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Showing results for "rob farber"

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2011

EN

As the computer industry retools to leverage massively parallel graphics processing units (GPUs), this book is designed to meet the needs of working software developers who need to understand GPU programming with CUDA and increase efficiency in their projects. CUDA Application Design and Development starts with an introduction to parallel computing concepts for readers with no previous parallel experience, and focuses on issues of immediate importance to working software developers: achiev...

PHP2,678.49

2016

EN

Accessible

Parallel Programming with OpenACC is a modern, practical guide to implementing dependable computing systems. The book explains how anyone can use OpenACC to quickly ramp-up application performance using high-level code directives called pragmas. The OpenACC directive-based programming model is designed to provide a simple, yet powerful, approach to accelerators without significant programming effort. Author Rob Farber, working with a team of expert contributors, demonstrates how to turn ex...

PHP2,711.59

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Enterprise Service Bus

Theory in Practice

2009

EN

Large IT organizations increasingly face the challenge of integrating various web services, applications, and other technologies into a single network. The solution to finding a meaningful large-scale architecture that is capable of spanning a global enterprise appears to have been met in ESB, or Enterprise Service Bus. Rather than conform to the hub-and-spoke architecture of traditional enterprise application integration products, ESB provides a highly distributed approach to integration,...

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2009

EN

Programming Language Pragmatics, Third Edition, is the most comprehensive programming language book available today. Taking the perspective that language design and implementation are tightly interconnected and that neither can be fully understood in isolation, this critically acclaimed and bestselling book has been thoroughly updated to cover the most recent developments in programming language design, inclouding Java 6 and 7, C++0X, C# 3.0, F#, Fortran 2003 and 2008, Ada 2005, and Scheme...

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2013

EN

What Every Programmers Need To Know About iOS Programming Exposed! iOS Programming: Starter Guide: What Every Programmer Needs to Know About iOS Programming is a precise and concise book for any programmmer to get a quick grasp of the intricacies of iOS and how to master it quickly. The book covers:- Chapter 1- What is iOS SDK? Chapter 2- How Do You Get Started With ios- C Programming? Chapter 3- What is XCode? Chapter 4- How to Design Interfaces in iOS Chapter 5- How to Develop Animations...

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2013

EN

Accessible

Beyond simulation and algorithm development, many developers increasingly use MATLAB even for product deployment in computationally heavy fields. This often demands that MATLAB codes run faster by leveraging the distributed parallelism of Graphics Processing Units (GPUs). While MATLAB successfully provides high-level functions as a simulation tool for rapid prototyping, the underlying details and knowledge needed for utilizing GPUs make MATLAB users hesitate to step into it. Accelerating M...

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2011

EN

An Introduction to Parallel Programming is the first undergraduate text to directly address compiling and running parallel programs on the new multi-core and cluster architecture. It explains how to design, debug, and evaluate the performance of distributed and shared-memory programs. The author Peter Pacheco uses a tutorial approach to show students how to develop effective parallel programs with MPI, Pthreads, and OpenMP, starting with small programming examples and building progressivel...

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2001

EN

Accessible

Increasingly, scientists and engineers must quickly and efficiently analyze and visualize extremely large sets of data. Interactive Data Language, IDL, was designed to address just this need. A popular data analysis and visualization programming environment, IDL is used worldwide by scientists and engineers in fields as diverse as the physical sciences, medical physics, and engineering test and analysis. In Practical IDL Programming, Liam E. Gumley provides a solid foundation in the fundam...

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Game Maker Studio Book - A Beginner's Guide

Learn The Basics of GameMaker Studio

2014

EN

Updated For Version 1.3 of GameMaker Studio. Learn Drag&Drop and GML as work your way through 6 games. Step-By-Step instructions with lots of easy to follow screen-shots. Learn to make: Hangman game, Tower Defense game, Spot the Difference Game, Matching Game and a Brick and Ball Game. You'll be amazed how much you'll learn from this book. Aimed at beginner to novice gamemakers. 250 pages packed full of code and explanations. If you're starting out with GameMaker Studio, then this is the b...

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Hadoop Application Architectures

Designing Real-World Big Data Applications

2015

EN

Get expert guidance on architecting end-to-end data management solutions with Apache Hadoop. While many sources explain how to use various components in the Hadoop ecosystem, this practical book takes you through architectural considerations necessary to tie those components together into a complete tailored application, based on your particular use case.To reinforce those lessons, the book’s second section provides detailed examples of architectures used in some of the most common...

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Building Applications on Mesos

Leveraging Resilient, Scalable, and Distributed Systems

2015

EN

How can Apache Mesos make a difference in your organization? With this practical guide, you’ll learn how this cluster manager directs your datacenter’s resources, and provides real time APIs for interacting with (and developing for) the entire cluster. You’ll learn how to use Mesos as a deployment system, like Ansible or Chef, and as an execution platform for building and hosting higher-level applications, like Hadoop.Author David Greenberg shows you how Mesos manages your entire d...

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CUDA by Example

An Introduction to General-Purpose GPU Programming

2010

EN

CUDA is a computing architecture designed to facilitate the development of parallel programs. In conjunction with a comprehensive software platform, the CUDA Architecture enables programmers to draw on the immense power of graphics processing units (GPUs) when building high-performance applications. GPUs, of course, have long been available for demanding graphics and game applications. CUDA now brings this valuable resource to programmers working on applications in other domains, including...

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