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Computer Graphics eBooks

If you like Computer Graphics eBooks, then you'll love these top picks.
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  • Wonder Woman

    80 Years Later

    Through a celebration and critique of the comics character of Wonder Woman, this collection takes up the historical trends that have changed the world of comics, American popular culture, and feminism.In honor of the 75th anniversary of the comic book super heroine Wonder Woman in 2016, Kent State University and the Cleveland Public Library partnered to celebrate the intersections of public ... Read more

    PHP3,380.37

  • The Naked Presenter: Delivering Powerful Presentations With or Without Slides

    Delivering Powerful Presentations With or Without Slides

    by Garr Reynolds ...
    Series series Voices That Matter
    When we learn to present naked, we reach our audiences by communicating the essence of the message, stripping away all that is unnecessary and embracing the ideas of simplicity, clarity, honesty, integrity, and passion. If "slideware" is used, the slides never steal the show or rise above serving a strong but simple supportive role. The ideas in the presentation may or may not be radical, earth ... Read more

    PHP1,216.79

  • Adobe Photoshop CS3 On Demand

    Adobe® Photoshop® CS3FOR THOSE WHO WOULD RATHER BE SHOWN HOW THAN TOLD HOWSEE HOW TO• Browse, organize, and process files using Adobe Bridge and Version Cue• Use automatic layer alignment and blending to work with objects• Use live filters to view and modify the results of opening files• Use more precise color correction to enhance a photo• Easily convert images to black and white... ... Read more

    PHP1,342.69

  • ZAG

    The #1 Strategy of High-Performance Brands

    "When everybody zigs, zag," says Marty Neumeier in this fresh view of brand strategy. ZAG follows the ultra-clear "whiteboard overview" style of the author’s first book, THE BRAND GAP, but drills deeper into the question of how brands can harness the power of differentiation. The author argues that in an extremely cluttered marketplace, traditional differentiation is no longer enough—today ... Read more

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  • Adobe Photoshop CS6 Classroom in a Book

    Creative professionals seeking the fastest, easiest, most comprehensive way to learn Adobe Photoshop CS6 choose Adobe Photoshop CS6 Classroom in a Book from the Adobe Creative Team at Adobe Press. The 14 project-based lessons in this book show readers step-by-step the key techniques for working in Photoshop CS6 and how to manipulate images, edit motion-based content, and create image composites.In ... Read more

    PHP1,846.29

  • Autodesk 3ds Max 2019: Arnold Essentials

    The Autodesk 3ds Max 2019: Arnold Essentials book walks you through every step of rendering projects using Arnold for 3ds Max. This guide is perfect for both novices and those moving from other software to 3ds Max. This book will help you to get started with Arnold for 3ds Max, you will learn important concepts and techniques about rendering which you can utilize to create beautiful renders.This ... Read more

    PHP58.29

  • Autodesk 3ds Max 2021: Modeling Essentials, 3rd Edition

    The Autodesk 3ds Max 2021: Modeling Essentials, 3rd Edition textbook walks you through every step of creating 3D models with 3ds Max 2021. This guide is perfect for both novices and those moving from other software to 3ds Max. This book will help you to get started with modeling in 3ds Max, you will learn important concepts and techniques about 3D modeling which you can utilize to create hard ... Read more

    PHP1,457.31

  • Create Textures and Background Designs Patterns with Photoshop

    by Ravi Conor ...
    Why This BookWelcome to the exciting world of Photoshop, the leader in digital imaging excellence. Photoshop is not just about retouching images or manipulating photos; it can be used for creating custom textures. While there are some powerful 3D paint tools such as Mari that provides fluid and flexible way to paint directly onto the 3D models, Photoshop is still used by a vast majority digital ... Read more

    Free

  • OpenGL Shading Language

    OpenGL® Shading Language, Third Edition, extensively updated for OpenGL 3.1, is the experienced application programmer’s guide to writing shaders. Part reference, part tutorial, this book thoroughly explains the shift from fixed-functionality graphics hardware to the new era of programmable graphics hardware and the additions to the OpenGL API that support this programmability. With OpenGL and ... Read more

