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Showing 1 - 12 of 79517 Results

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2023

EN

A basic understanding of the key techniques in computer graphics can open the door to this exciting field and its many applications, including for video games and for augmented and virtual reality.This easy-to-follow textbook and reference introduces the fundamental concepts of computer graphics, integrating both technical background and theory with practical examples and applications throughout. Thoroughly revised and updated, this new edition continues to present a user-friendly ...

Price$44.99 USD

2014

EN

An Introduction to Computer Graphics for Artists is an application-independent, reader-friendly primer for anyone with a serious desire to understand 3D Computer Graphics. Written by a veteran of the computer graphics industry whose previous career included film animation and various spells as Art Director for video games, Andrew Paquette draws on his experiences both as an artist and a manager. Far too often artists, even professionals, lack a basic understanding of the principle...

Price$62.99 USD

Computer Graphics from Scratch

A Programmer's Introduction to 3D Rendering


2021

EN

Computer Graphics from Scratch demystifies the algorithms used in modern graphics software and guides beginners through building photorealistic 3D renders.Computer graphics programming books are often math-heavy and intimidating for newcomers. Not this one. Computer Graphics from Scratch takes a simpler approach by keeping the math to a minimum and focusing on only one aspect of computer graphics, 3D rendering.You’ll build two complete, fu...

Price$29.99 USD

Introduction to Computer Graphics

A Practical Learning Approach

2014

EN

Teach Your Students How to Create a Graphics ApplicationIntroduction to Computer Graphics: A Practical Learning Approach guides students in developing their own interactive graphics application. The authors show step by step how to implement computer graphics concepts and theory using the EnvyMyCar (NVMC) framework as a consistent example throughout the text. They use the WebGL graphics API to develop NVMC, a simple, interactive car racing game.

Price$106.99 USD

2009

EN

Accessible

Taking a novel, more appealing approach than current texts, An Integrated Introduction to Computer Graphics and Geometric Modeling focuses on graphics, modeling, and mathematical methods, including ray tracing, polygon shading, radiosity, fractals, freeform curves and surfaces, vector methods, and transformation techniques. The author begins with f

Price$88.99 USD

2012

EN

This book is an essential tool for second-year undergraduate students and above, providing clear and concise explanations of the basic concepts of computer graphics, and enabling the reader to immediately implement these concepts in Java 2D and/or 3D with only elementary knowledge of the programming language. Features: provides an ideal, self-contained introduction to computer graphics, with theory and practice presented in integrated combination; presents a practical guide to basic comput...

Price$40.99 USD

2018

EN

OpenGL ES is the standard graphics API used for mobile and embedded systems. Despite its widespread use, there is a lack of material that addresses the balance of both theory and practice in OpenGL ES. JungHyun Han’s Introduction to Computer Graphics with OpenGL ES achieves this perfect balance. Han’s depiction of theory and practice illustrates how 3D graphics fundamentals are implemented. Theoretical or mathematical details around real-time graphics are also presented in...

Price$69.99 USD

Advances in Computer Graphics

42nd Computer Graphics International Conference, CGI 2025, Hong Kong, China, July 14–18, 2025, Proceedings, Part I

2026

EN

Accessible

The three-volume set LNCS 16507, 16508 and 16509 constitutes the refereed proceedings from the 42nd Computer Graphics International Conference, CGI 2025, held in Hong Kong, China, during July 14–18, 2025.The 124 full papers presented in these proceedings were carefully reviewed and selected from 402 submissions. The papers are organized in the following topical sections:Part I: Colors, Painting and Layout; Graphics and VR/AR; Medical Imaging and Robotics; Segmentation and U...

Price$71.99 USD

Advances in Computer Graphics

42nd Computer Graphics International Conference, CGI 2025, Hong Kong, China, July 14–18, 2025, Proceedings, Part II

2026

EN

Accessible

The three-volume set LNCS 16507, 16508 and 16509 constitutes the refereed proceedings from the 42nd Computer Graphics International Conference, CGI 2025, held in Hong Kong, China, during July 14–18, 2025.The 124 full papers presented in these proceedings were carefully reviewed and selected from 402 submissions. The papers are organized in the following topical sections:Part I: Colors, Painting and Layout; Graphics and VR/AR; Medical Imaging and Robotics; Segmentation and U...

Price$71.99 USD

3D Computer Graphics

A Mathematical Introduction with OpenGL

2003

EN

This textbook, first published in 2003, emphasises the fundamentals and the mathematics underlying computer graphics. The minimal prerequisites, a basic knowledge of calculus and vectors plus some programming experience in C or C++, make the book suitable for self study or for use as an advanced undergraduate or introductory graduate text. The author gives a thorough treatment of transformations and viewing, lighting and shading models, interpolation and averaging, Bézier curves and B-spli...

Price$110.99 USD

Advances in Computer Graphics

42nd Computer Graphics International Conference, CGI 2025, Hong Kong, China, July 14–18, 2025, Proceedings, Part III

2026

EN

Accessible

The three-volume set LNCS 16507, 16508 and 16509 constitutes the refereed proceedings from the 42nd Computer Graphics International Conference, CGI 2025, held in Hong Kong, China, during July 14–18, 2025.The 124 full papers presented in these proceedings were carefully reviewed and selected from 402 submissions. The papers are organized in the following topical sections:Part I: Colors, Painting and Layout; Graphics and VR/AR; Medical Imaging and Robotics; Segmentation and U...

Price$71.99 USD

2020

EN

Pycairo is a great library for creating high quality vector graphics in Python. This book covers the full features of the library in detail, with practical code examples and illustrations, from an author with 25 years experience in computer graphics software.

Price$24.99 USDor Free with Kobo Plus