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eBooks Programmation de jeux - graphisme

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  • The Publishing Challenge for Independent Video Game Developers

    A Practical Guide

    par Odile Limpach ...
    Professor Odile Limpach gives independent developers everything they need to succeed in the world of video game publishing. The Publishing Challenge for Independent Video Game Developers: A Practical Guide defines what game publishing means for the indie developer and offers a concise framework to tackle the decision of whether to self-publish or not. Furthermore, the text establishes a catalogue ... En savoir plus

    61,70 €

  • Actionable Gamification

    Beyond Points, Badges, and Leaderboards

    par Yu-kai Chou ...
    Learn all about implementing a good gamification design into your products, workplace, and lifestyleKey FeaturesExplore what makes a game fun and engagingGain insight into the Octalysis Framework and its applicationsDiscover the potential of the Core Drives of gamification through real-world scenariosBook DescriptionEffective gamification is a combination of game design, game dynamics, user ... En savoir plus

    19,97 € ou Gratuit avec Kobo Plus

  • Spelunky

    par Derek Yu ...
    Collection series Boss Fight Books
    When Derek Yu released Spelunky for free in 2008, his roguelike-inspired platformer took the indie game community by storm with its combination of classic platform mechanics, extreme difficulty, and random level generation. Four years later, Spelunky's HD remake went on to become PC Gamer's Game of the Year and earn perfect scores from Polygon and Eurogamer. But how is a perfect game made? ... En savoir plus

    8,64 €

  • Gamedesign und Spieleentwicklung für Dummies

    Collection series Für Dummies
    Sie wollten schon immer Ihre eigene Spielidee umsetzen? Gamedesign ist Ihr Traumberuf? Dieses Buch zeigt Ihnen, wie Sie eigenen Spielcharakteren Leben einhauchen und Spieler mit originellen Spielregeln lange begeistern. Das ganze Buch ist als Lernkampagne mit zahlreichen Questen und Boss Challenges organisiert: Sie lesen, lernen und üben spielend in der Charakterklasse "Gamedesigner" und erhalten ... En savoir plus

    17,99 €

  • Windows Phone 8 in Action

    SummaryWindows Phone 8 in Action is a comprehensive guide to developing apps for the WP8 platform. It covers the Windows Phone Runtime and .NET APIs used to work with a phone's sensors and hardware, including the accelerometer, camera, gyroscope, GPS, and microphone. You will learn to write code to dial the phone, write emails, send text messages, and recognize speech. The book also teaches you to ... En savoir plus

    54,06 €

  • Microsoft® XNA® Framework Edition: Programming Windows® Phone 7: Programming Windows® Phone 7

    par Charles Petzold ...
    NOTE: This book is the printed, XNA-focused edition of Programming Windows Phone 7, which is available as a free eBook from the Microsoft Download Center. A Microsoft Silverlight®-focused edition is also available for sale in print (ISBN 978-0-7356-5667-3). The Microsoft eBook covers both XNA and Silverlight in one volume. Bring your game ideas to life—with guidance from a Windows programming ... En savoir plus

    17,81 €

  • Game Physics Cookbook

    Discover over 100 easy-to-follow recipes to help you implement efficient game physics and collision detection in your games

    par Gabor Szauer ...
    Collision Detection and Rigid body physics for Game DevelopmentKey FeaturesGet a comprehensive coverage of techniques to create high performance collision detection in gamesLearn the core mathematics concepts and physics involved in depicting collision detection for your gamesGet a hands-on experience of building a rigid body physics engineBook DescriptionPhysics is really important for game ... En savoir plus

    32,43 € ou Gratuit avec Kobo Plus

  • A Beginner's Guide to 2D Shooter Games

    Beginners' Guides, #2

    par Patrick Felicia ...
    Collection Livre 2 - Beginners' Guides
    In this book, the second in the "Beginner's Guide" series, you will create a simple 2D shooter game, create challenging gameplay and learn techniques to code more in less time.This book can be read as a standalone (you don't need to have read the previous books in the series, although it may help) and focuses on scoring system and lives (e.g., keeping track of the score), user interface (menus and ... En savoir plus

