This is our Singapore store.

Looks like you're in United States. You need a Singapore address to shop on our Singapore store. Go to our United States store to continue.

Showing results for "professor justin patch"

  • Bestsellers
  • Highest Rated
  • Price: Low to High
  • Title: A to Z
  • Title: Z to A
  • Date: Newest to Oldest
  • Date: Oldest to Newest
Clear All

Showing 1 - 1 of 1 Results

Adult content is visible. 

Re-Making Sound

An Experiential Approach to Sound Studies

2022

EN

Re-Making Sound is concise and flexible primer to sound studies. It takes students through six ways of conceptualizing sound and its links to other social phenomena: soundscapes; noise; sound and semiotics of the voice; sound and/through/in text; background sound/sound design; and sound art. Each chapter summarizes the history and scholarly theoretical underpinnings of these areas and concludes with a student activity that concretizes the historical and theoretical discussion via ...

S$ 34.00 SGD

People who read this also enjoyed

Japanoise

Music at the Edge of Circulation

2013

EN

Noise, an underground music made through an amalgam of feedback, distortion, and electronic effects, first emerged as a genre in the 1980s, circulating on cassette tapes traded between fans in Japan, Europe, and North America. With its cultivated obscurity, ear-shattering sound, and over-the-top performances, Noise has captured the imagination of a small but passionate transnational audience.For its scattered listeners, Noise always seems to be new and to come from somewhere else: ...

S$ 28.77 SGD

A Different Kind of Ethnography

Imaginative Practices and Creative Methodologies

2016

EN

Building on the sensory ethnographic trend in contemporary sociocultural anthropology, this collection introduces the idea of a different kind of ethnography: an imaginative and creative approach to anthropological inquiry that is collaborative, open-ended, embodied, affective, and experimental. The authors treat ethnography as a methodology that includes the whole process of ethnography, from being fully present while engaging with the experience to analyzing representing, and co...

S$ 30.84 SGD

2012

EN

In this ground-breaking work, twenty-three authors investigate and discuss composer Pauline Oliveros' revolutionary practice of Deep Listening. From an education program reaching 47,000 San Francisco school children to electronic dance music (EDM) events held in remote desert locations, from underwater duets with whales to architectural listening, the multifaceted essays in this collection provide compelling depictions of Deep Listening's ability to nurture creative work and promote societ...

S$ 13.74 SGD

Listening through the Noise

The Aesthetics of Experimental Electronic Music

2010

EN

Contemporary electronic music has splintered into numerous genres and subgenres, all of which share a concern with whether sound, in itself, bears meaning. Listening through the Noise considers how the experience of listening to electronic music constitutes a departure from the expectations that have long governed music listening in the West.

S$ 53.29 SGD

Audio Culture, Revised Edition

Readings in Modern Music

2017

EN

The groundbreaking Audio Culture: Readings in Modern Music (Continuum; September 2004; paperback original) maps the aural and discursive terrain of vanguard music today. Rather than offering a history of contemporary music, Audio Culture traces the genealogy of current musical practices and theoretical concerns, drawing lines of connection between recent musical production and earlier moments of sonic experimentation. It aims to foreground the various rewirings of musical composit...

S$ 53.94 SGD

2009

EN

What is computer art? Do the concepts we usually employ to talk about art, such as ‘meaning’, ‘form’ or ‘expression’ apply to computer art?A Philosophy of Computer Art is the first book to explore these questions. Dominic Lopes argues that computer art challenges some of the basic tenets of traditional ways of thinking about and making art and that to understand computer art we need to place particular emphasis on terms such as ‘interactivity’ and ‘user’.Drawing on...

S$ 96.26 SGD

Sound Play

Video Games and the Musical Imagination


2014

EN

Video games open portals to fantastical worlds where imaginative play and enchantment prevail. These virtual settings afford us considerable freedom to act out with relative impunity. Or do they? Sound Play explores the aesthetic, ethical, and sociopolitical stakes of people's creative engagements with gaming's audio phenomena-from sonorous violence to synthesized operas, from democratic music-making to vocal sexual harassment. William Cheng shows how video games empower their des...

S$ 47.08 SGD

V01CE

Vocal Aesthetics in Digital Arts and Media

Series -
Leonardo

2010

EN

Perspectives on the voice and technology, from discussions of voice mail and podcasts to reflections on dance and sound poetry.Voice has returned to both theoretical and artistic agendas. In the digital era, techniques and technologies of voice have provoked insistent questioning of the distinction between the human voice and the voice of the machine, between genuine and synthetic affect, between the uniqueness of an individual voice and the social and cultural for...

S$ 49.58 SGD

2009

EN

Film theory no longer gets top billing or plays a starring role in film studies today, as critics proclaim that theory is dead and we are living in a post-theory moment. While theory may be out of the limelight, it remains an essential key to understanding the full complexity of cinema, one that should not be so easily discounted or discarded.In this volume, contributors explore recent popular movies through the lens of film theory, beginning with industrial-economic analysis befor...

S$ 77.01 SGD

2013

EN

This handbook provides powerful ways to understand changes in the current media landscape. Media forms and genres are proliferating as never before, from movies, computer games and iPods to video games and wireless phones. This essay collection by recognized scholars, practitioners and non-academic writers opens discussion in exciting new directions.

S$ 64.41 SGD

Critical Play

Radical Game Design

2009

EN

An examination of subversive games like The Sims—games designed for political, aesthetic, and social critique.For many players, games are entertainment, diversion, relaxation, fantasy. But what if certain games were something more than this, providing not only outlets for entertainment but a means for creative expression, instruments for conceptual thinking, or tools for social change? In Critical Play, artist and game designer Mary Flanagan exami...

S$ 29.75 SGD