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User Interfaces eBooks

If you like User Interfaces eBooks, then you'll love these top picks.
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  • The Science of Citizen Science

    Series series Literature, Cultural and Media Studies (R0)
    This open access book discusses how the involvement of citizens into scientific endeavors is expected to contribute to solve the big challenges of our time, such as climate change and the loss of biodiversity, growing inequalities within and between societies, and the sustainability turn. The field of citizen science has been growing in recent decades. Many different stakeholders from scientists ... Read more

    Free

  • The Irrational Bundle

    by Dan Ariely ...
    Dan Ariely's three New York Times bestselling books on his groundbreaking behavioral economics research, Predictably Irrational, The Upside of Irrationality, and The (Honest) Truth About Dishonesty, are now available for the first time in a single volume.This ebook has been optimised for reading on colour screens. The majority of the text will appear the same across all devices, but there is one ... Read more

    RM 116.89

  • The Customer-Driven Playbook

    Converting Customer Feedback into Successful Products

    Despite the wide acceptance of Lean approaches and customer-development strategies, many product teams still have difficulty putting these principles into meaningful action. That’s where The Customer-Driven Playbook comes in. This practical guide provides a complete end-to-end process that will help you understand customers, identify their problems, conceptualize new ideas, and create fantastic ... Read more

    RM 121.39

  • Human Design

    Discover the Person You Were Born to Be

    by Chetan Parkyn ...
    Introducing Human Design, the revolutionary system that reveals the personality ‘blueprint’ of who you were born to be. Using the precise details of your birth, it's more accurate than astrology. And by downloading the free software, you can map your own life chart, and those of your friends and family. You'll never read your horoscope again.Forget your sign, what’s your design?Would you like to ... Read more

    RM 55.99

  • The Jobs To Be Done Playbook

    Align Your Markets, Organization, and Strategy Around Customer Needs

    by Jim Kalbach ...
    "Jobs To Be Done is key to building successful products, and this book masterfully gives a step–by–step guide on how to put it into practice."—Melissa Perri, author of Escaping the Build TrapThese days, consumers have real power: they can research companies, compare ratings, and find alternatives with a simple tap. Focusing on customer needs isn't a nice–to–have, it's a strategic imperative.The ... Read more

    RM 119.99

  • Lean UX

    Designing Great Products with Agile Teams

    Lean UX is synonymous with modern product design and development. By combining human-centric design, agile ways of working, and a strong business sense, designers, product managers, developers, and scrum masters around the world are making Lean UX the leading approach for digital product teams today.In the third edition of this award-winning book, authors Jeff Gothelf and Josh Seiden help you ... Read more

    RM 121.39

  • Mapping Experiences

    A Complete Guide to Customer Alignment Through Journeys, Blueprints, and Diagrams

    by James Kalbach ...
    Customers who have inconsistent experiences with products and services are understandably frustrated. But it's worse for organizations that can't pinpoint the causes of these problems because they're too focused on processes. This updated book shows your team how to use alignment diagrams to turn valuable customer observations into actionable insight. With this powerful technique, you can visually ... Read more

    RM 135.49

  • Advances in Human Factors in Training, Education, and Learning Sciences

    Proceedings of the AHFE 2020 Virtual Conference on Human Factors in Training, Education, and Learning Sciences, July 16-20, 2020, USA

    Series series Springer Nature Proceedings excluding Computer Science
    This book addresses the importance of human factors in optimizing the learning and training process. It reports on the latest research and best practices, and discusses key principles of behavioral and cognitive science, which are extremely relevant to the design of instructional content and new technologies to support mobile and multimedia learning, virtual training and web-based learning, among ... Read more

    RM 586.99

  • Extended Reality

    International Conference, XR Salento 2025, Otranto, Italy, June 17–20, 2025, Proceedings, Part VII

    Series Book 7 - Springer Nature Proceedings Computer Science
    The seven-volume set LNCS 15737-15743 constitutes the proceedings of the International Conference on Extended Reality, XR Salento 2025, held in Otranto, Italy, during June 17-20, 2025.The 128 full papers presented together with 65 short papers were carefully reviewed and selected from 256 submissions. The papers are organized in the following topical sections:Part I: Virtual Reality; and Augmented ... Read more

