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eBooks Programmation de jeux - graphisme

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  • Press Reset

    Ruin and Recovery in the Video Game Industry

    par Jason Schreier ...
    From the bestselling author of Blood, Sweat, and Pixels comes the next definitive, behind-the-scenes account of the video game industry: how some of the past decade's most renowned studios fell apart—and the stories, both triumphant and tragic, of what happened next.Jason Schreier's groundbreaking reporting has earned him a place among the preeminent investigative journalists covering the world of ... En savoir plus

    CHF 9.00

  • Homo Ludens

    A Study of the Play-Element in Culture

    par Johan Huizinga ...
    An essential reference for all game designers, this 1938 classic is “a fascinating account of ‘man the player’ and the contribution of play to civilization” (Harper’s).In this classic evaluation of play that has become a “must-read” for those in game design, Dutch philosopher Johan Huizinga defines play as the central activity in flourishing societies. Like civilization, play requires structure ... En savoir plus

    CHF 12.20

  • Minecraft für Entdecker

    Ein inoffizieller Guide

    par Stéphane Pilet ...
    Collection series Game Guides
    Wollt ihr euch auf Entdeckungsreise durch die Würfelwelt begeben und neue Abenteuer bestreiten? Entdeckt die unterschiedlichen Dimensionen, Biome und ihre Eigenarten. Lernt, welche Ausrüstung und Bewaffnung ihr benötigt, um die Welt unbeschadet zu erforschen. Findet tief versteckte Festungen und baut nach der Anleitung im Buch Wachposten die Euch auch nachts beschützen! ... En savoir plus

    CHF 3.00 ou Gratuit avec Kobo Plus

  • La Légende Final Fantasy XV

    Création - Univers - Décryptage

    Collection Livre 10 - La Légende Final Fantasy
    Décryptage de la célèbre série, aimée et détestée.Final Fantasy XV , comme chaque épisode de la série Final Fantasy depuis le VIII , a déchaîné les passions, créant une scission entre les adorateurs et ceux, déçus, qui n’ont pas retrouvé les promesses du projet originel, Final Fantasy Versus XIII . Jeu-événement qui s’est écoulé à plusieurs millions d’exemplaires, Final Fantasy XV est ici analysé ... En savoir plus

    Avant CHF 14.00 Après CHF 6.00

  • Imaginable

    How to see the future coming and be ready for anything

    par Jane McGonigal ...
    World-renowned future forecaster, game designer, and NEW YORK TIMES bestselling author Jane McGonigal gives us the tools to imagine the future without fear.How can we be confident about making plans?How might we feel secure despite the future being unknown?How do we learn to feel at peace with the unexpected?Today it feels more challenging than ever to feel unafraid, hopeful, and equi... ... En savoir plus

    CHF 14.00

  • Building HTML5 Games with ImpactJS

    An Introduction On HTML5 Game Development

    par Jesse Freeman ...
    Create a real 2D game from start to finish with ImpactJS, the JavaScript game framework that works with the HTML5's Canvas element. Making video games is hard work that requires technical skills, a lot of planning, and—most critically—a commitment to completing the project. With this hands-on guide, you’ll learn how to use Impact with other technologies step-by-step.You’ll pick up important tips ... En savoir plus

    CHF 10.35

  • KALI LINUX POUR LES DÉBUTANTS

    Le Guide Étape Par Étape Du Débutant Pour Apprendre Les Bases De Kali Linux

    par Kevin Droz ...
    ⚠ A qui s’adresse ce livre :Bien que Kali soit résolument polyvalent, il est principalement conçu pour faciliter les tests de pénétration. L'objectif de ce livre n'est pas seulement de vous aider à vous sentir chez vous lorsque vous utilisez Kali Linux, mais aussi d'améliorer votre compréhension et de rationaliser votre expérience afin que, lorsque vous êtes engagé dans un test de pénétration et ... En savoir plus

    CHF 8.45 ou Gratuit avec Kobo Plus

  • Learning C# by Developing Games with Unity 2019

    Code in C# and build 3D games with Unity

    Understand the fundamentals of C\# programming and get started with coding from ground up in an engaging and practical mannerKey FeaturesBuild 3D games step-by-step while learning essential C\# programming concepts and real-world coding skillsCreate interactive mechanics, animations, and AI behaviors using Unity's tools and scripting featuresDevelop a strong programming foundation by understanding ... En savoir plus

