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eBooks Programmation de jeux - graphisme

Si vous aimez les titres Programmation de jeux - graphisme, vous allez adorer cette sélection.
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  • The Publishing Challenge for Independent Video Game Developers

    A Practical Guide

    par Odile Limpach ...
    Professor Odile Limpach gives independent developers everything they need to succeed in the world of video game publishing. The Publishing Challenge for Independent Video Game Developers: A Practical Guide defines what game publishing means for the indie developer and offers a concise framework to tackle the decision of whether to self-publish or not. Furthermore, the text establishes a catalogue ... En savoir plus

    61,70 €

  • Gamedesign und Spieleentwicklung für Dummies

    Collection series Für Dummies
    Sie wollten schon immer Ihre eigene Spielidee umsetzen? Gamedesign ist Ihr Traumberuf? Dieses Buch zeigt Ihnen, wie Sie eigenen Spielcharakteren Leben einhauchen und Spieler mit originellen Spielregeln lange begeistern. Das ganze Buch ist als Lernkampagne mit zahlreichen Questen und Boss Challenges organisiert: Sie lesen, lernen und üben spielend in der Charakterklasse "Gamedesigner" und erhalten ... En savoir plus

    17,99 €

  • Spelunky

    par Derek Yu ...
    Collection series Boss Fight Books
    When Derek Yu released Spelunky for free in 2008, his roguelike-inspired platformer took the indie game community by storm with its combination of classic platform mechanics, extreme difficulty, and random level generation. Four years later, Spelunky's HD remake went on to become PC Gamer's Game of the Year and earn perfect scores from Polygon and Eurogamer. But how is a perfect game made? ... En savoir plus

    8,64 €

  • Actionable Gamification

    Beyond Points, Badges, and Leaderboards

    par Yu-kai Chou ...
    Learn all about implementing a good gamification design into your products, workplace, and lifestyleKey FeaturesExplore what makes a game fun and engagingGain insight into the Octalysis Framework and its applicationsDiscover the potential of the Core Drives of gamification through real-world scenariosBook DescriptionEffective gamification is a combination of game design, game dynamics, user ... En savoir plus

    19,97 € ou Gratuit avec Kobo Plus

  • Microsoft® XNA® Framework Edition: Programming Windows® Phone 7: Programming Windows® Phone 7

    par Charles Petzold ...
    NOTE: This book is the printed, XNA-focused edition of Programming Windows Phone 7, which is available as a free eBook from the Microsoft Download Center. A Microsoft Silverlight®-focused edition is also available for sale in print (ISBN 978-0-7356-5667-3). The Microsoft eBook covers both XNA and Silverlight in one volume. Bring your game ideas to life—with guidance from a Windows programming ... En savoir plus

    17,81 €

  • A Beginner's Guide to 2D Shooter Games

    Beginners' Guides, #2

    par Patrick Felicia ...
    Collection Livre 2 - Beginners' Guides
    In this book, the second in the "Beginner's Guide" series, you will create a simple 2D shooter game, create challenging gameplay and learn techniques to code more in less time.This book can be read as a standalone (you don't need to have read the previous books in the series, although it may help) and focuses on scoring system and lives (e.g., keeping track of the score), user interface (menus and ... En savoir plus

    5,49 €

  • Learn Unity ML-Agents - Fundamentals of Unity Machine Learning

    Incorporate new powerful ML algorithms such as Deep Reinforcement Learning for games

    par Micheal Lanham ...
    Transform games into environments using machine learning and Deep learning with Tensorflow, Keras, and UnityKey FeaturesLearn how to apply core machine learning concepts to your games with UnityLearn the Fundamentals of Reinforcement Learning and Q-Learning and apply them to your gamesLearn How to build multiple asynchronous agents and run them in a training scenarioBook DescriptionUnity Machine ... En savoir plus

