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Brukergrensesnitt e-bøker

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  • UX Research

    Practical Techniques for Designing Better Products

    One key responsibility of product designers and UX practitioners is to conduct formal and informal research to clarify design decisions and business needs. But there’s often mystery around product research, with the feeling that you need to be a research Zen master to gather anything useful. Fact is, anyone can conduct product research. With this quick reference guide, you’ll learn a common ... Les mer

    231,79 kr

  • Blender Quick Start Guide

    3D Modeling, Animation, and Render with Eevee in Blender 2.8

    av Allan Brito ...
    Learn the new Blender 2.8 user interface and make 3D modelsKey FeaturesFind your way round the new user interface and tools of Blender 2.8Create materials, apply textures and render scenesUse the new cutting-edge real-time render EEVEE in your projectsBook DescriptionBlender is open source 3D creation software. With a long history and an enthusiastic community of users, it is the ideal choice for ... Les mer

    234,69 kr eller gratis med Kobo Plus

  • Designing Web APIs

    Building APIs That Developers Love

    Using a web API to provide services to application developers is one of the more satisfying endeavors that software engineers undertake. But building a popular API with a thriving developer ecosystem is also one of the most challenging. With this practical guide, developers, architects, and tech leads will learn how to navigate complex decisions for designing, scaling, marketing, and evolving ... Les mer

    272,69 kr

  • Human Design

    Discover the Person You Were Born to Be

    av Chetan Parkyn ...
    Introducing Human Design, the revolutionary system that reveals the personality ‘blueprint’ of who you were born to be. Using the precise details of your birth, it's more accurate than astrology. And by downloading the free software, you can map your own life chart, and those of your friends and family. You'll never read your horoscope again.Forget your sign, what’s your design?Would you like to ... Les mer

    231,21 kr

  • The Art of Game Design

    A Book of Lenses, Third Edition

    av Jesse Schell ...
    The Art of Game Design guides you through the design process step-by-step, helping you to develop new and innovative games that will be played again and again. It explains the fundamental principles of game design and demonstrates how tactics used in classic board, card and athletic games also work in top-quality video games.Good game design happens when you view your game from as many ... Les mer

    757,40 kr

  • Prototyping for Designers

    Developing the Best Digital and Physical Products

    Prototyping and user testing is the best way to create successful products, but many designers skip this important step and use gut instinct instead. By explaining the goals and methodologies behind prototyping—and demonstrating how to prototype for both physical and digital products—this practical guide helps beginning and intermediate designers become more comfortable with creating and testing ... Les mer

    177,19 kr

  • The Product-Minded Engineer

    Building Impactful Software for Your Users

    av Drew Hoskins ...
    In the fast-paced world of software engineering, developing technical skills often takes precedence. However, if you're seeking career advancement, enhancing your technical skills alone is not enough; you also need to deepen your empathy for users—a skill frequently overlooked in traditional engineering roles. Understanding user needs and the broader impact of your work will not only lead to ... Les mer

    408,99 kr

  • Game Development with Rust and WebAssembly

    Learn how to run Rust on the web while building a game

    av Eric Smith ...
    Write an endless runner game for the web in Rust and test, deploy, and debug your 2D game using the WebAssembly toolchainKey FeaturesBuild and deploy an endless runner game for the web from scratch through this helpful guide with key images printed in colorLearn how to use Rust for web development with WebAssemblyExplore modern game development and programming techniques to build 2D games using ... Les mer

    292,49 kr eller gratis med Kobo Plus

  • Theory of Fun for Game Design

    av Raph Koster ...
    Now in full color, the 10th anniversary edition of this classic book takes you deep into the influences that underlie modern video games, and examines the elements they share with traditional games such as checkers. At the heart of his exploration, veteran game designer Raph Koster takes a close look at the concept of fun and why it’s the most vital element in any game.Why do some games become ... Les mer

