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  • Adobe Digital Imaging How-Tos: 100 Essential Techniques for Photoshop CS5, Lightroom 3, and Camera Raw 6

    100 Essential Techniques for Photoshop CS5, Lightroom 3, and Camera Raw 6

    Series series How-Tos
    Adobe Digital Imaging How-Tos: Essential Techniques for Photoshop CS5, Lightroom 3, and Camera Raw 6 is a concise, current, and affordablefull-color guide to the key techniques for working with digital images. Choose the How-Tos guide when you want to learn the features and functions that provide immediate results. This book covers core features without getting bogged down in obscure details; it ... Leer más

    $349 MXN

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  • Getting Started with Processing

    A Hands-On Introduction to Making Interactive Graphics

    Processing opened up the world of programming to artists, designers, educators, and beginners. This short book gently introduces the core concepts of computer programming and working with Processing. Written by the co-founders of the Processing project, Reas and Fry, Getting Started with Processing shows you how easy it is to make software and systems with interactive graphics. If you're an artist ... Leer más

    $151 MXN

  • Before & After

    How to Design Cool Stuff

    de John McWade ...
    Before and After magazine's focus on clarity, simplicity, and elegance has won it legions of fans--fans who will welcome this second volume of the definitive Before and After Page Design by John McWade. Truly an icon of the graphic design community, his insistence on approaching design not as mere decoration but as an essential form of communication is vividly apparent in this cohesive primer on ... Leer más

    $473 MXN

  • Learning Processing

    A Beginner's Guide to Programming Images, Animation, and Interaction

    Series series The Morgan Kaufmann Series in Computer Graphics
    Learning Processing, Second Edition, is a friendly start-up guide to Processing, a free, open-source alternative to expensive software and daunting programming languages. Requiring no previous experience, this book is for the true programming beginner. It teaches the basic building blocks of programming needed to create cutting-edge graphics applications including interactive art, live video ... Leer más

    $598 MXN

  • LOVE for Lua Game Programming

    If you want to create 2D games for Windows, Linux, and OS X, this guide to the L?ñVE framework is a must. Written for hobbyists and professionals, it will help you leverage Lua for fast and easy game development.

    If you want to create 2D games for Windows, Linux, and OS X, this guide to the L?ñVE framework is a must. Written for hobbyists and professionals, it will help you leverage Lua for fast and easy game development.Key FeaturesDiscover the L?ñVE framework and build games easily and efficientlyLearn how to utilize the L?ñVE framework's tools to create a 2D game worldA step-by-step approach to learning ... Leer más

    $517 MXN o gratis con Kobo Plus

  • The Non-Designer's Illustrator Book

    Series series Non-Designer's
    Many designers and photographers own the entire suite of Adobe creative products, but they manage to learn only one or two of the applications really well. This new addition to the popular Non-Designer’s series from best-selling authors Robin Williams and John Tollett includes many individual exercises designed specifically to teach the tools and features in Illustrator CS5.5 that designers (as ... Leer más

    $423 MXN

  • Programming in HTML and PHP

    Coding for Scientists and Engineers

    Series series Computer Science (R0)
    This concise and accessible textbook will enable readers to quickly develop the working skills necessary to solve computational problems in a server-based environment, using HTML and PHP. The importance of learning by example (as opposed to simply learning by copying) is emphasized through extensive use of hands-on exercises and examples, with a specific focus on useful science and engineering ... Leer más

    $1,178 MXN

  • Computer-Assisted and Robotic Endoscopy

    Second International Workshop, CARE 2015, Held in Conjunction with MICCAI 2015, Munich, Germany, October 5, 2015, Revised Selected Papers

    Series series Springer Nature Proceedings Computer Science
    This book constitutes the thoroughly refereed post-conference proceedings of the Second International Workshop on Computer Assisted and Robotic Endoscopy, CARE 2015, held in conjunction with MICCAI 2015, in Munich, Germany, in October 2015.The 15 revised full papers were carefully selected out of 20 initial submissions and focus on recent technical advances associated with computer vision; ... Leer más

    $725 MXN

  • Chromatic Algorithms

    Synthetic Color, Computer Art, and Aesthetics after Code

    These days, we take for granted that our computer screens—and even our phones—will show us images in vibrant full color. Digital color is a fundamental part of how we use our devices, but we never give a thought to how it is produced or how it came about.Chromatic Algorithms reveals the fascinating history behind digital color, tracing it from the work of a few brilliant computer scientists and ... Leer más

    $647 MXN

  • Geometric Tools for Computer Graphics

    Series series The Morgan Kaufmann Series in Computer Graphics
    Do you spend too much time creating the building blocks of your graphics applications or finding and correcting errors? Geometric Tools for Computer Graphics is an extensive, conveniently organized collection of proven solutions to fundamental problems that you'd rather not solve over and over again, including building primitives, distance calculation, approximation, containment, decomposition, ... Leer más

    $1,412 MXN

  • Real-Time Heterogeneous Video Transcoding for Low-Power Applications

    Series series Engineering (R0)
    This book introduces a novel transcoding algorithm for real time video applications, designed to overcome inter-operability problems between MPEG-2 to H.264/AVC. The new algorithm achieves 92.8% reduction in the transcoding run time at a price of an acceptable Peak Signal-to-Noise Ratio (PSNR) degradation, enabling readers to use it for real time video applications. The algorithm described is ... Leer más

    $1,632 MXN

  • Fuzzy Logic and Soft Computing Applications

    11th International Workshop, WILF 2016, Naples, Italy, December 19–21, 2016, Revised Selected Papers

    Series series Springer Nature Proceedings Computer Science
    This book constitutes the proceedings of the 11th International Workshop on Fuzzy Logic and Applications, WILF 2016, held in Naples, Italy, in December 2016.The 22 revised full papers presented together with 2 invited lectures were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections on fuzzy measures and transforms; granularity and multi-logics, ... Leer más

    $906 MXN