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Multimedia e-booki

Jeśli lubisz e-booki z kategorii Multimedia, pokochasz te najlepsze propozycje.
Wyświetla 124 z 2655 wyników
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  • GPU Pro

    Advanced Rendering Techniques

    Edytowane przez Wolfgang Engel ...
    This book covers essential tools and techniques for programming the graphics processing unit. Brought to you by Wolfgang Engel and the same team of editors who made the ShaderX series a success, this volume covers advanced rendering techniques, engine design, GPGPU techniques, related mathematical techniques, and game postmortems. A special emphasi ... Czytaj dalej

    775,18 zł

  • Fundamentals of Computer Graphics

    Drawing on an impressive roster of experts in the field, Fundamentals of Computer Graphics, Fifth Edition offers an ideal resource for computer course curricula as well as a user-friendly personal or professional reference.Focusing on geometric intuition, this book gives the necessary information for understanding how images get onto the screen by using the complementary approaches of ray tracing ... Czytaj dalej

    667,42 zł

  • GPU Pro 5

    Advanced Rendering Techniques

    Edytowane przez Wolfgang Engel ...
    In GPU Pro5: Advanced Rendering Techniques, section editors Wolfgang Engel, Christopher Oat, Carsten Dachsbacher, Michal Valient, Wessam Bahnassi, and Marius Bjorge have once again assembled a high-quality collection of cutting-edge techniques for advanced graphics processing unit (GPU) programming. Divided into six sections, the book covers render ... Czytaj dalej

    302,85 zł

  • GPU Pro 360 Guide to Mobile Devices

    autorstwa Wolfgang Engel ...
    Wolfgang Engel’s GPU Pro 360 Guide to Mobile Devicesgathers all the cutting-edge information from his previous seven GPU Pro volumes into a convenient single source anthology that covers computer graphics in mobile devices. This volume is complete with 18 articles by leading programmers that focus on the ability of graphics processing units to process and generate geometry in exciting ways. GPU ... Czytaj dalej

    266,92 zł

  • AI for Games, Third Edition

    autorstwa Ian Millington ...
    AI is an integral part of every video game. This book helps professionals keep up with the constantly evolving technological advances in the fast growing game industry and equips students with up-to-date information they need to jumpstart their careers. This revised and updated Third Edition includes new techniques, algorithms, data structures and representations needed to create powerful AI in ... Czytaj dalej

    205,31 zł

  • Switching to ArcGIS Pro from ArcMap

    autorstwa Maribeth H. Price ...
    Take advantage of your ArcMap experience to get started now with ArcGIS Pro 2.9.With the retirement of ArcMap coming soon, users need a tool to learn ArcGIS Pro quickly and efficiently—one that explains the new approach and improved functionality without bogging down. Experienced users don’t need an in-depth introduction but one that gets them up and running using ArcGIS Pro in their daily ... Czytaj dalej

    181,74 zł

  • The Art of Game Design

    A Book of Lenses, Third Edition

    autorstwa Jesse Schell ...
    The Art of Game Design guides you through the design process step-by-step, helping you to develop new and innovative games that will be played again and again. It explains the fundamental principles of game design and demonstrates how tactics used in classic board, card and athletic games also work in top-quality video games.Good game design happens when you view your game from as many ... Czytaj dalej

    307,99 zł

  • Game Balance

    autorstwa Ian Schreiber, Brenda Romero ...
    Within the field of game design, game balance can best be described as a black art. It is the process by which game designers make a game simultaneously fair for players while providing them just the right amount of difficulty to be both exciting and challenging without making the game entirely predictable. This involves a combination of mathematics, psychology, and occasionally other fields such ... Czytaj dalej

    236,11 zł

  • Digital Cultural Heritage

    Challenges, Solutions, and Future Directions

    Serie seria Innovations in Multimedia, Virtual Reality and Augmentation
    This book explores how digital technologies are transforming cultural heritage preservation, documentation, and archiving. It delves into the technical aspects of digitalization techniques, digital preservation strategies, and the use of advanced technologies like virtual reality and augmented reality in the context of cultural heritage.Digital Cultural Heritage: Challenges, Solutions and Future ... Czytaj dalej

    302,85 zł

  • Storytelling for Tiktok

    Make 15 Seconds Feel Like a Movie

    autorstwa Peter Thompson ...
    Storytelling for TikTok: Make 15 Seconds Feel Like a Movie is your creative toolkit for making short videos that leave a lasting impression. Whether you're a brand, a content creator, or just someone with a story to tell, this book helps you turn quick clips into powerful moments that grab attention and spark emotion.Inside, you’ll learn how to hook viewers in the first second, create a sense of ... Czytaj dalej

    20,18 zł lub bezpłatnie z Kobo Plus

  • Streaming Data Mesh

    A Model for Optimizing Real-Time Data Services

    autorstwa Hubert Dulay, Stephen Mooney ...
    Data lakes and warehouses have become increasingly fragile, costly, and difficult to maintain as data gets bigger and moves faster. Data meshes can help your organization decentralize data, giving ownership back to the engineers who produced it. This book provides a concise yet comprehensive overview of data mesh patterns for streaming and real-time data services.Authors Hubert Dulay and Stephen ... Czytaj dalej

    156,96 zł

  • Educational Game Design Fundamentals

    A Journey to Creating Intrinsically Motivating Learning Experiences

    autorstwa George Kalmpourtzis ...
    Can we learn through play? Can we really play while learning?Of course! But how?!We all learn and educate others in our own unique ways. Successful educational games adapt to the particular learning needs of their players and facilitate the learning objectives of their designers.Educational Game Design Fundamentals embarks on a journey to explore the necessary aspects to create games that are both ... Czytaj dalej

