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Multimédia elektronické knihy

Pokud se vám líbí e-knihy v oblasti Multimédia, pak budete milovat tyto top výběry.
Zobrazuje se 124 z 2598
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  • Game AI Pro 360: Guide to Movement and Pathfinding

    podle Steve Rabin ...
    Steve Rabin’s Game AI Pro 360: Guide to Movement and Pathfinding gathers all the cutting-edge information from his previous three Game AI Pro volumes into a convenient single source anthology covering movement and pathfinding in game AI. This volume is complete with articles by leading game AI programmers that explore better ways to smooth paths, avoid obstacles, and navigate 3D space with cutting ... Přečtěte si více

    1 170,22 Kč

  • Game AI Uncovered

    Volume One

    Upravil: Paul Roberts ...
    Game AI Uncovered: Volume One kicks off a brand-new series of books that focus on the development of artificial intelligence in video games. This volume brings together the collected wisdom, ideas, tricks, and cutting-edge techniques from 20 of the top game AI professionals and researchers from around the world.The techniques discussed in these pages cover the underlying development of a wide ... Přečtěte si více

    1 421,04 Kč

  • Designing Games

    A Guide to Engineering Experiences

    podle Tynan Sylvester ...
    Ready to give your design skills a real boost? This eye-opening book helps you explore the design structure behind most of today's hit video games. You'll learn principles and practices for crafting games that generate emotionally charged experiences - a combination of elegant game mechanics, compelling fiction, and pace that fully immerses players.In clear and approachable prose, design pro Tynan ... Přečtěte si více

    690,79 Kč

  • Sound Design for Filmmakers

    Film School Sound

    podle Murray Stiller ...
    Série série Film School Sound
    Is the sound for your film all it can be? Need practical advice?This free book is filled with how-to techniques and coaching from someone who has taught Film Sound for almost 20 years.Get this invaluable resource today. ... Přečtěte si více

    Zdarma

  • The Art of Game Design

    A Book of Lenses, Third Edition

    podle Jesse Schell ...
    The Art of Game Design guides you through the design process step-by-step, helping you to develop new and innovative games that will be played again and again. It explains the fundamental principles of game design and demonstrates how tactics used in classic board, card and athletic games also work in top-quality video games.Good game design happens when you view your game from as many ... Přečtěte si více

    1 671,86 Kč

  • Game Design Workshop

    A Playcentric Approach to Creating Innovative Games

    podle Tracy Fullerton ...
    “Create the digital games you love to play.”Discover an exercise-driven, non-technical approach to game design without the need for programming or artistic experience with Game Design Workshop, Fifth Edition.Tracy Fullerton demystifies the creative process with clear and accessible guidance on the formal, dramatic, and dynamic systems of game design. Using examples of classic and popular games, ... Přečtěte si více

    1 532,52 Kč

  • Digital Lighting and Rendering

    podle Jeremy Birn ...
    Learn the fine art and craft of digital lighting and rendering from an experienced pro whose lighting work you’ve seen in blockbuster films such as Monsters University, Toy Story 3, Up, WALL-E, Ratatouille, and The Incredibles. Jeremy Birn draws on his wealth of industry and teaching experience to provide a thoroughly updated edition of what has become the standard guide to digital lighting and ... Přečtěte si více

    1 139,19 Kč

  • Real-Time Rendering, Fourth Edition

    Thoroughly updated, this fourth edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses current, practical rendering methods used in games and other applications. It also presents a solid ... Přečtěte si více

    2 062,03 Kč

  • Maya 2024从新手到高手

    podle 来阳 ...
    《Maya 2024从新手到高手》主讲使用中文版Maya?2024进行三维动画制作,共12章,内容包含Maya软件的界面组成、模型制作、灯光技术、摄影机技术、材质贴图技术、渲染技术、粒子系统、流体特效等。本书结构清晰、内容全面、通俗易懂,第2~第12章提供了对应的实用案例,并详细阐述了制作原理及操作步骤,注重提升读者的软件实际操作能力。另外,《Maya 2024从新手到高手》附带的教学资源内容丰富,包括本书所有案例的工程文件、贴图文件和教学视频,便于读者学习。《Maya 2024从新手到高手》适合作为高校和培训机构动画专业的相关课程培训教材,也可以作为广大三维动画爱好者的自学参考书。 ... Přečtěte si více

