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Showing results for "guy somberg"

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Showing 1 - 5 of 5 Results

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Game Audio Programming 5

Principles and Practices

2025

EN

Accessible

Welcome to the fifth volume of Game Audio Programming: Principles and Practices – the first series of its kind dedicated to the art, science, and craft of game audio programming. In this volume, some of the top game audio programmers in the industry delve into audio programming topics from low-level subjects like oscillator techniques to high-level topics such as automated testing, reverb, and music.Game audio programmers at all skill levels will find some...

$96.35 CAD

Game Audio Programming 4

Principles and Practices

2023

EN

Accessible

Welcome to the fourth volume of Game Audio Programming: Principles and Practices – the first series of its kind dedicated to the art, science, and craft of game audio programming. This volume contains 17 chapters from some of the top game audio programmers in the industry and dives into subjects that apply to diverse game genres and from low-level topics such as thread-safe command buffers and pitch detection to high-level topics such as object management, music s...

$86.85 CAD

2020

EN

Accessible

Welcome to the third volume of Game Audio Programming: Principles and Practices—the first series of its kind dedicated to the art and science of game audio programming. This volume contains 14 chapters from some of the top game audio programmers and sound designers in the industry. Topics range across game genres (ARPG, RTS, FPS, etc.), and from low-level topics such as DSP to high-level topics like using influence maps for audio.The techniques in this book are targeted at...

$108.56 CAD

Game Audio Programming

Principles and Practices

2016

EN

Welcome to Game Audio Programming: Principles and Practices! This book is the first of its kind: an entire book dedicated to the art of game audio programming. With over fifteen chapters written by some of the top game audio programmers and sound designers in the industry, this book contains more knowledge and wisdom about game audio programming than any other volume in history.One of the goals of this book is to raise the general level of game audio programming expertise, so it is...

$86.85 CAD

Game Audio Programming 2

Principles and Practices

2018

EN

Accessible

Welcome to the second volume of Game Audio Programming: Principles and Practices – the first series of its kind dedicated to the art of game audio programming! This volume features more than 20 chapters containing advanced techniques from some of the top game audio programmers and sound designers in the industry. This book continues the tradition of collecting more knowledge and wisdom about game audio programming than any other volume in history.Both audio programming beginners an...

$90.92 CAD

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Learning XNA 4.0

Game Development for the PC, Xbox 360, and Windows Phone 7

2010

EN

Want to develop games for Xbox 360 and Windows Phone 7? This hands-on book will get you started with Microsoft's XNA 4.0 development framework right away -- even if you have no experience developing games. Although XNA includes several key concepts that can be difficult for beginning web developers to grasp, Learning XNA 4.0 shortens the learning curve by walking you through the framework in a clear and understandable step-by-step format.Each chapter offers a self-containe...

$28.79 CAD

Learning Processing

A Beginner's Guide to Programming Images, Animation, and Interaction

2015

EN

Learning Processing, Second Edition, is a friendly start-up guide to Processing, a free, open-source alternative to expensive software and daunting programming languages. Requiring no previous experience, this book is for the true programming beginner. It teaches the basic building blocks of programming needed to create cutting-edge graphics applications including interactive art, live video processing, and data visualization. Step-by-step examples, thorough explanations, hands-on exercise...

$44.79 CAD

Game Programming in C++

Creating 3D Games

2018

EN

Program 3D Games in C++: The #1 Language at Top Game Studios WorldwideC++ remains the key language at many leading game development studios. Since it’s used throughout their enormous code bases, studios use it to maintain and improve their games, and look for it constantly when hiring new developers. Game Programming in C++ is a practical, hands-on approach to programming 3D video games in C++. Modeled on Sanjay Madhav’s game programming courses at...

$47.99 CAD

Game Programming Algorithms and Techniques

A Platform-Agnostic Approach

2013

EN

Game Programming Algorithms and Techniques is a detailed overview of many of the important algorithms and techniques used in video game programming today. Designed for programmers who are familiar with object-oriented programming and basic data structures, this book focuses on practical concepts that see actual use in the game industry.Sanjay Madhav takes a unique platform- and framework-agnostic approach that will help develop virtually any game, in any genre, with any language or...

$57.99 CAD

Getting Started with Simulink

Written by an experienced engineer, this book will help you utilize the great user-friendly features of Simulink to advance your modeling, testing, and interfacing skills. Packed with illustrations and step-by-step walkthroughs.

2013

EN

Written by an experienced engineer, this book will help you utilize the great user-friendly features of Simulink to advance your modeling, testing, and interfacing skills. Packed with illustrations and step-by-step walkthroughs.Key FeaturesDig deep into SimulinkNo unnecessary theory - start modelling right awayComplex concepts made easy through examplesPacked with illustrations and detailed step-by-step walkthroughsBook D...

$33.59 CAD

or Free with Kobo Plus

2016

EN

Get savvy with OpenCV and actualize cool computer vision applicationsAbout This BookUse OpenCV's Python bindings to capture video, manipulate images, and track objectsLearn about the different functions of OpenCV and their actual implementations.Develop a series of intermediate to advanced projects using OpenCV and PythonWho This Book Is ForThis learning path is for someone who has a working knowledge of ...

$69.49 CAD

or Free with Kobo Plus

Killer Game Programming in Java

Java Gaming & Graphics Programming


2009

EN

Although the number of commercial Java games is still small compared to those written in C or C++, the market is expanding rapidly. Recent updates to Java make it faster and easier to create powerful gaming applications-particularly Java 3D-is fueling an explosive growth in Java games. Java games like Puzzle Pirates, Chrome, Star Wars Galaxies, Runescape, Alien Flux, Kingdom of Wars, Law and Order II, Roboforge, Tom Clancy's Politika, and scores of others have earned awards and become best...

$32.99 CAD