Showing results for "Computer Graphics — Computer Art German"
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Advances in Computer Graphics
42nd Computer Graphics International Conference, CGI 2025, Hong Kong, China, July 14–18, 2025, Proceedings, Part I
2026
EN
Accessible
The three-volume set LNCS 16507, 16508 and 16509 constitutes the refereed proceedings from the 42nd Computer Graphics International Conference, CGI 2025, held in Hong Kong, China, during July 14–18, 2025.The 124 full papers presented in these proceedings were carefully reviewed and selected from 402 submissions. The papers are organized in the following topical sections:Part I: Colors, Painting and Layout; Graphics and VR/AR; Medical Imaging and Robotics; Segmentation and U...
Computer Graphics from Scratch
A Programmer's Introduction to 3D Rendering
2021
EN
Computer Graphics from Scratch demystifies the algorithms used in modern graphics software and guides beginners through building photorealistic 3D renders.Computer graphics programming books are often math-heavy and intimidating for newcomers. Not this one. Computer Graphics from Scratch takes a simpler approach by keeping the math to a minimum and focusing on only one aspect of computer graphics, 3D rendering.You’ll build two complete, fu...
Advances in Computer Graphics
41st Computer Graphics International Conference, CGI 2024, Geneva, Switzerland, July 1–5, 2024, Proceedings, Part I
2025
EN
Accessible
The three-volume set LNCS 15338, 15339 and 15340 constitutes the refereed proceedings from the 41st Computer Graphics International Conference, CGI 2024, held during July 1–5, 2024, in Geneva, Switzerland.The 84 full papers presented in these proceedings were carefully reviewed and selected from 211 submissions. The papers are organized in the following topical sections:Part I: Colors, painting and layout; detection and recognition; image analysis and processing; image rest...
Advances in Computer Graphics
42nd Computer Graphics International Conference, CGI 2025, Hong Kong, China, July 14–18, 2025, Proceedings, Part II
2026
EN
Accessible
The three-volume set LNCS 16507, 16508 and 16509 constitutes the refereed proceedings from the 42nd Computer Graphics International Conference, CGI 2025, held in Hong Kong, China, during July 14–18, 2025.The 124 full papers presented in these proceedings were carefully reviewed and selected from 402 submissions. The papers are organized in the following topical sections:Part I: Colors, Painting and Layout; Graphics and VR/AR; Medical Imaging and Robotics; Segmentation and U...
Advances in Computer Graphics
42nd Computer Graphics International Conference, CGI 2025, Hong Kong, China, July 14–18, 2025, Proceedings, Part III
2026
EN
Accessible
The three-volume set LNCS 16507, 16508 and 16509 constitutes the refereed proceedings from the 42nd Computer Graphics International Conference, CGI 2025, held in Hong Kong, China, during July 14–18, 2025.The 124 full papers presented in these proceedings were carefully reviewed and selected from 402 submissions. The papers are organized in the following topical sections:Part I: Colors, Painting and Layout; Graphics and VR/AR; Medical Imaging and Robotics; Segmentation and U...
- Narrated by
- Chloe Bauer
Unabridged
1 hour 53 min
2026
EN
Unlock the secret workshop inside your favorite video games with this playful STEM guide to digital art and animation. Perfect for family road trips or quiet screen-free afternoons, this imaginative journey transforms complex technology into an exciting educational adventure. Young listeners will discover exactly how their beloved cartoons and virtual worlds are built from the ground up.Replace mystery with pure creative inspiration as tricky concepts like pixels, coordinates, and ...
2026
EN
Accessible
A Cultural History of Computer Graphics presents a fundamentally new approach to analyzing digital images aesthetically through the example of 3D computer graphics (CG). While numerous methods for creating digital imagery have long existed, the advent of AI-generated content is causing a rise in debates and conflict. It is becoming increasingly difficult to aesthetically differentiate digital photographs, CG and AI images, and yet, because these types of images ca...
- Narrated by
- Victor Hammond
Unabridged
1 hour 46 min
2026
EN
Unlock the magic of computer graphics and digital design without touching a single line of code or complex mathematics. Uncover the invisible technology that transforms simple numbers into the stunning video games, movies, and apps you interact with daily. Grasp the fundamentals of digital imagery through crystal-clear, real-world analogies.Perfect for an inspiring morning commute or a relaxed upskilling session, this friendly audio guide effortlessly feeds your curious mind. You w...
Advances in Computer Graphics
40th Computer Graphics International Conference, CGI 2023, Shanghai, China, August 28 – September 1, 2023, Proceedings, Part I
2024
EN
This 4-volume set of LNCS 14495-14498 constitutes the proceedings of the 40th Computer Graphics International Conference, CGI 2023, held in Shanghai, China, August 28 – September 1, 2023.The 149 papers in this set were carefully reviewed and selected from 385 submissions. They are organized in topical sections as follows: Detection and Recognition; Image Analysis and Processing; Image Restoration and Enhancement; Image Attention and Perception; Reconstruction; Rendering and Animatio...
Advances in Computer Graphics
41st Computer Graphics International Conference, CGI 2024, Geneva, Switzerland, July 1–5, 2024, Proceedings, Part III
2025
EN
Accessible
The three-volume set LNCS 15338, 15339 and 15340 constitutes the refereed proceedings from the 41st Computer Graphics International Conference, CGI 2024, held during July 1–5, 2024, in Geneva, Switzerland.The 84 full papers presented in these proceedings were carefully reviewed and selected from 211 submissions. The papers are organized in the following topical sections:Part I: Colors, painting and layout; detection and recognition; image analysis and processing; image rest...
Advances in Computer Graphics
37th Computer Graphics International Conference, CGI 2020, Geneva, Switzerland, October 20–23, 2020, Proceedings
2020
EN
This book constitutes the refereed proceedings of the 37th Computer Graphics International Conference, CGI 2020, held in Geneva, Switzerland, in October 2020. The conference was held virtually.The 43 full papers presented together with 3 short papers were carefully reviewed and selected from 189 submissions. The papers address topics such as: virtual reality; rendering and textures; augmented and mixed reality; video processing; image processing; fluid simulation and control; meshe...
2020
EN
What is your 3D computer graphics software quality cost segregation study? Who will determine interim and final deadlines? Are controls defined to recognize and contain problems? Where is it measured? What are evaluation criteria for the output?This powerful 3D Computer Graphics Software self-assessment will make you the principal 3D Computer Graphics Software domain master by revealing just what you need to know to be fluent and ready for any 3D Computer Graphics Software challeng...











