteus Paradox

    How Online Games and Virtual Worlds Change Us-And How They Don't

    Nick Yee ...
    Proteus, the mythical sea god who could alter his appearance at will, embodies one of the promises of online games: the ability to reinvent oneself. Yet inhabitants of virtual worlds rarely achieve this liberty, game researcher Nick Yee contends. Though online games evoke freedom and escapism, Yee shows that virtual spaces perpetuate social norms and stereotypes from the offline world, transform ... もっと見る

    3,914 円

  • VMware View Security Essentials

    A practical and fast-paced guide that gives you all the information you need to secure your virtual environment.This book is a “how-to” for the novice, a “reference guide” for the advanced user, and a “go to" for the experienced user in all the aspects of VMware View desktop virtualization security. ... もっと見る

    3,711 円

  • Hướng dẫn Toàn tập về Đầu tư NFT

    Wayne Walker ...
    Trong Hướng dẫn Toàn tập về Đầu tư NFT, tác giả đầu tư Wayne Walker mang đến một cái nhìn toàn diện về hệ sinh thái NFT. Anh chia sẻ các chiến lược đầu tư mạnh mẽ mà cả người mới bắt đầu lẫn những người tham gia thị trường cao cấp hơn đều có thể sử dụng. Bạn sẽ nhanh chóng tìm hiểu và nắm rõ mối liên hệ giữa NFT, metaverse và crypto. Wayne đã từng viết sách về crypto và blockchain, nhờ đó chỉ anh ... もっと見る

    150 円

  • Industrial Metaverse Building Blocks

    An Extended Reality (XR) Model-Based Approach

    シリーズ series Professional and Applied Computing (R0)
    Explore the Metaverse’s role in centralizing industrial data. This book introduces the methodology and applications of extended reality (XR) technologies in the life cycle of complex systems as a natural part of model-based systems engineering (MBSE). The integration of extended realities within the Metaverse opens up new possibilities for immersive experiences and enhanced collaboration, making ... もっと見る

    6,685 円

  • REALITY STAR, The Way to Become Famous

    Luna Ludwig ...
    A reality star is a person who has become known through their participation in reality shows or through their presence on social media. These types of stars can come from different areas, such as the entertainment industry, the fashion industry, sports or even everyday life. The term "reality TV" was introduced in the 1990s to describe shows that depict people's lives in a documentary-like manner. ... もっと見る

    1,200 円

  • Deep Learning for 3D Point Clouds

    Wei Gao, Ge Li ...
    シリーズ series Computer Science (R0)
    As an efficient 3D vision solution, point clouds have been widely applied into diverse engineering scenarios, including immersive media communication, autonomous driving, reverse engineering, robots, topography mapping, digital twin city, medical analysis, digital museum, etc. Thanks to the great developments of deep learning theories and methods, 3D point cloud technologies have undergone fast ... もっと見る

    21,878 円

  • The social networks: an introduction

    Marco Casella ...
    This book provides a general overview from the historical and technical point of view of the most known social networks of the Web: Facebook, Twitter, MySpace and LinkedIn. ... もっと見る

    475 円

  • HoloLens Blueprints

    Build immersive AR and Mixed Reality Applications

    A project-based guide that helps you create AR, VR and Mixed Reality applications from scratchKey FeaturesBring holographic insights to existing line-of-business applications, tools, and workflowsFocus on developing end-to-end realistic holographic application.Build interactive model scripts and test them in Unity3D and holographic emulatorsBook DescriptionDo you want to create stunning ... もっと見る

    4,391 円

  • Erfolgreiche Spieleentwicklung

    Moderne Licht- und Schattenspiele mit OpenGL

    シリーズ 本: 109 - shortcuts
    Die Schlüsseltechnologien moderner Computerspiele sind ebenso vielfältig wie komplex. Vom Post Processing und HDR-Rendering über Beleuchtungsverfahren wie Screen Space Ambient Occlusion, GPU Ray Marching und Shadow Mapping bis hin zu Atmosphärendarstellung und Streueffekten - wer möglichst realistische 3-D-Welten erschaffen möchte, sollte eine Vielfalt von Verfahren kennen und anwenden können. Im ... もっと見る

    470 円

  • Brug af Meta Quest 3 på arbejdspladsen: En sindssygt enkel guide til Meta Quest 3

    Scott La Counte ...
    Udnyt potentialet i Meta Quest 3Meta Quest-platformen har fået sit ry som en port til virtuelle spileventyr. Men under den underholdende fernis gemmer der sig et potentiale, som venter på at blive udnyttet. Denne enheds muligheder er ikke begrænset til spilverdenen; de kan uden problemer blandes ind i vores daglige professionelle liv. Denne guide giver dig et dybt dyk ned i Meta Quest 3's ofte ... もっと見る

