Showing results for "Advanced Methods In Computer Graphics With Examples In Opengl English"
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Advanced Methods in Computer Graphics
With examples in OpenGL
- Series -
- Computer Science (R0)
2012
EN
This book brings together several advanced topics in computer graphics that are important in the areas of game development, three-dimensional animation and real-time rendering. The book is designed for final-year undergraduate or first-year graduate students, who are already familiar with the basic concepts in computer graphics and programming. It aims to provide a good foundation of advanced methods such as skeletal animation, quaternions, mesh processing and collision detection. These an...
2017
EN
This book is appropriate for both the computer science undergraduate course in 3D graphics programming using OpenGL and for professionals who are interested in mastering 3D graphics skills. It has been designed in a 4-color, “teach-yourself” format with numerous examples that the reader can run just as presented. The book is unique because it teaches OpenGL programming in Java, using JOGL – a standard Java “wrapper” for OpenGL’s native C calls. Includes companion files with source code and...
OpenGL 4 Shading Language Cookbook
Build high-quality, real-time 3D graphics with OpenGL 4.6, GLSL 4.6 and C++17
2018
EN
Over 70 recipes that cover advanced techniques for 3D programming such as lighting, shading, textures, particle systems, and image processing with OpenGL 4.6Key FeaturesBook DescriptionOpenGL 4 Shading Language Cookbook, Third Edition provides easy-to-follow recipes that first walk you through the theory and background behind each technique, and then proceed to showcase and explain the GLSL and OpenGL code needed to implement them. The book begins by f...
Real-Time 3D Graphics with WebGL 2
Build interactive 3D applications with JavaScript and WebGL 2 (OpenGL ES 3.0)
2018
EN
A comprehensive guide with 80+ examples on 3D programming in WebGL 2, covering computer graphics topics such as rendering, 3D math, camera, and moreKey FeaturesCreate visually stunning, high-performance 3D applications for the web with WebGL 2A complete course on 3D computer graphics: rendering, 3D math, lighting, cameras, and moreUnlock a variety of new and advanced features offered in WebGL 2Book DescriptionAs highly intera...
Kickstart Software Design Architecture
Transform Your Software Development Journey with Key Principles and Advanced Practices in Architecture, Microservices, and Cloud Computing (English Edition)
2024
EN
This Explores the ever-evolving world of software architecture. Bridge the gap between emerging technologies and foundational principles, with a comprehensive guide tailored for newcomers to the field. The book highlights the significance of software architecture in building scalable, efficient, and robust applications.
Kickstart Software Design Architecture
Transform Your Software Development Journey with Key Principles and Advanced Practices in Architecture, Microservices, and Cloud Computing (English Edition)
2024
EN
Learn to design robust software systems using modern architecture principles and practical hands-on experienceBook DescriptionExplore the ever-evolving world of software architecture. Bridge the gap between emerging technologies and foundational principles, with a comprehensive guide tailored for newcomers to the field. The book highlights the significance of software architecture in building scalable, efficient, and robust applications.The book is structured into engaging ch...
Kickstart Software Design Architecture
Transform Your Software Development Journey with Key Principles and Advanced Practices in Architecture, Microservices, and Cloud Computing (English Edition)
2024
EN
Learn to design robust software systems using modern architecture principles and practical hands-on experienceBook DescriptionExplore the ever-evolving world of software architecture. Bridge the gap between emerging technologies and foundational principles, with a comprehensive guide tailored for newcomers to the field. The book highlights the significance of software architecture in building scalable, efficient, and robust applications....
Advances in Computer Graphics
36th Computer Graphics International Conference, CGI 2019, Calgary, AB, Canada, June 17–20, 2019, Proceedings
2019
EN
This book constitutes the refereed proceedings of the 36th Computer Graphics International Conference, CGI 2019, held in Calgary, AB, Canada, in June 2019.The 30 revised full papers presented together with 28 short papers were carefully reviewed and selected from 231 submissions. The papers address topics such as: 3D reconstruction and rendering, virtual reality and augmented reality, computer animation, geometric modelling, geometric computing, shape and surface modelling, visual a...
Hands-On C++ Game Animation Programming
Learn modern animation techniques from theory to implementation with C++ and OpenGL
2020
EN
Learn animation programming from first principles and implement modern animation techniques that can be integrated into any game development workflowKey FeaturesBuild a functional and production-ready modern animation system with complete features using C++Learn basic, advanced, and skinned animation programming with this step-by-step guideDiscover the math required to implement cutting edge animation techniques such as inverse kinematics and d...
Computer Graphics Through OpenGL®
From Theory to Experiments
2022
EN
COMPREHENSIVE COVERAGE OF SHADERS, THE PROGRAMMABLE PIPELINE AND WEBGLFrom geometric primitives to animation to 3D modeling to lighting, shading and texturing, Computer Graphics Through OpenGL®: From Theory to Experiments is a comprehensive introduction to computer graphics which uses an active learning style to teach key concepts. Equally emphasizing theory and practice, the book provides an understanding not only of the principles of 3D computer ...
Advances in Computer Graphics
42nd Computer Graphics International Conference, CGI 2025, Hong Kong, China, July 14–18, 2025, Proceedings, Part I
2026
EN
The three-volume set LNCS 16507, 16508 and 16509 constitutes the refereed proceedings from the 42nd Computer Graphics International Conference, CGI 2025, held in Hong Kong, China, during July 14–18, 2025.The 124 full papers presented in these proceedings were carefully reviewed and selected from 402 submissions. The papers are organized in the following topical sections:Part I: Colors, Painting and Layout; Graphics and VR/AR; Medical Imaging and Robotics; Segmentation and U...
Advances in Computer Graphics
42nd Computer Graphics International Conference, CGI 2025, Hong Kong, China, July 14–18, 2025, Proceedings, Part II
2026
EN
The three-volume set LNCS 16507, 16508 and 16509 constitutes the refereed proceedings from the 42nd Computer Graphics International Conference, CGI 2025, held in Hong Kong, China, during July 14–18, 2025.The 124 full papers presented in these proceedings were carefully reviewed and selected from 402 submissions. The papers are organized in the following topical sections:Part I: Colors, Painting and Layout; Graphics and VR/AR; Medical Imaging and Robotics; Segmentation and U...











