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eBooks Programmation de jeux - graphisme

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  • The Publishing Challenge for Independent Video Game Developers

    A Practical Guide

    par Odile Limpach ...
    Professor Odile Limpach gives independent developers everything they need to succeed in the world of video game publishing. The Publishing Challenge for Independent Video Game Developers: A Practical Guide defines what game publishing means for the indie developer and offers a concise framework to tackle the decision of whether to self-publish or not. Furthermore, the text establishes a catalogue ... En savoir plus

    61,70 €

  • Gamedesign und Spieleentwicklung für Dummies

    Collection series Für Dummies
    Sie wollten schon immer Ihre eigene Spielidee umsetzen? Gamedesign ist Ihr Traumberuf? Dieses Buch zeigt Ihnen, wie Sie eigenen Spielcharakteren Leben einhauchen und Spieler mit originellen Spielregeln lange begeistern. Das ganze Buch ist als Lernkampagne mit zahlreichen Questen und Boss Challenges organisiert: Sie lesen, lernen und üben spielend in der Charakterklasse "Gamedesigner" und erhalten ... En savoir plus

    17,99 €

  • Spelunky

    par Derek Yu ...
    Collection series Boss Fight Books
    When Derek Yu released Spelunky for free in 2008, his roguelike-inspired platformer took the indie game community by storm with its combination of classic platform mechanics, extreme difficulty, and random level generation. Four years later, Spelunky's HD remake went on to become PC Gamer's Game of the Year and earn perfect scores from Polygon and Eurogamer. But how is a perfect game made? ... En savoir plus

    8,64 €

  • Actionable Gamification

    Beyond Points, Badges, and Leaderboards

    par Yu-kai Chou ...
    Learn all about implementing a good gamification design into your products, workplace, and lifestyleKey FeaturesExplore what makes a game fun and engagingGain insight into the Octalysis Framework and its applicationsDiscover the potential of the Core Drives of gamification through real-world scenariosBook DescriptionEffective gamification is a combination of game design, game dynamics, user ... En savoir plus

    19,97 € ou Gratuit avec Kobo Plus

  • Call Of Duty: Modern Warfare 3 (2023) Game Guide

    The Complete Campaign Mission, Zombies And Spec Ops Walkthrough, Secret Tricks, Cheats, Tips, And Hints For Becoming A Pro Gamer

    Unleash Your Inner Pro Gamer with Call of Duty: Modern Warfare 3 (2023) Game Guide: The Complete Campaign Mission, Zombies And Spec Ops Walkthrough, Secret Tricks, Cheats, Tips, And Hints For Becoming A Pro GamerDelve into the adrenaline-fueled world of Call of Duty: Modern Warfare 3 and emerge as a master strategist with our thorough game guide. Whether you're a seasoned veteran or a beginner to ... En savoir plus

    10,67 €

  • Mortal Kombat 1

    Tips Tricks and Strategy Guide Book

    par Wealth Karl ...
    Enter the iconic arena of 'Mortal Kombat 1' armed with our essential guidebook! Unlock the secrets of every fighter's moves, dominate opponents with flawless strategies, and elevate your combat skills to legendary status. Whether you're a seasoned warrior or a newcomer to the realm of fatalities, this guide is your key to mastering the art of kombat. Immerse yourself in the lore, perfect your ... En savoir plus

    11,86 €

  • Unity: realizza il tuo videogioco in 3D - Livello 2

    Elementi base del videogioco

    All'interno del secondo volume del corso di Unity 3D inizieremo ad approfondire le procedure di creazione degli elementi che costituiranno la base del nostro videogioco. Dapprima apprenderai l'importazione dei Packages, assets essenziali per strutturare il game. Il capitolo successivo sarà incentrato su un tutorial che ti guiderà nella generazione della superficie del gioco, un terreno realistico ... En savoir plus

    3,99 €

  • The First 50

    A Streamer's Guide to Getting Your First 50 Followers on Twitch and Facebook

    par Meah Knight ...
    If you're struggling with where to begin as a streamer, this is the book for you! You'll get set up on the right path so that you can succeed at streaming. Reach out to me (the creator) directly for questions, feedback, etc. This is my first ebook! ... En savoir plus

