Showing results for "dan d suthers"
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Arguing to Learn
Confronting Cognitions in Computer-Supported Collaborative Learning Environments
- Series -
- Education (R0)
2013
EN
Arguing to Learn: Confronting Cognitions in Computer-Supported Collaborative Learning Environments focuses on how new pedagogical scenarios, task environments and communication tools within Computer-Supported Collaborative Learning (CSCL) environments can favour collaborative and productive confrontations of ideas, evidence, arguments and explanations, or arguing to learn.This book is the first that has assembled the work of internationally renowned schola...
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Computer Supported Education
6th International Conference, CSEDU 2014, Barcelona, Spain, April 1-3, 2014, Revised Selected Papers
2015
EN
This book constitutes the refereed proceedings of the 6th International Conference on Computer Supported Education, CSEDU 2014, held in Barcelona, Spain, in April 2014.The 24 revised full papers presented were carefully reviewed and selected from 242 submissions. The papers address topics such as information technologies supporting learning; learning/teaching methodologies and assessment; social context and learning environments; domain applications and case studies; and ubiquitous...
Computers and Education
Towards a Lifelong Learning Society
2013
EN
This post-conference volume contains a selection of the best papers presented at IE 2002, which took place in Vigo, Spain in November, 2002. IE 2002 was a joint conference on Computers & Education for the Spanish speaking community: the RIBIE Latin-American Congress on Informatics & Education (6th edition), the International Symposium on Computers & Education (4th edition), and the International Workshop on Educational Software (7th edition). These events have become a reference for Latin-...
Communications and Networking in Education
Learning in a Networked Society
- Series -
- Computer Science (R0)
2013
EN
In most schools the dominant supporting technology has been either the stand-alone personal computer or a modest local network. The situation is changing rapidly as a rising number of schools provide access to the Internet for their staff and pupils, opening avenues for communication and networking hitherto not possible.This book reflects on this change. It aims to further the vision of how these new technologies could improve and transform aspects of education. Yet in parallel it a...
Serious Games, Interaction and Simulation
6th International Conference, SGAMES 2016, Porto, Portugal, June 16-17, 2016, Revised Selected Papers
2016
EN
This book constitutes the thoroughly refereed post-conference proceedings of the 6th International Conference on Serious Games, Interaction and Simulation, SGAMES 2016, held in Porto, Portugal, in June 2016.The 19 revised full papers presented together with 2 keynote papers and an editorial introduction were carefully reviewed and selected from all the submissions. The papers cover areas like cognition, psychology, technology-enhanced education, evaluation and assessment, multimedia...
E-Learning, E-Education, and Online Training
Third International Conference, eLEOT 2016, Dublin, Ireland, August 31 – September 2, 2016, Revised Selected Papers
2016
EN
This book constitutes the proceedings of the 3rd International Conference on E-Learning, E-Education, and Online Training, eLEOT 2016, held in Dublin, Ireland, August 31 – September 2, 2016.The 25 revised full papers presented were carefully reviewed and selected from 35 submissions. They focus on topics as augmented reality learning, blended learning, learning analytics, mobile learning, virtual learning environments.
Visualizing Argumentation
Software Tools for Collaborative and Educational Sense-Making
- Series -
- Computer Science (R0)
2012
EN
Computer Supported Argument Visualization is attracting attention across education, science, public policy and business. More than ever, we need sense-making tools to help negotiate understanding in the face of multi-stakeholder, ill-structured problems. In order to be effective, these tools must support human cognitive and discursive processes, and provide suitable representations, services and user interfaces. Visualizing Argumentation is written by practitioners and researchers for coll...
Ready
A Commodore 64 Retrospective
- Series -
- Engineering (R0)
2014
EN
How did the Commodore 64 conquer the hearts of millions and become a platform people still actively develop for even today? What made it so special?This book will appeal to both those who like tinkering with old technology as a hobby and nostalgic readers who simply want to enjoy a trip down memory lane. It discusses in a concise but rigorous format the different areas of home gaming and personal computing where the C64 managed to innovate and push forward existing boundaries....
- Series -
- Engineering (R0)
2013
EN
This book presents the state of the art technology in Serious Games which is driven extensive by applications and research in simulation. The topics in this book include: (1) Fashion simulation; (2) Chinese calligraphy ink diffusion simulation; (3) Rehabilitation (4) Long vehicle turning simulation; (5) Marine traffic conflict control; (6) CNC simulation; (7) Special needs education. The book also addresses the fundamental issues in Simulation and Serious Games such as rapid collision dete...
Information and Communication Technology and the Teacher of the Future
IFIP TC3 / WG3.1 & WG3.3 Working Conference on ICT and the Teacher of the Future January 27–31, 2003, Melbourne, Australia
- Series -
- Computer Science (R0)
2012
EN
Carolyn Dowling Australian Catholic University Kwok-Wing Lai University of Otago This book is one of the outcomes of a Working Conference on the topic of 'ICT and the Teacher of the Future', which took place in Melbourne, Australia, in January 2003. The conference was held under the auspices of the International Federation for Information Processing (lFIP). Technical Committee 3 (TC3) of IFIP, through the activities of its seven Working Groups, focuses on different aspects of the impact of...
- Series -
- Computer Science (R0)
2015
EN
This book presents perspectives for and by teachers, school and university administrators and educational researchers regarding the great impact pen and tablet technology can have on classrooms and education.presents three distinctly valuable threads of research:Emerging technologies and cutting-edge software invented by researchers and evaluated through real classroom deployments.First-hand perspectives of instructors and administrators who actively impleme...
Human-Computer Interaction – INTERACT 2015
15th IFIP TC 13 International Conference, Bamberg, Germany, September 14-18, 2015, Proceedings, Part I
2015
EN
The four-volume set LNCS 9296-9299 constitutes the refereed proceedings of the 15th IFIP TC13 International Conference on Human-Computer Interaction, INTERACT 2015, held in Bamberg, Germany, in September 2015. The 41 papers included in the first volume are organized in topical sections on accessibility; accessible interfaces for blind people; accessible interfaces for older adults; affective HCI and emotions and motivational aspects; alternative input; alternative input devices for people ...











