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  • Speech and Audio Processing for Coding, Enhancement and Recognition

    Series series Engineering (R0)
    This book describes the basic principles underlying the generation, coding, transmission and enhancement of speech and audio signals, including advanced statistical and machine learning techniques for speech and speaker recognition with an overview of the key innovations in these areas. Key research undertaken in speech coding, speech enhancement, speech recognition, emotion recognition and ... Leer más

    $1,656 MXN

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  • Haptics Technologies

    Bringing Touch to Multimedia

    Series series Computer Science (R0)
    The term “haptics” refers to the science of sensing and manipulation through touch. Multiple disciplines such as biomechanics, psychophysics, robotics, neuroscience, and software engineering converge to support haptics, and generally, haptic research is done by three communities: the robotics community, the human computer interface community, and the virtual reality community.This book is ... Leer más

    $1,656 MXN

  • Medical Image Watermarking

    Techniques and Applications

    Series series Computer Science (R0)
    This book presents medical image watermarking techniques and algorithms for telemedicine and other emerging applications. This book emphasizes on medical image watermarking to ensure the authenticity of transmitted medical information. It begins with an introduction of digital watermarking, important characteristics, novel applications, different watermarking attacks and standard benchmark tools. ... Leer más

    $1,656 MXN

  • HCI International 2016 – Posters' Extended Abstracts

    18th International Conference, HCI International 2016 Toronto, Canada, July 17–22, 2016 Proceedings, Part II

    Edición de Constantine Stephanidis ...
    Series Libro 2 - Springer Nature Proceedings Computer Science
    This is the second volume of the two-volume set (CCIS 617 and CCIS 618) that contains extended abstracts of the posters presented during the 18th International Conference on Human-Computer Interaction, HCII 2016, held in Toronto, Canada, in July 2016.The total of 1287 papers and 186 posters presented at the HCII 2016 conferences was carefully reviewed and selected from 4354 submissions. These ... Leer más

    $920 MXN

  • E-Learning, E-Education, and Online Training

    Third International Conference, eLEOT 2016, Dublin, Ireland, August 31 – September 2, 2016, Revised Selected Papers

    Series series Springer Nature Proceedings Computer Science
    This book constitutes the proceedings of the 3rd International Conference on E-Learning, E-Education, and Online Training, eLEOT 2016, held in Dublin, Ireland, August 31 – September 2, 2016.The 25 revised full papers presented were carefully reviewed and selected from 35 submissions. They focus on topics as augmented reality learning, blended learning, learning analytics, mobile learning, virtual ... Leer más

    $920 MXN

  • Learning and Collaboration Technologies

    Second International Conference, LCT 2015, Held as Part of HCI International 2015, Los Angeles, CA, USA, August 2-7, 2015, Proceedings

    Series series Springer Nature Proceedings Computer Science
    The LNCS volume 9192 constitutes the refereed proceedings of the Second International Conference on Learning and Collaboration Technologies, LCT 2015, held as part of the 17th International Conference on Human-Computer Interaction, HCII 2015, in Los Angeles, CA, USA in August 2015, jointly with 15 other thematically similar conferences. The total of 1462 papers and 246 posters presented at the ... Leer más

    $920 MXN

  • Conversational Informatics

    A Data-Intensive Approach with Emphasis on Nonverbal Communication

    Series series Engineering (R0)
    This book covers an approach to conversational informatics which encompasses science and technology for understanding and augmenting conversation in the network age. A major challenge in engineering is to develop a technology for conveying not just messages but also underlying wisdom. Relevant theories and practices in cognitive linguistics and communication science, as well as techniques ... Leer más

    $1,656 MXN

  • Interactivity, Collaboration, and Authoring in Social Media

    Series series Computer Science (R0)
    This book includes a short history of interactive narrative and an account of a small group collaboratively authored social media narrative: Romeo and Juliet on Facebook: After Love Comes Destruction.At the forefront of narrative innovation are social media channels – speculative spaces for creating and experiencing stories that are interactive and collaborative. Media, however, is only the access ... Leer más

    $920 MXN

  • Explorations in Art and Technology

    Series series Computer Science (R0)
    Explorations in Art and Technology is about the creative process in action through the eyes of practitioners and researchers. The book explores the fascinating relationship between artist and technologist through studies of innovative projects that push the boundaries of digital art. The research sheds new light on the nature of interaction between people and computers and provides insight into ... Leer más

    $2,575 MXN

  • Advances in Intelligent Information Hiding and Multimedia Signal Processing

    Proceedings of the Thirteenth International Conference on Intelligent Information Hiding and Multimedia Signal Processing, August, 12-15, 2017, Matsue, Shimane, Japan, Part II

    Series Libro 2 - Springer Nature Proceedings excluding Computer Science
    This volume includes papers presented at IIH-MSP 2017, the 13th International Conference on Intelligent Information Hiding and Multimedia Signal Processing, held from 12 to 15 August 2017 in Matsue, Shimane, Japan. The conference addresses topics ranging from information hiding and security, and multimedia signal processing and networking, to bio-inspired multimedia technologies and systems. This ... Leer más

    $2,575 MXN

  • Usability

    Gaining a Competitive Edge

    Edición de Judy Hammond, Tom Gross, Janet Wesson ...
    Series series Computer Science (R0)
    Usability has become increasingly important as an essential part of the design and development of software and systems for all sectors of society, business, industry, government and education, as well as a topic of research. Today, we can safely say that, in many parts of the world, information technology and communications is or is becoming a central force in revolutionising the way that we all ... Leer más

    $1,656 MXN

  • Envisioning Holograms

    Design Breakthrough Experiences for Mixed Reality

    de M. Pell ...
    Series series Professional and Applied Computing (R0)
    Explore the approach, techniques, and mindshift needed to design truly breakthrough experiences for the Microsoft HoloLens and Windows Mixed Reality platform. Learn what’s so different about working with holograms, how to think spatially, and where to start designing your own holographic projects. You’ll move rapidly from initial concept to persuasive prototype—all without the need for expensive ... Leer más

    $1,375 MXN