Showing results for "john alderman"
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Designing Across Senses
A Multimodal Approach to Product Design
2018
EN
Today we have the ability to connect speech, touch, haptic, and gestural interfaces into products that engage several human senses at once. This practical book explores examples from current designers and devices to describe how these products blend multiple interface modes together into a cohesive user experience.Authors Christine Park and John Alderman explain the basic principles behind multimodal interaction and introduce the tools you need to root your design in the ways our s...
2005
EN
The best-selling, full-color QuickSteps series now covers the world's favorite MP3 player. Users will learn to get up and running with the iPod and iTunes, download and play music, use the iPod's calendar, to do list, contacts, and notes functions, edit and display photos, play games, and use the iPod as an external hard drive.More than 10 million iPods have been sold as of December 2004, and sales are rising with Apple's introduction of the new, more affordable iPod shuffle
Past Forward: A Century of Sound
A BBC Radio 4 history series
Unabridged
4 hours 35 min
2022
EN
A funny, fascinating and personal look at 100 years of history in the BBC archivesHistorian Greg Jenner uses a random date generator to visit somewhere in the BBC's vast archives of remarkable sound clips from the last 100 years. Using that clip as a jumping-off point to explore what has changed between then and now, Greg talks to experts and those connected to the archived people, places, and ideas, including Stephen Fry, writer Naomi Alderman, playwright Nell Ley...
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2013
EN
**The essential guide to human-centered design“Even more relevant today than it was when first published.”—Tim Brown, CEO, IDEO**Even the smartest among us can feel inept as we fail to figure out which light switch or oven burner to turn on, or whether to push, pull, or slide a door. The fault, argues this ingenious—even liberating—book, lies not in ourselves, but in product design that ignores the needs of users and the principles of cognitive psychology. The...
Universal Principles of Design, Revised and Updated
125 Ways to Enhance Usability, Influence Perception, Increase Appeal, Make Better Design Decisions,
2010
EN
Universal Principles of Design, Revised and Updated is a comprehensive, cross-disciplinary encyclopedia covering 125 laws, guidelines, human biases, and general considerations important to successful design. Richly illustrated and easy to navigate, it pairs clear explanations of every design concept with visual examples of the ideas applied in practice. From the 80/20 Rule to the Weakest Link, every major design concept is defined and illustrated.Whether a...
Designing with the Mind in Mind
Simple Guide to Understanding User Interface Design Rules
2010
EN
Early user interface (UI) practitioners were trained in cognitive psychology, from which UI design rules were based. But as the field evolves, designers enter the field from many disciplines. Practitioners today have enough experience in UI design that they have been exposed to design rules, but it is essential that they understand the psychology behind the rules in order to effectively apply them. In Designing with the Mind in Mind, Jeff Johnson, author of the best selling GUI Bloopers, p...
2010
EN
Visual Thinking brings the science of perception to the art of design. Designers increasingly need to present information in ways that aid their audience's thinking process. Fortunately, results from the relatively new science of human visual perception provide valuable guidance. In this book, Colin Ware takes what we now know about perception, cognition, and attention and transforms it into concrete advice that designers can directly apply. He demonstrates how designs can be considered as...
Designing with the Mind in Mind
Simple Guide to Understanding User Interface Design Guidelines
2013
EN
In this completely updated and revised edition of Designing with the Mind in Mind, Jeff Johnson provides you with just enough background in perceptual and cognitive psychology that user interface (UI) design guidelines make intuitive sense rather than being just a list or rules to follow. Early UI practitioners were trained in cognitive psychology, and developed UI design rules based on it. But as the field has evolved since the first edition of this book, designers enter the field from ma...
Bottlenecks
Aligning UX Design with User Psychology
2017
EN
Learn the psychological constrictions of attention, perception, memory, disposition, motivation, and social influence that determine whether customers will be receptive to your digital innovations.Bottlenecks: Aligning UX Design with User Psychology fills a need for entrepreneurs, designers, and marketing professionals in the application of foundational psychology to user-experience design. The first generation of books on the topic focused on web pages and cognitive psych...
The VR Book
Human-Centered Design for Virtual Reality
2015
EN
This is a strong foundation of human-centric virtual reality design for anyone and everyone involved in creating VR experiences. Without a clear understanding of the human side of virtual reality (VR), the experience will always fail.The VR Book bridges this gap by focusing on human-centered design. Creating compelling VR applications is an incredibly complex challenge. When done well, these experiences can be brilliant and pleasurable, but when done badly...
Natural-Born Cyborgs
Minds, Technologies, and the Future of Human Intelligence
2003
EN
From Robocop to the Terminator to Eve 8, no image better captures our deepest fears about technology than the cyborg, the person who is both flesh and metal, brain and electronics. But philosopher and cognitive scientist Andy Clark sees it differently. Cyborgs, he writes, are not something to be feared--we already are cyborgs. In Natural-Born Cyborgs, Clark argues that what makes humans so different from other species is our capacity to fully incorporate tools and supporting cultu...
Interface Design for Learning
Design Strategies for Learning Experiences
2013
EN
In offices, colleges, and living rooms across the globe, learners of all ages are logging into virtual laboratories, online classrooms, and 3D worlds. Kids from kindergarten to high school are honing math and literacy skills on their phones and iPads. If that weren’t enough, people worldwide are aggregating internet services (from social networks to media content) to learn from each other in “Personal Learning Environments.” Strange as it sounds, the future of education is now as much in t...











