Showing results for "Computer Graphics Techniques and Applications German"
Showing 1 - 12 of 71340 Results
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- Series -
- Engineering (R0)
2018
EN
This book presents cutting-edge developments in the advanced mathematical theories utilized in computer graphics research – fluid simulation, realistic image synthesis, and texture, visualization and digital fabrication. A spin-off book from the International Symposium on Mathematical Progress in Expressive Image Synthesis in 2016 and 2017 (MEIS2016/2017) held in Fukuoka, Japan, it includes lecture notes and an expert introduction to the latest research presented at the symposium.T...
Computer Vision, Imaging and Computer Graphics Theory and Applications
19th International Joint Conference, VISIGRAPP 2024, Rome, Italy, February 27–29, 2024, Revised Selected Papers
2026
EN
Accessible
This book constitutes the revised selected papers of the 19th International Joint Conference on Computer Vision, Imaging and Computer Graphics, VISIGRAPP 2024, held in Rome, Italy, during February 27–29, 2024.The 26 papers presented in this volume were carefully reviewed and selected from 431 submissions. The papers are categorized into the following topical sections: Computer Graphics Theory and Applications; Human Computer Interaction Theory and Applications; Information Visualiz...
Computer Graphics
Techniques and Applications
- Series -
- Computer Science (R0)
2012
EN
About four or five years ago one began to hear about the enormous interest being taken in on-line consoles and displays. Nothing much was done with them, but computer men felt that this was the way computing ought to go: one might dispense with cards, and overcome many of the problems of man-machine communication. It quickly appeared that, as with computers, there had been a great under estimation of the amount of work involved, of the difficulties of programming, and of the cost. So it be...
- Series -
- Computer Science (R0)
2025
EN
Accessible
This book equips readers with the fundamentals of 3DCG that support the advanced technologies. The content of this book is divided into four categories: modeling, rendering, character animation, and physical simulation, and each is explained in a separate chapter. In simpler terms, these four technologies can be described as creating shapes, creating images, creating motion, and reproducing the behavior of the natural world. The "Modeling" chapter describes the theory behind describing the...
Computer Vision, Imaging and Computer Graphics Theory and Applications
15th International Joint Conference, VISIGRAPP 2020 Valletta, Malta, February 27–29, 2020, Revised Selected Papers
2022
EN
This book constitutes thoroughly revised and selected papers from the 15th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications, VISIGRAPP 2020, held in Valletta, Malta, in February 2020.The 25 thoroughly revised and extended papers presented in this volume were carefully reviewed and selected from 455 submissions. The papers contribute to the understanding of relevant trends of current research on computer graphics; human compute...
Essential Computer Graphics Techniques for Modeling, Animating, and Rendering Biomolecules and Cells
A Guide for the Scientist and Artist
2019
EN
Accessible
The book helps readers develop fundamental skills in the field of biomedical illustrations with a training approach based on step-by-step tutorials with a practical approach. Medical/scientific illustration mainly belongs to professionals in the art field or scientists trying to create artistic visualization. There is not a merging between the two, even if the demand is high. This leads to accurate scientific images with no appeal (or trivial mistakes), or appealing images with huge scient...
Computer Visualization
Graphics Techniques for Engineering and Scientific Analysis
2023
EN
Accessible
Rapid advances in 3-D scientific visualization have made a major impact on the display of behavior. The use of 3-D has become a key component of both academic research and commercial product development in the field of engineering design. Computer Visualization presents a unified collection of computer graphics techniques for the scientific visualization of behavior. The book combines a basic overview of the fundamentals of computer graphics with a practitioner-oriented review of the lates...
Computer Vision, Imaging and Computer Graphics Theory and Applications
10th International Joint Conference, VISIGRAPP 2015, Berlin, Germany, March 11-14, 2015, Revised Selected Papers
2016
EN
This book constitutes thoroughly revised and selected papers from the 10th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications, VISIGRAPP 2015, held in Berlin, Germany, in March 2015. VISIGRAPP comprises GRAPP, International Conference on Computer Graphics Theory and Applications; IVAPP, International Conference on Information Visualization Theory and Applications; and VISAPP, International Conference on Computer Vision Theory and Applic...
Advances in Computer Graphics
41st Computer Graphics International Conference, CGI 2024, Geneva, Switzerland, July 1–5, 2024, Proceedings, Part I
2025
EN
Accessible
The three-volume set LNCS 15338, 15339 and 15340 constitutes the refereed proceedings from the 41st Computer Graphics International Conference, CGI 2024, held during July 1–5, 2024, in Geneva, Switzerland.The 84 full papers presented in these proceedings were carefully reviewed and selected from 211 submissions. The papers are organized in the following topical sections:Part I: Colors, painting and layout; detection and recognition; image analysis and processing; image rest...
2014
EN
This book presents a concise exposition of modern mathematical concepts, models and methods with applications in computer graphics, vision and machine learning. The compendium is organized in four parts — Algebra, Geometry, Topology, and Applications. One of the features is a unique treatment of tensor and manifold topics to make them easier for the students. All proofs are omitted to give an emphasis on the exposition of the concepts. Effort is made to help students to build intuition and...
Computer Vision, Imaging and Computer Graphics Theory and Applications
18th International Joint Conference on Computer Vision, Imaging and Computer Graphics, VISIGRAPP 2023, Lisbon, Portugal, February 19–21, 2023, Revised Selected Papers
2024
EN
This book constitutes the refereed post-conference proceedings of the 19th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications, VISIGRAPP 2023, held in Lisbon, Portugal, during February 19–21, 2023.The 17 revised full papers presented were carefully selected from 395 submissions. VISIGRAPP aims to bring together researchers and practitioners interested in theoretical advances and applications of computer vision, information visua...











