Showing results for "daniel noah halpern"
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- Masters at Work
2020
EN
A revealing guide to a career as a video game designer written by acclaimed journalist Daniel Noah Halpern and based on the real-life experiences of legendary designer Tom Cadwell of Riot Games—required reading for anyone considering a path to this profession.Becoming a Video Game Designer takes you behind the scenes to find out what it’s really like, and what it really takes, to become a video game designer. Gaming is a $138 billion-dollar entertainment i...
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2021
EN
THE USA TODAY BESTSELLER"A welcome salve and a book that anyone who cares about gaming should own and read." - ForbesSatoru Iwata was the global president and CEO of Nintendo and a gifted programmer who played a key role in the creation of many of the world’s best-known games. He led the production of innovative platforms such as the Nintendo DS and the Wii, and laid the groundwork for the development of the wildly successful P...
2014
EN
Discover the Proven Blueprint for Creating Stories That Sell!Award-winning author K.M. Weiland's previous book, the bestselling Structuring Your Novel, showed writers how to create stories with strong and compelling plot structure.Now it's time to put those lessons to use! Building upon the principles you've already learned, the Structuring Your Novel Workbook presents a guided approach to writing solid first drafts, identifying and fixing plot problems, and writing consist...
Draw With Jazza - Creating Characters
Fun and Easy Guide to Drawing Cartoons and Comics
2016
EN
Accessible
Imagine, Design and Draw Your Own Characters!Draw With Jazza YouTube star Josiah Brooks breaks down an easy-to-follow method that will help you to invent and draw original characters time and time again. Whether sci-fi or steampunk, comic book heroines or tattooed action heroes, animal familiars or alien races, you will discover the limitless possibilities of creating your very own characters for comic books, cartoons, video games and more!No matter what yo...
The Art of Game Design
A Book of Lenses, Third Edition
2019
EN
Accessible
The Art of Game Design guides you through the design process step-by-step, helping you to develop new and innovative games that will be played again and again. It explains the fundamental principles of game design and demonstrates how tactics used in classic board, card and athletic games also work in top-quality video games.Good game design happens when you view your game from as many perspectives as possible, and award-winning author Jesse Schell presents over 10...
Dawn of the New Everything
Encounters with Reality and Virtual Reality
2017
EN
The father of virtual reality explains its dazzling possibilities by reflecting on his own lifelong relationship with technology.Named one of the best books of 2017 by The Economist, The Wall Street Journal, & Vox"A deeply human, highly personal, and beautifully told story." —Dave EggersBridging the gap between tech mania and the experience of being inside the human body , Dawn of the Ne...
Generation Robot
A Century of Science Fiction, Fact, and Speculation
2018
EN
Generation Robot covers a century of science fiction, fact and, speculation—from the 1950 publication of Isaac Asimov’s seminal robot masterpiece, I, Robot, to the 2050 Singularity when artificial and human intelligence are predicted to merge. Beginning with a childhood informed by pop-culture robots in movies, in comic books, and on TV in the 1960s to adulthood where the possibilities of self-driving cars and virtual reality are daily conversation, Terri Favro offers a unique perspective ...
Rise of the Videogame Zinesters
How Freaks, Normals, Amateurs, Artists, Dreamers, Drop-outs, Queers, Housewives,and People Like You Are Taking Back an Art Form
2012
EN
"Anna Anthropy is a key personality in the ongoing paradigm shift that is slowly changing the way videogames are understood, by creators and players, and by the wider culture."—Patrick Alexander, Eegra.com"Equal parts autobiography, ethnography, and how-to manual, this book concisely makes the case for the unique power of 'zinester' games."—Adam Parrish, NYU's Interactive Telecommunication Program (Tisch School of the Arts), and author of the ZZT game "Winter"...
Story Pitch
The How-to Guide for Using a Pitch to Create Your Story
- Book 2 -
- Writer to Author
2018
EN
Struggling to start your story or lost in the middle? You need a Story Pitch.A standard pitch is meant for marketing and selling, but a Story Pitch is a powerful tool meant to be used when pre-writing and writing. It can help you jumpstart your novel, screenplay, comic, or whatever type of story you are trying to tell and it can be used as a corrective measure if you get off track during the writing process.In this book, you’ll learn:- The key elemen...
The New Breed
What Our History with Animals Reveals about Our Future with Robots
2021
EN
For readers of The Second Machine Age or The Soul of an Octopus, a bold, exciting exploration of how building diverse kinds of relationships with robots—inspired by how we interact with animals—could be the key to making our future with robot technology workThere has been a lot of ink devoted to discussions of how robots will replace us and take our jobs. But MIT Media Lab researcher and technology policy expert K...
Game Design
How to Create Video and Tabletop Games, Start to Finish
2012
EN
Many aspiring game designers have crippling misconceptions about the process involved in creating a game from scratch, believing a "big idea" is all that is needed to get started. But game design requires action as well as thought, and proper training and practice to do so skillfully. In this indispensible guide, a published commercial game designer and longtime teacher offers practical instruction in the art of video and tabletop game design. The topics explored include the varying types ...
2015
EN
Every story requires worldbuilding. What if there was a way to simplify the process of worldbuilding? A system to open the door of your mind, creating a constant flow of ideas? Advanced Worldbuilding takes you by the hand, showing you the 'why' of worldbuilding, so you can create faster and better than ever. This is a step by step process of creation, sharing unique tips and specific methods to develop whatever your heart desires."I must dedicate part of th...











