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Investigating Performance

Design and Outcomes With Xapi

2017

EN

Through conversations with Learning & Development professionals about the need for better data, it’s become clear that good design is not only about designing for data, but also designing from data. Investigating Performance comprehensively looks at designing to get valuable data needed to understand both course and user performance via data collection and analytics. The authors present tools and techniques to take advantage of the data collected to improve learning approaches throughout t...

(Excerpts From) Investigating Performance

Design and Outcomes With Xapi

2016

EN

These excerpts from Investigating Performance are meant to be a quick reference for those that are looking to develop a base level of understanding of the potential for data use beyond simple tracking. We look at how data can take a broad role in course design, along with the potential benefits of understanding and supporting user performance. We’ll be looking at how data can support the work of learning professionals from the early steps of prototyping through an iterative design process,...

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The UX Book

Process and Guidelines for Ensuring a Quality User Experience


2012

EN

The UX Book, winner of a 2013 Most Promising New Textbook Award from the Text and Academic Authors Association, is a comprehensive textbook on designing interaction to ensure a quality user experience. Combining breadth, depth, and practical applications, this book takes a time-tested process-and-guidelines approach that provides readers with actionable methods and techniques while retaining a firm grounding in human-computer interaction (HCI) concepts and theory.The autho...

$79.19 CAD

2010

EN

Accessible

Do you love your mobile phone? Your MP3 player? Your e-book reader? You laptop or tablet PC? There’s a reason for that. Usability.When usability testing is part of the design and development of products, the results are better products that users want and like. You may be doing testing now or want to help your company get started, but you may not have all the tools to know how to properly prepare, test, analyze, and measure the results across a multitude of cultures, generations, a...

$44.79 CAD

Measuring the User Experience

Collecting, Analyzing, and Presenting Usability Metrics


2013

EN

Measuring the User Experience was the first book that focused on how to quantify the user experience. Now in the second edition, the authors include new material on how recent technologies have made it easier and more effective to collect a broader range of data about the user experience. As more UX and web professionals need to justify their design decisions with solid, reliable data, Measuring the User Experience provides the quantitative analysis training that these professionals need. ...

$44.79 CAD

Instructional Design—Step by Step

Nine Easy Steps for Designing Lean, Effective, and Motivational Instruction

2013

EN

Learn a simple, proven, step-by-step method for designing lean, eff ective, and motivationaleducation and training from author Dr. John S. Hoff man, a thirty-year training veteran.A practitioners guide geared toward the newcomer to professional instructional design,Instructional DesignStep by Step presents an easy-to-understand process that includesthese features:A primer on understanding how humans learn and the twelve principles of adultlearningTen key teaching principles ...

$8.69 CAD

Measuring the User Experience

Collecting, Analyzing, and Presenting Usability Metrics

2010

EN

Accessible

Effectively measuring the usability of any product requires choosing the right metric, applying it, and effectively using the information it reveals. Measuring the User Experience provides the first single source of practical information to enable usability professionals and product developers to do just that. Authors Tullis and Albert organize dozens of metrics into six categories: performance, issues-based, self-reported, web navigation, derived, and behavioral/physiological. They explor...

$49.59 CAD

User Experience Re-Mastered

Your Guide to Getting the Right Design

2009

EN

Accessible

User Experience Re-Mastered: Your Guide to Getting the Right Design provides an understanding of key design and development processes aimed at enhancing the user experience of websites and web applications. The book is organized into four parts. Part 1 deals with the concept of usability, covering user needs analysis and card sorting—a tool for shaping information architecture in websites and software applications. Part 2 focuses on idea generation processes, including brainstorming; sketc...

$46.39 CAD

Observing the User Experience

A Practitioner's Guide to User Research

2003

EN

Accessible

The gap between who designers and developers imagine their users are, and who those users really are can be the biggest problem with product development. Observing the User Experience will help you bridge that gap to understand what your users want and need from your product, and whether they'll be able to use what you've created. Filled with real-world experience and a wealth of practical information, this book presents a complete toolbox of techniques to help designers and developers see...

$62.39 CAD

User Interface Inspection Methods

A User-Centered Design Method

2013

EN

Accessible

User Interface Inspection Methods succinctly covers five inspection methods: heuristic evaluation, perspective-based user interface inspection, cognitive walkthrough, pluralistic walkthrough, and formal usability inspections. Heuristic evaluation is perhaps the best-known inspection method, requiring a group of evaluators to review a product against a set of general principles. The perspective-based user interface inspection is based on the principle that different perspectives will find d...

$18.39 CAD

Responsive Open Learning Environments

Outcomes of Research from the ROLE Project

2015

EN

This book presents the outcomes of four years of educational research in the EU-supported project called ROLE (Responsive Online Learning Environments). ROLE technology is centered around the concept of self-regulated learning that creates responsible learners, who are capable of critical thinking and able to plan their own learning processes. ROLE allows learners to independently search for appropriate learning resources and then reflect on their own learning process and progress. To acco...

Free

2023

EN

Add Data and Analytics to Your TD ToolkitInstructional design pro Megan Torrance addresses the importance of instructional designers accessing and applying learning and performance data—from how to design learning experiences with data collection in mind to how to use the data to improve and evaluate those experiences.With the advance of new learning technologies and data specifications, instructional designers have access to more and richer data sources th...