Showing results for "alan shalloway"
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Design Patterns Explained: A New Perspective on Object-Oriented Design
A New Perspective on Object-Oriented Design
2004
EN
"One of the great things about the book is the way the authors explain concepts very simply using analogies rather than programming examples–this has been very inspiring for a product I'm working on: an audio-only introduction to OOP and software development."–Bruce Eckel"...I would expect that readers with a basic understanding of object-oriented programming and design would find this book useful, before approaching design patterns completely. Design Patterns Explained...
Essential Skills for the Agile Developer
A Guide to Better Programming and Design
2011
EN
Agile has become today’s dominant software development paradigm, but agile methods remain difficult to measure and improve. ***Essential Skills for the Agile Developer***fills this gap from the bottom up, teaching proven techniques for assessing and optimizing both individual and team agile practices.Written by four principals of Net Objectives—one of the world’s leading agile training and consulting firms—this book reflects their unsurpassed experience helping organizations transi...
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The Mythical Man-Month, Anniversary Edition: Essays On Software Engineering
Essays on Software Engineering
1995
EN
Few books on software project management have been as influential and timeless as The Mythical Man-Month. With a blend of software engineering facts and thought-provoking opinions, Fred Brooks offers insight for anyone managing complex projects. These essays draw from his experience as project manager for the IBM System/360 computer family and then for OS/360, its massive software system. Now, 20 years after the initial publication of his book, Brooks has revisited his ori...
Learning Agile
Understanding Scrum, XP, Lean, and Kanban
2014
EN
Learning Agile is a comprehensive guide to the most popular agile methods, written in a light and engaging style that makes it easy for you to learn.Agile has revolutionized the way teams approach software development, but with dozens of agile methodologies to choose from, the decision to "go agile" can be tricky. This practical book helps you sort it out, first by grounding you in agile’s underlying principles, then by describing four specific—and well-used—agile methods: Scrum, e...
iOS 7 Programming Fundamentals
Objective-C, Xcode, and Cocoa Basics
2013
EN
If you want to build an app optimized for iPhone or iPad, you need a thorough understanding of the Objective-C language, the Cocoa API, and the Xcode development environment. This practical guide walks you through the fundamentals of these iOS building blocks, complete with easy-to-follow code examples. By learning how to navigate the idiosyncracies of this framework, you’ll be able to create a clean, fundamentally sound iOS app.Understand why and how Objective-C works by loo...
2012
EN
This eBook is designed to teach anyone how to program with Java. The tutorials contained within were carefully constructed with the beginner programmer in mind. The lessons are presented step by step, and explained in plain English.It starts with the basics such as:What is a Variable?What is a Control Structure?What is a Data Structure?These are terms that, if never seen before, would scare someone w...
Effective DevOps
Building a Culture of Collaboration, Affinity, and Tooling at Scale
2016
EN
Some companies think that adopting devops means bringing in specialists or a host of new tools. With this practical guide, you’ll learn why devops is a professional and cultural movement that calls for change from inside your organization. Authors Ryn Daniels and Jennifer Davis provide several approaches for improving collaboration within teams, creating affinity among teams, promoting efficient tool usage in your company, and scaling up what works throughout your organization’s i...
Essential ActionScript 3.0
ActionScript 3.0 Programming Fundamentals
2007
EN
ActionScript 3.0 is a huge upgrade to Flash's programming language. The enhancements to ActionScript's performance, feature set, ease of use, cleanliness, and sophistication are considerable. Essential ActionScript 3.0 focuses on the core language and object-oriented programming, along with the Flash Player API.Essential ActionScript has become the #1 resource for the Flash and ActionScript development community, and the reason is the author, Colin Moock. Many people even...
Designing Interfaces
Patterns for Effective Interaction Design
2005
EN
Designing a good interface isn't easy. Users demand software that is well-behaved, good-looking, and easy to use. Your clients or managers demand originality and a short time to market. Your UI technology -- web applications, desktop software, even mobile devices -- may give you the tools you need, but little guidance on how to use them well.UI designers over the years have refined the art of interface design, evolving many best practices and reusable ideas. If you learn these, and...
2010
EN
Stories of George Moon's extensive experience in leading technology teams are presented. The stories are written to encourage the reader to think of related experiences and draw out their own set of lessons. The stories cover periods of chaotic economic fluctuations which challenge individuals and corporations alike. You will read that difficult times help define managers and leaders more clearly than other times in their careers. "A must read for technical managers!" Will Wilbri...
Living Clojure
An Introduction and Training Plan for Developers
2015
EN
If you’re an experienced programmer who has not worked with Clojure before, this guide is the perfect thorough but gentle introduction for you. Author Carin Meier not only provides a practical overview of this JVM language and its functional programming concepts, but also includes a complete hands-on training course to help you learn Clojure in a structured way.The first half of the book takes you through Clojure’s unique design and lets you try your hand at two Clojure projects, i...
Swift Development with Cocoa
Developing for the Mac and iOS App Stores
2014
EN
Ready to build apps for iPhone, iPad, and Mac now that Swift has landed? If you’re an experienced programmer who’s never touched Apple developer tools, this hands-on book shows you how to use the Swift language to make incredible iOS and OS X apps, using Cocoa and Cocoa Touch.Learn how to use Swift in a wide range of real-world situations, with Cocoa features such as Event Kit and Core Animation. You’ll pick up Swift language features and syntax along the way, and understand why us...