    1,200 円

  • Der Einsatz des Meta Quest 3 am Arbeitsplatz: Ein wahnsinnig einfacher Leitfaden für das Meta Quest 3

    Scott La Counte ...
    Das Potenzial von Meta Quest 3 freisetzenDie Meta Quest-Plattform hat sich ihren Ruf als Tor zu virtuellen Spielabenteuern verdient. Doch unter der Oberfläche verbirgt sich ein Potenzial, das nur darauf wartet, genutzt zu werden. Die Möglichkeiten dieses Geräts beschränken sich nicht auf die Welt der Spiele, sondern lassen sich nahtlos in unseren beruflichen Alltag integrieren. Dieser Leitfaden ... もっと見る

    1,200 円

  • Metamodeling for Extended Reality

    Fabian Muff ...
    This open access book which is based on the author’s dissertation in 2024 explores the challenges of metamodeling in the context of extended reality and emphasizes the need for new concepts in metamodeling to effectively combine it with extended reality technologies. The central question of this work is how metamodeling can be used “in” and “for” extended reality.The book is structured in nine ... もっと見る

    無料

  • Interactive Web Development with Three.js and A-Frame

    Create Captivating Visualizations and Projects in Immersive Creative Technology for 3D, WebAR, and WebVR Using Three.js and A-Frame (English Edition)

    Build rich Creative Technology projects using 3D, AR, and VRBook DescriptionEmbark on an amazing journey into the world of Creative Development with this comprehensive guide. From the basics of Three.js and A-Frame, each chapter adds more knowledge and techniques to empower creative developers to navigate the world of Creative Development. Readers will learn to build games and commercial ... もっと見る

    4,359 円

  • Virtual Reality Methods

    A Guide for Researchers in the Social Sciences and Humanities

    EPUB and EPDF available Open Access under CC-BY-NC-ND licence.Since the mid-2010s, virtual reality (VR) technology has advanced rapidly. This book explores the many opportunities that VR can offer for humanities and social sciences researchers.The book provides a user-friendly, non-technical methods guide to using ready-made VR content and 360° video as well as creating custom materials. It ... もっと見る

    無料

  • The VR Book

    Human-Centered Design for Virtual Reality

    Jason Jerald ...
    シリーズ series ACM Books
    This is a strong foundation of human-centric virtual reality design for anyone and everyone involved in creating VR experiences. Without a clear understanding of the human side of virtual reality (VR), the experience will always fail.The VR Book bridges this gap by focusing on human-centered design. Creating compelling VR applications is an incredibly complex challenge. When done well, these ... もっと見る

    9,503 円

  • Realidad virtual

    Cómo aprovechar su potencial para las empresas y las personas

    シリーズ series Acción empresarial
    La realidad virtual ha recorrido un largo camino y es capaz de difuminar la línea entre la realidad y la ilusión. Pero ¿cómo afecta este nuevo medio a sus usuarios? ¿Qué usos y aplicaciones tiene para nuestro entorno laboral? ¿Qué potencial tiene para mejorar nuestra vida cotidiana? El autor recurre a dos décadas de investigación sobre los efectos psicológicos de la realidad virtual y otros medios ... もっと見る

    1,746 円

  • Introduction to Metaverse

    Technology Landscape, Applications, and Challenges

    シリーズ series Business and Management (R0)
    This book discusses Metaverse Technology, which is one of the emerging technologies around the world, through its concepts, definitions, architectural layers, economic implications, and presents comparison points with other allied areas like Web 3.0, Digital Twin, Blockchain, Multiverse, Artificial Intelligence, Internet of Everything and Hyperautomation.The book also presents several use-cases ... もっと見る

    5,469 円

  • Samsung S21 Users Manual

    Concise Users Guide On The New Samsung Phone 5G Series For Beginners, Dummies, And Seniors (Tips and Tricks, Troubleshooting, Reviews)

    Chris K. Gwinn ...
    Samsung's Galaxy S21, S21 Plus, and S21 Ultra series have been released after months of speculations. It is a great addition to the Samsung Galaxy gadgets family, according to the hype before its release.The Samsung Galaxy S21 5G might have similar features and value to money as the previous version. This one is still very up-to-date for the smartphone category, thanks to positive reviews from ... もっと見る

    996 円

  • The Metaverse Opportunity: A Guide to Boosting Your Income in Virtual Reality

    Chiragh Baloch ...
    Chapter 1: Introduction to the MetaverseDefinition of the metaverseHistory of the metaverseExamples of metaverse platformsChapter 2: Opportunities for Earning Income in the MetaverseVirtual real estateVirtual goods and servicesVirtual events and experiencesVirtual employment and freelancingChapter 3: Tips for Succeeding in the MetaverseNetworking and building relati... ... もっと見る

    872 円