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Game Programming - Graphics eBooks

If you like Game Programming - Graphics eBooks, then you'll love these top picks.
Showing 1 - 24 of 2316 Results
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  • Minecraft For Dummies

    Don't be a Minecraft tourist – get expert tips and advice in this full-color primerMinecraft For Dummies is the complete guide to playing within the Minecraft world. With easy-to-follow guidance from a team of Minecraft experts, you'll develop programming and engineering skills as you build amazing creations using in-game blocks and mechanical devices. Whether you prefer the PC, console, or ... Read more

    S$ 22.99 SGD

  • Physics for Game Developers

    Science, math, and code for realistic effects

    If you want to enrich your game’s experience with physics-based realism, the expanded edition of this classic book details physics principles applicable to game development. You’ll learn about collisions, explosions, sound, projectiles, and other effects used in games on Wii, PlayStation, Xbox, smartphones, and tablets. You’ll also get a handle on how to take advantage of various sensors such as ... Read more

    S$ 43.15 SGD

  • Statistics and Data Visualisation with Python

    Series series Chapman & Hall/CRC The Python Series
    This book is intended to serve as a bridge in statistics for graduates and business practitioners interested in using their skills in the area of data science and analytics as well as statistical analysis in general. On the one hand, the book is intended to be a refresher for readers who have taken some courses in statistics, but who have not necessarily used it in their day-to-day work. On the ... Read more

    S$ 79.42 SGD

  • Minecraft For Dummies

    Craft yourself an amazing game of Minecraft!More than just a game, Minecraft consists of players using an avatar to create or destroy various types of blocks, form fantastic structures, create artwork, and do much more, all in a three-dimensional environment and across various multiplayer servers in multiple game modes. With this fun and friendly beginners guide, you will quickly grasp how to play ... Read more

    S$ 9.99 SGD

  • Data Visualization in Excel

    A Guide for Beginners, Intermediates, and Wonks

    Series series AK Peters Visualization Series
    This enhanced version includes video content to provide a greater understanding of the text. This consists of five videos by the author explaining topics including conditional formatting, combining charts, tables, and exporting content from Excel. ... Read more

    S$ 41.74 SGD

  • How to Become a Video Game Artist

    The Insider's Guide to Landing a Job in the Gaming World

    Become a Player in the Business of Video Game ArtEvery year video games generate billions of dollars and some of the most dynamic and engaging artwork today. It’s an ever-growing field that holds great professional opportunity, but you need the right skills and savvy if you want to stake your claim. In How to Become a Video Game Artist, veteran video game designer Sam R. Kennedy provides the ... Read more

    S$ 7.40 SGD

  • Homebrew Game Development and The Extra Lives of Consoles

    by Robin Wilde ...
    The games industry moves fast, with release schedules flying by in a blur and hardware constantly changing and updating. But outside the official world of licences and publishing deals, hundreds of games every year find a new home on consoles which have since been abandoned by their manufacturers. This is the hobbyist's playground of homebrew gaming. The first book by freelance journalist and game ... Read more

    S$ 23.97 SGD or Free with Kobo Plus

  • Play Nice

    The Rise, Fall, and Future Of Blizzard Entertainment

    **A NEW YORK TIMES BESTSELLER AND AN NPR BEST BOOK OF 2024From a New York Times bestselling author and investigative journalist comes The Social Network for the video game industry: a riveting examination of Blizzard Entertainment's rise and shocking downfall—"A fast paced thrill ride, perfect for anyone who has ever played a video game" (Ben Mezrich).**For video game fans, the name Blizzard ... Read more

    S$ 14.81 SGD

  • Comics and Videogames

    From Hybrid Medialities to Transmedia Expansions

    This book offers the first comprehensive study of the many interfaces shaping the relationship between comics and videogames. It combines in-depth conceptual reflection with a rich selection of paradigmatic case studies from contemporary media culture.The editors have gathered a distinguished group of international scholars working at the interstices of comics studies and game studies to explore ... Read more

    Free

  • Minecraft : 70 Top Minecraft Seeds & Redstone Ideas Exposed!

