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  • Gamification Design for Educational Contexts

    Theoretical and Practical Contributions

    Series series Computer Science (R0)
    Have you ever wondered how to best add game-like elements to your (online) courses? What makes some game features desirable, and others boring? This book covers gamification design in educational domains. It is aimed at practitioners, researchers and academics alike. Gamification design is a recent and relevant topic in many domains; however, it is not well explored in the domain of education, ... Leer más

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    Proceedings of ‘The Learning Ideas Conference’ 2021

    Series series Springer Nature Proceedings excluding Computer Science
    This book covers the topics such as online learning methodologies, case studies, new technologies in learning (such as virtual reality, augmented reality, holograms, and artificial intelligence), adaptive learning, and project-based learning. New technologies provide us with new opportunities to create new learning experiences, leveraging research from a variety of disciplines along with ... Leer más

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  • Design, User Experience, and Usability: Design Thinking and Methods

    5th International Conference, DUXU 2016, Held as Part of HCI International 2016, Toronto, Canada, July 17–22, 2016, Proceedings, Part I

    Edición de Aaron Marcus ...
    Series Libro 1 - Springer Nature Proceedings Computer Science
    The three-volume set LNCS 9746, 9747, and 9748 constitutes the proceedings of the 5th International Conference on Design, User Experience, and Usability, DUXU 2016, held as part of the 18th International Conference on Human-Computer Interaction, HCII 2016, in Toronto, Canada, in July 2016, jointly with 13 other thematically similar conferences. The total of 1287 papers presented at the HCII 2016 ... Leer más

    $906 MXN

  • Data Mining and Learning Analytics

    Applications in Educational Research

    Series series Wiley Series on Methods and Applications in Data Mining
    Addresses the impacts of data mining on education and reviews applications in educational research teaching, and learningThis book discusses the insights, challenges, issues, expectations, and practical implementation of data mining (DM) within educational mandates. Initial series of chapters offer a general overview of DM, Learning Analytics (LA), and data collection models in the context of ... Leer más

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  • The Future of Ubiquitous Learning

    Learning Designs for Emerging Pedagogies

    Edición de Begoña Gros, Marcelo Maina, Kinshuk ...
    Series series Education (R0)
    This book explores emerging pedagogical perspectives based on the design of new learning spaces supported by digital technologies and brings together some of the best research in this field. The book is divided into three themes: foundations of emerging pedagogies, learning designs for emerging pedagogies and, adaptive and personalized learning. The chapters provide up-to-date information about ... Leer más

    $906 MXN

  • Design, User Experience, and Usability: Novel User Experiences

    5th International Conference, DUXU 2016, Held as Part of HCI International 2016, Toronto, Canada, July 17–22, 2016, Proceedings, Part II

    Edición de Aaron Marcus ...
    Series Libro 2 - Springer Nature Proceedings Computer Science
    The three-volume set LNCS 9746, 9747, and 9748 constitutes the proceedings of the 5th International Conference on Design, User Experience, and Usability, DUXU 2016, held as part of the 18th International Conference on Human-Computer Interaction, HCII 2016, in Toronto, Canada, in July 2016, jointly with 13 other thematically similar conferences. The total of 1287 papers presented at the HCII 2016 ... Leer más

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  • Chatbot Research and Design

    5th International Workshop, CONVERSATIONS 2021, Virtual Event, November 23–24, 2021, Revised Selected Papers

    Series series Springer Nature Proceedings Computer Science
    This book constitutes the proceedings of the 5th International Workshop on Chatbot Research and Design, CONVERSATIONS 2021, which was held during November 2021.Due to COVID-19 pandemic the conference was held online.The 12 papers included in this volume were carefully reviewed and selected from a total of 25 submissions. The papers in the proceedings are structured in four topical groups: Chatbot ... Leer más

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  • Advances in Web-Based Learning – ICWL 2016

    15th International Conference, Rome, Italy, October 26–29, 2016, Proceedings

    Series series Springer Nature Proceedings Computer Science
    This book constitutes the refereed proceedings of the 15th International Conference on Web-Based Learning, ICWL 2016, held in Rome, Italy, in October 2016.The 19 revised full papers presented together with 10 short papers and 4 poster papers were carefully reviewed and selected from 110 submissions. The papers are organized in topical sections on design for learning; education and teaching; ... Leer más

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  • Learning Analytics

    From Research to Practice

    In education today, technology alone doesn't always lead to immediate success for students or institutions. In order to gauge the efficacy of educational technology, we need ways to measure the efficacy of educational practices in their own right. Through a better understanding of how learning takes place, we may work toward establishing best practices for students, educators, and institutions. ... Leer más

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  • Social Computing and Social Media

    15th International Conference, SCSM 2023, Held as Part of the 25th HCI International Conference, HCII 2023, Copenhagen, Denmark, July 23–28, 2023, Proceedings, Part II

    Edición de Adela Coman, Simona Vasilache ...
    Series Libro 2 - Springer Nature Proceedings Computer Science
    This two-volume set LNCS 14025 and 14026 constitutes the refereed proceedings of the 15th International Conference on Social Computing and Social Media, SCSM 2023, held as part of the 25th International Conference, HCI International 2023, held in Copenhagen, Denmark in July 2023.The total of 1578 papers and 396 posters included in the HCII 2023 proceedings was carefully reviewed and selected from ... Leer más

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  • Technology and Innovation in Learning, Teaching and Education

    Third International Conference, TECH-EDU 2022, Lisbon, Portugal, August 31–September 2, 2022, Revised Selected Papers

    Series series Springer Nature Proceedings Computer Science
    This book constitutes the proceedings of the Third International Conference on Technology and Innovation in Learning, Teaching and Education, TECH-EDU 2022, was held in Lisbon, Portugal, in August/September 2022.The 21 full papers and 18 short paper presented in this volume were carefully reviewed and selected from 80 submissions. The papers are organized in the following topical sections: ... Leer más

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  • Learning and Collaboration Technologies. Designing the Learner and Teacher Experience

    9th International Conference, LCT 2022, Held as Part of the 24th HCI International Conference, HCII 2022, Virtual Event, June 26 – July 1, 2022, Proceedings, Part I

    Series Libro 1 - Springer Nature Proceedings Computer Science
    This proceedings, LCT 2022, constitutes the refereed proceedings of the 9th International Conference on Learning and Collaboration Technologies, LCT 2022, held as Part of the 24th International Conference, HCI International 2022, which took place in June/July 2022. Due to COVID-19 pandemic the conference was held virtually.The total of 1271 papers and 275 poster papers included in the 39 HCII 2022 ... Leer más

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