    5,35 €

  • Epistemic Genres

    New Formations of Play

    Collection series Approaches to Digital Game Studies
    This anthology brings together scholars from around the world to theorize and explore “epistemic genres” of digital games, which are defined by the social uses and meanings attributed to different constellations of games by the communities that play, make, and study them.Game studies has experienced a cultural turn in the last decade, centering the social dimensions of games and play. What ... En savoir plus

    Avant 106,59 € Après 92,38 €

  • Making Games for the C-64

    8bitworkshop

    par Steven Hugg ...
    Collection Livre 64 - 8bitworkshop
    Learn how to program games for the Commodore 64!You'll learn how to draw text, scroll the screen, animate sprites, create raster effects, play music and sound effects and more.Use the 8bitworkshop Web-based IDE to see your code run instantly in the browser.The book also covers topics such as binary numbers, memory maps, bank switching, PEEK and POKE commands, sprite collision detection, multicolor ... En savoir plus

    8,99 €

  • Python Beyond Limits

    Python, #3

    par AnwaarX ...
    Collection Livre 3 - Python
    Python Beyond LimitsMastering High-Performance Systems, Distributed Architectures, and Scalable Workflows in PythonBy AnwaarXUnlock the full power of Python.Whether you're scaling APIs to millions of users, building real-time systems, optimizing ML pipelines, or architecting distributed services—this book is your ultimate guide."Python Beyond Limits" goes far beyond basic tutoria... ... En savoir plus

    26,49 €

  • Animation Craft

    For 3D and 2D Animators

    par Jonathan Annand ...
    This book is for those who want to learn the craft or mechanics of animation, how to actually animate a scene from start to finish, or take their animation to the next level. Using over 600 examples, this book answers the questions about the craft of animation that are often not taught in schools or books.Each chapter contains step-by-step examples explaining the principles of animation and how to ... En savoir plus

    62,89 €

  • Cybersecurity Threats and Attacks in the Gaming Industry

    Secure Game Players' and Developers' Data and Systems

    par Massimo Nardone ...
    Collection series Professional and Applied Computing (R0)
    Learn about the most common and known threats and attacks in the gaming industry. Cybersecurity is a critical concern in the gaming industry due to the significant financial investments, personal data, and intellectual property at stake. Game developers, publishers, and players all have a vested interest in maintaining a secure gaming environment.This pocketbook is about why cybersecurity in the ... En savoir plus

    23,37 €

  • Mastering SFML Game Development

    Inject new life and light into your old SFML projects by advancing to the next level.

    Create complex and visually stunning games using all the advanced features available in SFML developmentKey Features\[\*\]Build custom tools, designed to work with your specific game.\[\*\]Use raw modern OpenGL and go beyond SFML.\[\*\]Revamp your code for better structural design, faster rendering, and flashier graphics.\[\*\]Use advanced lighting techniques to add that extra touch of ... En savoir plus

    28,73 € ou Gratuit avec Kobo Plus

  • Gamemaker Essentials

    Learn all the essential skills of GameMaker: Studio and start making your own impressive games with ease

    Key FeaturesLearn the core aspects of GameMaker: Studio to create stunning games and share them with the worldLearn how to create games in GameMaker using the GameMaker Language (GML)A fast-paced, step-by-step guide that focuses on providing practical skills to develop applicationsBook DescriptionThis book is for users experienced with game development who now want to learn how to develop games in ... En savoir plus

    15,75 € ou Gratuit avec Kobo Plus

  • Art, Love, and Mathematics

    Volume 3

    par Eric Hayes ...
    This third volume features images created with Commander Crayon -- an artistic tool for translating mathematical equations into pictures.  No image in this book is drawn.  Through this technique, the artist attempts to connect the beauty of art with the beauty of mathematics. ... En savoir plus

