Showing results for "phoenix ember"
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2024
EN
Augmented Gaming: From Pixels to Presence explores the fascinating world of gaming's evolution, from its humble beginnings to its cutting-edge future. Authored by Phoenix Ember, this book takes readers on a journey through the birth of video games, the rise of indie game developers, and the revolutionary impact of technologies like Virtual Reality (VR) and Augmented Reality (AR). Through an in-depth look at genres, technological breakthroughs, and the cultural significance of games, this b...
S$ 12.76 SGD
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Brick by Brick
How LEGO Rewrote the Rules of Innovation and Conquered the Global Toy Industry
2013
EN
Accessible
Sometimes radical yet always applicable, Brick by Brick abounds with real-world lessons for unleashing breakthrough innovation in your organization, using LEGO--which experienced one of the most remarkable business transformations in recent history--as a business model.As LEGO failed to keep pace with the revolutionary changes in kids' lives and began sliding into irrelevance, the company's leaders implemented some of the business world's most widely espou...
S$ 13.18 SGD
Brick by Brick
How LEGO Rewrote the Rules of Innovation and Conquered the Global Toy Industry
2013
EN
Accessible
LEGO is one of the world's best-loved and most familiar brands, adored by generations of children. What is less well known, though, is how close this iconic company came to total collapse in 2003.Brick by Brick is the compelling story of a Danish family-owned company that enjoyed decades of success before its inability to keep in step with a rapidly changing market brought it crashing to earth. It's also the story of an extraordinary recovery. As disaster stared them in th...
S$ 21.24 SGD
2022
EN
Imagine a world where you pull on a headset, and everything you need is right there – in full, 3D virtual reality.Whether shopping, working, or playing a sport, contacting your friends or visiting a museum, you can do it all sitting right where you are, and it will look and feel almost like you're doing it for real.Welcome to the metaverse.From the award winning writer Gideon Burrows comes this easy to understand guide to everything...
S$ 8.82 SGD
Game Design Workshop
A Playcentric Approach to Creating Innovative Games
2024
EN
Accessible
“Create the digital games you love to play.”Discover an exercise-driven, non-technical approach to game design without the need for programming or artistic experience with Game Design Workshop, Fifth Edition.Tracy Fullerton demystifies the creative process with clear and accessible guidance on the formal, dramatic, and dynamic systems of game design. Using examples of classic and popular games, illustrations of design techniques, and refine...
S$ 100.39 SGD
2022
EN
If you are reading this description, I bet you want to join the Metaverse.I have 2 good news for you:- Gaining insight into this new world is very simple- You are going to buy the right bookI will explain to you clearly and in simple words the basics of the Metaverse.The metaverse is a three-dimensional, permanent, online universe that connects a range of virtual worlds. It's like a future version of the internet. Thanks to the metave...
S$ 3.77 SGD
The Metaverse Handbook
Innovating for the Internet's Next Tectonic Shift
2022
EN
The metaverse is here. Are you ready?In The Metaverse Handbook: Innovating for the Internet's Next Tectonic Shift, a duo of experienced tech and culture experts delivers a can't-miss guide to participating in the most promising new technology since the advent of the web. Through dozens of metaverse creator case studies and concise, actionable insights, you'll walk away from this book understanding how to explore and implement the latest metaverse tech emer...
S$ 25.99 SGD
2025
EN
From arcade classics to virtual reality—how did video games become a multi-billion-dollar industry? What started as simple pixelated games in the 1970s has evolved into a vast industry influencing entertainment, technology, and culture. This book explores the origins of video games, from Pong and Pac-Man to PlayStation and esports. It examines the rise of game consoles, the role of storytelling in gaming, and the impact of online multiplayer experiences. If you're passionate about gaming h...
S$ 1.36 SGD
or Free with Kobo PlusInto the Metaverse
The Essential Guide to the Business Opportunities of the Web3 Era
2023
EN
An illuminating insight into the Metaverse - what it is, how it works, and and why it will soon be playing a major role in business, technology and society.In Into the Metaverse, Cathy Hackl, a globally recognized futurist and one of the world's first Chief Metaverse Officers, shares her insights on what companies need to do to harness the next iteration of the internet - the metaverse. In this book you'll find a wealth of information on issues such as:
S$ 16.88 SGD
Editing For Marketability
Advanced and Foolproof Strategies to Write-To-Market, Fix Your Backlist, or Pen a Breakout Book
- Book 6 -
- The Productive Novelist
2022
EN
You know how to market your book… but is the book itself making it harder to gain traction?This is a question that all writers and authors struggle with. We aren’t always great at evaluating our own work, whether we are new to publishing or on our twentieth book. And the answers we get from other authors is usually to:Write to a more popular trendEnd the series fasterHire a developmental editorTry a new marketing tacticChange th...
S$ 20.62 SGD
or Free with Kobo Plus2019
EN
Gaming is one of the most popular types of hobby that a person can enjoy in this modern world. Such activity is already part of the main uses of personal computers at the present time. It was made possible with the use of some powerful software and programs that are containing amazing features and elements.This activity includes several kinds of challenges and exciting duels which can be f...
S$ 1.64 SGD
or Free with Kobo Plus2011
EN
If you are interested in the why what and how of library gaming Everyone Plays at the Library is the place to start. Scott Nicholsoneducator librarian game designer host of the "Board Games with Scott" video series and founder of the Library Game Lab of Syracuseshows how gaming programs can be successfully implemented in school academic and public libraries covering all types of games for all age groups.
S$ 35.74 SGD
or Free with Kobo Plus










