Showing results for "robert bridson"
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2015
EN
Accessible
A practical introduction, the second edition of Fluid Simulation for Computer Graphics shows you how to animate fully three-dimensional incompressible flow. It covers all the aspects of fluid simulation, from the mathematics and algorithms to implementation, while making revisions and updates to reflect changes in the field since the first edition.Highlights of the Second EditionNew chapters on level sets and vortex methods
$157.42 CAD
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2013
EN
This is a practical and light-hearted guide to get to grips with creating your first games, with easy-to-follow, step-by-step tutorials using the award winning Unity engine.If you've ever wanted to enter the world of independent game development but have no prior knowledge of programming or game development, then this is the book for you. Game developers transitioning from other tools like GameMaker and Flash will find this a useful tool to get them up to speed on the Unity engine, as will...
$30.39 CAD
or Free with Kobo PlusWeb Mapping Illustrated
Using Open Source GIS Toolkits
2005
EN
With the help of the Internet and accompanying tools, creating and publishing online maps has become easier and rich with options. A city guide web site can use maps to show the location of restaurants, museums, and art venues. A business can post a map for reaching its offices. The state government can present a map showing average income by area.Developers who want to publish maps on the web often discover that commercial tools cost too much and hunting down the free tools scattered acro...
$35.99 CAD
Learning Three.js: The JavaScript 3D Library for WebGL - Second Edition
Create stunning 3D graphics in your browser using the Three.js JavaScript library
2015
EN
Key FeaturesBook DescriptionIf you know JavaScript and want to start creating 3D graphics that run in any browser, this book is a great choice for you. You don't need to know anything about math or WebGL; all that you need is general knowledge of JavaScript and HTML.What you will learnUse the different geometries that are provided by Three.jsApply realistic lighting and shadows to the 3D objects you have createdUse th...
$47.19 CAD
or Free with Kobo Plus2013
EN
This book provides you with step-by-step exercises covering the various systems of CryENGINE and comprehensively explains their workings in a way that can be easily understood by readers of any skill level to help you develop your very own CryENGINE games.This book is intended for developers looking to harness the power of CryENGINE, providing a good grounding in how to use the engine to its full potential. The book assumes basic knowledge of the engine and its editor in non-programming ar...
$30.39 CAD
or Free with Kobo PlusMastering Unity 2017 Game Development with C#
Create professional games with solid gameplay features and professional-grade workflow
2017
EN
Master realistic animations and graphics, particle systems, game AI and physics, sprites and VR development with Unity 2017Key Features\[\*\] Create professional grade games with realistic animation and graphics, particle systems and game physics with Unity 2017\[\*\] Unleash the power of C\# scripting to create intelligent game AI and professional grade game workflows.\[\*\] Create immersive VR games using the latest Unity 2017 VR SDK.
$47.19 CAD
or Free with Kobo PlusBuilding a Game with Unity and Blender
Learn how to build a complete 3D game using the industry-leading Unity game development engine and Blender, the graphics software that gives life to your ideas
2015
EN
Learn how to build a complete 3D game using the industry-leading Unity game development engine and Blender, the graphics software that gives life to your ideas Key FeaturesLearn the fundamentals of two powerful tools and put the concepts into practiceFind out how to designand buildall the core elements required for a great game - from characters to environments, to props—Learn how to integrate Artificial Intelligence (AI) into your game for sop...
$41.59 CAD
or Free with Kobo PlusLOVE for Lua Game Programming
If you want to create 2D games for Windows, Linux, and OS X, this guide to the L?ñVE framework is a must. Written for hobbyists and professionals, it will help you leverage Lua for fast and easy game development.
2013
EN
If you want to create 2D games for Windows, Linux, and OS X, this guide to the L?ñVE framework is a must. Written for hobbyists and professionals, it will help you leverage Lua for fast and easy game development.Key FeaturesDiscover the L?ñVE framework and build games easily and efficientlyLearn how to utilize the L?ñVE framework's tools to create a 2D game worldA step-by-step approach to learning game developmentBook Description
$28.79 CAD
or Free with Kobo PlusReal-Time 3D Rendering with DirectX and HLSL
A Practical Guide to Graphics Programming
- Series -
- Game Design
2014
EN
Get Started Quickly with DirectX 3D Programming: No 3D Experience NeededThis step-by-step text demystifies modern graphics programming so you can quickly start writing professional code with DirectX and HLSL. Expert graphics instructor Paul Varcholik starts with the basics: a tour of the Direct3D graphics pipeline, a 3D math primer, and an introduction to the best tools and support libraries.Next, you’ll discover shader authoring with HLSL. You’ll implement...
$57.99 CAD
Lua Game Development Cookbook
Over 70 recipes that will help you master the elements and best practices required to build a modern game engine using Lua
2015
EN
Key FeaturesBook DescriptionThis book is for all programmers and game enthusiasts who want to stop dreaming about creating a game, and actually create one from scratch. The reader should know the basics of programming and using the Lua language. Knowledge of the C/C++ programming language is not necessary, but it's strongly recommended in order to write custom Lua modules extending game engine capabilities or to rewrite parts of the Lua code into a mor...
$47.19 CAD
or Free with Kobo PlusLearning Vulkan
Discover how to build impressive 3D graphics with the next-generation graphics API—Vulkan
2016
EN
Discover how to build impressive 3D graphics with the next-generation graphics API—VulkanKey FeaturesGet started with the Vulkan API and its programming techniques using the easy-to-follow examples to create stunning 3D graphicsUnderstand memory management in Vulkan and implement image and buffer resourcesGet hands-on with the drawing process and synchronization, and render a 3D graphics scene with the Vulkan graphics pipelineBook...
$34.39 CAD
or Free with Kobo Plus2014
EN
See Why Blender Is Right for Your Studio's PipelineBlender for Animation and Film-Based Production explores why Blender is ideal for animation films. It demonstrates Blender's capability to do the job in each production department. Whether you are a beginner or more advanced user, you'll see why Blender should be taken into consideration in animati
$90.92 CAD