    5,49 €

  • Beginning Game Development with Godot

    Learn to Create and Publish Your First 2D Platform Game

    par Maithili Dhule ...
    Collection series Professional and Applied Computing (R0)
    Learn the fundamentals of Godot by diving headfirst into creating a 2D platformer from scratch. This book is a hands-on, practical guide to developing 2D games using the Godot Engine 3.2.3/3.3, with the help of GDScript.Author Maithili Dhule begins by explaining some basic tools and techniques used to make games, the factors that need to be considered while choosing a game engine, and pointing out ... En savoir plus

    54,58 €

  • Learn Unity ML-Agents - Fundamentals of Unity Machine Learning

    Incorporate new powerful ML algorithms such as Deep Reinforcement Learning for games

    par Micheal Lanham ...
    Transform games into environments using machine learning and Deep learning with Tensorflow, Keras, and UnityKey FeaturesLearn how to apply core machine learning concepts to your games with UnityLearn the Fundamentals of Reinforcement Learning and Q-Learning and apply them to your gamesLearn How to build multiple asynchronous agents and run them in a training scenarioBook DescriptionUnity Machine ... En savoir plus

    19,46 € ou Gratuit avec Kobo Plus

  • Cocos2d: programmare videogiochi Livello 1

    L’architettura di un videogioco e i primi passi con scene e sprite

    Cocos2d è un framework open source, gratuito e di semplice utilizzo. Un framework è una libreria di classi aggiuntive a un linguaggio nativo, Objective-C in questo caso. Ha un competente team di sviluppo che lo tiene costantemente aggiornato, oltre a una grossa community pronta ad aiutare gli altri sviluppatori in difficoltà. Cocos2d: programmare videogiochi di Gabriele Carbonai ti permetterà di ... En savoir plus

    2,99 €

  • Pubg ve Fortnite oyun rehberi

    en iyi oynayan siz olacaksınız...

    par Hulusi Armutcu ...
    Pubg ve Fortnite oyun rehberi.Pubg oyun hileleri, oynayış taktiktekleri, kimsenin bilmediği püf noktalar gibi konuları ele alan kitabımız da bonus olarak da Fortnite Dan bahsettik. Pubg bölümünde anlatılan konuların aynıları Fortnite bölümünde de mevcuttur.Pubg taktikleri ni kitabımızdan öğrenip, tüm arkadaşlarınızdan çok daha iyi oynayabilir hale geleceksiniz. kitabımızda dünya genelinde, bir ... En savoir plus

    4,99 €

  • The Book of Melee

    par Edwin Budding ...
    Since its 2001 release, Nintendo's crown jewel, "Super Smash Bros. Melee," has inspired multiple generations of players to sustain a grassroots community. The Book of Melee is a deep dive into the universe of competitive Melee, gaming's greatest and most unlikely underdog story.In The Book of Melee, longtime Melee enthusiast and gaming journalist Edwin Budding covers the history of competitive ... En savoir plus

    3,49 €

  • Créez des jeux de A à Z avec Unity - II. Un FPS 3D pour PC

    Second volet de la série "Créez des jeux de A à Z avec Unity", ce manuel suppose que vous avez déjà utilisé Unity et que vous possédez les premiers rudiments de la création de scripts avec C#. Si ce n'est pas le cas, commencez par le manuel I. Votre premier jeu mobile.Ce second module vous permettra d'approfondir votre connaissance de Unity tout en concevant un jeu plus poussé à destination des PC ... En savoir plus

    15,99 €

  • Understanding Video Games

    The Essential Introduction

    The fifth edition of this pioneering textbook takes video game studies into the next decade, highlighting changes in mobile, social, and casual gaming.This book introduces students to both the major theories used to analyze games, such as ludology and narratology, and the commercial and organizational aspects of the game industry. Drawing from historical and contemporary examples, this student ... En savoir plus

    61,70 €

  • A lógica do jogo

    Recriando clássicos da história dos videogames

    par Marcus Becker ...
    Se você já foi cativado por jogos clássicos como Pac man, Snake e Tetris, e surgiu a curiosidade sobre os bastidores destes e de demais games, este livro é sua porta de entrada para aprender como eles funcionam. Você não vai apenas recriar alguns grandes jogos do mundo do entretenimento eletrônico, mas sim entender, de forma prática, a lógica envolvida em cada um deles, cujas mecânicas são ... En savoir plus

