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Computer Graphics eBooks

If you like Computer Graphics eBooks, then you'll love these top picks.
Showing 1 - 24 of 2763 Results
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  • Grasshopper: Visual Scripting for Rhinoceros 3D

    We live in a three-dimensional world. To design objects for everyday living, users must learn how to create in three dimensions. For precise modern designs that must conform to specific tolerances, we use computers to create a digital model first, and then pass that model on to a machine, such as a CNC router or 3D printer for fabrication.There are many software packages that are used to create ... Read more

    S$ 74.22 SGD

  • Physics for Game Developers

    Science, math, and code for realistic effects

    If you want to enrich your game’s experience with physics-based realism, the expanded edition of this classic book details physics principles applicable to game development. You’ll learn about collisions, explosions, sound, projectiles, and other effects used in games on Wii, PlayStation, Xbox, smartphones, and tablets. You’ll also get a handle on how to take advantage of various sensors such as ... Read more

    S$ 42.61 SGD

  • The Beginner's Guide to Procreate Dreams

    How to Create and Animate Your Stories on the iPad

    by David Miller ...
    Animate anywhere and bring stories to life with Procreate Dreams!Procreate Dreams is a revolutionary way to make your own animated creations. Artist and instructor David Miller shows how to easily use the app and make stunning animations.Dive into the rich history of 2D animation, then take charge of the digital stage with Procreate Dreams' unique features. Including:-Hands-on tutorials on ... Read more

    S$ 22.77 SGD

  • Statistics and Data Visualisation with Python

    Series series Chapman & Hall/CRC The Python Series
    This book is intended to serve as a bridge in statistics for graduates and business practitioners interested in using their skills in the area of data science and analytics as well as statistical analysis in general. On the one hand, the book is intended to be a refresher for readers who have taken some courses in statistics, but who have not necessarily used it in their day-to-day work. On the ... Read more

    S$ 74.26 SGD

  • Data Visualization in Excel

    A Guide for Beginners, Intermediates, and Wonks

    Series series AK Peters Visualization Series
    This enhanced version includes video content to provide a greater understanding of the text. This consists of five videos by the author explaining topics including conditional formatting, combining charts, tables, and exporting content from Excel. ... Read more

    S$ 41.19 SGD

  • EPUB From the Ground Up

    A Hands-On Guide to EPUB 2 and EPUB 3

    by Jarret Buse ...
    Series series From the Ground Up
    CREATE PERFECTLY FORMATTED E-BOOKS WITH EPUB!EPUB from the Ground Up shows you, step by step, how to develop state-of-the-art electronic publications with one of the most widely used standards in the industry. This practical guide walks you through the basics of HTML, XHTML, XML, CSS, and JavaScript. No prior experience with markup languages or programming is needed!You'll learn how to set up your ... Read more

    S$ 34.65 SGD

  • The Art of Game Design

    A Book of Lenses, Third Edition

    by Jesse Schell ...
    The Art of Game Design guides you through the design process step-by-step, helping you to develop new and innovative games that will be played again and again. It explains the fundamental principles of game design and demonstrates how tactics used in classic board, card and athletic games also work in top-quality video games.Good game design happens when you view your game from as many ... Read more

    S$ 110.02 SGD

  • Data-Driven Storytelling

    Series series AK Peters Visualization Series
    This book presents an accessible introduction to data-driven storytelling. Resulting from unique discussions between data visualization researchers and data journalists, it offers an integrated definition of the topic, presents vivid examples and patterns for data storytelling, and calls out key challenges and new opportunities for researchers and practitioners. ... Read more

    S$ 92.14 SGD

  • Sculpting the Blender Way

    Explore Blender's 3D sculpting workflows and latest features, including Face Sets, Mesh Filters, and the Cloth brush

    by Xury Greer ...
    Get started with the latest sculpting features in Blender 3D and learn key sculpting workflows such as Dynotopo, Voxel Remesher, QuadriFlow, and MultiresolutionKey FeaturesUse Blender’s core sculpting workflows: basic sculpting, Dynotopo, Voxel Remesher, QuadriFlow, and MultiresolutionLearn how to use and customize Blender’s sculpting brushes to create fantastic art effortlesslyExplore common ... Read more

    S$ 52.96 SGD or Free with Kobo Plus

  • Contextual Design

    Design for Life

    Series series Interactive Technologies
    Contextual Design: Design for Life, Second Edition, describes the core techniques needed to deliberately produce a compelling user experience. Contextual design was first invented in 1988 to drive a deep understanding of the user into the design process. It has been used in a wide variety of industries and taught in universities all over the world. Until now, the basic CD approach has needed ... Read more

    S$ 92.09 SGD

  • This Way Up

    When Maps Go Wrong (and Why it Matters)

    by Map Men ...
    A SUNDAY TIMES BESTSELLERA Waterstones Best Nature & Travel Writing Book 2025'Educational, smart and funny’ Richard Osman‘This book is superb’ Charlie Brooker‘Brilliant. Fascinating. Hilarious.’ Jonn Elledge, bestselling author of A History of the World in 47 BordersThe debut book from the YouTube sensation and all-round cartographical nerds... ... Read more

    S$ 20.92 SGD

  • Design Thinking For Dummies

    Innovate your business by incorporating design thinkingOrganizations that can innovate have an advantage over competitors who stick to old processes, models, and products*. Design Thinking For Dummies* walks would-be intrapreneurs through the steps of incorporating design thinking principles into their organizations. Written by a recognized expert in the field of design thinking, the book guides ... Read more