    RM 306.09

  • HCI in Business, Government, and Organizations: eCommerce and Innovation

    Third International Conference, HCIBGO 2016, Held as Part of HCI International 2016, Toronto, Canada, July 17-22, 2016, Proceedings, Part I

    Series Book 1 - Springer Nature Proceedings Computer Science
    This volume constitutes the refereed proceedings of the Third International Conference on HCI in Business, Government and Organizations, HCIBGO 2016, held as part of the 18th International Conference on Human-Computer Interaction, HCII 2016, which took place in Toronto, Canada, in July 2016. HCII 2016 received a total of 4354 submissions, of which 1287 papers were accepted for publication after a ... Read more

    RM 209.59

  • Development of Biocooperative Control Strategies for Neuromotor Rehabilitation Robotic Platforms

    A Real-Time Embedded Approach for Enhanced Human-Robot Interaction

    Series series Engineering (R0)
    This book presents the development of a multimodal physiological signal acquisition system and cooperative control strategies for applications in upper-limb robotic rehabilitation.First, it introduces a non-pattern recognition EMG-based platform for hand rehabilitation, demonstrating its strong performance in both gesture recognition accuracy and responsiveness. It also discusses the role of EMG ... Read more

    RM 670.79

  • Music and Human-Computer Interaction

    Series series Computer Science (R0)
    This agenda-setting book presents state of the art research in Music and Human-Computer Interaction (also known as ‘Music Interaction’). Music Interaction research is at an exciting and formative stage. Topics discussed include interactive music systems, digital and virtual musical instruments, theories, methodologies and technologies for Music Interaction. Musical activities covered include ... Read more

    RM 377.29

  • Wireless Sensing

    Principles, Techniques and Applications

    Series series Computer Science (R0)
    This book systematically presents the wireless sensing technology, which has become a promising sensing paradigm in recent years. It includes the introduction of underlying sensing principles, wireless signals, sensing methodologies and enabled applications. Meanwhile, it provides case studies to demonstrate how wireless sensing is applied for representative human and object sensing applications ... Read more

    RM 586.99

  • Computer Vision – ECCV 2024

    18th European Conference, Milan, Italy, September 29–October 4, 2024, Proceedings, Part LXIX

    Series series Springer Nature Proceedings Computer Science
    The multi-volume set of LNCS books with volume numbers 15059 upto 15147 constitutes the refereed proceedings of the 18th European Conference on Computer Vision, ECCV 2024, held in Milan, Italy, during September 29–October 4, 2024.The 2387 papers presented in these proceedings were carefully reviewed and selected from a total of 8585 submissions. They deal with topics such as Computer vision, ... Read more

    RM 335.39

  • Integrated Graphic and Computer Modelling

    by Adrian Thomas ...
    Series series Computer Science (R0)
    Computer languages and computer graphics have become the primary modes of human-computer interaction. This book provides a basic introduction to "Real and Virtual Environment" computer modelling. Graphics models are used to illustrate both the way computer languages are processed and also used to create computer models of graphic displays. Computer languages have been bootstrapped from machine ... Read more

    RM 209.59

  • Learning and Collaboration Technologies

    11th International Conference, LCT 2024, Held as Part of the 26th HCI International Conference, HCII 2024, Washington, DC, USA, June 29–July 4, 2024, Proceedings, Part II

    Series Book 2 - Springer Nature Proceedings Computer Science
    This three-volume set LNCS 14722-14724 constitutes the refereed proceedings of the 11th International Conference on Learning and Collaboration Technologies, LCT 2024, held as part of the 26th International Conference on Human-Computer Interaction, HCI International 2024, which took place in Washington DC, USA, during June 29 – July 4, 2024.The total of 1271 papers and 309 posters included in the ... Read more

