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Uživatelská rozhraní elektronické knihy

Pokud se vám líbí e-knihy v oblasti Uživatelská rozhraní, pak budete milovat tyto top výběry.
Zobrazuje se 124 z 3239
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  • Designing Interfaces

    Patterns for Effective Interaction Design

    Designing good application interfaces isn’t easy now that companies need to create compelling, seamless user experiences across an exploding number of channels, screens, and contexts. In this updated third edition, you’ll learn how to navigate through the maze of design options. By capturing UI best practices as design patterns, this best-selling book provides solutions to common design problems ... Přečtěte si více

    749,59 Kč

  • Mapping Experiences

    A Complete Guide to Customer Alignment Through Journeys, Blueprints, and Diagrams

    podle James Kalbach ...
    Customers who have inconsistent experiences with products and services are understandably frustrated. But it's worse for organizations that can't pinpoint the causes of these problems because they're too focused on processes. This updated book shows your team how to use alignment diagrams to turn valuable customer observations into actionable insight. With this powerful technique, you can visually ... Přečtěte si více

    705,49 Kč

  • Designing and Prototyping Interfaces with Figma

    Learn essential UX/UI design principles by creating interactive prototypes for mobile, tablet, and desktop

    podle Fabio Staiano ...
    Discover user experience and user interface design best practices while mastering a wide array of tools across Figma and FigJam with this full-color guideKey FeaturesLearn the basics of user experience research, result organization, and analysis in FigJamCreate mockups, interactive animations, and high-fidelity prototypes using this platform-independent web application toolCollaborate with a team ... Přečtěte si více

    992,69 Kč nebo zdarma s Kobo Plus

  • 101 UX Principles – 2nd edition

    Actionable Solutions for Product Design Success

    podle Will Grant ...
    Improve user experience by avoiding common frustrations and focusing on what mattersKey FeaturesBrowse over 20 years of collected UX insightsChallenge your own ideas on UXJoin the online community of UX professionals and learn with the expertsBook Description“This updated version of 101 UX Principles is a delight. It's an educational and fun provocation to look at the world of UX differently – ... Přečtěte si více

    740,69 Kč nebo zdarma s Kobo Plus

  • Learning the vi and Vim Editors

    Power and Agility Beyond Just Text Editing

    Among the text editors being used in the programming community, perhaps the most important family is vi and its derivatives. With this updated edition, Unix and Linux users will learn text editing basics for both vi and Vim ("vi improved") before moving on to advanced editing tools for each editor. Authors Arnold Robbins and Elbert Hannah cover the latest major releases of Vim, including 8.0 and 8 ... Přečtěte si více

    837,79 Kč

  • The Art of Game Design

    A Book of Lenses, Third Edition

    podle Jesse Schell ...
    The Art of Game Design guides you through the design process step-by-step, helping you to develop new and innovative games that will be played again and again. It explains the fundamental principles of game design and demonstrates how tactics used in classic board, card and athletic games also work in top-quality video games.Good game design happens when you view your game from as many ... Přečtěte si více

    1 671,86 Kč

  • Theory of Fun for Game Design

    podle Raph Koster ...
    Now in full color, the 10th anniversary edition of this classic book takes you deep into the influences that underlie modern video games, and examines the elements they share with traditional games such as checkers. At the heart of his exploration, veteran game designer Raph Koster takes a close look at the concept of fun and why it’s the most vital element in any game.Why do some games become ... Přečtěte si více

    573,19 Kč

  • Lean UX

    Designing Great Products with Agile Teams

    Lean UX is synonymous with modern product design and development. By combining human-centric design, agile ways of working, and a strong business sense, designers, product managers, developers, and scrum masters around the world are making Lean UX the leading approach for digital product teams today.In the third edition of this award-winning book, authors Jeff Gothelf and Josh Seiden help you ... Přečtěte si více

    631,99 Kč

  • HCI in Games

    6th International Conference, HCI-Games 2024, Held as Part of the 26th HCI International Conference, HCII 2024, Washington, DC, USA, June 29–July 4, 2024, Proceedings, Part II

    Upravil: Xiaowen Fang ...
    Série Kniha 2 - Springer Nature Proceedings Computer Science
    This book constitutes the refereed proceedings of the 6th International Conference on HCI in Games, held as part of the 26th International Conference, HCI International 2024, which took place in Washington DC, USA, during June 29 - July 4, 2024.The total of 1271 papers and 309 posters included in the HCII 2024 proceedings was carefully reviewed and selected from 5108 submissions.The two volume set ... Přečtěte si více

