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Uživatelská rozhraní elektronické knihy

Pokud se vám líbí e-knihy v oblasti Uživatelská rozhraní, pak budete milovat tyto top výběry.
Zobrazuje se 124 z 3314
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  • Learning the vi and Vim Editors

    Power and Agility Beyond Just Text Editing

    Among the text editors being used in the programming community, perhaps the most important family is vi and its derivatives. With this updated edition, Unix and Linux users will learn text editing basics for both vi and Vim ("vi improved") before moving on to advanced editing tools for each editor. Authors Arnold Robbins and Elbert Hannah cover the latest major releases of Vim, including 8.0 and 8 ... Přečtěte si více

    856,19 Kč

  • The Art of Game Design

    A Book of Lenses, Third Edition

    podle Jesse Schell ...
    The Art of Game Design guides you through the design process step-by-step, helping you to develop new and innovative games that will be played again and again. It explains the fundamental principles of game design and demonstrates how tactics used in classic board, card and athletic games also work in top-quality video games.Good game design happens when you view your game from as many ... Přečtěte si více

    1 680,25 Kč

  • Designing Interfaces

    Patterns for Effective Interaction Design

    Designing good application interfaces isn’t easy now that companies need to create compelling, seamless user experiences across an exploding number of channels, screens, and contexts. In this updated third edition, you’ll learn how to navigate through the maze of design options. By capturing UI best practices as design patterns, this best-selling book provides solutions to common design problems ... Přečtěte si více

    766,09 Kč

  • Lean UX

    Designing Great Products with Agile Teams

    Lean UX is synonymous with modern product design and development. By combining human-centric design, agile ways of working, and a strong business sense, designers, product managers, developers, and scrum masters around the world are making Lean UX the leading approach for digital product teams today.In the third edition of this award-winning book, authors Jeff Gothelf and Josh Seiden help you ... Přečtěte si více

    645,89 Kč

  • Designing and Prototyping Interfaces with Figma

    Learn essential UX/UI design principles by creating interactive prototypes for mobile, tablet, and desktop

    podle Fabio Staiano ...
    Discover user experience and user interface design best practices while mastering a wide array of tools across Figma and FigJam with this full-color guideKey FeaturesLearn the basics of user experience research, result organization, and analysis in FigJamCreate mockups, interactive animations, and high-fidelity prototypes using this platform-independent web application toolCollaborate with a team ... Přečtěte si více

    992,69 Kč nebo zdarma s Kobo Plus

  • Mapping Experiences

    A Complete Guide to Customer Alignment Through Journeys, Blueprints, and Diagrams

    podle James Kalbach ...
    Customers who have inconsistent experiences with products and services are understandably frustrated. But it's worse for organizations that can't pinpoint the causes of these problems because they're too focused on processes. This updated book shows your team how to use alignment diagrams to turn valuable customer observations into actionable insight. With this powerful technique, you can visually ... Přečtěte si více

    720,99 Kč

  • 101 UX Principles – 2nd edition

    Actionable Solutions for Product Design Success

    podle Will Grant ...
    Improve user experience by avoiding common frustrations and focusing on what mattersKey FeaturesBrowse over 20 years of collected UX insightsChallenge your own ideas on UXJoin the online community of UX professionals and learn with the expertsBook Description“This updated version of 101 UX Principles is a delight. It's an educational and fun provocation to look at the world of UX differently – ... Přečtěte si více

    740,69 Kč nebo zdarma s Kobo Plus

  • Theory of Fun for Game Design

    podle Raph Koster ...
    Now in full color, the 10th anniversary edition of this classic book takes you deep into the influences that underlie modern video games, and examines the elements they share with traditional games such as checkers. At the heart of his exploration, veteran game designer Raph Koster takes a close look at the concept of fun and why it’s the most vital element in any game.Why do some games become ... Přečtěte si více

    585,79 Kč

  • How AI Impacts Urban Living and Public Health

    17th International Conference, ICOST 2019, New York City, NY, USA, October 14-16, 2019, Proceedings

    Série série Springer Nature Proceedings Computer Science
    This open access book constitutes the refereed proceedings of the 17th International Conference on String Processing and Information Retrieval, ICOST 2019, held in New York City, NY, USA, in October 2019.The 15 full papers and 5 short papers presented in this volume were carefully reviewed and selected from 24 submissions. They cover topics such as: e-health technology design; well-being ... Přečtěte si více

