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eBooks Programmation de jeux - graphisme

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  • Retro Gaming Hacks

    Tips & Tools for Playing the Classics

    par Chris Kohler ...
    Maybe it was the recent Atari 2600 milestone anniversary that fueled nostalgia for the golden days of computer and console gaming. Every Game Boy must ponder his roots from time to time. But whatever is driving the current retro gaming craze, one thing is certain: classic games are back for a big second act, and they're being played in both old and new ways.Whether you've just been attacked by ... En savoir plus

    15,95 €

  • Spelunky

    par Derek Yu ...
    Collection series Boss Fight Books
    When Derek Yu released Spelunky for free in 2008, his roguelike-inspired platformer took the indie game community by storm with its combination of classic platform mechanics, extreme difficulty, and random level generation. Four years later, Spelunky's HD remake went on to become PC Gamer's Game of the Year and earn perfect scores from Polygon and Eurogamer. But how is a perfect game made? ... En savoir plus

    8,64 €

  • Press Reset

    Ruin and Recovery in the Video Game Industry

    par Jason Schreier ...
    From the bestselling author of Blood, Sweat, and Pixels comes the next definitive, behind-the-scenes account of the video game industry: how some of the past decade's most renowned studios fell apart—and the stories, both triumphant and tragic, of what happened next.Jason Schreier's groundbreaking reporting has earned him a place among the preeminent investigative journalists covering the world of ... En savoir plus

    9,49 €

  • Gamedesign und Spieleentwicklung für Dummies

    Collection series Für Dummies
    Sie wollten schon immer Ihre eigene Spielidee umsetzen? Gamedesign ist Ihr Traumberuf? Dieses Buch zeigt Ihnen, wie Sie eigenen Spielcharakteren Leben einhauchen und Spieler mit originellen Spielregeln lange begeistern. Das ganze Buch ist als Lernkampagne mit zahlreichen Questen und Boss Challenges organisiert: Sie lesen, lernen und üben spielend in der Charakterklasse "Gamedesigner" und erhalten ... En savoir plus

    17,99 €

  • Actionable Gamification

    Beyond Points, Badges, and Leaderboards

    par Yu-kai Chou ...
    Learn all about implementing a good gamification design into your products, workplace, and lifestyleKey FeaturesExplore what makes a game fun and engagingGain insight into the Octalysis Framework and its applicationsDiscover the potential of the Core Drives of gamification through real-world scenariosBook DescriptionEffective gamification is a combination of game design, game dynamics, user ... En savoir plus

    20,38 € ou Gratuit avec Kobo Plus

  • The Publishing Challenge for Independent Video Game Developers

    A Practical Guide

    par Odile Limpach ...
    Professor Odile Limpach gives independent developers everything they need to succeed in the world of video game publishing. The Publishing Challenge for Independent Video Game Developers: A Practical Guide defines what game publishing means for the indie developer and offers a concise framework to tackle the decision of whether to self-publish or not. Furthermore, the text establishes a catalogue ... En savoir plus

    62,28 €

  • The Official Raspberry Pi Handbook 2025

    Projects, tutorials, interviews, and reviews from The MagPi magazine

    Updated in January 2025 with an improved ebook reading experience.Dive into the world of Raspberry Pi with this huge book of tutorials, project showcases, guides, product reviews, and much more from the writers of The MagPi, the official Raspberry Pi magazine.Raspberry Pi Pico 2 joins Raspberry Pi 5 in this, The Official Raspberry Pi Handbook 2025. Pico 2 comes with a faster processor than the ... En savoir plus

    9,05 € ou Gratuit avec Kobo Plus

  • Retro Gaming with Raspberry Pi

    Nearly 200 Pages of Video Game Projects

    The 1980s and 1990s were a glorious era for gaming! In just twelve short years (1982-1994) we had the Sinclair Spectrum, Commodore 64, Amiga, and Atari ST; NES, SNES, Sega Master System, Sega Genesis/Mega Drive, and Saturn right up to the Sony PlayStation. The pace of change from bitmapped graphics, through to sprite scaling and eventually 3D polygon graphics was breathtaking. We're still nursing ... En savoir plus

    9,77 € ou Gratuit avec Kobo Plus

  • The World Politics of Disco Elysium

    Modifié par Vic Castro, Nicholas Kiersey ...
    Collection series Popular Culture and World Politics
    The World Politics of Disco Elysium analyzes the distinctive political claims and original arguments on a wide range of international political issues of the highly-acclaimed Marxist video game Disco Elysium (2019), which takes place in a speculative fictional world anchored in a post-Soviet Estonian perspective.Disco Elysium (2019) has been repeatedly acclaimed as one of the best video games of ... En savoir plus

    57,49 €

  • Paezo Hellas: The Unseen Systems Behind Enduring Worlds

    From the founder of Paezo Hellas, the Greek award–winning game development studio behind Neoblazer**,** Captain Dodger**, and several of your favourite** Fortnite maps—comes an astute book about creativity in business and leadership for readers of Ed Catmull, Amy Wallace, and Bob Iger.Part memoir, part exploration of creativity and technology, and part examination of the ... ... En savoir plus

    12,99 € ou Gratuit avec Kobo Plus

  • Learn to Code with Games

    par John M. Quick ...
    A novel approach for the classroom or self-study, Learn to Code with Games makes coding accessible to a broad audience. Structured as a series of challenges that help you learn to code by creating a video game, each chapter expands and builds your knowledge while providing guidelines and hints to solving each challenge.The book employs a unique pro ... En savoir plus