    0,88 €

  • Разработка игр на Unity

    Четвертое издание

    Поднимите свои навыки разработки игр на следующий уровень. Исчерпывающее практическое руководство поможет раскрыть весь потенциал Unity. Каждая глава написана так, чтобы вы могли разработать собственную игру, а не просто скопировать код из книги. Издание включает описание захватывающих возможностей дополненной реальности и оптимизации производительности с помощью стека технологий, ориентированных ... En savoir plus

    13,99 € ou Gratuit avec Kobo Plus

  • Entornos

    Ciclo Agentes y Entornos 04 de 04

    Collection Livre 4 - Descubrir la Inteligencia Artificial
    Esta entrega es la última del ciclo dedicado a los agentes racionales y a su entorno, en ella realizaremos los ajustes finales y la integración de todos los mecanismos que hemos desarrollado en las entregas anteriores. ... En savoir plus

    4,50 €

  • Learning Video Game Design on the Tabletop

    par Ethan Ham ...
    Learn the mechanics that take your game from an idea to a playable product.Do you aspire to be a game designer but aren’t sure where to begin? Learning Video Game Design on the Tabletop guides you through your initial attempts to design game mechanics. It goes beyond simple description and definition to explore in detail the issues that designers grapple with for every game they create.Learning to ... En savoir plus

    61,70 €

  • C64 Spiele-Programmierung

    Erstellen Sie eigene Spiele für den C64

    par René Krooß ...
    Mit dem Buch "C64-Spiele-Programmierug" lernt der Leser, wie er auf dem Retro-System "Commodore 64" eigene Spiele programmieren kann, die auch nach langer Zeit noch Spaß machen. Ebenfalls erfährt der Leser, wie er Sprites, Grafiken, Animationen und Sounds des in den 80-ern beliebten Game Makers in eigenen Projekten benutzen kann. Ausführlich erklärte Listings sind sowohl im Buch enthalten, als ... En savoir plus

    9,99 € ou Gratuit avec Kobo Plus

  • NewsGames — Teoria Geral Aplicada dos Games Baseados em Notícias: Criando as bases narrativas de um novo modelo de Jornalismo Online

    Neste 2º volume da série Teorias dos NewsGames, os autores traçam uma linha do tempo na história dos games como informação e notícia. Como na primeira publicação quase todo o material usado é baseado na dissertação de mestrado do jornalista Geraldo Seabra e em pesquisas realizadas por Luciene A. Seabra, além de material original do Blog dos NewsGames. No 2º volume da série, a Notícia 3D é ... En savoir plus

    11,99 €

  • Beginning Android C++ Game Development

    Collection series Professional and Applied Computing (R0)
    Beginning Android C++ Game Development introduces general and Android game developers like you to Android's powerful Native Development Kit (NDK). The Android NDK platform allows you to build the most sophisticated, complex and best performing game apps that leverage C++. In short, you learn to build professional looking and performing game apps like the book's case study, Droid Runner.In this ... En savoir plus

    30,58 €

  • What UX is Really About

    Introducing a Mindset for Great Experiences

    par Celia Hodent ...
    "In this not-too-long and easy-to-read book, author Celia Hodent presents a clear overview of the challenges, demands, and rewards of becoming a user experience professional. If this field interests you, there’s no better place to start than with the volume you now hold in your hand."Alan Cooper, Ancestry Thinker, Software Alchemist, Regenerative Rancher, Author of The Inmates Are Running the ... En savoir plus

    23,72 €

  • Ultimate Unity for Multiplayer VR Development

    Master Multiplayer VR Development with Unity, XR Toolkit, and Photon Fusion to Build Immersive, High-Performance Experiences (English Edition)

    Create Cutting-Edge Multiplayer VR in Unity with XR Toolkit & Photon FusionKey Features● Explore AR, VR, and MR evolution with cutting-edge hardware and tools.● Master multiplayer VR and networking with Unity and Photon Fusion.● Build cross-platform XR apps using Unity XR Toolkit and OpenXR.Book DescriptionVirtual Reality (VR) and Extended Reality (XR) are revolutionizing industries, fro... ... En savoir plus

    17,49 € ou Gratuit avec Kobo Plus