    PHP3,042.39

  • Directing for Animation

    Everything You Didn't Learn in Art School

    by Tony Bancroft ...
    There’s no class in art school that can teach you this. Believe it or not, there’s a lot more to directing a great animated film than beautiful illustrations and cool characters. You need to bring out your inner creative visionary and take your savvy leadership skills to the front lines - being great with a pencil, brush, or stylus is not enough. Tony Bancroft released his inner creative visionary ... Read more

    PHP2,272.81

  • SketchUp Pro 2014 New features

    by João Gaspar ...
    With SketchUp Pro 2014 you can classify objects according to the standard IFC and export your model to other software in that format. This puts SketchUp definitely into the BIM world. Another important novelty of 2014 was the introduction of automatic texts in SketchUp LayOut, a resource that can be used to streamline the production of labels, stamps and even act like Revit´s notable tags. This ... Read more

    Free

  • FreeCAD for Inventors

    Practical Examples and Clear Descriptions

    by Brad Collette ...
    This book introduces novice and intermediate users to the most frequently used tools and techniques in FreeCAD. Part one introduces new users to FreeCAD concepts and User Interface. Part two teaches various modeling techniques with a handful of examples. Part three uses the examples to explore FreeCAD's ability to generate:Technical DrawingsGcode for CNC machinesRay-traced imagesand more. ... Read more

    PHP1,281.85

  • OpenGL ES 3.0 Programming Guide

    Series series OpenGL
    OpenGL ® ES ™ is the industry’s leading software interface and graphics library for rendering sophisticated 3D graphics on handheld and embedded devices. The newest version, OpenGL ES 3.0, makes it possible to create stunning visuals for new games and apps, without compromising device performance or battery life.In the ***OpenGL***® ***ES***™ 3.0 Programming Guide, Second Edition, the authors ... Read more

    PHP2,517.69

  • Adobe Photoshop CS6 Book for Digital Photographers

    by Scott Kelby ...
    Series series Voices That Matter
    ARE YOU READY FOR AN AMAZING NEW VERSION OF THE PHOTOSHOP BOOK THAT BREAKS ALL THE RULES?Scott Kelby, Editor and Publisher of Photoshop User magazine–and the best-selling Photoshop author in the world today–once again takes this book to a whole new level as he uncovers more of the latest, most important, and most useful Adobe Photoshop CS6 techniques for digital photographers.This major update to ... Read more

    PHP1,846.29

  • Human-Computer Interaction

    An Empirical Research Perspective

    Human-Computer Interaction: An Empirical Research Perspective is the definitive guide to empirical research in HCI. The book begins with foundational topics including historical context, the human factor, interaction elements, and the fundamentals of science and research. From there, you'll progress to learning about the methods for conducting an experiment to evaluate a new computer interface or ... Read more

    PHP2,678.49

  • Adobe® Suite of Shortcuts

    Handy on a Kobo at work

    Shortcuts for Adobe® Photoshop®, Dreamweaver®, Acrobat®, Illustrator®, InDesign®, Bridge®, QuarkXPress®, Pagemaker® and Flash Catalyst®.Get the most out of using your Windows® PC, laptop or tablet running Adobe® software by discovering new ways to access commands faster than using a mouse or mousepad, and avoid unnecessarily searching through menus and toolbars for options and commands when you ... Read more

    PHP278.48 or Free with Kobo Plus

  • The Brand Gap, Revised Edition

    Series series AIGA Design Press
    THE BRAND GAP is the first book to present a unified theory of brand-building. Whereas most books on branding are weighted toward either a strategic or creative approach, this book shows how both ways of thinking can unite to produce a “charismatic brand”—a brand that customers feel is essential to their lives. In an entertaining two-hour read you’ll learn:• the new definition of brand• the five ... Read more