    RM 272.49

  • iPhone 17 Seriens Kompletta Guide: Alla Modeller Täckta

    Omfattande Användarmanual för iPhone 17, Air, Pro och Pro Max - Installation, Funktioner, Kamerasystem, Prestandaoptimering, Felsökning och Professionella Arbetsflöden för Alla Användare

    by Taylor Morgan ...
    Behärska varje aspekt av din iPhone 17 med den mest omfattande guiden som finns för Apples revolutionära 2025-serie. Oavsett om du äger standard iPhone 17, den ultratunn Air-modellen, den professionella Pro eller flaggskeppet Pro Max, låser denna kompletta manual upp din enhets fulla potential.Vad Du Kommer Att Upptäcka:Steg-för-steg installationsinstruktioner för sömlös enhetskonfigurationAvancerade ... Read more

    RM 39.17 or Free with Kobo Plus

  • Entertainment Computing – ICEC 2018

    17th IFIP TC 14 International Conference, Held at the 24th IFIP World Computer Congress, WCC 2018, Poznan, Poland, September 17–20, 2018, Proceedings

    Series series Springer Nature Proceedings Computer Science
    This book constitutes the refereed proceedings of the 17th International Conference on Entertainment Computing, ICEC 2018, held at the 24th IFIP World Computer Congress, WCC 2018, in Poznan, Poland, in September 2018.The 15 full papers, 13 short papers, and 23 poster, demostration, and workshop papers presented were carefully reviewed and selected from 65 submissions. They cover a large range of ... Read more

    RM 209.59

  • Collaboration in Creative Design

    Methods and Tools

    Series series Computer Science (R0)
    This book presents a number of new methods, tools, and approaches aimed to assist researchers and designers during the early stages of the design process, focusing on the need to approach the development of new interactive products, systems and related services by closely observing the needs of potential end-users through adopting a design thinking approach.A wide range of design approaches are ... Read more

    RM 377.29

  • Fuzzy Sets and Systems III

    An Introduction with Cases from Business Informatics, Computer Science and Engineering

    Series series Business and Management (R0)
    As organizations strive to balance innovation with accountability, this second volume in a trilogy on fuzzy systems and digital ethics examines how ethical and sustainable practices can be operationalized at the institutional level. Through the lens of design science and fuzzy logic, it demonstrates how organizations can build resilient, data-driven infrastructures that support responsible ... Read more

    RM 377.29

  • Methods and Applications for Modeling and Simulation of Complex Systems

    20th Asian Simulation Conference, AsiaSim 2021, Virtual Event, November 17–20, 2021, Proceedings

    Series series Springer Nature Proceedings Computer Science
    This volume constitutes the proceedings of the 20th Asian Simulation Conference, AsiaSim 2021, held as a virtual event in November 2021.The 9 full papers presented in this volume were carefully reviewed and selected from 23 submissions. The papers are organized in topical sections on simulation and visualization; modeling and simulation of systems. ... Read more

    RM 209.59

  • Smart Homes and Their Users

    Series series Computer Science (R0)
    Smart home technologies promise to transform domestic comfort, convenience, security and leisure while also reducing energy use. But delivering on these potentially conflicting promises depends on how they are adopted and used in homes.This book starts by developing a new analytical framework for understanding smart homes and their users. Drawing on a range of new empirical research combining both ... Read more

    RM 230.59

  • Handling Emotions in Human-Computer Dialogues

    Series series Social Sciences (R0)
    In this book, a novel approach that combines speech-based emotion recognition with adaptive human-computer dialogue modeling is described. With the robust recognition of emotions from speech signals as their goal, the authors analyze the effectiveness of using a plain emotion recognizer, a speech-emotion recognizer combining speech and emotion recognition, and multiple speech-emotion recognizers ... Read more

    RM 377.29

  • Mobile TV: Customizing Content and Experience

    Series series Computer Science (R0)
    Developing usable, useful, and appealing solutions for the customer or user experience requires customization according to specific users' needs amidst frequently changing physical and social environments. Complex design problems like these require interdisciplinary perspectives that cover software functionality, human interaction and communication experiences, and perceived value.After defining ... Read more

    RM 377.29