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Multimédia elektronické knihy

Pokud se vám líbí e-knihy v oblasti Multimédia, pak budete milovat tyto top výběry.
Zobrazuje se 124 z 2601
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  • Game AI Pro 360: Guide to Movement and Pathfinding

    podle Steve Rabin ...
    Steve Rabin’s Game AI Pro 360: Guide to Movement and Pathfinding gathers all the cutting-edge information from his previous three Game AI Pro volumes into a convenient single source anthology covering movement and pathfinding in game AI. This volume is complete with articles by leading game AI programmers that explore better ways to smooth paths, avoid obstacles, and navigate 3D space with cutting ... Přečtěte si více

    1 225,96 Kč

  • Designing Games

    A Guide to Engineering Experiences

    podle Tynan Sylvester ...
    Ready to give your design skills a real boost? This eye-opening book helps you explore the design structure behind most of today's hit video games. You'll learn principles and practices for crafting games that generate emotionally charged experiences - a combination of elegant game mechanics, compelling fiction, and pace that fully immerses players.In clear and approachable prose, design pro Tynan ... Přečtěte si více

    690,79 Kč

  • Sound Design for Filmmakers

    Film School Sound

    podle Murray Stiller ...
    Série série Film School Sound
    Is the sound for your film all it can be? Need practical advice?This free book is filled with how-to techniques and coaching from someone who has taught Film Sound for almost 20 years.Get this invaluable resource today. ... Přečtěte si více

    Zdarma

  • The Art of Game Design

    A Book of Lenses, Third Edition

    podle Jesse Schell ...
    The Art of Game Design guides you through the design process step-by-step, helping you to develop new and innovative games that will be played again and again. It explains the fundamental principles of game design and demonstrates how tactics used in classic board, card and athletic games also work in top-quality video games.Good game design happens when you view your game from as many ... Přečtěte si více

    1 671,86 Kč

  • Real-Time Rendering, Fourth Edition

    Thoroughly updated, this fourth edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses current, practical rendering methods used in games and other applications. It also presents a solid ... Přečtěte si více

    2 062,03 Kč

  • Game Design Workshop

    A Playcentric Approach to Creating Innovative Games

    podle Tracy Fullerton ...
    “Create the digital games you love to play.”Discover an exercise-driven, non-technical approach to game design without the need for programming or artistic experience with Game Design Workshop, Fifth Edition.Tracy Fullerton demystifies the creative process with clear and accessible guidance on the formal, dramatic, and dynamic systems of game design. Using examples of classic and popular games, ... Přečtěte si více

    1 532,52 Kč

  • Game AI Uncovered

    Volume One

    Upravil: Paul Roberts ...
    Game AI Uncovered: Volume One kicks off a brand-new series of books that focus on the development of artificial intelligence in video games. This volume brings together the collected wisdom, ideas, tricks, and cutting-edge techniques from 20 of the top game AI professionals and researchers from around the world.The techniques discussed in these pages cover the underlying development of a wide ... Přečtěte si více

    1 504,65 Kč

  • Digital Lighting and Rendering

    podle Jeremy Birn ...
    Learn the fine art and craft of digital lighting and rendering from an experienced pro whose lighting work you’ve seen in blockbuster films such as Monsters University, Toy Story 3, Up, WALL-E, Ratatouille, and The Incredibles. Jeremy Birn draws on his wealth of industry and teaching experience to provide a thoroughly updated edition of what has become the standard guide to digital lighting and ... Přečtěte si více

    1 139,19 Kč

  • The Vegetoons: Welcome to Lemon Land

    podle Thea B ...
    In an endearing way, this cartoon aims to introduce all the different vegetables and encourage young children to embark on a journey towards healthier eating. Simultaneously, it seeks to foster an appreciation for communal diversity by opening their hearts to different cultures and backgrounds. ... Přečtěte si více

    101,88 Kč

  • Pick, Click, Flick!