    Zdarma

  • Applications of Metaverse and Virtual Reality to Creative Education and Industry

    Série série Engineering (R0)
    This book provides excellent examples of metaverse and virtual reality and their unlimited possibilities for education and industry. By examining innovative educational activities in both real and virtual worlds, such as Second Life, SL (a three-dimensional world where avatars perform specific tasks on behalf of us), we get a unique perspective on how these technologies can revolutionize learning ... Přečtěte si více

    1 640,69 Kč

  • Videogame Sciences and Arts

    14th International Conference, VJ 2024, Leiria, Portugal, December 5–6, 2024, Proceedings

    Série série Springer Nature Proceedings Computer Science
    This book constitutes the refereed proceedings of the 14th International Conference on Videogame Sciences and Arts, VJ 2024, held in Leiria, Portugal, during December 5–6, 2024.The 15 full papers and 3 short papers included in this book were carefully reviewed and selected from 30 submissions. They were organized in topical sections as follows: Player Experience and Accessibility; Serious Games; ... Přečtěte si více

    1 640,69 Kč

  • Internet of Things

    5th The Global IoT Summit, GIoTS 2022, Dublin, Ireland, June 20–23, 2022, Revised Selected Papers

    Série série Springer Nature Proceedings Computer Science
    This book constitutes revised selected papers from the refereed proceedings of the 5th The Global IoT Summit, GIoTS 2022, which took place in Dublin, Ireland, in June 20–23, 2022.The 33 full papers included in this book were carefully reviewed andselected from 75 submissions. They were organized in topical sections as follows: ioT enabling technologies; ioT applications, services and real ... Přečtěte si více

    1 750,09 Kč

  • Physicalizing Data: Design Approaches for Human-Data Interaction

    Série série Intelligent Technologies and Robotics (R0)
    This book examines the role of data within interaction design, with a particular focus on the practice of data physicalization, an approach that aims to make data tangible and sensorially experienced. Moving away from the idea of data as abstract or neutral, this book presents it instead as situated, embodied, and shaped by context. Through a combination of literature review and case studies, it ... Přečtěte si více

    1 093,79 Kč

  • Ultimate UI/UX Design for Professionals

    Create Impactful, User-Centric Designs with Research and Collaboration Techniques for Seamless Responsive Web Interfaces (English Edition)

    podle Sharanpreet Kaur ...
    Design Like a Pro: Essential UI/UX Patterns and Secrets UnveiledBook DescriptionWith 70% of business success now tied to effective user experience, mastering UI/UX design is no longer optional—it's essential. [Ultimate UI/UX Design for Professionals] equips designers with the skills to create intuitive, impactful interfaces that drive user engagement and business growth.This comprehensive book ... Přečtěte si více

    395,49 Kč nebo zdarma s Kobo Plus

  • Brain-Computer Interface Research

    A State-of-the-Art Summary 6

    Série série Computer Science (R0)
    This book presents compact and informative descriptions of the most promising new projects in brain-computer interface (BCI) research. As in earlier volumes in this series, the contributions come from many of the best-known groups in BCI research. Each of these chapters provides an overview of a project that was nominated for the most prestigious award in the BCI community: the Annual BCI Research ... Přečtěte si více

    1 203,09 Kč

  • Distributed, Ambient and Pervasive Interactions

    5th International Conference, DAPI 2017, Held as Part of HCI International 2017, Vancouver, BC, Canada, July 9–14, 2017, Proceedings

    Série série Springer Nature Proceedings Computer Science
    This book constitutes the refereed proceedings of the 5th International Conference on Distributed, Ambient and Pervasive Interactions, DAPI 2017, held as part of the 19th International Conference on Human-Computer Interaction, HCII 2017, held in Vancouver, BC, Canada, in July 2017. The total of 1228 papers presented at the 15 colocated HCII 2017 conferenceswas carefully reviewed and selected from ... Přečtěte si více