    CHF 42.47 ou Gratuit avec Kobo Plus

  • Super Mario

    How Nintendo Conquered America

    par Jeff Ryan ...
    The story of Nintendo's rise and the beloved icon who made it possible.Nintendo has continually set the standard for video-game innovation in America, starting in 1981 with a plucky hero who jumped over barrels to save a girl from an ape.The saga of Mario, the portly plumber who became the most successful franchise in the history of gaming, has plot twists worthy of a video game. Jeff Ryan shares ... En savoir plus

    CHF 9.53

  • Fortnite Domination: Unlock My Secrets to Win Every Game

    - Pro Strategies, Insider Tips, and Expert Guide for Chapter 5 Success!

    par Margarita Perez ...
    Embark on a journey to Fortnite supremacy with our definitive guide, "Fortnite Domination: Unlock My Secrets to Win Every Game." Immerse yourself in the world of Chapter 5 as we unveil pro-level strategies, share insider tips, and provide expert guides that will elevate your gameplay to unparalleled heights. Whether you're navigating the new map, mastering weapons, dominating with vehicles, ... En savoir plus

    CHF 5.61 ou Gratuit avec Kobo Plus

  • Games | Game Design | Game Studies

    An Introduction (With Contributions by André Czauderna, Nathalie Pozzi and Eric Zimmerman) - English Edition

    How did games rise to become the central audiovisual form of expression and storytelling in digital culture? How did the practices of their artistic production come into being? How did the academic analysis of the new medium's social effects and cultural meaning develop? Addressing these fundamental questions and aspects of digital game culture in a holistic way for the first time, Gundolf S. ... En savoir plus

    CHF 10.00 ou Gratuit avec Kobo Plus

  • The App Store Playbook

    Discover How 10 Successful iPhone App Developers Hit It Big Selling Games On The App Store

    par Shane Lee ...
    **Insights from iPhone Game Developers who consistently find Success on the App Store**Have you ever wondered about iPhone game development or even just how to create an app?What separates the world's most successful iOS game developers from the vast majority of App Store failures?There are currently more than 700,000 apps on the App Store. It's only a matter of time before the number of apps ... En savoir plus

    CHF 6.76

  • Beep to Boom

    The Development of Advanced Runtime Sound Systems for Games and Extended Reality

    par Simon Goodwin ...
    Collection series Audio Engineering Society Presents
    Drawing on decades of experience, Beep to Boom: The Development of Advanced Runtime Sound Systems for Games and Extended Reality is a rigorous, comprehensive guide to interactive audio runtime systems.Packed with practical examples and insights, the book explains each component of these complex geometries of sound. Using practical, lowest-common-denominator techniques, Goodwin covers soundfield ... En savoir plus

    CHF 83.79

  • The Art of Game Design

    A Book of Lenses, Third Edition

    par Jesse Schell ...
    The Art of Game Design guides you through the design process step-by-step, helping you to develop new and innovative games that will be played again and again. It explains the fundamental principles of game design and demonstrates how tactics used in classic board, card and athletic games also work in top-quality video games.Good game design happens when you view your game from as many ... En savoir plus

    CHF 71.94

  • A Playful Production Process

    For Game Designers (and Everyone)

    How to achieve a happier and healthier game design process by connecting the creative aspects of game design with techniques for effective project management.This book teaches game designers, aspiring game developers, and game design students how to take a digital game project from start to finish—from conceptualizing and designing to building, playtesting, and iterating—while avoiding the ... En savoir plus

    CHF 33.54

  • Game Design Essentials

    A Beginner's Guide to Creating Engaging Games

    Collection series Virversity Online Courses: Gaming and Game Development
    Embark on a journey into the exciting world of game design with our comprehensive course, Game Design Essentials. This course offers you the tools and knowledge to understand the intricacies of game design, empowering you to create immersive and engaging experiences for players. By the end, you will have the skills to develop your own game design projects and a portfolio to showcase your talent ... En savoir plus

    CHF 2.53 ou Gratuit avec Kobo Plus

  • Minecraft : 70 Top Minecraft House & Seeds Ideas Exposed!