    50,30 €

  • iOS Game Development

    Developing Games for iPad, iPhone, and iPod Touch

    par Thomas Lucka ...
    The book offers information about the iOS platform. It explains the use of OpenGL ES for 2D/3D graphics and OpenAL for sound, both of which are recommended for game performance on the iOS platform. It covers new APIs such as the GLKit, GameKit, and Box2D Physics Engine. ... En savoir plus

    52,70 €

  • Trimui Brick Starter Manual: Emulators, Performance Tweaks & Firmware Setup Made Easy

    par Bob Babson ...
    Trimui Brick Starter Manual: Emulators, Performance Tweaks & Firmware Setup Made Easy New to the Trimui Brick? This beginner-friendly manual is your complete guide to getting started with this compact retro handheld. Whether you’re setting up for the first time or want to dive into emulation and customization, this book walks you through the essentials step-by-step—no guesswork required. Inside, ... En savoir plus

    4,64 € ou Gratuit avec Kobo Plus

  • Python, PyGame and Raspberry Pi Game Development

    par Sloan Kelly ...
    Collection series Professional and Applied Computing (R0)
    Gain the basics of Python and use PyGame to create fast-paced video games with great graphics and sounds. You'll also learn about object oriented programming (OOP) as well as design patterns like model-view-controller (MVC) and finite state machines (FSMs).Python, PyGame and Raspberry Pi Game Development teaches you how to use Python and PyGame on your computer. Whether you use Windows, macOS, ... En savoir plus

    19,97 €

  • Gotta Study ’Em All

    Understanding the Cultural Impact of 30 Years of Pokémon

    Gotta Study 'Em All: Understanding the Cultural Impact of 30 Years of Pokémon is a scholarly edited volume that attempts to explain the Pokémon brand's cultural significance on the occasion of its 30th anniversary.Originally launched in Japan in February 1996, Pokémon has become the world's most valuable media franchise, a combination of video games, an animated series, trading cards, merchandise, ... En savoir plus

    92,38 €

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  • Handbook of Research on the Influence and Effectiveness of Gamification in Education

    Gamification is an increasingly popular technology that has been utilized across a number of fields such as business, medicine, and education. As education continues to turn toward online teaching and learning, gamification is one of many new technologies that have been proven to assist educators in providing holistic and effective instruction. Additional research is required to ensure this ... En savoir plus

    224,32 €

  • Audio Anecdotes

    Tools, Tips, and Techniques for Digital Audio

    Modifié par Ken Greenebaum, Ronen Barzel ...
    Audio Anecdotes is a book about digital sound. It discusses analyzing, processing, creating, and recording many forms of sound and music, emphasizing the opportunities presented by digital media made possible by the arrival of inexpensive and nearly ubiquitous digital computing equipment. Applications of digital audio techniques are indispensable i ... En savoir plus

    63,48 €

  • Game Engine Gems 2

    Modifié par Eric Lengyel ...
    This book contains short articles that focus on a particular technique, describe a clever trick, or offer practical advice on game engine development. The 31 chapters cover three broad categories: graphics and rendering, game engine design, and systems programming. Professional game developers, students of game development and computer science, and anyone interested in learning how the pros tackle ... En savoir plus

    161,72 €

  • 3D Game Engine Architecture

    Engineering Real-Time Applications with Wild Magic

    par David Eberly ...
    Dave Eberly's 3D Game Engine Design was the first professional guide to the essential concepts and algorithms of real-time 3D engines and quickly became a classic of game development. Dave's new book 3D Game Engine Architecture continues the tradition with a comprehensive look at the software engineering and programming of 3D engines. This book is ... En savoir plus

    180,88 €

  • Virtual History

    How Videogames Portray the Past

    Virtual History examines many of the most popular historical video games released over the last decade and explores their portrayal of history.The book looks at the motives and perspectives of game designers and marketers, as well as the societal expectations addressed, through contingency and determinism, economics, the environment, culture, ethnicity, gender, and violence. Approaching videogames ... En savoir plus

    46,71 €

  • Unity: realizza il tuo videogioco in 3D - Livello 1

    Primi passi con Unity

    Unity 3D è un potente motore grafico multipiattaforma con il quale è possibile realizzare semplici e complessi videogiochi in grafica 3D. Questo corso è strutturato in ebook composti da tutorial semplici ed esaustivi, per capire e approfondire i vari argomenti riguardanti il software e la creazione da zero di videogiochi completi e funzionanti. Chiunque si sia domandato, almeno una volta: "Come si ... En savoir plus

    2,99 €

  • Pro Android Games

    L Edition

    Collection series Professional and Applied Computing (R0)
    Combining actionable, real-world source code with graphics, Pro Android Games, Third Edition shows you how to build more sophisticated and addictive Android game apps with minimum effort. Harness the power of the latest Android 5.0 SDK to bring countless legendary, action-packed PC games to the Android platform.With actionable real-world source code, this one of a kind book shows you how to build ... En savoir plus

    40,78 €

  • Designing Sound for Animation

    par Robin Beauchamp ...
    Sound is just as crucial an aspect of your animation as your visuals. Whether you’re looking to create a score, ambient noise, dialog, or a complete soundtrack, you’ll need sound for your piece. This nuts‑and‑bolts guide to sound design for animation will explain the theory and workings behind sound for image and provide an overview of the systems and production path to help you create your ... En savoir plus

    67,07 €

  • Computational Science and its Applications

    Computational scienceis a rapidly growing multidisciplinary field concerned with the design, implementation, and use of mathematical models to analyze and solve real-world problems. It is an area of science that spans many disciplines and which involves the development of models and allows the use of computers to perform simulations or numerical analysis to understand problems that are ... En savoir plus

    70,67 €