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Multimedia e-booki

Jeśli lubisz e-booki z kategorii Multimedia, pokochasz te najlepsze propozycje.
Wyświetla 124 z 2640 wyników
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  • GPU Pro

    Advanced Rendering Techniques

    Edytowane przez Wolfgang Engel ...
    This book covers essential tools and techniques for programming the graphics processing unit. Brought to you by Wolfgang Engel and the same team of editors who made the ShaderX series a success, this volume covers advanced rendering techniques, engine design, GPGPU techniques, related mathematical techniques, and game postmortems. A special emphasi ... Czytaj dalej

    737,59 zł

  • Fundamentals of Computer Graphics

    Drawing on an impressive roster of experts in the field, Fundamentals of Computer Graphics, Fifth Edition offers an ideal resource for computer course curricula as well as a user-friendly personal or professional reference.Focusing on geometric intuition, this book gives the necessary information for understanding how images get onto the screen by using the complementary approaches of ray tracing ... Czytaj dalej

    661,28 zł

  • GPU Pro 5

    Advanced Rendering Techniques

    Edytowane przez Wolfgang Engel ...
    In GPU Pro5: Advanced Rendering Techniques, section editors Wolfgang Engel, Christopher Oat, Carsten Dachsbacher, Michal Valient, Wessam Bahnassi, and Marius Bjorge have once again assembled a high-quality collection of cutting-edge techniques for advanced graphics processing unit (GPU) programming. Divided into six sections, the book covers render ... Czytaj dalej

    284,81 zł

  • GPU Pro 360 Guide to Mobile Devices

    autorstwa Wolfgang Engel ...
    Wolfgang Engel’s GPU Pro 360 Guide to Mobile Devicesgathers all the cutting-edge information from his previous seven GPU Pro volumes into a convenient single source anthology that covers computer graphics in mobile devices. This volume is complete with 18 articles by leading programmers that focus on the ability of graphics processing units to process and generate geometry in exciting ways. GPU ... Czytaj dalej

    254,29 zł

  • AI for Games, Third Edition

    autorstwa Ian Millington ...
    AI is an integral part of every video game. This book helps professionals keep up with the constantly evolving technological advances in the fast growing game industry and equips students with up-to-date information they need to jumpstart their careers. This revised and updated Third Edition includes new techniques, algorithms, data structures and representations needed to create powerful AI in ... Czytaj dalej

    203,42 zł

  • The Night Shift

    autorstwa Alex Finlay ...
    What connects a massacre at a Blockbuster video store in 1999 with the murder of four teenagers fifteen years later?It's New Year's Eve of 1999 when four teenagers working late are attacked at a Blockbuster video store in New Jersey. Only one survives. Police quickly identify a suspect, the boyfriend of one of the victims, who flees and is never seen again.Fifteen years later, four more teenagers ... Czytaj dalej

    23,51 zł

  • Storytelling for Tiktok

    Make 15 Seconds Feel Like a Movie

    autorstwa Peter Thompson ...
    Storytelling for TikTok: Make 15 Seconds Feel Like a Movie is your creative toolkit for making short videos that leave a lasting impression. Whether you're a brand, a content creator, or just someone with a story to tell, this book helps you turn quick clips into powerful moments that grab attention and spark emotion.Inside, you’ll learn how to hook viewers in the first second, create a sense of ... Czytaj dalej

    20,18 zł lub bezpłatnie z Kobo Plus

  • Digital Cultural Heritage

    Challenges, Solutions, and Future Directions

    Serie seria Innovations in Multimedia, Virtual Reality and Augmentation
    This book explores how digital technologies are transforming cultural heritage preservation, documentation, and archiving. It delves into the technical aspects of digitalization techniques, digital preservation strategies, and the use of advanced technologies like virtual reality and augmented reality in the context of cultural heritage.Digital Cultural Heritage: Challenges, Solutions and Future ... Czytaj dalej

    284,81 zł

  • Switching to ArcGIS Pro from ArcMap

    autorstwa Maribeth H. Price ...
    Take advantage of your ArcMap experience to get started now with ArcGIS Pro 2.9.With the retirement of ArcMap coming soon, users need a tool to learn ArcGIS Pro quickly and efficiently—one that explains the new approach and improved functionality without bogging down. Experienced users don’t need an in-depth introduction but one that gets them up and running using ArcGIS Pro in their daily ... Czytaj dalej