    287,45 zł

  • The Night Shift

    autorstwa Alex Finlay ...
    What connects a massacre at a Blockbuster video store in 1999 with the murder of four teenagers fifteen years later?It's New Year's Eve of 1999 when four teenagers working late are attacked at a Blockbuster video store in New Jersey. Only one survives. Police quickly identify a suspect, the boyfriend of one of the victims, who flees and is never seen again.Fifteen years later, four more teenagers ... Czytaj dalej

    24,14 zł

  • Frontier Computing: Volume 2

    Proceedings of FC 2024

    Edytowane przez Jason C. Hung, Neil Yen, Jia-Wei Chang ...
    Serie seria Springer Nature Proceedings excluding Computer Science
    This book covers issues of computer science, application on cloud computing, information security and describes applications of frontier computing. Frontier Computing conference aims at providing an open forum to reach a comprehensive understanding to the recent advances and emergence in information technology, science, and engineering, with the themes in the scope of Communication Network, ... Czytaj dalej

    761,97 zł

  • TikTok Tips For Affiliate Marketers

    autorstwa Raymond Wayne ...
    TikTok is a recently released social networking app that has become immensely popular. The young adult and teen demographics seem to be the most attracted to it. TikTok is a popular social media app with over 12 million daily users because it allows users to easily make and share short videos in a variety of formats with their friends, family, and followers. Affiliate marketers can benefit from ... Czytaj dalej

    26,73 zł lub bezpłatnie z Kobo Plus

  • Dimension-Based Quality Analysis and Prediction for Videotelephony

    autorstwa Falk Ralph Schiffner ...
    Serie seria Engineering (R0)
    This book provides an in-depth investigation of the quality relevant perceptual video space in the domain of videotelephony. The author presents an extensive investigation and quality modeling of the underlying video quality dimensions and the overall quality. The author examines the underlying quality dimensions and describes a method for subjective evaluation as well as the instrumental ... Czytaj dalej

    200,54 zł

  • Zoom Video Conferencing Beginner’s Guide

    Zoom is a video telephony software program developed by Zoom Video Communications.Zoom is a free (plus paid-for options) video conferencing tool that can be used on PCs, Macs and mobile devices.The free plan provides a video chatting service that allows up to 100 participants concurrently, with a 40-minute time restriction, and there are lots of features to support collaborative working..In this ... Czytaj dalej

    33,91 zł lub bezpłatnie z Kobo Plus

  • Pick, Click, Flick!

    The Story of Interaction Techniques

    autorstwa Brad A. Myers ...
    Serie seria ACM Books
    This book provides a comprehensive study of the many ways to interact with computers and computerized devices. An “interaction technique” starts when the user performs an action that causes an electronic device to respond, and includes the direct feedback from the device to the user. Examples include physical buttons and switches, on-screen menus and scrollbars operated by a mouse, touchscreen ... Czytaj dalej

    165,15 zł

  • Linux Multimedia Hacks

    Tips & Tools for Taming Images, Audio, and Video

    autorstwa Kyle Rankin ...
    The fact that Linux has more multimedia application choices than Mac OS X and Windows combined may come as a surprise to many, but not to those who know Linux well. In Linux Multimedia Hacks, author Kyle Rankin showcases the best available multimedia tools so you can maximize the entertainment capabilities of your favorite OS. Included are tips and tricks for connecting to iPods, creating MP3s and ... Czytaj dalej

    66,14 zł

  • Manuel de datavisualisation - 2e éd.

    Méthodes - Cas pratiques

    autorstwa Jean-Marie Lagnel ...
    La datavisualisation est l’art de représenter des données, parfois complexes, sous formes graphiques pour les rendre plus claires et lisibles. Elle est largement utilisée par les médias et les entreprises pour optimiser leur communication, interne ou externe.Enrichi à l'occasion de cette nouvelle édition, destiné aux étudiants comme aux professionnels, ce manuel aborde toutes les étapes, du brief ... Czytaj dalej

    82,99 zł

  • Learning Adobe Muse

    Create beautiful websites without writing any code with this book and ebook.

    autorstwa Jennifer Farley ...
    This is an easy to read, practical, step by step guide covering the typical workflow for designing and building a website using Adobe Muse. As you work though the examples in the book you will build a fully-functioning website. The book includes many screenshots and graphics showing you exactly how to use the various features in Adobe Muse. This book is written for beginner web designers and also ... Czytaj dalej

    155,91 zł lub bezpłatnie z Kobo Plus

  • Epistemic Genres

    New Formations of Play

    Serie seria Approaches to Digital Game Studies
    This anthology brings together scholars from around the world to theorize and explore “epistemic genres” of digital games, which are defined by the social uses and meanings attributed to different constellations of games by the communities that play, make, and study them.Game studies has experienced a cultural turn in the last decade, centering the social dimensions of games and play. What ... Czytaj dalej

    368,12 zł

  • Animation Craft

    For 3D and 2D Animators

    autorstwa Jonathan Annand ...
    This book is for those who want to learn the craft or mechanics of animation, how to actually animate a scene from start to finish, or take their animation to the next level. Using over 600 examples, this book answers the questions about the craft of animation that are often not taught in schools or books.Each chapter contains step-by-step examples explaining the principles of animation and how to ... Czytaj dalej

    272,05 zł

  • How to become a professional videomaker?

    Welcome to the latest and very easy to apply "YouTube - Video Marketing Guide", designed to take you by the hand and walk you through the process of getting the most out of YouTube, on behalf of your business.I'm very excited to have you here, and I know that this will be very helpful for you.This exclusive training will show you step-by-step, topic by topic, and tool by tool, what you need to ... Czytaj dalej

    61,88 zł