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eBooks Programmation de jeux - graphisme

Si vous aimez les titres Programmation de jeux - graphisme, vous allez adorer cette sélection.
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  • Press Reset

    Ruin and Recovery in the Video Game Industry

    par Jason Schreier ...
    From the bestselling author of Blood, Sweat, and Pixels comes the next definitive, behind-the-scenes account of the video game industry: how some of the past decade's most renowned studios fell apart—and the stories, both triumphant and tragic, of what happened next.Jason Schreier's groundbreaking reporting has earned him a place among the preeminent investigative journalists covering the world of ... En savoir plus

    CHF 9.00

  • Homo Ludens

    A Study of the Play-Element in Culture

    par Johan Huizinga ...
    An essential reference for all game designers, this 1938 classic is “a fascinating account of ‘man the player’ and the contribution of play to civilization” (Harper’s).In this classic evaluation of play that has become a “must-read” for those in game design, Dutch philosopher Johan Huizinga defines play as the central activity in flourishing societies. Like civilization, play requires structure ... En savoir plus

    CHF 12.20

  • Minecraft für Entdecker

    Ein inoffizieller Guide

    par Stéphane Pilet ...
    Collection series Game Guides
    Wollt ihr euch auf Entdeckungsreise durch die Würfelwelt begeben und neue Abenteuer bestreiten? Entdeckt die unterschiedlichen Dimensionen, Biome und ihre Eigenarten. Lernt, welche Ausrüstung und Bewaffnung ihr benötigt, um die Welt unbeschadet zu erforschen. Findet tief versteckte Festungen und baut nach der Anleitung im Buch Wachposten die Euch auch nachts beschützen! ... En savoir plus

    CHF 3.00 ou Gratuit avec Kobo Plus

  • Super Mario

    How Nintendo Conquered America

    par Jeff Ryan ...
    The story of Nintendo's rise and the beloved icon who made it possible.Nintendo has continually set the standard for video-game innovation in America, starting in 1981 with a plucky hero who jumped over barrels to save a girl from an ape.The saga of Mario, the portly plumber who became the most successful franchise in the history of gaming, has plot twists worthy of a video game. Jeff Ryan shares ... En savoir plus

    CHF 9.53

  • La Légende Final Fantasy XV

    Création - Univers - Décryptage

    Collection Livre 10 - La Légende Final Fantasy
    Décryptage de la célèbre série, aimée et détestée.Final Fantasy XV , comme chaque épisode de la série Final Fantasy depuis le VIII , a déchaîné les passions, créant une scission entre les adorateurs et ceux, déçus, qui n’ont pas retrouvé les promesses du projet originel, Final Fantasy Versus XIII . Jeu-événement qui s’est écoulé à plusieurs millions d’exemplaires, Final Fantasy XV est ici analysé ... En savoir plus

    Avant CHF 14.00 Après CHF 6.00

  • Building HTML5 Games with ImpactJS

    An Introduction On HTML5 Game Development

    par Jesse Freeman ...
    Create a real 2D game from start to finish with ImpactJS, the JavaScript game framework that works with the HTML5's Canvas element. Making video games is hard work that requires technical skills, a lot of planning, and—most critically—a commitment to completing the project. With this hands-on guide, you’ll learn how to use Impact with other technologies step-by-step.You’ll pick up important tips ... En savoir plus

    CHF 10.35

  • Learning C# by Developing Games with Unity 2019

    Code in C# and build 3D games with Unity

    Understand the fundamentals of C\# programming and get started with coding from ground up in an engaging and practical mannerKey FeaturesBuild 3D games step-by-step while learning essential C\# programming concepts and real-world coding skillsCreate interactive mechanics, animations, and AI behaviors using Unity's tools and scripting featuresDevelop a strong programming foundation by understanding ... En savoir plus

    CHF 42.47 ou Gratuit avec Kobo Plus

  • Imaginable

    How to see the future coming and be ready for anything

    par Jane McGonigal ...
    World-renowned future forecaster, game designer, and NEW YORK TIMES bestselling author Jane McGonigal gives us the tools to imagine the future without fear.How can we be confident about making plans?How might we feel secure despite the future being unknown?How do we learn to feel at peace with the unexpected?Today it feels more challenging than ever to feel unafraid, hopeful, and equi... ... En savoir plus

