Showing results for "mark tullius"
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Try Not to Die Super High
Try Not to Die, #16
- Book 16 -
- Try Not to Die
2026
EN
One Night. One Bad Trip. One Chance to Survive.You just won the national shooting championship. Your dad would've been proud. To celebrate, you hit Miami with your cousin and his wild crew for one epic night.Then the party turns. People lose control, turn violent, tear through the city like animals. Whatever this is, it's more than bad drugs, and you can't wake up from it.Trapped in a city gone feral, your only shot is to outthink the chaos, fight y...
Try Not to Die in The Shadowlands
Try Not to Die, #12
- Book 12 -
- Try Not to Die
2026
EN
Your little brother Tommy drowned in the backyard pool while you were supposed to be watching him. At his funeral, he comes back, and drags you into The Shadowlands.Tommy is dead, and everyone blames you. He drowned in your own backyard pool while you were supposed to be watching. Now, on the day of his funeral, he returns, a shadowy figure that pulls you out of the world you know and into The Shadowlands.It's a realm of monstrous creatures, twisted landsca...
Try Not to Die in a Dark Fairy Tale: An Interactive Fantasy Horror Gamebook
Try Not to Die, #10
- Book 10 -
- Try Not to Die
2026
EN
Your dying father set you and your warrior twin the same quest: survive the Wild Woods, and the crown is yours. Keaton has trained for this his whole life. You've only read about it.King Dorian is dying, and he's left you and your twin brother one quest to decide who wears his crown: defeat five villains in the Wild Woods and make it back to the castle alive. Whoever returns rules Vallorum.Prince Keaton has spent his life training: weapons, muscle, the whol...
2026
EN
Eleven extreme-horror authors explore whether Satan invades the innocent, or simply gives the willing permission to become what they already are.Evil doesn't always arrive with horns and fire. Sometimes it whispers. Sometimes it tempts. Sometimes it wears your face. Across eleven unflinching stories, Who's Satan Inside? digs into possession, religious terror, bodily violation, psychological unraveling, and the moment temptation becomes consent.Edited by And...
Try Not to Die at Ghostland: An Interactive Horror Gamebook
Try Not to Die, #6
- Book 6 -
- Try Not to Die
2026
EN
Ghostland was built to let visitors experience the dead. Now the dead run the park.Ghostland is the most ambitious paranormal theme park ever built, engineered to contain and display actual spirits. Frightening, controlled, completely safe. That's the promise.Then the containment fails. Spirits break loose, attractions become death traps, and thousands of guests are locked inside a park designed to make terror feel real. Now it is real.You make the ...
- Book 4 -
- Try Not to Die
2026
EN
A half-Dwarf enters a wizard's tower chasing treasure, but every puzzle, spell, and monster is another way to die.Everyone underestimates Lucky. You're a half-Dwarf with something to prove, a dangerous plan, and one shot at the legendary wizard's tower.The tower isn't just guarded. It's alive with traps, riddles, monsters, and magic built to punish the careless. Every floor demands a decision. Every wrong answer invents a new and spectacular way to die....
Before Brightside
Mandy
- Narrated by
- Tee Quillin
Unabridged
43 min
2016
EN
Teenage Joe Nolan's telepathy turns an intimate mistake into a dangerous lesson about secrets, long before the government sends him to Brightside.Before telepaths were rounded up and locked away in Brightside, Joe Nolan was just a teenager drowning in everyone else's thoughts. A compromising encounter with Mandy forces him to reckon with desire, secrecy, embarrassment, and the cost of knowing what someone else never meant to say out loud.A short prequel to the Brightside Sa...
Brightside
Brightside, #1
- Book 1 -
- Brightside
2020
EN
Joe's telepathy sends him to Brightside, a beautiful mountain town that is really a prison, where every resident can hear the thoughts he cannot hide.Across the country, people who can read minds are being rounded up. Joe is one of them. His ability lands him in Brightside, a secluded mountain town sold as a peaceful refuge and run like a prison. The residents have homes, jobs, relationships, and no privacy at all. Everyone around Joe can hear the thoughts he can't...
Before Brightside: Mandy
Brightside
- Series -
- Brightside
2020
EN
Teenage Joe Nolan's telepathy turns an intimate mistake into a dangerous lesson about secrets, long before the government sends him to Brightside.Before telepaths were rounded up and locked away in Brightside, Joe Nolan was just a teenager drowning in everyone else's thoughts. A compromising encounter with Mandy forces him to reckon with desire, secrecy, embarrassment, and the cost of knowing what someone else never meant to say out loud.A short prequel to ...
2020
EN
Five familiar lives take one step beyond safety, and discover the horror waiting in homes, jobs, families, entertainment, and the mind of the author himself.Horror doesn't always wait in abandoned castles or distant woods. Sometimes it lives across the street, clocks in for work, comes on over the radio, or sits beside the people you love.Across five stories, Mark Tullius follows an overworked father trying to protect his son, an injured construction worker...
Try Not to Die in the Wild West: An Interactive Western Horror Gamebook
Try Not to Die, #5
- Book 5 -
- Try Not to Die
2024
EN
Ride into a lawless frontier town where the wrong decision can kill you before sundown.Welcome to Placerita. The whiskey's cheap, the guns are loaded, and the sheriff isn't especially interested in saving you.You're an outsider caught in a town where outlaws, grudges, bad luck, and something far worse all collide. Draw too fast and you might start a war. Trust the wrong stranger and you might end up in an unmarked grave. Wait for the law and you might die w...
- Book 2 -
- Brightside
2020
EN
The walls of Brightside no longer contain the danger, and freedom forces the surviving telepaths into a conflict far larger than the prison town they escaped.Escape was supposed to mean freedom. Instead it's a death sentence. The survivors of Brightside have made it past the boundaries of the telepath prison town, but the outside world has been taught to fear them, and the people who built Brightside won't let them simply disappear.Every use of their abilit...











