Showing results for "robert loredo"
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Quantum Readiness for Leaders
Build quantum strategies, teams, security, and ecosystems to lead in the era of quantum advantage
2026
EN
Take a practical approach to quantum technology, equipping leaders with frameworks, strategies, and tools to act early and stay ahead of disruptionKey FeaturesDevelop actionable quantum strategies aligned to business outcomesBuild and scale quantum teams, partnerships, and investment plansImplement quantum-safe security and hybrid quantum-AI systemsDesign governance that aligns executive, technical, and security stakeholdersMi...
Available Aug 27, 2026
Learn Quantum Computing with Python and IBM Quantum
Write your own practical quantum programs with Python
2025
EN
A step-by-step guide to working with programs that exploit quantum computing principles, with the help of IBM Quantum, Qiskit, and PythonKey FeaturesUnderstand the difference between classical computers and quantum computersWork with key quantum computational principles such as superposition, interference, and entanglement, and observe how they are leveraged on the IBM Quantum systemsRun your own quantum experiments and applications by integrat...
Learn Quantum Computing with Python and IBM Quantum Experience
A hands-on introduction to quantum computing and writing your own quantum programs with Python
2020
EN
A step-by-step guide to learning the implementation and associated methodologies in quantum computing with the help of the IBM Quantum Experience, Qiskit, and Python that will have you up and running and productive in no timeKey FeaturesDetermine the difference between classical computers and quantum computersUnderstand the quantum computational principles such as superposition and entanglement and how they are leveraged on IBM Quantum Experience system...
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GNU Octave Beginner's Guide
Become a proficient Octave user by learning this high-level scientific numerical tool from the ground up
2011
EN
Become a proficient Octave user by learning this high-level scientific numerical tool from the ground upKey FeaturesThe easiest way to use GNU Octave's power and flexibility for data analysisWork with GNU Octave's interpreter – declare and control mathematical objects like vectors and matricesRationalize your scripts and control program flowExtend GNU Octave and implement your own functionalityGet to know the vast built-in f...
2013
EN
System Simulation Techniques with MATLAB and Simulink comprehensively explains how to use MATLAB and Simulink to perform dynamic systems simulation tasks for engineering and non-engineering applications.This book begins with covering the fundamentals of MATLAB programming and applications, and the solutions to different mathematical problems in simulation. The fundamentals of Simulink modelling and simulation are then presented, followed by coverage of intermediate level m...
Building Software for Simulation
Theory and Algorithms, with Applications in C++
2011
EN
Building Software for SimulationA unique guide to the design and implementation of simulation softwareThis book offers a concise introduction to the art of building simulation software, collecting the most important concepts and algorithms in one place. Written for both individuals new to the field of modeling and simulation as well as experienced practitioners, this guide explains the design and implementation of simulation softwa...
2013
EN
Accessible
The fifth edition of Essential MATLAB for Engineers and Scientists provides a concise, balanced overview of MATLAB's functionality that facilitates independent learning, with coverage of both the fundamentals and applications. The essentials of MATLAB are illustrated throughout, featuring complete coverage of the software's windows and menus. Program design and algorithm development are presented clearly and intuitively, along with many examples from a wide range of familiar scientific and...
2016
EN
This book is a comprehensive guide to machine learning with worked examples in MATLAB. It starts with an overview of the history of Artificial Intelligence and automatic control and how the field of machine learning grew from these. It provides descriptions of all major areas in machine learning.The book reviews commercially available packages for machine learning and shows how they fit into the field. The book then shows how MATLAB can be used to solve machine learning problems an...
Learning IoT with Particle Photon and Electron
Develop applications on one of the most popular platforms for IoT using Particle Photon and Electron with this fast-paced guide
2016
EN
Develop applications on one of the most popular platforms for IoT using Particle Photon and Electron with this fast-paced guideKey Features\[\*\] Get an introduction to IoT architecture, command-line build tools and applications of IoT devices and sensors\[\*\] Design and develop connected IoT applications using Particle Photon and Electron in a step-by-step manner, gaining an entry point into the field of IoT\[\*\] Get tips on troubleshooting ...
Game Physics Cookbook
Discover over 100 easy-to-follow recipes to help you implement efficient game physics and collision detection in your games
2017
EN
Collision Detection and Rigid body physics for Game DevelopmentKey FeaturesGet a comprehensive coverage of techniques to create high performance collision detection in gamesLearn the core mathematics concepts and physics involved in depicting collision detection for your gamesGet a hands-on experience of building a rigid body physics engineBook DescriptionPhysics is really important for game programmers who want to add realis...
2011
EN
For the engineering and scientific professional, A Physicist's Guide to Mathematica, Second Edition provides an updated reference guide based on the 2007 new 6.0 release, providing an organized and integrated desk reference with step-by-step instructions for the most commonly used features of the software as it applies to research in physics. For professors teaching physics and other science courses using the Mathematica software, A Physicist's Guide to Mathematica, Second Edition is the o...
Building a 2D Game Physics Engine
Using HTML5 and JavaScript
2017
EN
Build your very own 2D physics-based game engine simulation system for rigid body dynamics. Beginning from scratch, in this book you will cover the implementation technologies, HTML5 and JavaScript; assemble a simple and yet complete fundamental mathematics support library; define basic rigid body behaviors; detect and resolve rigid body collisions; and simulate collision responses after the collisions.In this way, by the end of Building a 2D Game Physics Engine, you will ...