    (Special 2 In 1 Exclusive Edition)

    par Jason Scotts ...
    Minecraft generates worlds randomly, but like any so-called random process, it requires a "seed" to start from. From floating islands and immense overhangs to villages built inside a ravine, you can find some truly awesome places to explore by checking out the latest Minecraft : 70 Top Minecraft House & Seeds Ideas Exposed (Special 2 In 1 Edition) . After all, why would you roll the dice when you ... En savoir plus

    CHF 4.61

  • Invent Your Own Computer Games with Python, 4th Edition

    par Al Sweigart ...
    Invent Your Own Computer Games with Python will teach you how to make computer games using the popular Python programming language—even if you’ve never programmed before!Begin by building classic games like Hangman, Guess the Number, and Tic-Tac-Toe, and then work your way up to more advanced games, like a text-based treasure hunting game and an animated collision-dodging game with sound effects. ... En savoir plus

    CHF 20.10

  • Persona : Derrière le masque - Volume 1

    Création - Univers - Décryptages

    Collection Livre 1 - Persona
    Décryptage du jeu vidéo Persona, dont le succès a dépassé celui de sa saga originelle, Shin Megami Tensei.Retour en grâce de Shin Megami Tensei, le spin-off Persona est devenu plus connu que la saga originelle. Persona est en effet une série alternative du jeu de rôle japonais Shin Megami Tensei.Le cinquième épisode est d’ailleurs attendu comme le messie – surtout en France. Ce dernier sort ... En savoir plus

    CHF 15.00

  • Programming 2D Games

    par Charles Kelly ...
    A First Course in Game ProgrammingMost of today's commercial games are written in C++ and are created using a game engine. Addressing both of these key elements, Programming 2D Games provides a complete, up-to-date introduction to game programming. All of the code in the book was carefully crafted using C++. As game programming techniques are intro ... En savoir plus

    CHF 107.50

  • Die Redstone-Schaltkreise in Minecraft auf einen Blick!

    Mit Redstone ist es in Minecraft möglich, einfache aber auch komplexe Schaltungen und Konstruktionen zu bauen. Egal ob einfache Türöffner oder komplexe Dinge wie Uhren oder Computer - Deiner Kreativität sind keine Grenzen gesetzt! Welche Gegenstände brauchst Du dafür und wie funktionieren sie? Eine Einführung in die Mechanik und Logik der Schaltkreise sowie ein paar einfache Beispiel-Baupläne ... En savoir plus

    CHF 2.00

  • Learn Programming by Coding Like a Professional

    Create Games, Apps, & Programs

    par Tim Codin ...
    Not only is this book about learning to program but will also cover topics that classes and other books do not teach you. This book provides specific instructions and easy to follow snippets to teach you how to code properly.Whats included within:- HTML and Javacript programming tutorials.- Introduction to programming and coding.- What are variables and how to use them.- All about arrays and logic ... En savoir plus

    CHF 5.00 ou Gratuit avec Kobo Plus

  • Total War: Warhammer Game Guide

    par Wiki Guide ...
    The Total War: Warhammer guide contains all the information required to fully comprehend this extremely complex and demanding title. Here you can find practical advices concerning all the gameplay mechanisms appearing in the game - public order, corruption, or keeping a stable economy.Additionally, the guide contains detailed descriptions of all of available factions in the game: Empire, Dwarves, ... En savoir plus

    CHF 2.50 ou Gratuit avec Kobo Plus

  • Unity 5.x By Example

    An example-based practical guide to get you up and running with Unity 5.x

    par Alan Thorn ...
    An example-based practical guide to get you up and running with Unity 5.xKey Features\[\*\]The most updated resource on Unity 5.x with comprehensive discussion on all the new features of Unity 5.x\[\*\]Understand the core concepts surrounding Unity5 game development with this power-packed hands-on guide\[\*\]Brush up your existing game development skills and create games that have a brilliant ... En savoir plus

    CHF 39.70 ou Gratuit avec Kobo Plus