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Showing results for "mike diver"

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The Console

50 Years of Home Video Gaming

2024

EN

A comprehensive account of fifty years of home video gaming history, providing a chronological history ofthe biggest entertainment medium in the world.From the earliest consoles of the 1970s to the cutting-edge machines of the here and now, a line is drawn from one man's eureka moment to the multi-billion-dollar global industry of today. All the well-known names and massive-selling consoles are here: the Nintendo Entertainment System, the SEGA Mega Drive, the Atari...

Price$17.59 CADor Free with Kobo Plus

How To Be a Professional Gamer

An eSports Guide to League of Legends


2016

EN

Accessible

It’s time to become a Legend.Watched by millions and contested by the best professional gamers in the world, League of Legends is more than a game.Since the very beginnning of eSports, Fnatic have been competing at the highest level. In 2011, they won the World Championships and in 2015 they achieved the impossible: an entire regular season undefeated. In How to be a Professional Gamer, they take you inside the elite world of the sport, an...

Price$17.99 CAD

Indie Games

The Complete Introduction to Indie Gaming


2016

EN

Accessible

Everything you need to know about the exciting new trend of indie gaming…Independently made video games have become some of the most original, ingenious and successful games available on the market today. Matched against giant tech companies and their mammoth-budget franchises, indies, have demonstrated the extraordinary impact that individuals and small teams can have on the direction of the gaming world.Mike Diver takes us behind the scenes to explore thi...

Price$10.99 CAD

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Press Reset

Ruin and Recovery in the Video Game Industry


2021

EN

From the bestselling author of Blood, Sweat, and Pixels comes the next definitive, behind-the-scenes account of the video game industry: how some of the past decade's most renowned studios fell apart—and the stories, both triumphant and tragic, of what happened next.Jason Schreier's groundbreaking reporting has earned him a place among the preeminent investigative journalists covering the world of video games. In his eagerly anticipated, deeply researched new book,...

Old Price:$15.99 CADPrice$2.99 CAD

Catch 'Em All

The Greatest Pokemon GO Stories Ever Told


2016

EN

Pokémon Go is one of those rare worldwide cultural phenomena that comes around once in a generation. Almost overnight, it seemed that half the world was playing the game, while the other half was scoffing at it.Depending on who you ask, the game is either a great way to get people outside, active and social, a complete waste of time or a plot inspired by the devil.In Catch ‘Em All, editor Keith McArthur brings together the very best stories about Pokémon Go from journalists...

Price$0.99 CAD

2015

EN

The bestselling videogames annual is back! Bursting with mind-blowing records and tantalizing trivia, the Guinness World Records 2016: Gamer’s Edition is a must-have for any gaming fan. Whether you’re all about the latest first-person shooter, an app aficionado, an MMO master, or a die-hard retro gamer, you’ll find show-stopping records, top 10 roundups, quick-fire facts and stats, and hundreds of amazing new images from all your favorite games. What’s more, brand new for this year’s book is ...

Price$10.99 CAD

2018

EN

The evolution of video games, from Pong to first-person shooters, told through the stories of 64 objects essential to the field's creation and development.Drawing on the World Video Game Hall of Fame's unmatched collection of video game artifacts, this fascinating history offers an expansive look at the development of one of the most popular and influential activities of the modern world: video gaming.Sixty-four unique objects tell the story of the video game...

Price$17.59 CADor Free with Kobo Plus

also available as audiobook

Dungeons & Dreamers (Part I - Free Download)

A story of how computer games created a global culture


2015

EN

Try Part I of Dungeons & Dreamers before you buy the book. If you enjoy what you read, you can purchase the print or digital version at any of your major book retailers, which you'll find in the back of this book.Before you make that decision, you'll first meet Gary Gygax and Dave Arneson, the creators of Dungeons & Dragons. Just a few years later, Richard Garriott, the son of an astronaut and an artist, as he finds D&D just as he discovers his love of computers at the dawn of the ...

PriceFree

OpTic Gaming

The Making of eSports Champions


2016

EN

OpTic Gaming, the four-time Call of Duty Major League Gaming Champions and one of the top eSports teams in the world, now takes fans behind the controller—into the game and the minds of the greatest gamers in the world—in this fascinating and unique memoir and insider guide.Emerging on the scene in 2006, OpTic Gaming has dominated the Call of Duty e-sports arena, thanks to the talents of legendary players such as Matt “NaDeSHoT” Haag, the biggest eSports personality on earth; Seth ...

Price$11.99 CAD

The Economist: Video Games

All the World's a Game


2012

EN

Accessible

The Penguin Economist Special reports delve into the most pressing economic issues of the day: from national and global economies, to the impact of trade, industry and jobs. Written to be read on a long commute or in your lunch hour - be better informed in under an hour.In the US, the average age of a gamer is 37 and 42% are female. Last year the industry earned $56billion worldwide.Tim Cross analyses the proliferation of the video games in this Economist special report, an...

Price$3.99 CAD

Gaming

From Atari to Xbox


2012

EN

Boasting vivid graphics, rapid pacing, and complex narratives, electronic games have evolved both visually and substantially since the early days of Spacewar! and Pong. By allowing users to explore fictional universes, engage in stealth missions, play like their favorite athletes or musicians, and imagine realities both similar to and far-removed from their own, electronic games appeal to a variety of individuals and interests. This absorbing volume details the development of electronic ga...

Price$40.99 CADor Free with Kobo Plus

Dungeons & Dreamers

A story of how computer games created a global community

2014

EN

In 1974, Gary Gygax and Dave Arneson published the tabletop game Dungeons & Dragons, a fantasy role-playing game. Through the next 40 years, computer game developers used these fantasy worlds as archetypes for the budding virtual game worlds These games would become as varied as books in a library, but the essence of each was built upon community. People gathered and played...together. Dungeons & Dreamers: A story of how computer games created a global community follows the designers, deve...

Price$5.48 CAD