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TechNomos Série de Livres électroniques

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  • Law, Video Games, Virtual Realities

    Playing Law

    Collections series TechNomos
    This edited volume explores the intersection between the coded realm of the video game and the equally codified space of law through an insightful collection of critical readings.Law is the ultimate multiplayer role-playing game. Involving a process of world-creation, law presents and codifies the parameters of licit and permitted behaviour, requiring individuals to engage their roles as a legal ... En savoir plus

    $78.71 CAD

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  • Coming of Age in Second Life

    An Anthropologist Explores the Virtually Human

    Millions of people around the world today spend portions of their lives in online virtual worlds. Second Life is one of the largest of these virtual worlds. The residents of Second Life create communities, buy property and build homes, go to concerts, meet in bars, attend weddings and religious services, buy and sell virtual goods and services, find friendship, fall in love--the possibilities are ... En savoir plus

    $32.59 CAD

  • Keywords for Media Studies

    Modifié par Laurie Ouellette, Jonathan Gray ...
    Collections Livre 5 - Keywords
    Introduces key terms, research traditions, debates, and their histories, and offers a sense of the new frontiers and questions emerging in the field of media studiesKeywords for Media Studies introduces and aims to advance the field of critical media studies by tracing, defining, and problematizing its established and emergent terminology. The book historicizes thinking about media and society, ... En savoir plus

    $24.99 CAD

  • The Mediatization of Culture and Society

    Mediatization has emerged as a key concept to reconsider old, yet fundamental questions about the role and influence of media in culture and society. In particular the theory of mediatization has proved fruitful for the analysis of how media spread to, become intertwined with, and influence other social institutions and cultural phenomena like politics, play and religion.This book presents a major ... En savoir plus

    $89.56 CAD

  • New Media

    A Critical Introduction

    New Media: A Critical Introduction is a comprehensive introduction to the culture, history, technologies and theories of new media. Written especially for students, the book considers the ways in which 'new media' really are new, assesses the claims that a media and technological revolution has taken place and formulates new ways for media studies to respond to new technologies.The authors ... En savoir plus

    $113.99 CAD

  • Robot Ethics 2.0

    From Autonomous Cars to Artificial Intelligence

    Modifié par Patrick Lin, Keith Abney, Ryan Jenkins ...
    The robot population is rising on Earth and other planets. (Mars is inhabited entirely by robots.) As robots slip into more domains of human life--from the operating room to the bedroom--they take on our morally important tasks and decisions, as well as create new risks from psychological to physical. This makes it all the more urgent to study their ethical, legal, and policy impacts. To help the ... En savoir plus

    $25.59 CAD

  • Robot Sex

    Social and Ethical Implications

    Modifié par John Danaher, Neil McArthur ...
    Perspectives from philosophy, psychology religious studies, economics, and law on the possible future of robot-human sexual relationships.Sexbots are coming. Given the pace of technological advances, it is inevitable that realistic robots specifically designed for people's sexual gratification will be developed in the not-too-distant future. Despite popular culture's fascination with the topic, ... En savoir plus

    $20.79 CAD

  • Rights for Robots

    Artificial Intelligence, Animal and Environmental Law

    Bringing a unique perspective to the burgeoning ethical and legal issues surrounding the presence of artificial intelligence in our daily lives, the book uses theory and practice on animal rights and the rights of nature to assess the status of robots.Through extensive philosophical and legal analyses, the book explores how rights can be applied to nonhuman entities. This task is completed by ... En savoir plus

    Gratuit

  • Communities of Play

    Emergent Cultures in Multiplayer Games and Virtual Worlds

    par Celia Pearce ...
    The odyssey of a group of “refugees” from a closed-down online game and an exploration of emergent fan cultures in virtual worlds.Play communities existed long before massively multiplayer online games; they have ranged from bridge clubs to sports leagues, from tabletop role-playing games to Civil War reenactments. With the emergence of digital networks, however, new varieties of adult play ... En savoir plus

    $31.99 CAD

  • Cyberculture Theorists

    Manuel Castells and Donna Haraway

    par David Bell ...
    Collections series Routledge Critical Thinkers
    This book surveys a ‘cluster’ of works that seek to explore the cultures of cyberspace, the Internet and the information society. It introduces key ideas, and includes detailed discussion of the work of two key thinkers in this area, Manuel Castells and Donna Haraway, as well as outlining the development of cyberculture studies as a field. To do this, the book also explores selected ‘moments’ in ... En savoir plus

    $43.42 CAD

  • Games and Gaming

    An Introduction to New Media

    par Larissa Hjorth ...
    Collections series Berg New Media Series
    The computer games industry has rapidly matured. Once a preoccupation only of young technophiles, games are now one of the dominant forms of global popular culture. From consoles such as Nintendo Wii and Microsoft's Xbox, to platforms such as iPhones and online gaming worlds, the realm of games and their scope have become all-pervasive.The study of games is no longer a niche interest but rather an ... En savoir plus

    $49.99 CAD

  • Video Games as Culture

    Considering the Role and Importance of Video Games in Contemporary Society

    Collections series Routledge Advances in Sociology
    Video games are becoming culturally dominant. But what does their popularity say about our contemporary society? This book explores video game culture, but in doing so, utilizes video games as a lens through which to understand contemporary social life.Video games are becoming an increasingly central part of our cultural lives, impacting on various aspects of everyday life such as our consumption, ... En savoir plus

    $78.71 CAD