    PHP1,594.49

  • Virtual Reality kompakt

    Entwicklung von immersiver Software

    by Manfred Brill ...
    Series series IT kompakt
    Virtual Reality ist immer noch eine Technologie, die sich extrem schnell verändert. Ständig wird neue Hardware entwickelt, die neue Anwendungen hervorbringt und die Weiterentwicklung der dafür nötigen Softwaren erzwingt. Die Themen Immersion, Interaktivität und die Gestaltung des User Interfaces in einer immersiven Anwendung haben au den Konferenzen wie der IEEE VR oder der ISMAR immer noch einen ... Read more

    PHP921.89

  • Bioinformatics and Biomedical Engineering

    6th International Work-Conference, IWBBIO 2018, Granada, Spain, April 25–27, 2018, Proceedings, Part II

    Series Book 2 - Springer Nature Proceedings Computer Science
    This two volume set LNBI 10813 and LNBI 10814 constitutes the proceedings of the 6th International Work-Conference on Bioinformatics and Biomedical Engineering, IWBBIO 2018, held in Granada, Spain, in April 2018.The 88 regular papers presented were carefully reviewed and selected from 273 submissions. The scope of the conference spans the following areas: bioinformatics for healthcare and diseases ... Read more

    PHP3,116.19

  • Computational Intelligence in Music, Sound, Art and Design

    7th International Conference, EvoMUSART 2018, Parma, Italy, April 4-6, 2018, Proceedings

    Series series Springer Nature Proceedings Computer Science
    This book constitutes the refereed proceedings of the 7th International Conference on Evolutionary Computation in Combinatorial Optimization, EvoMUSART 2018, held in Parma, Italy, in April 2018, co-located with the Evo*2017 events EuroGP, EvoCOP and EvoApplications.The 21 revised full papers presented were carefully reviewed and selected from 33 submissions. The papers cover a wide range of topics ... Read more

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  • 沟通与写作:应用文写作技能与规范

    by 王用源 ...
    本教材是將傳統紙質教材與數字化教學資源融為一體的新形態教材,重點講解事務文書、日常文書、黨政機關公文和科技文書中常用文種的結構、特點、寫作技能與行文規範等。本書希望在提升學員應用寫作能力的同時,培養學員的寫作素養、大局意識、規範意識和思辨意識。 為了便於讀者學習,本教材除了提供PPT課件、案例分析、教學大綱等電子資源,還配套了微課視頻及在線課程。讀者可通過掃描書中二維碼觀看視頻,也可登陸智慧樹在線平臺觀看全部視頻課程。 本書可作為普通高等院校通識教育類應用文寫作課程的教材,也可作為普通讀者自學和訓練的參考書。 ... Read more

    PHP666.93

  • Computer Vision – ECCV 2018

    15th European Conference, Munich, Germany, September 8-14, 2018, Proceedings, Part II

    Series Book 2 - Springer Nature Proceedings Computer Science
    The sixteen-volume set comprising the LNCS volumes 11205-11220 constitutes the refereed proceedings of the 15th European Conference on Computer Vision, ECCV 2018, held in Munich, Germany, in September 2018.The 776 revised papers presented were carefully reviewed and selected from 2439 submissions. The papers are organized in topical sections on learning for vision; computational photography; human ... Read more

    PHP3,116.19

  • Blackmagic Design Fusion 7 Studio: A Tutorial Approach

    by Sham Tickoo ...
    Blackmagic Design Fusion 7 Studio is one of the world’s leading node-based compositing software. It is a powerful VFX production application. It comprises of flexible, precise, and powerful compositing tools. This software uses various techniques such as color-correction, 2D tracking, keying, masking, depth-based compositing, 3D compositing, and stereo 3D for compositing. This software has been ... Read more

    PHP1,573.89

  • New Developments in the Visualization and Processing of Tensor Fields

    Series series Springer Nature Proceedings excluding Computer Science
    Bringing together key researchers in disciplines ranging from visualization and image processing to applications in structural mechanics, fluid dynamics, elastography, and numerical mathematics, the workshop that generated this edited volume was the third in the successful Dagstuhl series. Its aim, reflected in the quality and relevance of the papers presented, was to foster collaboration and ... Read more

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