    2 838,29 Kč

  • HCI International 2023 – Late Breaking Papers

    25th International Conference on Human-Computer Interaction, HCII 2023, Copenhagen, Denmark, July 23–28, 2023, Proceedings, Part IV

    Série Kniha 4 - Springer Nature Proceedings Computer Science
    This seven-volume set LNCS 14054-14060 constitutes the proceedings of the 25th International Conference, HCI International 2023, in Copenhagen, Denmark, in July 2023.For the HCCII 2023 proceedings, a total of 1578 papers and 396 posters was carefully reviewed and selected from 7472 submissions. Additionally, 267 papers and 133 posters are included in the volumes of the proceedings published after ... Přečtěte si více

    1 964,89 Kč

  • The Handbook of Multimodal-Multisensor Interfaces, Volume 1

    Foundations, User Modeling, and Common Modality Combinations

    Série série ACM Books
    The Handbook of Multimodal-Multisensor Interfaces provides the first authoritative resource on what has become the dominant paradigm for new computer interfaces— user input involving new media (speech, multi-touch, gestures, writing) embedded in multimodal-multisensor interfaces. These interfaces support smart phones, wearables, in-vehicle and robotic applications, and many other areas that are ... Přečtěte si více

    1 469,89 Kč

  • Sports Analytics

    Second International Conference, ISACE 2025, Shanghai, China, September 26–27, 2025, Proceedings

    Série série Springer Nature Proceedings Computer Science
    This book LNCS 15925 constitutes the refereed proceedings of the Second International Conference on Sports Analytics, ISACE 2025, held in Shanghai, China, during September 26-27, 2025.The 21 full papers were carefully reviewed and selected from 57 submissions. These papers explore the frontiers of sports analytics, which is an interdisciplinary field that integrates artificial intelligence, data ... Přečtěte si více

    1 418,99 Kč

  • Interactivity, Game Creation, Design, Learning, and Innovation

    6th International Conference, ArtsIT 2017, and Second International Conference, DLI 2017, Heraklion, Crete, Greece, October 30–31, 2017, Proceedings

    Série série Springer Nature Proceedings Computer Science
    This book constitutes the proceedings of two conferences: The 6th International Conference on ArtsIT, Interactivity and Game Creation (ArtsIT 2017) and the Second International Conference on Design, Learning and Innovation (DLI 2017).The event was hosted in Heraklion, Crete, Greece, in October 2017 and attracted 65 submissions from which 50 full papers were selected for publication in this book. ... Přečtěte si více

    3 056,59 Kč

  • HCI International 2022 – Late Breaking Papers: Ergonomics and Product Design

    24th International Conference on Human-Computer Interaction, HCII 2022, Virtual Event, June 26–July 1, 2022, Proceedings

    Série série Springer Nature Proceedings Computer Science
    Volume LNCS 13522 is part of the refereed proceedings of the 24th International Conference on Human-Computer Interaction, HCII 2022, which was held virtually during June 26 to July 1, 2022.A total of 5583 individuals from academia, research institutes, industry, and governmental agencies from 88 countries submitted contributions, and 1276 papers and 275 posters were included in the proceedings ... Přečtěte si více

    1 964,89 Kč

  • Erfolgreiche Spieleentwicklung

    Water-, Terrain- und GUI-Rendering mit OpenGL

    podle Alexander Rudolph ...
    Série Kniha 136 - shortcuts
    Realistische Echtzeitwassereffekte, die Erzeugung von Oberflächendetails und eine intuitive Spielsteuerung sind Thema dieses shortcuts. Mit realistischen Echtzeitwassereffekten können Sie für den berüchtigten Wow-Effekt in der Spielercommunity sorgen. Kapitel 1 dieses shortcuts widmet sich dem Water-Rendering und zeigt Ihnen, wie Sie 3-D-Wellen, Spiegelungen auf der Wasseroberfläche, Schaumkronen ... Přečtěte si více

    79,00 Kč

  • Artificial Intelligence

    Third CAAI International Conference, CICAI 2023, Fuzhou, China, July 22–23, 2023, Revised Selected Papers, Part II

    Série Kniha 2 - Springer Nature Proceedings Computer Science
    This two-volume set LNAI 14473-14474 constitutes revised selected papers presented at the Third CAAI International Conference, CICAI 2023, in Fuzhou, China, in July 2023. CICAI is a summit forum in the field of artificial intelligence and the 2023 forum was hosted by Chinese Association for Artificial Intelligence (CAAI). The 100 papers were thoroughly reviewed and selected from 376 submissions. ... Přečtěte si více