    The Story of Interaction Techniques

    podle Brad A. Myers ...
    Série série ACM Books
    This book provides a comprehensive study of the many ways to interact with computers and computerized devices. An “interaction technique” starts when the user performs an action that causes an electronic device to respond, and includes the direct feedback from the device to the user. Examples include physical buttons and switches, on-screen menus and scrollbars operated by a mouse, touchscreen ... Přečtěte si více

    881,39 Kč

  • Hyperconnectivity

    podle Adrian David Cheok ...
    Série série Computer Science (R0)
    This book explores the emerging field of hyperconnectivity looking at technology and systems that allow person-to-person and person-to-machine communication in networked organizations and the social and economic impact of this society.The author begins by presenting literary culture and interaction, focusing on the development of the Poetry Mix-Up platform, before looking at electronic and ... Přečtěte si více

    1 091,49 Kč

  • Create 3D CGI Quality Content for Eye Surgery with AI

    podle Boleslaw Sobczyk ...
    Create 3D CGI Quality Content for Eye Surgery with AI is the practical, step-by-step playbook that lets anyone produce stunning, cinema-grade ophthalmology visuals—fast. In less than 1 hour, even complete beginners with zero graphics training or CGI know-how can learn how to use AI to generate CGI-quality illustrations, 3D animation models, surgical sequence visuals, and polished lecture aids that ... Přečtěte si více

    816,50 Kč

  • Interactive Documentary

    Theory and Debate

    podle Kate Nash ...
    Tracing continuities in digital and documentary practices, this book is a study of interactive documentary from the perspective of documentary culture. Exploring the dizzying array of new documentary forms that have emerged in the past ten years, the book is grounded in the analysis of multiple recent examples of digital documentary work, drawing out the key issues that the work raises.These ... Přečtěte si více

    1 114,48 Kč

  • The Future of YouTube

    Trends and Predictions

    podle Elara Phoenix ...
    The Future of YouTube: Trends and Predictions by Elara Phoenix is a comprehensive guide that dives deep into the evolving landscape of YouTube and digital content creation. This book explores the multifaceted world of YouTube, covering key topics such as user engagement, emerging video formats, monetization strategies, influencer marketing, AI integration, user-generated content, international ... Přečtěte si více

    122,30 Kč

  • Google SketchUp 8

    3D空間建模實作

    SketchUp可滿足讀者在跨足設計領域的夢想,透過極簡化的操作步驟,並搭配直覺式創意設計,快速就可繪製出你想要的作品,再加上擁有大量的3D模型庫支援使用,非常適合用於進行室內空間、土木建築、甚至產品等多元化的設計,是一套非常優秀的3D設計創作工具。全書特色如下:1、本書適合室內設計、土木建築、景觀設計及空間應用等相關課程教學用書。2、全書精選SketchUp實用範例,輔以步驟式教學法,讓您輕鬆學習無負擔。3、內容詳實完整,涵蓋基本操作、動畫製作、室內設計、建築設計到Google Earth 發佈。 ... Přečtěte si více

    169,18 Kč

  • Aprender Flash CS6 con 100 ejercicios prácticos

    podle MEDIAactive ...
    Série série Aprender...con 100 ejercicios prácticos
    Con este manual descubrirá que, aunque a primera vista la creación y edición de películas y animaciones puede parecer sólo al alcance de profesionales y expertos, con programas como Flash cualquier persona con un mínimo de conocimientos de informática puede llegar a conseguir impensables creaciones. Flash CS6, propiedad de Adobe Systems, propone una interfaz intuitiva y gráfica, con paneles y ... Přečtěte si více

    129,00 Kč nebo zdarma s Kobo Plus

  • 中文版Cinema 4D R21完全自学教程

    podle 任媛媛 ...
    这是一本全面介绍Cinema 4D R21基本功能及实际运用的书。本书完全针对零基础读者编写,是入门级读者快速而全面地掌握Cinema 4D R21的参考书。本书从Cinema 4D R21的基本操作入手,结合大量的可操作性实例(136个实例),全面而深入地阐述了Cinema 4D的建模、摄像机、灯光、材质与纹理、标签与环境、渲染、运动图形、毛发、体积和域、动力学、粒子和动画等方面的知识。另外,还向读者讲解使用Cinema 4D进行商业海报和动画等制作的方法,让读者学以致用。本书共16章,每章介绍一个技术板块的内容,讲解详细,实例丰富。通过丰富的实例,读者可以轻松而有效地掌握软件技术。 ... Přečtěte si více

    571,45 Kč

  • 中文版3ds Max 2016/VRay效果图制作实战基础教程(全彩版)

    podle 任媛媛 ...
    本书介绍了中文版3ds Max 2016结合VRay渲染器和Photoshop软件制作效果图的方法与技巧,包括效果图的建模、摄影机、灯光、渲染、材质和后期。本书主要面向零基础读者,帮助其快速而全面地掌握效果图的制作。全书以各种重要技术为主线,通过“工具剖析”和“步骤演示”帮助读者快速上手,熟悉软件功能和制作思路。“课外练习”可以拓展读者的实际操作能力,做到举一反三。“商业实战”都是实际工作中经常会遇到的类型,既达到了强化训练的目的,又可以让读者更多地了解实际工作中可能遇到的问题和处理方法。另外,本书所有内容均以中文版3ds Max 2016、VRay 3.50.04(后简称“VRay”)和Photoshop CC为基础进行编写,建议读者使用此版本进行学习。本书配套学习资源中包含书中所有案例的场景文件和实例文件。同时,为了方便读者学习,本书还配备了所有案例、课外练习和工具演示的在线教学视频 ... Přečtěte si více