    265,89 kr

  • Multitasking in the Digital Age

    av Gloria Mark ...
    Serie serien Synthesis Lectures on Human-Centered Informatics
    In our digital age we can communicate, access, create, and share an abundance of information effortlessly, rapidly, and nearly ubiquitously. The consequence of having so many choices is that they compete for our attention: we continually switch our attention between different types of information while doing different types of tasks--in other words, we multitask. The activity of information ... Les mer

    426,09 kr

  • Designing Interfaces

    Patterns for Effective Interaction Design

    Designing good application interfaces isn’t easy now that companies need to create compelling, seamless user experiences across an exploding number of channels, screens, and contexts. In this updated third edition, you’ll learn how to navigate through the maze of design options. By capturing UI best practices as design patterns, this best-selling book provides solutions to common design problems ... Les mer

    347,69 kr

  • The Domain of UX in Information Studies: Bridging Theories, Research, and Professional Practice

    Serie serien Synthesis Collection of Technology (R0)
    This book bridges the gap between academic and applied User Experience (UX) research, offering a fresh perspective on uniting these two communities. Drawing from their extensive professional experience in both realms, the authors delve into the varying definitions, models, and methods that distinguish academic and applied UX practices. Through a thoughtful analysis of communication styles and ... Les mer

    404,99 kr

  • Ultimate Flutter for Cross-Platform App Development

    Build Seamless Cross-Platform Flutter UIs with Dart, Dynamic Widgets, Unified Codebases, and Expert Testing Techniques

    Elevate Your Cross-Platform Development Skills with Flutter and Dart, and Advanced UI Techniques.Book DescriptionUnlock the full potential of Flutter with this practical and indispensable resource, catering to both beginners and seasoned developers seeking to enhance their skills.This book will provide you with foundational insights into Flutter and Dart programming to master the dynamic widget ... Les mer

    269,49 kr eller gratis med Kobo Plus

  • The Impact of Digital Technologies on Public Health in Developed and Developing Countries

    18th International Conference, ICOST 2020, Hammamet, Tunisia, June 24–26, 2020, Proceedings

    Serie serien Springer Nature Proceedings Computer Science
    This open access book constitutes the refereed proceedings of the 18th International Conference on String Processing and Information Retrieval, ICOST 2020, held in Hammamet, Tunisia, in June 2020.*The 17 full papers and 23 short papers presented in this volume were carefully reviewed and selected from 49 submissions. They cover topics such as: IoT and AI solutions for e-health; biomedical and ... Les mer

    Gratis

  • Gerontechnology IV

    Contributions to the Fourth International Workshop on Gerontechnology, IWoG 2021, November 23–24, 2021, Évora, Portugal

    Serie serien Springer Nature Proceedings excluding Computer Science
    This book gathers peer-review contributions to the 4th International Workshop on Gerontechnology, IWoG 2021, held on November 23-24, 2021, in Évora, Portugal. They report on cutting-edge technologies and optimized workflows for promoting active aging and assisting elderly people at home, as well as in healthcare centers. They discuss the main challenges in the development, use and delivery of ... Les mer

    1 721,29 kr

  • Advanced Technologies for the Rehabilitation of Gait and Balance Disorders

    Serie Bok 19 - Biosystems & Biorobotics
    The book provides readers with a comprehensive overview of the state of the art in the field of gait and balance rehabilitation. It describes technologies and devices together with the requirements and factors to be considered during their application in clinical settings. The book covers physiological and pathophysiological basis of locomotion and posture control, describes integrated approaches ... Les mer

    1 721,29 kr

  • Human-Computer Interaction – INTERACT 2025

    20th IFIP TC 13 International Conference, Belo Horizonte, Brazil, September 8–12, 2025, Proceedings, Part II

    Serie Bok 2 - Springer Nature Proceedings Computer Science
    This four-volume set LNCS 16108-16111 constitutes the proceedings of the 20th IFIP TC 13 International Conference on Human-Computer Interaction, INTERACT 2025, held in Belo Horizonte, Brazil, during September 8–12, 2025.The 69 full papers, 34 short papers and 79 papers of other types included in this book were carefully reviewed and selected from 330 submissions. They were organized in topical ... Les mer