    389,77 Kč

  • Kinect Hacks

    Tips & Tools for Motion and Pattern Detection

    podle Jared St. Jean ...
    Create your own innovative applications in computer vision, game design, music, robotics, and other areas by taking full advantage of Kinect’s extensive interactive, multi-media platform. With this book, you get a step-by-step walkthrough of the best techniques and tools to come out of the OpenKinect project, the largest and most active Kinect hacking community.Learn dozens of hacks for building ... Přečtěte si více

    411,49 Kč

  • Computers and Education in the 21st Century

    Upravil: Manuel Ortega, José Bravo ...
    ConieD is the biannual Congress on Computers in Education, organised by the Spanish Association for the Development of Computers in Education (ADIE). The last Congress, held in Puertollano (Ciudad Real), brought together researchers in different areas, ranging from web applications, educational environments, or Human-Computer Interaction to Artificial Intelligence in Education. The common ... Přečtěte si více

    1 964,89 Kč

  • Web Design in a Nutshell

    A Desktop Quick Reference

    Are you still designing web sites like it's 1999? If so, you're in for a surprise. Since the last edition of this book appeared five years ago, there has been a major climate change with regard to web standards. Designers are no longer using (X)HTML as a design tool, but as a means of defining the meaning and structure of content. Cascading Style Sheets are no longer just something interesting to ... Přečtěte si více

    470,29 Kč

  • Adobe After Effects CC Classroom in a Book (2014 release)

    The fastest, easiest, most comprehensive way to learn Adobe® After Effects® CC (2014 release)Classroom in a Book®, the best-selling series of hands-on software training workbooks, offers what no other book or training program does—an official training series from Adobe Systems Incorporated, developed with the support of Adobe product experts.Adobe After Effects® CC Classroom in a Book contains 14 ... Přečtěte si více

    955,39 Kč

  • Collaboration in Media Studies

    Doing and Being Together

    Série série Routledge Research in Cultural and Media Studies
    This volume offers new perspectives on knowledge production through various forms of togetherness. Via diverse cases of collaboration in media studies, from methodological contemplations to on‑the‑field social practices, the book proposes reflections and inquiries around collective research, media, and action.The collection rethinks how scholarly endeavours feature different ways of doing and ... Přečtěte si více

    1 281,70 Kč

  • Image and Video Technology

    7th Pacific-Rim Symposium, PSIVT 2015, Auckland, New Zealand, November 25-27, 2015, Revised Selected Papers

    Série série Springer Nature Proceedings Computer Science
    This book constitutes the thoroughly refereed post-conference proceedings of the 7th Pacific Rim Symposium on Image and Video Technology, PSIVT 2015, held in Auckland, New Zealand, in November 2015.The total of 61 revised papers was carefully reviewed and selected from 133 submissions. The papers are organized in topical sections on color and motion, image/video coding and transmission, ... Přečtěte si více

    1 091,49 Kč

  • 動畫世界的魔法:揭開影視動畫的神祕面紗

    podle 王睿,王茜濡 ...
    《動畫世界的魔法:揭開影視動畫的神祕面紗》是一本深入探討動畫製作背後神祕面向的書籍。從古至今,動畫一直是吸引人們的魔法世界,但背後的製作過程卻鮮為人知。這本書將帶領讀者一窺動畫製作的幕後祕辛,揭開影視動畫製作的神祕面紗。第一章將介紹動畫的起源和發展,帶領讀者了解動畫是如何從最初的手繪演變為現代數位技術所支持的形式。透過歷史的鏡頭,讀者將更深入地了解動畫的演變軌跡。第二章將探索動畫製作的流程,從腦力激盪、角色設計、背景構思到動畫製作的各個步驟。讀者將會發現製作一部動畫作品背後的艱辛和巧妙之處。第三章專注於動畫製作中的技術與創意,包括特效設計、聲音配樂、角色配音等方面。這些技術和創意是動畫作品中不可或缺的元素,也是讓觀眾沉浸在動畫世界中的關鍵。第四章將深入探討影視動畫的未來發展趨勢,包括虛擬現實、增強現實等新技術如何影響動畫製作和觀眾體驗,讓讀者對動畫行業的前景有更深入的了解。透過本書的閱讀 ... Přečtěte si více