    9,49 € ou Gratuit avec Kobo Plus

  • Паттерны проектирования Unity. Популярные шаблоны и лучшие практики создания игр на Unity и C#

    Хотите научиться писать в Unity понятный и простой в сопровождении код для игр? Тогда вы пришли по адресу! Изучение популярных паттернов проектирования Unity позволит использовать весь их потенциал при создании захватывающих проектов. Изучая практические примеры, вы освоите такие порождающие паттерны, как Прототип, помогающий эффективно создавать врагов, и поведенческие паттерны, например ... En savoir plus

    9,99 € ou Gratuit avec Kobo Plus

  • Python, PyGame and Raspberry Pi Game Development

    par Sloan Kelly ...
    Collection series Professional and Applied Computing (R0)
    Gain the basics of Python and use PyGame to create fast-paced video games with great graphics and sounds. You'll also learn about object oriented programming (OOP) as well as design patterns like model-view-controller (MVC) and finite state machines (FSMs).Python, PyGame and Raspberry Pi Game Development teaches you how to use Python and PyGame on your computer. Whether you use Windows, macOS, ... En savoir plus

    19,97 €

  • Xbox One or PS4 [PlayStation 4]: Which New Video Game Console Should You Buy? A Comparison of Xbox 1 and PS4 Price, Features, Specs, Games and Release Dates

    par Eric Michael ...
    Playstation 4 or Xbox One -- Which of the exciting new video game consoles should YOU buy?For the first time ever, entertainment giants Sony and Microsoft are squaring off in a straight-up battle for video game supremacy, as both companies roll out their long awaited systems simultaneously. Hang on to your to your controllers... this is gonna be awesome!The United Gamers Federation has compiled ... En savoir plus

    2,99 €

  • Gamish

    A Graphic History of Gaming

    par Edward Ross ...
    *Shortlisted for the British Book Design and Production Award for Graphic Novels*'A love letter to gaming in all its forms - from board games, to role-play, to virtual reality and video games. For fans of gaming, this is the perfect read. For those new to gaming, it is the perfect introduction' The ScotsmanA thrilling illustrated journey through the history of video games and what they really mean ... En savoir plus

    14,99 €

  • GoldenEye 007

    par Alyse Knorr ...
    Collection series Boss Fight Books
    Bond—James Bond. In the 80s and 90s, the debonair superspy’s games failed to live up to the giddy thrills of his films. That all changed when British studio Rare unleashed GoldenEye 007 in 1997. In basements and college dorms across the world, friends bumped shoulders while shooting, knifing, exploding, and slapping each other’s digital faces in the Nintendo 64 game that would redefine the modern ... En savoir plus

    8,64 €

  • Videogame-induced tourism. Esperienze oltre lo schermo

    Con l'inarrestabile progressione tecnologica, la Realtà Virtuale, ma soprattutto una delle sue diramazioni più ludiche, il videogame, è un ottimo esempio di come si possa "indurre" un utilizzatore più o meno assiduo e più o meno giovane, attraverso una serie di ambientazioni sempre più fedeli al mondo reale, ad abbandonare per un momento il monitor e passare a esperire, realmente, quei luoghi ... En savoir plus

    2,49 €

  • Cities Skylines 2

    Tips Tricks and Strategy Guide Book

    par Wealth Karl ...
    Transform your city-building dreams into a metropolis of success with 'Cities Skylines 2: Tips, Tricks, and Strategy Guide Book.' Uncover the secrets of urban planning, optimize your infrastructure, and conquer the challenges of city management with our expert insights. Whether you're a budding mayor or a seasoned architect, this guide is your essential companion to create the skyline of your ... En savoir plus

    11,86 €

  • Teaching Games and Game Studies in the Literature Classroom

    Teaching Games and Game Studies in the Literature Classroom offers practical suggestions for educators looking to incorporate ludic media, ranging from novels to video games and from poems to board games, into their curricula. Across the globe, video games and interactive media have already been granted their own departments at numerous larger institutions and will increasingly fall under the ... En savoir plus

    30,37 €