    809,99 kr

  • Designing Interface Animation

    Improving the User Experience Through Animation

    av Val Head ...
    Effective interface animation deftly combines form and function to improve feedback, aid in orientation, direct attention, show causality, and express your brand’s personality. Designing Interface Animation shows you how to create web animation that balances purpose and style while blending seamlessly into the user’s experience. This book is a crash course in motion design theory and practice for ... Les mer

    323,79 kr

  • Collaboration Technologies and Social Computing

    31st International Conference, CollabTech 2025, Jakarta, Indonesia, November 4–7, 2025, Proceedings

    Serie serien Springer Nature Proceedings Computer Science
    This book constitutes the proceedings of the 31st International Conference on Collaboration Technologies and Social Computing, CollabTech 2025, held in Jakarta, Indonesia, during November 4–7, 2025.The 12 full and 8 short papers presented in this volume were carefully reviewed and selected from 50 submissions.They are grouped into the following topics: Collaborative Learning and Group Interaction; ... Les mer

    658,09 kr

  • The Social Life of Avatars

    Presence and Interaction in Shared Virtual Environments

    Redigert av Ralph Schroeder ...
    Serie serien Computer Supported Cooperative Work
    Virtual reality (VR) technology has been developed commercially since the early 1990s [1]. Yet it is only with the growth of the Internet and other high-bandwidth links that VR systems have increasingly become networked to allow users to share the same virtual environment (VE). Shared YEs raise a number of interesting questions: what is the difference between face-to-face interaction and ... Les mer

    911,19 kr

  • Human-Centered and Error-Resilient Systems Development

    IFIP WG 13.2/13.5 Joint Working Conference, 6th International Conference on Human-Centered Software Engineering, HCSE 2016, and 8th International Conference on Human Error, Safety, and System Development, HESSD 2016, Stockholm, Sweden, August 29-31,

    Serie Bok 9856 - Lecture Notes in Computer Science
    This book constitutes the refereed proceedings of the IFIP WG 13.2/13.5 Joint Working Conferences: 6th International Conference on Human-Centered Software Engineering, HCSE 2016, and 8th International Conference on Human Error, Safety, and System Development, HESSD 2016, held in Stockholm, Sweden, in August 2016.The 11 full papers and 14 short papers presented were carefully reviewed and selected ... Les mer

    678,39 kr

  • HCI International 2022 – Late Breaking Papers: HCI for Today's Community and Economy

    24th International Conference on Human-Computer Interaction, HCII 2022, Virtual Event, June 26–July 1, 2022, Proceedings

    Serie serien Springer Nature Proceedings Computer Science
    This proceedings LNCS 13516 constitutes the refereed proceedings of the 24th International Conference on Human-Computer Interaction, HCII 2022, which was held virtually as part of the 24th International Conference, HCII 2022, during June 26 to July 1, 2022.HCII 2022 received a total of 5583 submissions from academia, research institutes, industry, and governmental agencies from 88 countries ... Les mer

    809,99 kr

  • User-Centered Agile Methods

    av Hugh Beyer ...
    Serie serien Synthesis Lectures on Human-Centered Informatics
    With the introduction and popularization of Agile methods of software development, existing relationships and working agreements between user experience groups and developers are being disrupted. Agile methods introduce new concepts: the Product Owner, the Customer (but not the user), short iterations, User Stories. Where do UX professionals fit in this new world? Agile methods also bring a new ... Les mer

    215,89 kr

  • Assistive Technology Design for Intelligence Augmentation

    Serie serien Synthesis Lectures on Assistive, Rehabilitative, and Health-Preserving Technologies
    Assistive Technology Design for Intelligence Augmentation presents a series of frameworks, perspectives, and design guidelines drawn from disciplines spanning urban design, artificial intelligence, sociology, and new forms of collaborative work, as well as the author's experience in designing systems for people with cognitive disabilities. Many of the topics explored came from the author's ... Les mer

    417,49 kr