    CHF 14.00

  • KALI LINUX POUR LES DÉBUTANTS

    Le Guide Étape Par Étape Du Débutant Pour Apprendre Les Bases De Kali Linux

    par Kevin Droz ...
    ⚠ A qui s’adresse ce livre :Bien que Kali soit résolument polyvalent, il est principalement conçu pour faciliter les tests de pénétration. L'objectif de ce livre n'est pas seulement de vous aider à vous sentir chez vous lorsque vous utilisez Kali Linux, mais aussi d'améliorer votre compréhension et de rationaliser votre expérience afin que, lorsque vous êtes engagé dans un test de pénétration et ... En savoir plus

    CHF 8.45 ou Gratuit avec Kobo Plus

  • Fortnite Domination: Unlock My Secrets to Win Every Game

    - Pro Strategies, Insider Tips, and Expert Guide for Chapter 5 Success!

    par Margarita Perez ...
    Embark on a journey to Fortnite supremacy with our definitive guide, "Fortnite Domination: Unlock My Secrets to Win Every Game." Immerse yourself in the world of Chapter 5 as we unveil pro-level strategies, share insider tips, and provide expert guides that will elevate your gameplay to unparalleled heights. Whether you're navigating the new map, mastering weapons, dominating with vehicles, ... En savoir plus

    CHF 5.61 ou Gratuit avec Kobo Plus

  • Games | Game Design | Game Studies

    An Introduction (With Contributions by André Czauderna, Nathalie Pozzi and Eric Zimmerman) - English Edition

    How did games rise to become the central audiovisual form of expression and storytelling in digital culture? How did the practices of their artistic production come into being? How did the academic analysis of the new medium's social effects and cultural meaning develop? Addressing these fundamental questions and aspects of digital game culture in a holistic way for the first time, Gundolf S. ... En savoir plus

    CHF 10.00 ou Gratuit avec Kobo Plus

  • A Playful Production Process

    For Game Designers (and Everyone)

    How to achieve a happier and healthier game design process by connecting the creative aspects of game design with techniques for effective project management.This book teaches game designers, aspiring game developers, and game design students how to take a digital game project from start to finish—from conceptualizing and designing to building, playtesting, and iterating—while avoiding the ... En savoir plus

    CHF 33.54

  • The App Store Playbook

    Discover How 10 Successful iPhone App Developers Hit It Big Selling Games On The App Store

    par Shane Lee ...
    **Insights from iPhone Game Developers who consistently find Success on the App Store**Have you ever wondered about iPhone game development or even just how to create an app?What separates the world's most successful iOS game developers from the vast majority of App Store failures?There are currently more than 700,000 apps on the App Store. It's only a matter of time before the number of apps ... En savoir plus

    CHF 6.76

  • Beep to Boom

    The Development of Advanced Runtime Sound Systems for Games and Extended Reality

    par Simon Goodwin ...
    Collection series Audio Engineering Society Presents
    Drawing on decades of experience, Beep to Boom: The Development of Advanced Runtime Sound Systems for Games and Extended Reality is a rigorous, comprehensive guide to interactive audio runtime systems.Packed with practical examples and insights, the book explains each component of these complex geometries of sound. Using practical, lowest-common-denominator techniques, Goodwin covers soundfield ... En savoir plus

    CHF 83.79

  • The Art of Game Design

    A Book of Lenses, Third Edition

    par Jesse Schell ...
    The Art of Game Design guides you through the design process step-by-step, helping you to develop new and innovative games that will be played again and again. It explains the fundamental principles of game design and demonstrates how tactics used in classic board, card and athletic games also work in top-quality video games.Good game design happens when you view your game from as many ... En savoir plus

    CHF 71.94

  • Tipps und Tricks für einzigartige Minecraft-Welten

    Ein inoffizieller Guide

    par Stéphane Pilet ...
    Collection series Game Guides
    Wusstet ihr, dass ihr Schweinen das Fliegen lehren könnt? Dass es möglich ist, riesige Monster zu spawnen? Und ihr die Welt durch die Augen eines Creepers betrachten könnt? Wisst ihr, wie ihr eure Gegner in einen Eisblock verwandeln könnt? Entdeckt 100 unentbehrliche Tipps und Tricks der Spieler-Community, die ihr (ganz sicher) noch nicht kennt! ... En savoir plus