    182,20 Kč

  • How To Sell More Books By Collaborating With Other Authors

    podle Barry J McDonald ...
    You could look at the other writers in your genre, or topic, as your biggest competition, but what if they're not? What if you could work together to sell more books and build yourself a platform? Read this short report to find out now. ... Přečtěte si více

    Zdarma

  • Facebook Cookbook

    Building Applications to Grow Your Facebook Empire

    podle Jay Goldman ...
    Want to build Facebook applications that truly stand out among the thousands already available? In addition to providing easy-to-follow recipes that offer practical ways to design and build scalable applications using the Facebook Platform and its new profile design, this Cookbook also explains proven strategies for attracting users in this highly competitive environment.With plenty of examples ... Přečtěte si více

    470,29 Kč

  • Guida ePUB. Creare, pubblicare, promuovere un e-book a costo zero

    Corso completo da Principiante a Esperto (Nuova Versione)

    podle Fabio Carbone ...
    La guida per creare e-book nel formato EPUB a costo zero che cercavi. Apprendi passo dopo passo tutto ciò che ti occorre sapere per creare, pubblicare e promuovere un libro digitale. Il manuale ti trasformerà in un perfetto produttore di ebook self-publisher o in una casa editrice digitale.La guida è perfetta per apprendere come sviluppare un EPUB. La nuova versione è stata completamente rinnovata ... Přečtěte si více

    242,36 Kč nebo zdarma s Kobo Plus

  • Multimodality in Language and Speech Systems

    Série série Computer Science (R0)
    This book is based on contributions to the Seventh European Summer School on Language and Speech Communication that was held at KTH in Stockholm, Sweden, in July of 1999 under the auspices of the European Language and Speech Network (ELSNET). The topic of the summer school was "Multimodality in Language and Speech Systems" (MiLaSS). The issue of multimodality in interpersonal, face-to-face ... Přečtěte si více

    1 964,89 Kč

  • Visualizing Film History

    Film Archives and Digital Scholarship

    Though many archival digital objects were not "born digital," film archives are now becoming important resources for digital scholarship as a consequence of digitization. Moreover, with advancements in digital research methods involving video annotation, visual analysis, and GIS affecting the way we look at archival films' material, stylistic histories and circulation, new research practices are ... Přečtěte si více

    825,09 Kč

  • Adobe Edge Animate Preview 7: The Missing Manual

    podle Chris Grover ...
    Want to create animated graphics for iPhone, iPad, and the Web, using familiar Adobe features? You’ve come to the right guide. Adobe Edge Animate Preview 7: The Missing Manual shows you how to build HTML5 graphics with Adobe visual tools. No programming experience? No problem. Adobe Edge Animate writes all the code for you. With this book, you’ll be designing great-looking web elements in no time ... Přečtěte si více

    323,29 Kč

  • Google 雲端應用×遠距教學×居家上課×線上會議一書搞定:老師、家長、學生、上班族居家必備懶人包

    podle 鄭苑鳳 ...
    大疫情時代,老師們一定要會的遠距教學工作術!從入門基礎到實務解說,帶你展現超高效的雲端教學技能【重點內容】☛遠距教學必備利器 Google Meet☛師生互動平台 Google Classroom☛將文件、試算表和簡報融入教學☛掌握雲端硬碟的管理與使用☛利用 Google 日曆安排線上行程COVID-19疫情之下,遠距教學成為常態,老師們除了要快速熟悉電腦的軟硬體設備外,還得兼顧學生的學習反應。Google 雲端平台所提供的應用軟體算是相當新進與完備!特別是 Google Meet:除了軟體免費之外,還擁有適用於各種裝置、具會議安全性、會議代碼不易破解、無須額外安裝軟體、畫面分享、資料傳輸加密等多項優點。因此 Google Meet 是疫情期間學校使用率最高的遠距教學工具。本書依照使用 Google 雲端平台所必須學會的技能,將內容區分為七大篇。分別為「遠距教學必備利器 - Google ... Přečtěte si více

    253,77 Kč

  • Political Cyberformance

    The Etheatre Project

    Série série Literature, Cultural and Media Studies (R0)
    Written from a practice-based perspective, this book focuses on the political character of 'cyberformance': the genre of digital performance that uses the Internet as a performance space. The Etheatre Project comprises a series of experimental cyberformances aiming to reconsider the characteristics of theatre in the Internet age. ... Přečtěte si více

    1 081,29 Kč