    396,62 Kč

  • 中文版3ds Max 2016完全自学教程(实例版)

    podle 韩高峰 ...
    本书以3ds Max、V-Ray和Corona软件为基础,以案例的形式讲解了这3个软件的基本功能和实际运用。通过学习本书,读者不仅可以掌握软件的基本操作,还可以学习软件在不同领域的应用。本书共14章,前8章为3ds Max 2016的基础操作部分,涉及软件基础、建模、摄影机、材质与贴图、灯光、环境与效果,以及毛发与布料等;第9章介绍V-Ray渲染器的使用方法和技巧;第10章介绍Corona渲染器的基础知识;第11~14章介绍3ds Max中较为复杂的功能,涉及粒子与空间扭曲、动力学和动画制作。本书在编排的过程中特意设计了技巧与提示、疑难问答和技术专题,这些可以帮助读者快速掌握一些关键知识或技术。本书最后还提供了3ds Max快捷键索引、效果图材质参数索引,以及3ds Max常见问题的解决方案。本书附带学习资源,内容包括本书所有实例的场景文件、实例文件,以及在线教学视频 ... Přečtěte si více

    478,42 Kč

  • Value Co-Creation in Web 3.0

    Blockchain, Metaverse, and Privacy Preservation

    podle Robin Qiu ...
    Série série Business and Management (R0)
    This book explores the architecture and framework for co-creating the most valuable and promising data in the future Internet, often referred to as Web 3.0, from the end user’s perspective. Unlike the current platform economy, where user’s daily usage and activity data is predominantly held by individual organizations, Web 3.0 advocates for decentralized data management across interconnected ... Přečtěte si více

    1 418,99 Kč

  • The Handbook on Socially Interactive Agents

    20 Years of Research on Embodied Conversational Agents, Intelligent Virtual Agents, and Social Robotics, Volume 2: Interactivity, Platforms, Application

    Série série ACM Books
    The Handbook on Socially Interactive Agents provides a comprehensive overview of the research fields of Embodied Conversational Agents;Intelligent Virtual Agents;and Social Robotics. Socially Interactive Agents (SIAs);whether virtually or physically embodied;are autonomous agents that are able to perceive an environment including people or other agents;reason;decide how to interact;and express ... Přečtěte si více

    1 028,39 Kč

  • MASTERING 4K AI Videos: Analysis of 36 Platforms for Cinematic Production and Marketing The Complete 2026 Guide

    podle Mr. Flower Design ...
    In the hypercompetitive world of digital content, mastering high-quality video production has become essential for brands, creators, and marketing professionals. "MASTERING 4K AI Videos: Analysis of 36 Platforms for Cinematic Production and Marketing 2026" is the definitive guide offering you a comprehensive, up-to-date, and strategic comparison of the best AI platforms for generating cutting-edge ... Přečtěte si více

    102,09 Kč

  • 反AI焦慮,跨世代自救指南

    寫給學不快、學不完,但不想被淘汰的你

    podle 紹宇 王 ...
    這本書不是寫給「AI專家」的,而是寫給「正在用AI活著的人」。你可能是老師、接案者、創業者、自學者、家長,或只是一個每天想弄懂AI的新功能,卻總是卡住的普通人。AI 不會等我們學會才前進。但我們可以換一種方式學習—不是「全學會才開始」,而是「用一點點,就前進一小步」。我不是來教你變成AI高手,我只是想讓你知道:快,不是你錯;慢,也不是你的問題。真正的關鍵,是怎麼找到屬於你的節奏,活下來、做出來、走下去。這是一本不講求完美的AI書,只講求:「今天,比昨天更懂AI一點,就好。」 ... Přečtěte si více

    198,46 Kč

  • Physics of Animation

    podle Wilson Labriola ...
    Are you an animator looking to bring your creations to life with a touch of realism? Or perhaps a game developer seeking to deepen your understanding of the forces that govern movement? In Physics of Animation, you'll find a comprehensive guide that bridges the gap between the art of animation and the science of physics. Drawing from seminal works like The Animator’s Survival Kit and The Illusion ... Přečtěte si více

    1 448,91 Kč

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