    19,46 € ou Gratuit avec Kobo Plus

  • Cocos2d: programmare videogiochi Livello 1

    L’architettura di un videogioco e i primi passi con scene e sprite

    Cocos2d è un framework open source, gratuito e di semplice utilizzo. Un framework è una libreria di classi aggiuntive a un linguaggio nativo, Objective-C in questo caso. Ha un competente team di sviluppo che lo tiene costantemente aggiornato, oltre a una grossa community pronta ad aiutare gli altri sviluppatori in difficoltà. Cocos2d: programmare videogiochi di Gabriele Carbonai ti permetterà di ... En savoir plus

    2,99 €

  • The Book of Melee

    par Edwin Budding ...
    Since its 2001 release, Nintendo's crown jewel, "Super Smash Bros. Melee," has inspired multiple generations of players to sustain a grassroots community. The Book of Melee is a deep dive into the universe of competitive Melee, gaming's greatest and most unlikely underdog story.In The Book of Melee, longtime Melee enthusiast and gaming journalist Edwin Budding covers the history of competitive ... En savoir plus

    3,49 €

  • A lógica do jogo

    Recriando clássicos da história dos videogames

    par Marcus Becker ...
    Se você já foi cativado por jogos clássicos como Pac man, Snake e Tetris, e surgiu a curiosidade sobre os bastidores destes e de demais games, este livro é sua porta de entrada para aprender como eles funcionam. Você não vai apenas recriar alguns grandes jogos do mundo do entretenimento eletrônico, mas sim entender, de forma prática, a lógica envolvida em cada um deles, cujas mecânicas são ... En savoir plus

    9,49 € ou Gratuit avec Kobo Plus

  • Паттерны проектирования Unity. Популярные шаблоны и лучшие практики создания игр на Unity и C#

    Хотите научиться писать в Unity понятный и простой в сопровождении код для игр? Тогда вы пришли по адресу! Изучение популярных паттернов проектирования Unity позволит использовать весь их потенциал при создании захватывающих проектов. Изучая практические примеры, вы освоите такие порождающие паттерны, как Прототип, помогающий эффективно создавать врагов, и поведенческие паттерны, например ... En savoir plus

    9,99 € ou Gratuit avec Kobo Plus

  • Python, PyGame and Raspberry Pi Game Development

    par Sloan Kelly ...
    Collection series Professional and Applied Computing (R0)
    Gain the basics of Python and use PyGame to create fast-paced video games with great graphics and sounds. You'll also learn about object oriented programming (OOP) as well as design patterns like model-view-controller (MVC) and finite state machines (FSMs).Python, PyGame and Raspberry Pi Game Development teaches you how to use Python and PyGame on your computer. Whether you use Windows, macOS, ... En savoir plus

    19,97 €

  • Gamish

    A Graphic History of Gaming

    par Edward Ross ...
    *Shortlisted for the British Book Design and Production Award for Graphic Novels*'A love letter to gaming in all its forms - from board games, to role-play, to virtual reality and video games. For fans of gaming, this is the perfect read. For those new to gaming, it is the perfect introduction' The ScotsmanA thrilling illustrated journey through the history of video games and what they really mean ... En savoir plus

    14,99 €

  • Videogame-induced tourism. Esperienze oltre lo schermo

    Con l'inarrestabile progressione tecnologica, la Realtà Virtuale, ma soprattutto una delle sue diramazioni più ludiche, il videogame, è un ottimo esempio di come si possa "indurre" un utilizzatore più o meno assiduo e più o meno giovane, attraverso una serie di ambientazioni sempre più fedeli al mondo reale, ad abbandonare per un momento il monitor e passare a esperire, realmente, quei luoghi ... En savoir plus

    2,49 €

  • Cities Skylines 2

    Tips Tricks and Strategy Guide Book

    par Wealth Karl ...
    Transform your city-building dreams into a metropolis of success with 'Cities Skylines 2: Tips, Tricks, and Strategy Guide Book.' Uncover the secrets of urban planning, optimize your infrastructure, and conquer the challenges of city management with our expert insights. Whether you're a budding mayor or a seasoned architect, this guide is your essential companion to create the skyline of your ... En savoir plus