    CHF 3.00 ou Gratuit avec Kobo Plus

  • La saga Final Fantasy VII Remake

    par Pierre Lovati ...
    Final Fantasy VII est un jeu culte qui a fait découvrir le genre du J-RPG à toute une génération. Vingt-trois années plus tard, son remake doit relever un défi tout aussi grand : raviver les souvenirs de cette même génération. Etrangement, Final Fantasy VII Remake ne refait pas, il ne recrée pas - non - il réinvente. C'est ainsi qu'il tire sa singularité, en ne rendant pas son modèle obsolète, ... En savoir plus

    CHF 15.00

  • LOVE for Lua Game Programming

    If you want to create 2D games for Windows, Linux, and OS X, this guide to the L?ñVE framework is a must. Written for hobbyists and professionals, it will help you leverage Lua for fast and easy game development.

    par Darmie Akinlaja ...
    If you want to create 2D games for Windows, Linux, and OS X, this guide to the L?ñVE framework is a must. Written for hobbyists and professionals, it will help you leverage Lua for fast and easy game development.Key FeaturesDiscover the L?ñVE framework and build games easily and efficientlyLearn how to utilize the L?ñVE framework's tools to create a 2D game worldA step-by-step approach to learning ... En savoir plus

    CHF 24.00 ou Gratuit avec Kobo Plus

  • MineCraft : 70 Top Minecraft House & Redstone Ideas Exposed!

    (Special 2 In 1 Exclusive Edition)

    par Jason Scotts ...
    Mastering redstone is one of the more difficult challenges a Minecraft player can take on. It's confusing, complicated and tedious enough to make even the most dedicated players start pulling their hair out. Minecraft: 70 Top Minecraft House & Redstone Ideas Exposed (Special 2 In 1 Edition) will explain some simple concepts that can give players a head start to understanding how this unusual red ... En savoir plus

    CHF 4.61

  • Learning C# by Developing Games with Unity 2020

    An enjoyable and intuitive approach to getting started with C# programming and Unity

    Get to grips with coding in C\# and build simple 3D games with Unity from the ground up with this updated fifth edition of the bestselling guideKey FeaturesUnderstand C\# programming basics, terminology, and coding best practicesPut your knowledge of C\# concepts into practice by building a fun and playable gameCome away with a clear direction for taking your C\# programming and Unity game ... En savoir plus

    CHF 57.24 ou Gratuit avec Kobo Plus

  • AndEngine for Android Game Development Cookbook

    A Cookbook with wide range of recipes to allow you to learn game development with AndEngine quickly and efficiently. "AndEngine for Android Game Development Cookbook" is geared toward developers who are interested in working with the most up-to-date version of AndEngine, sporting the brand new GLES 2.0 branch. The book will be helpful for developers who are attempting to break into the mobile game ... En savoir plus

    CHF 22.56 ou Gratuit avec Kobo Plus

  • The Computer Always Wins

    A Playful Introduction to Algorithms through Puzzles and Strategy Games

    par Elliot Lichtman ...
    An engaging and approachable resource for beginning-to-intermediate coders eager to learn advanced ideas in computer programming.In The Computer Always Wins, Elliot Lichtman will teach you some of computer science’s most powerful concepts in a refreshingly accessible way: exploring them through word games, board games, and strategy games you already know. Learn recursion by playing tic-tac-toe, ... En savoir plus

    CHF 14.05

  • Game Production

    Prototyping and Producing Your Board Game

    Description:Many new games are from first-time designers or are self-published, so there is a tremendous thirst for information about the nuts and bolts of tabletop game design. While there are many books about the design process in terms of mechanisms and player experience, there are no books that cover the arts and crafts aspects of how to create a prototype, software and physical tools that can ... En savoir plus

    CHF 50.78

  • FORTNITE Official: The Battle Royale Survival Guide

    par Epic Games ...
    Collection series Official Fortnite Books
    The OFFICIAL Battle Royale Survival Guide from Epic Games, creators of FORTNITE, the BIGGEST gaming brand in the world. Includes all the top tips and tricks you'll need to dominate Battle Royale!From basic gameplay to more advanced maneuvers, this handbook lists all the essential tips and tricks you need to become the last player standing. Immerse yourself in island walk-throughs, weapons rundowns ... En savoir plus

    CHF 2.00