    177,12 zł

  • Streaming Data Mesh

    A Model for Optimizing Real-Time Data Services

    autorstwa Hubert Dulay, Stephen Mooney ...
    Data lakes and warehouses have become increasingly fragile, costly, and difficult to maintain as data gets bigger and moves faster. Data meshes can help your organization decentralize data, giving ownership back to the engineers who produced it. This book provides a concise yet comprehensive overview of data mesh patterns for streaming and real-time data services.Authors Hubert Dulay and Stephen ... Czytaj dalej

    152,97 zł

  • The Art of Game Design

    A Book of Lenses, Third Edition

    autorstwa Jesse Schell ...
    The Art of Game Design guides you through the design process step-by-step, helping you to develop new and innovative games that will be played again and again. It explains the fundamental principles of game design and demonstrates how tactics used in classic board, card and athletic games also work in top-quality video games.Good game design happens when you view your game from as many ... Czytaj dalej

    305,16 zł

  • Educational Game Design Fundamentals

    A Journey to Creating Intrinsically Motivating Learning Experiences

    autorstwa George Kalmpourtzis ...
    Can we learn through play? Can we really play while learning?Of course! But how?!We all learn and educate others in our own unique ways. Successful educational games adapt to the particular learning needs of their players and facilitate the learning objectives of their designers.Educational Game Design Fundamentals embarks on a journey to explore the necessary aspects to create games that are both ... Czytaj dalej

    269,55 zł

  • Game Balance

    autorstwa Ian Schreiber, Brenda Romero ...
    Within the field of game design, game balance can best be described as a black art. It is the process by which game designers make a game simultaneously fair for players while providing them just the right amount of difficulty to be both exciting and challenging without making the game entirely predictable. This involves a combination of mathematics, psychology, and occasionally other fields such ... Czytaj dalej

    223,77 zł

  • Music Production: How to Make Your Own Music -Home Recording Studio Quick Start Guide On How to Make Your Own Beats

    The Complete Process of Recording

    autorstwa Ken Morrison ...
    Serie seria "Quick Start Guide" Series
    Music Production: How to Make Your Own Music – Home Recording Studio Quick Start Guide On How to Make Your Own BeatsEven though it seems like we only learn about the actual recording of instruments, then see the result through the CD, there is an entire process that is hidden behind the curtains in order to get the sound of the CD exactly right. This includes a variety of steps that are linked to ... Czytaj dalej

    26,05 zł

  • Cross-Media Service Delivery

    Edytowane przez Diomidis Spinellis ...
    Serie Książka 740 - The Springer International Series in Engineering and Computer Science
    The digitisation of traditional media formats, such as text, images, video, and sound provides us with the ability to store, process, and transport content in a uniform way. This has led the formerly distinct industries of media, telecommunications, and information technology to converge. Cross-media publishing and service delivery are important new trends emerging in the content industry ... Czytaj dalej

    557,96 zł

  • A Moving Subject

    autorstwa Giannalberto Bendazzi ...
    Serie seria Focus Animation
    Description:A Moving Subject offers a collection of essays from around the world. From Italy to the Middle East, from an analysis of A Night on Bald Mountain to African cinema animation, these essays help to paint the world of animation in a comprehensive and international manner. Handpicked by renowned animation historian and researcher Giannalberto Bendazzi, this book offers a look at the global ... Czytaj dalej

    294,98 zł

  • Definitions of Digital Journalism (Studies)

    Serie seria Journalism Studies
    Definitions of Digital Journalism (Studies) offers an authoritative and highly accessible point of entry into current debates and definitions of digital journalism and digital journalism studies.Journalism continues to evolve as it increasingly shifts to digital forms, practices, and spaces, challenging traditional notions of what journalism is and what it should be. As scholars and practitioners ... Czytaj dalej

    213,59 zł

  • How Video Games Made the Metaverse

    From Pixels to Portals

    autorstwa Kelly Vero ...
    This book offers an unflinching look at the creative and structural challenges of storytelling in interactive media. Drawing on over 30 years of industry experience, Kelly Vero explores the rich interplay between narrative, design and technology, making the case for why story, far from being a cosmetic layer, is foundational to player engagement, emotional investment and lasting value in games and ... Czytaj dalej