    S$ 27.99 SGD

  • Good Charts, Updated and Expanded

    The HBR Guide to Making Smarter, More Persuasive Data Visualizations

    The ultimate guide to data visualization and information design for business.Making good charts is a must-have skill for managers today. The vast amount of data that drives business isn't useful if you can't communicate the valuable ideas contained in that data—the threats, the opportunities, the hidden trends, the future possibilities.But many think that data visualization is too difficult—a ... Read more

    S$ 34.65 SGD or Free with Kobo Plus

  • Coding Roblox Games Made Easy

    The ultimate guide to creating games with Roblox Studio and Lua programming

    Get up and running with Roblox development with the help of renowned game creator and best-selling author, Zander Brumbaugh for working with Roblox components and Lua programmingKey FeaturesDiscover solutions to common problems faced while creating games on RobloxExplore tips, tricks, and best practices and learn advanced Roblox coding techniques to create gamesUnderstand how to program in the ... Read more

    Was S$ 43.15 SGD Now S$ 35.20 SGD or Free with Kobo Plus

  • Multimedia Forensics

    Series series Advances in Computer Vision and Pattern Recognition
    This book is open access. Media forensics has never been more relevant to societal life. Not only media content represents an ever-increasing share of the data traveling on the net and the preferred communications means for most users, it has also become integral part of most innovative applications in the digital information ecosystem that serves various sectors of society, from the entertainment ... Read more

    Free

  • Sketching

    Series series Collins 30-Minute Painting
    Aimed at the practised beginner, this inspirational guide will show how to achieve successful sketches using pencil and watercolour in just 30 minutes – ideal for the busy amateur artist.Many people think they don't have enough time to sketch, but in this attractive guide Alwyn Crawshaw encourages quick and simple learning. By working with just a few materials, including both pencil and ... Read more

    S$ 12.20 SGD

  • The VES Handbook of Virtual Production

    The VES Handbook of Virtual Production is a comprehensive guide to everything about virtual production available today – from pre-production to digital character creation, building a stage, choosing LED panels, setting up Volume Control, in-camera compositing of live action and CG elements, Virtual Art Departments, Virtual Previs and scouting, best practices and much more.Current and forward ... Read more

    S$ 97.64 SGD

  • Information Architecture

    For the Web and Beyond

    Information architecture (IA) is far more challenging—and necessary—than ever. With the glut of information available today, anything your organization wants to share should be easy to find, navigate, and understand. But the experience you provide has to be familiar and coherent across multiple interaction channels, from the Web to smartphones, smartwatches, and beyond.To guide you through this ... Read more

    S$ 50.57 SGD

  • Digital Monuments in Digital Landscape

    The book "Digital Monuments in a Digital Landscape" explores the intricate relationship between cultural monuments and the landscapes in which they reside. Through the lens of modern digital tools and technologies, it examines how these monuments can be documented, analyzed, and reconstructed to preserve them for future generations. Covering topics such as 3D modeling, GIS applications, virtual ... Read more

    S$ 86.64 SGD

  • 3D Graphics Programming for the Web Using WebGL

    The underlying graphics library for building the metaverse on the web

    This book is a must-read for anyone wishing to explore the intricacies of modern graphics libraries. It is written with a classroom-based approach, delving into the fundamentals and explaining them through a number of illustrations. If you are new to computer graphics, this book will provide you with a solid grasp of the underlying concepts and furnish enough details to self-propel in the field. ... Read more

    S$ 2.30 SGD

  • Painter 11 for Photographers

    Creating painterly images step by step

    Whether you are new to Painter or a seasoned pro wanting to take your digital art to the next level, this inspirational book and downloadable resources package will show you how to get the most out of Corel's powerful painting software.Starting with the basics and moving on to cover brushes, textures, cloning, toning and other effects, Martin Addison will help you master the tools and features ... Read more

    S$ 82.51 SGD

  • Robots and Communication

    by E. Sandry ...
    This book explores communication between humans and robots. Using a range of communication theories, it highlights how each theory provides a different perspective on the communication that occurs. The analysis of human interactions with a variety of forms of robot suggests new ways to perceive what communication, and being a communicator, entails. ... Read more

    S$ 88.28 SGD

  • Apps effektiv managen und vermarkten

    Die eigene App erfolgreich veröffentlichen: Von der Konzeption bis zur Vermarktung

    by Max Ott ...
    Series series X.media.press
    Lernen Sie Ihre App effektiv, strukturiert und begeisternd weltweit zu vermarkten. In diesem praxisorientierten Buch erhalten Sie einen prägnanten Überblick von der Idee und Konzeption einer App, über die Entwicklung und die Veröffentlichung der App, bis hin zu ihrer Vermarktung und Weiterentwicklung. Um Ihnen den Weg zu Ihrer App so anschaulich wie möglich zu beschreiben, werden wir in diesem ... Read more

    S$ 48.17 SGD

  • Das Vulkan-API

    Teil 3: Umgang mit 3-D-Daten

    Series Book 223 - shortcuts
    Im seinem dritten shortcut zum Thema Vulkan geht Alexander Rudolph sowohl auf grundsätzliche Themen der 3-D-Grafikprogrammierung als auch auf Besonderheiten des Low-Level-Grafik-API ein. Dabei erklärt er unter anderem, wie Textur- und Geometriedaten von 3-D-Anwendungen gehandhabt werden und wie man den Datenaustausch zwischen CPU und GPU optimiert. Neben einer umfassenden Beschreibung des ... Read more

    S$ 4.98 SGD or Free with Kobo Plus