Showing results for "patrick lemieux"
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Adult content is visible.Metagaming
Playing, Competing, Spectating, Cheating, Trading, Making, and Breaking Videogames
2017
EN
The greatest trick the videogame industry ever pulled was convincing the world that videogames were games rather than a medium for making metagames. Elegantly defined as “games about games,” metagames implicate a diverse range of practices that stray outside the boundaries and bend the rules: from technical glitches and forbidden strategies to Renaissance painting, algorithmic trading, professional sports, and the War on Terror. In Metagaming, Stephanie Boluk and Patrick LeMieux d...
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Reality Is Broken
Why Games Make Us Better and How They Can Change the World
2011
EN
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“McGonigal is a clear, methodical writer, and her ideas are well argued. Assertions are backed by countless psychological studies.” —The Boston Globe“Powerful and provocative . . . McGonigal makes a persuasive case that games have a lot to teach us about how to make our lives, and the world, better.” —San Jose Mercury News“Jane McGonigal's insights have the elegant, compact, deadly simplicity of plutonium, and the same exp...
2013
EN
Mastering redstone is one of the more difficult challenges a Minecraft player can take on. It's confusing, complicated and tedious enough to make even the most dedicated players start pulling their hair out. Minecraft Redstone : 70 Top Minecraft Redstone Ideas Your Friends Wish They Know will explain some simple concepts that can give players a head start to understanding how this unusual red powder works. For those of you who just want to dive in and start making redstone machines, it als...
Game Freaks 365's Video Game Guide 2012
Game Freaks 365, #8
- Book 8 -
- Game Freaks 365
2011
EN
Picking good games can be hard. Avoiding duds can be even more difficult. That's why smart consumers turn to experts on the subject. Game Freaks 365 was founded to help people choose games that are worth their hard-earned dollar and bypass games that are better suited for the trash can. Writing about video games is our passion. This guide aims to help the smart consumer pick the best games on the market in 2012 for PS3, Xbox 360, Wii, PC and Nintendo 3DS.Over 70 reviews from some o...
2015
EN
Cloud of Nibelheim is an Ex-SOLDIER 1st Class, now a mercenary willing to do any dirty job, if the price is right. Goaded on by his childhood friend he ends up joining an eco-terrorist organization called Avalanche, who are fighting for the very life of the planet. As they fight the monolithic mega-corporation known as Shinra Inc., Cloud's past and Avalanche's struggles intertwine, and the reluctant mercenary finds motivation to fight to save the planet from a different threat and settle t...
- by
- Unknown
2013
EN
The Ultimate Guide To FarmingLearn The Basic as well as the advance farming techniques to gather material quickly and efficiently. This guide will introduces you to all the different type of farming, how to set up the farm to setting up redstone to collect the materials.Table Of Contents:About this guideRedstone basicsPlant Farming-----1. Farming Basics-----2. Wheat/ Carrot/ Potato Farming-----3. Sugarcane Farming...
Experimental Human-Computer Interaction
A Practical Guide with Visual Examples
2012
EN
Experiments that require the use of human participants are time consuming and costly: it is important to get the process right the first time. Planning and preparation are key to success. This practical book takes the human-computer interaction researcher through the complete experimental process, from identifying a research question to designing and conducting an experiment, and then to analysing and reporting the results. The advice offered in this book draws on the author's twenty years...
2013
EN
Are you looking for a journey that will take you through Best Android Apps Ever Made: Top 100, along with funny comments and a word puzzle? Then this book is for you. Whether you are looking at this book for curiosity, choices, options, or just for fun; this book fits any criteria. Creating Best Android Apps Ever Made: Top 100 etc. did not happen quickly. It is thorough look at accuracy and foundation before the book was even started. This book was created to inform, entertain and maybe ev...
Virtual Ascendance
Video Games and the Remaking of Reality
2013
EN
From school lunchrooms to the White House press room, video games are an integral part of our popular culture, and the industry behind them touches all aspects of our lives, gamer and non-gamer alike. Business and entertainment, health and medicine, politics and war, social interaction and education, all fall under its influence.Virtual Ascendance tells the story of a formerly fringe enterprise that, when few were paying attention, exploded into a multi-billion dollar industry affe...
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- Routledge Advances in Game Studies
2017
EN
Expanding on the work in the volume Multiplayer, this new book explores several other areas related to social gaming in detail. The aim is to go beyond a typical "edited book" concept, and offer a very concise volume with several focal points that are most relevant for the current debate about multiplayer games, both in academia and society. As a result, the volume offers the latest research findings on online gaming, social forms of gaming, identification, gender issues and games...
Privacy Technologies and Policy
4th Annual Privacy Forum, APF 2016, Frankfurt/Main, Germany, September 7-8, 2016, Proceedings
2016
EN
This book constitutes the refereed conference proceedings of the 4th Annual Privacy Forum, APF 2016, held in Frankfurt/Main, Germany, in September 2016.The 12 revised full papers presented in this volume were carefully reviewed and selected from 32 submissions. The papers are organized in three sessions: eIDAS and data protection regulation; IoT and public clouds; and privacy policies and privacy risk presentation.
Mondo Nano
Fun and Games in the World of Digital Matter
- Series -
- Experimental Futures
2015
EN
In Mondo Nano Colin Milburn takes his readers on a playful expedition through the emerging landscape of nanotechnology, offering a light-hearted yet critical account of our high-tech world of fun and games. This expedition ventures into discussions of the first nanocars, the popular video games Second Life, Crysis, and BioShock, international nanosoccer tournaments, and utopian nano cities. Along the way, Milburn shows how the methods, dispositions, and ...











