Showing results for "brett bernier"
Showing 1 - 1 of 1 Results
Adult content is visible.
2014
EN
This book is written by a gamer, for a gamer to guide just about anything with Source SDK giving a firm grasp of all the tools it has to offer using step-by-step explanations. If you're a keen gamer who wants a bit more out of your favorite game and create your own modifications (mods) and levels with the Source engine, this book is great for you. No programming and Source SDK experience is required.
People who read this also enjoyed
2014
EN
Thank you for checking out the book "Minecraft Cheats : 70 Top Minecraft Cheats Exposed!" This book will tell you how to play Minecraft with cheats enabled. That means that you would be able to explore more in every world, build awesome structures, and kill mobs. A bit of warning though - using these cheats can be highly addictive! Take note that not all worlds may allow you to use cheats, especially if you are playing in a multiplayer LAN. For that reason, you can also find some tips and ...
2013
EN
Minecraft is a great game to play alone, but it gets even better if you do so with your friends. Whether you are on PvP (player versus player) mode where your goal is to be the last man or in this case, the last Steve standing, or you are just trying to create a "better" world compared to those made by your friends, it would be to your advantage if you take note of the tips mentioned below. From farming tips to how to swiftly take out the enemy, you'll find everything you need below. Let's...
2013
EN
A step-by-step, practical tutorial with a no-nonsense approach. The book starts by showing readers how to create a playable game that is fully-functioning, then moves on to demonstrate how to fine-tune the game with eye-catching graphics techniques, audio-effects and more.This book is for indie and existing game developers and those who want to get started with game development using Stencyl. Some understanding of Objective-C, C++, and game development basics is recommended. People with so...
2013
EN
An in-depth guide full of step-by-step recipes to explore the concepts behind the usage of Cycles. Packed with illustrations, and lots of tips and tricks; the easy-to-understand nature of the book will help the reader understand even the most complex concepts with ease.If you are a digital artist who already knows your way around Blender, and you want to learn about the new Cycles' rendering engine, this is the book for you. Even experts will be able to pick up new tips and tricks to make ...
AI for Game Developers
Creating Intelligent Behavior in Games
2004
EN
Advances in 3D visualization and physics-based simulation technology make it possible for game developers to create compelling, visually immersive gaming environments that were only dreamed of years ago. But today's game players have grown in sophistication along with the games they play. It's no longer enough to wow your players with dazzling graphics; the next step in creating even more immersive games is improved artificial intelligence, or AI.Fortunately, advanced AI game techniques ar...
Unreal Engine 4 Game Development Essentials
Master the basics of Unreal Engine 4 to build stunning video games
2016
EN
Master the basics of Unreal Engine 4 to build stunning video gamesKey Features\[\*\] Get to grips with the user interface of Unreal Engine 4 and find out more about its various robust features\[\*\] Create dream video games with the help of the different tools Unreal Engine 4 offers\[\*\] Create video-games and fully utilize the power of Unreal Engine 4 to bring games to life through this step-by-step guideBook DescriptionUnr...
MineCraft : 70 Top Minecraft House & Redstone Ideas Exposed!
(Special 2 In 1 Exclusive Edition)
2013
EN
Mastering redstone is one of the more difficult challenges a Minecraft player can take on. It's confusing, complicated and tedious enough to make even the most dedicated players start pulling their hair out. Minecraft: 70 Top Minecraft House & Redstone Ideas Exposed (Special 2 In 1 Edition) will explain some simple concepts that can give players a head start to understanding how this unusual red powder works. For those of you who just want to dive in and start making redstone machines, it ...
2014
EN
Accessible
Every production is built on the backbone of the pipeline. While a functional and flexible pipeline can’t assure a successful project, a weak pipeline can guarantee its demise. A solid pipeline produces a superior product in less time and with happier artists who can remain creative throughout the grueling production schedule.Walk through the foundational layers of the production pipeline, including IT infrastructure, software development practices and deployment policies, asset ma...
iPhone Game Development
Developing 2D & 3D games in Objective-C
2010
EN
What do you need to know to create a game for the iPhone? Even if you've already built some iPhone applications, developing games using iPhone's gestural interface and limited screen layout requires new skills. With iPhone Game Development, you get everything from game development basics and iPhone programming fundamentals to guidelines for dealing with special graphics and audio needs, creating in-game physics, and much more.Loaded with descriptive examples and clear expl...
2013
EN
With plenty of practical examples, screenshots and example code, create a complete game step by step. Learn by doing. Less theory, more results! If you have an inventive mind, are experienced in Java, enjoy looking through the smoke and mirrors of VFX and the world of game mechanics then this book is for you.
2014
EN
Written in an easy to follow manner with practical exercises, this book takes you through every aspect of Anime Studio, guiding you to create your own original cartoon. Learning Anime Studio is for newcomers to Anime Studio or animation in general. Hobbyists and newcomers with ambitions of being an animator will get the most out of this book. However, intermediate and long time users will be able to use various chapters as a reference to some of Anime Studio's tools and features. The book ...