    264,46 zł

  • Game Audio Programming 5

    Principles and Practices

    Edytowane przez Guy Somberg ...
    Welcome to the fifth volume of Game Audio Programming: Principles and Practices – the first series of its kind dedicated to the art, science, and craft of game audio programming. In this volume, some of the top game audio programmers in the industry delve into audio programming topics from low-level subjects like oscillator techniques to high-level topics such as automated testing, reverb, and ... Czytaj dalej

    269,55 zł

  • Animation Craft

    For 3D and 2D Animators

    autorstwa Jonathan Annand ...
    This book is for those who want to learn the craft or mechanics of animation, how to actually animate a scene from start to finish, or take their animation to the next level. Using over 600 examples, this book answers the questions about the craft of animation that are often not taught in schools or books.Each chapter contains step-by-step examples explaining the principles of animation and how to ... Czytaj dalej

    269,55 zł

  • Handbook on Networked Multipoint Multimedia Conferencing and Multistream Immersive Telepresence using SIP

    Scalable Distributed Applications and Media Control over Internet

    autorstwa Radhika Ranjan Roy ...
    Handbook on Networked Multipoint Multimedia Conferencing and Multistream Immsersive Telepresence using SIP: Scalable Distributed Applications and Media Control over Internet is the first book to put together all IETF request for comments (RFCs), and the internet drafts standards related to the multipoint conferencing and immersive telepresence.This book includes mandatory and optional texts of all ... Czytaj dalej

    371,29 zł

  • Cheer and Loathing

    Scattered Ramblings on Indie Animation

    autorstwa Chris Robinson ...
    Serie seria Focus Animation
    One of the most acclaimed writers in animation returns with this informal sequel to his previous books on indie animation, Unsung Heroes of Animation, Animators Unearthed, and Mad Eyed Misfits.In this collection, award-winning writer, Chris Robinson, looks at a wide range of films, topics (sex, censorship, cultural politics, programming, felt, gifs, VR, dogs) and filmmakers (Masaaki Yuasa, Xi Chen ... Czytaj dalej

    101,69 zł

  • 突破平面Premiere Pro 2022视频编辑与制作

    《突破平面Premiere Pro 2022视频编辑与制作》深入分析了Premiere Pro的主要功能和命令,针对后期剪辑中经常用到的字幕编辑、图形特效、视频效果与过渡转场进行了详细的讲解。实例部分由易到难、由浅入深、步骤清晰明了、通俗易懂,适用于不同层次的视频制作。《突破平面Premiere Pro 2022视频编辑与制作》配有教学视频,并分为两部分。第一部分为基础教学视频,主要讲解Premiere Pro相关的基础知识及应用方法;第二部分为实例教学视频,以实例为主讲解Premiere Pro的进阶应用方法。随书还附赠大量的视频素材,读者可以根据需要进行练习和使用。《突破平面Premiere Pro 2022视频编辑与制作》适合从事短视频制作、自媒体栏目包装、电视广告编辑与合成的广大初、中级从业人员作为自学用书阅读,也适合作为相关院校数字媒体艺术、影视创作和电视编导专业的基础教材。 ... Czytaj dalej

    59,74 zł

  • iPhone 4 JB活用高手秘傳攻略

    autorstwa 許明元 ...
    引爆全球搶購,人手一隻的的iPhone 4,你也已經入手了嗎?本書由「AppleLife」網站站長許明元親自規劃,讓你體驗全新的iPhone衝擊。 iPhone的好用大家都知道,但是它還有許多不足的地方,是Apple不打算讓你使用的,像是刪除單筆通話紀錄、通訊錄大頭貼等等,看似很簡單基本,但卻始終沒有開放。不過其實透過JB之後,一切都可以解決!到底什麼是JB,你需要JB嗎,JB有什麼風險,要花錢嗎?也許你聽過JB也許正考慮JB,不管怎樣,都建議你先看過本書,相信你一定會愛上JB後的iPhone!本書從JB前必須要知道的注意事項,到JB步驟,還有可能會遇到的操作失敗解決辦法,讓你在JB路上無阻礙。 JB之後呢?這是許多花錢JB的人常常問的問題,因為對系統的不夠了解,所以雖然JB了,但是也不知道JB之後可以幹嘛,不過別擔心,書中還特別幫你整理了60多個絕對實用的App,讓你在JB之後 ... Czytaj dalej

    19,24 zł lub bezpłatnie z Kobo Plus