    11,86 €

  • Teaching Games and Game Studies in the Literature Classroom

    Teaching Games and Game Studies in the Literature Classroom offers practical suggestions for educators looking to incorporate ludic media, ranging from novels to video games and from poems to board games, into their curricula. Across the globe, video games and interactive media have already been granted their own departments at numerous larger institutions and will increasingly fall under the ... En savoir plus

    30,37 €

  • Procedural Content Generation via Machine Learning

    An Overview

    Collection series Synthesis Collection of Technology (R0)
    This second edition updates and expands upon the first beginner-focused guide to Procedural Content Generation via Machine Learning (PCGML), which is the use of computers to generate new types of content for video games (game levels, quests, characters, etc.) by learning from existing content. The authors survey current and future approaches to generating video game content and illustrate the ... En savoir plus

    37,07 €

  • Prediction and Analysis for Knowledge Representation and Machine Learning

    A number of approaches are being defined for statistics and machine learning. These approaches are used for the identification of the process of the system and the models created from the system’s perceived data, assisting scientists in the generation or refinement of current models. Machine learning is being studied extensively in science, particularly in bioinformatics, economics, social ... En savoir plus

    66,45 €

  • Android Development With Kotlin

    Novice To Ninja

    par Rob Botwright ...
    ANDROID DEVELOPMENT WITH KOTLIN: NOVICE TO NINJA Are you ready to level up your Android development skills? Look no further! Introducing our comprehensive book bundle - "Android Development with Kotlin: Novice to Ninja." With four action-packed volumes, this bundle covers everything you need to know to become a Kotlin Android development expert: Book 1: Kotlin Essentials Kickstart your journey ... En savoir plus

    7,49 € ou Gratuit avec Kobo Plus

  • Human-Centered AI

    A Multidisciplinary Perspective for Policy-Makers, Auditors, and Users

    Collection series Chapman & Hall/CRC Artificial Intelligence and Robotics Series
    Artificial intelligence (AI) permeates our lives in a growing number of ways. Relying solely on traditional, technology-driven approaches won't suffice to develop and deploy that technology in a way that truly enhances human experience. A new concept is desperately needed to reach that goal. That concept is Human-Centered AI (HCAI).With 29 captivating chapters, this book delves deep into the realm ... En savoir plus

    Gratuit

  • Game Audio Fundamentals

    An Introduction to the Theory, Planning, and Practice of Soundscape Creation for Games

    par Keith Zizza ...
    Game Audio Fundamentals takes the reader on a journey through game audio design: from analog and digital audio basics to the art and execution of sound effects, soundtracks, and voice production, as well as learning how to make sense of a truly effective soundscape.Presuming no pre-existing knowledge, this accessible guide is accompanied by online resources – including practical examples and ... En savoir plus

    55,77 €

  • Learn Unity for Windows 10 Game Development

    Collection series Professional and Applied Computing (R0)
    Create a game for the Windows Phone market with a heavy emphasis placed on optimization and good design decisions. While doing so, you will be introduced to key Unity concepts and functionality, weigh the pros and cons of various possibilities, and gain a good working knowledge of scripting in the Unity environment using both JavaScript and C#.Learn Unity for Windows 10 Game Development starts by ... En savoir plus

    45,93 €

  • Mastering UI Development with Unity

    An in-depth guide to developing engaging user interfaces with Unity 5, Unity 2017, and Unity 2018

    Master Game UI system by creating captivating user interface components with Unity 5 through Unity 2018 and C\#. Learn about UI texts, images, world space UI, mobile-specific UI and much more.Key FeaturesDevelop a game UI with both technical and aesthetic considerationsUse all the UI elements provided by Unity's UI systemStep-by-step examples of creating user interface components in the top game ... En savoir plus

    25,02 € ou Gratuit avec Kobo Plus

  • Beginning Android Games

    Collection series Professional and Applied Computing (R0)
    Learn all of the basics needed to join the ranks of successful Android game developers. You'll start with game design fundamentals and Android programming basics, and then progress toward creating your own basic game engine and playable game apps that work on Android smartphones and tablets. Beginning Android Games, Third Edition gives you everything you need to branch out and write your own ... En savoir plus

    49,43 €