    1 964,89 Kč

  • Experimental Studies in Learning Technology and Child–Computer Interaction

    podle Michail Giannakos ...
    Série série Education (R0)
    This book is about the ways in which experiments can be employed in the context of research on learning technologies and child–computer interaction (CCI). It is directed at researchers, supporting them to employ experimental studies while increasing their quality and rigor. The book provides a complete and comprehensive description on how to design, implement, and report experiments, with a focus ... Přečtěte si více

    Zdarma

  • Intelligent Robotics and Applications

    18th International Conference, ICIRA 2025, Okayama, Japan, August 6–9, 2025, Proceedings, Part I

    Série Kniha 1 - Springer Nature Proceedings Computer Science
    The 3-volume set, LNAI 16074-16076, constitutes the proceedings of the 18th International Conference on Intelligent Robotics and Applications, ICIRA 2025, which took place in Okayama, Japan, during August 6-9, 2025.The 165 full papers included in these proceedings were carefully reviewed and selected from 329 submissions.They were organized in topical sections as follows:Part 1: Robotic Dexterous ... Přečtěte si více

    1 746,59 Kč

  • Tiny Android Projects Using Kotlin

    In today’s fast-paced world, Android development is a rapidly evolving field that requires regular updates to keep up with the latest trends and technologies. Tiny Android Projects Using Kotlin is an excellent resource for developers who want to learn to build Android applications using the latest tools and frameworks.KEY FEATURESTeaches building Android apps using Kotlin, XML, and Jetpack ... Přečtěte si více

    1 421,04 Kč

  • HCI International 2025 – Late Breaking Papers

    27th International Conference on Human-Computer Interaction, HCII 2025, Gothenburg, Sweden, June 22–27, 2025, Proceedings, Part XVI

    Série Kniha 16 - Springer Nature Proceedings Computer Science
    The 16-volume set LNCS 16331–16346 constitutes late breaking papers from the 27th International Conference on Human-Computer Interaction, HCI International 2025, held in Gothenburg, Sweden, during June 22-27, 2025.439 papers and 104 posters were included in the volumes of the proceedings published after the conference, as “Late Breaking Work”.The papers were organized in topical sections as ... Přečtěte si více

    1 964,89 Kč

  • Virtual, Augmented and Mixed Reality

    16th International Conference, VAMR 2024, Held as Part of the 26th HCI International Conference, HCII 2024, Washington, DC, USA, June 29 – July 4, 2024, Proceedings, Part II

    Série Kniha 2 - Springer Nature Proceedings Computer Science
    This three-volume set LNCS 14706-14708 constitutes the refereed proceedings of the 16th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2024, held as part of the 26th International Conference, HCI International 2024, in Washington, DC, USA, during June 29 – July 4, 2024.The total of 1271 papers and 309 posters included in the HCII 2024 proceedings was carefully reviewed and ... Přečtěte si více

    2 401,59 Kč

  • Human Centred Intelligent Systems

    Proceedings of KES-HCIS 2022 Conference

    Série série Springer Nature Proceedings excluding Computer Science
    The volume includes papers presented at the International KES Conference on Human Centred Intelligent Systems 2022 (KES HCIS 2022), held in Rhodes, Greece on June 20–22, 2022. This book highlights new trends and challenges in intelligent systems, which play an important part in the digital transformation of many areas of science and practice. It includes papers offering a deeper understanding of ... Přečtěte si více

    5 218,39 Kč

  • Advances in Human Factors in Training, Education, and Learning Sciences

    Proceedings of the AHFE 2021 Virtual Conference on Human Factors in Training, Education, and Learning Sciences, July 25-29, 2021, USA

    Série série Springer Nature Proceedings excluding Computer Science
    This book addresses the importance of human factors in optimizing the learning and training process. It reports on the latest research and best practices relating to the application of behavioral and cognitive science, and new technologies in the design of instructional and training content. It proposes innovative strategies for improving the learning and training experience and outcomes in ... Přečtěte si více

    3 056,59 Kč

  • Games and Learning Alliance

    10th International Conference, GALA 2021, La Spezia, Italy, December 1–2, 2021, Proceedings

    Série série Springer Nature Proceedings Computer Science
    This book constitutes the refereed proceedings of the 10th International Conference on Games and Learning Alliance, GALA 2021, held in La Spezia, Italy, in December 2021.The 21 full papers and 10 short papers were carefully reviewed and selected from 50 submissions. The papers cover a broad spectrum of topics: Serious Games Applications; Serious Game to Improve Literacy; Technology used for ... Přečtěte si více

    1 244,39 Kč