    1 093,79 Kč

  • Assessing the Quality of Experience of Cloud Gaming Services

    podle Steven Schmidt ...
    Série série Engineering (R0)
    This book provides an overview of concepts and challenges in intis investigated using structural equation modeling. The conveyed understanding of gaming QoE, empirical eraction quality in the domain of cloud gaming services. The author presents a unified evaluation approach by combining quantitative subjective assessment methods in a concise way. The author discusses a measurement tool, Gaming ... Přečtěte si více

    1 968,89 Kč

  • Social Computing and Social Media: Experience Design and Social Network Analysis

    13th International Conference, SCSM 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings, Part I

    Upravil: Gabriele Meiselwitz ...
    Série Kniha 1 - Springer Nature Proceedings Computer Science
    This two-volume set LNCS 12774 and 12775 constitutes the refereed proceedings of the 13th International Conference on Social Computing and Social Media, SCSM 2021, held as part of the 23rd International Conference, HCI International 2021, which took place in July 2021. Due to COVID-19 pandemic the conference was held virtually.The total of 1276 papers and 241 posters included in the 39 HCII 2021 ... Přečtěte si více

    1 093,79 Kč

  • Advances in Human Factors and Systems Interaction

    Proceedings of the AHFE 2018 International Conference on Human Factors and Systems Interaction, July 21-25, 2018, Loews Sapphire Falls Resort at Universal Studios, Orlando, Florida, USA

    Upravil: Isabel L. Nunes ...
    Série série Springer Nature Proceedings excluding Computer Science
    This book reports on cutting-edge research into innovative system interfaces, highlighting both lifecycle development and human–technology interaction, especially in virtual, augmented and mixed-reality systems. It describes advanced methodologies and tools for evaluating and improving interface usability and discusses new models, as well as case studies and good practices. The book addresses the ... Přečtěte si více

    3 062,79 Kč

  • Human Interface and the Management of Information. Information-Rich and Intelligent Environments

    Thematic Area, HIMI 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings, Part II

    Série Kniha 2 - Springer Nature Proceedings Computer Science
    The two-volume set LNCS 12765-12766 constitutes the refereed proceedings of the thematic area Human Interface and the Management of Information, HIMI 2021, which was held as part of HCI International 2021 and took place virtually during July 24-29, 2021.The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 ... Přečtěte si více

    1 093,79 Kč

  • Finding Source Code on the Web for Remix and Reuse

    Série série Computer Science (R0)
    In recent years, searching for source code on the web has become increasingly common among professional software developers and is emerging as an area of academic research. This volume surveys past research and presents the state of the art in the area of "code retrieval on the web." This work is concerned with the algorithms, systems, and tools to allow programmers to search for source code on ... Přečtěte si více

    1 968,89 Kč

  • Ultimate Flutter for Cross-Platform App Development

    podle Temidayo Adefioye ...
    Elevate Your Cross-Platform Development Skills with Flutter and Dart, and Advanced UI Techniques.Book DescriptionUnlock the full potential of Flutter with this practical and indispensable resource, catering to both beginners and seasoned developers seeking to enhance their skills.This book will provide you with foundational insights into Flutter and Dart programming to master the dynamic widget ... Přečtěte si více

    562,49 Kč

  • Akustische Interfaces

    Interdisziplinäre Perspektiven auf Schnittstellen von Technologien, Sounds und Menschen

    Série série Computer Science and Engineering (German Language)
    In der aktuellen Medienkultur gewinnen akustische Interfaces zunehmend an Bedeutung, wie es sich in vielen Alltagsbereichen wie der Arbeit, Mobilität, aber auch Freizeit zeigt. Der Band nimmt diese Entwicklung zum Anlass, neue Perspektiven auf die Mediengeschichte und -praxis analoger und digitaler Interfaces zu eröffnen, um die Bedeutung des Akustischen für die Ausdifferenzierung gegenwärtiger ... Přečtěte si více

    817,59 Kč

  • Social Robotics

    13th International Conference, ICSR 2021, Singapore, Singapore, November 10–13, 2021, Proceedings

    Série série Springer Nature Proceedings Computer Science
    This book constitutes the refereed proceedings of the 13th International Conference on Social Robotics, ICSR 2021, held in Singapore, Singapore, in November 2021. The conference was held as a hybrid event.The 64 full papers and 15 short papers presented were carefully reviewed and selected from 114 submissions. The conference presents topics on humans and intelligent robots and on the integration ... Přečtěte si více

    2 625,19 Kč