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Mostrando 1 - 8 de 8 resultados

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2019

EN

The revised edition of the Handbook offers the only guide on how to conduct, report and maintain a Cochrane Review 
The second edition of The Cochrane Handbook for Systematic Reviews of Interventions contains essential guidance for preparing and maintaining Cochrane Reviews of the effects of health interventions. Designed to be an accessible resource, the Handbook will also be of interest to anyone undertaking systematic reviews of interventions o...

$991.00 MXN

2022

EN

TEXTBOOK OF EPIDEMIOLOGYThe gold standard in epidemiological textsIn the second edition of Textbook of Epidemiology, a distinguished team of researchers deliver an extensively updated and comprehensive exploration of epidemiological methods, illuminating the tools for studying the distribution and risk factors of health states and events in populations.An introduction to epidemiological methods with recent and broadly...

$648.00 MXN

Healthcare Information Systems

Progress, Challenges and Future Directions

2024

EN

This book comprehensively and systematically introduces the latest research progress, challenges, and future directions of various healthcare information systems. Starting from the formation, development, and typical research achievements of medical informatics, the book provides a detailed overview of the more mature healthcare information systems, including electronic medical record systems, laboratory information systems, picture archiving and communication systems, clinical decision su...

$2,575.00 MXN

2023

EN

Reconstructing Resilient Communities after the Wenchuan Earthquake: Disaster Recovery in China looks at the changes in Chinese society following the 2008 earthquake in Sichuan from various perspectives ranging from reconstruction policy, mental care for disaster victims, tourism in disaster areas, ethnic minorities, and disaster prevention education. The Wenchuan Earthquake, which occurred three months prior to the Beijing Olympics, attracted worldwide attention in May of 2008. Fo...

$1,846.00 MXN

Creating Games with Unreal Engine, Substance Painter, & Maya

Models, Textures, Animation, & Blueprint


2021

EN

Accessible

Description:This tutorial-based book allows readers to create a first-person game from start to finish using industry-standard (and free to student) tools of Maya, Substance Painter, and Unreal Engine. The first half of the book lays out the basics of using Maya and Substance Painter to create game-ready assets. This includes polygonal modeling, UV layout, and custom texture painting. Then, the book covers rigging and animation solutions to create assets to be placed in the game in...

$1,462.00 MXN

2023

EN

Algae are sunlight-driven cell factories, and can efficiently absorb CO2 and convert light energy to chemical energy such as lipid, starch and other carbohydrates and release O2. Algal feedstock is a promising resource for bioproduct production, given its high photosynthetic efficiency for producing biomass compared to conventional crops. Microalgae can be used for flue-gas and wastewater bioremediation. This book highlights recent breakthroughs in the multidisciplinary areas of algal biot...

$2,042.00 MXN

Private Education in China

Achievement and Challenge

2018

EN

This book takes an in-depth look at the development of the private education sector in modern China. Readers will find valuable data and materials never before presented in such an accessible and transparent way, together with analyses of the major changes and challenges in the course of this development. The book is organized both chronologically and by topic: it employs a past-present-future order that unites the general arrangement; at the same time, each specific subject is approached ...

$1,472.00 MXN

Creating Games with Unity, Substance Painter, & Maya

Models, Textures, Animation, & Code

2021

EN

Accessible

This tutorial-based book allows readers to create a first-person game from start to finish using industry-standard (and free to student) tools of Unity, Substance Painter, and Maya. The first half of the book lays out the basics of using Maya and Substance Painter to create game-ready assets. This includes polygonal modeling, UV layout, and custom texture painting. The book then covers rigging and animation solutions to create assets to be placed in the game, including animated first-perso...

$1,101.00 MXN