    (Special 2 In 1 Exclusive Edition)

    by Jason Scotts ...
    Minecraft generates worlds randomly, but like any so-called random process, it requires a "seed" to start from. From floating islands and immense overhangs to villages built inside a ravine, you can find some truly awesome places to explore by checking out the latest book: Minecraft: 70 Top Minecraft Seeds & Redstone Ideas Exposed ( Special 2 In 1 Edition) In addition to minecraft seeds, you will ... Read more

    S$ 7.51 SGD

  • Minecraft: 70 Top Minecraft Mods That Your Friends Do Not Know (But Wish They Did!)

    by Jason Scotts ...
    All sorts of MineCraft mods have been made available by developers who believe that the Sandindie game could be made way more fun. Here are 70 of them, categorized into groups, depending on what their themes are. You may install them on your copy of the game and leave your friends bedazzled as to how you can have an edge on them. ... Read more

    S$ 7.51 SGD

  • ZELDA: TEARS OF THE KINGDOM

    Essential Tips and Tricks Guide

    "The Legend of Zelda: Tears of the Kingdom" is an action-adventure game developed by Nintendo, and it serves as a sequel to the critically acclaimed "Breath of the Wild." Set in the expansive open world of Hyrule, the game follows the hero, Link, as he embarks on a new quest to uncover the secrets of an ancient kingdom threatened by dark forces. With enhanced gameplay mechanics, including new ... Read more

    S$ 5.59 SGD or Free with Kobo Plus

  • Locating Imagination in Popular Culture

    Place, Tourism and Belonging

    Series series Routledge Research in Cultural and Media Studies
    Locating Imagination in Popular Culture offers a multi-disciplinary account of the ways in which popular culture, tourism and notions of place intertwine in an environment characterized by ongoing processes of globalization, digitization and an increasingly ubiquitous nature of multi-media.Centred around the concept of imagination, the authors demonstrate how popular culture and media are becoming ... Read more

    Free

  • The Art of Game Design

    A Book of Lenses, Third Edition

    by Jesse Schell ...
    The Art of Game Design guides you through the design process step-by-step, helping you to develop new and innovative games that will be played again and again. It explains the fundamental principles of game design and demonstrates how tactics used in classic board, card and athletic games also work in top-quality video games.Good game design happens when you view your game from as many ... Read more

    S$ 111.48 SGD

  • Principles of Game Audio and Sound Design

    Sound Design and Audio Implementation for Interactive and Immersive Media

    Principles of Game Audio and Sound Design is a comprehensive introduction to the art of sound for games and interactive media using Unity. This accessible guide encompasses both the conceptual challenges of the artform as well as the technical and creative aspects, such as sound design, spatial audio, scripting, implementation and mixing.Beginning with basic techniques, including linear and ... Read more

    S$ 78.03 SGD

  • The Mysteries of Monkey Island

    All about to take on the pirates!

    That was the only target set for those 20 or so young, ambitious, hilarious and unkempt creators.Lucasfilm Games™, soon to be LucasArts™, would become a legendary developer, not least because it was within its walls that The Secret of Monkey Island™ was created in 1990. The best-known of the Point & Click adventure games, Monkey Island earned its reputation from its world of colorful, delightfully ... Read more

    S$ 15.33 SGD

  • Data-Driven Storytelling

    Series series AK Peters Visualization Series
    This book presents an accessible introduction to data-driven storytelling. Resulting from unique discussions between data visualization researchers and data journalists, it offers an integrated definition of the topic, presents vivid examples and patterns for data storytelling, and calls out key challenges and new opportunities for researchers and practitioners. ... Read more

    S$ 97.54 SGD

  • Github Copilot For Developers

    Smart Coding With AI Pair Programmer

    by Rob Botwright ...
    Welcome to the GitHub Copilot for Developers book bundle! Are you ready to take your coding skills to the next level with AI-assisted programming? Look no further! Our comprehensive bundle offers everything you need to become a master developer with GitHub Copilot. Book 1: GitHub Copilot Companion Get started on your journey to smart coding with an introduction to AI-assisted programming. Learn ... Read more

    S$ 10.99 SGD or Free with Kobo Plus

  • Computer Coding Games in Scratch for Kids

    Series series DK Help Your Kids With
    If you like playing computer games, why not make your own? This book has all you need to build amazing games, including thrilling racing challenges, zany platform games, and fiendish puzzles.Computer Coding Games for Kids is the ideal guide for children ages 9-12 who want to learn more about computer programming using scratch. It can also be used by parents who want to help their children learn to ... Read more

    S$ 23.97 SGD

  • Beginning Unreal Engine 4 Blueprints Visual Scripting

    Using C++: From Beginner to Pro

    by Satheesh Pv ...
    Series series Professional and Applied Computing (R0)
    Discover how Unreal Engine 4 allows you to create exciting games using C++ and Blueprints. This book starts with installing, launching, and examining the details of Unreal Engine.Next, you will learn about Blueprints and C++ and how to leverage them. The following chapters talk in detail about gameplay, basic physics, and ray-casting for game development in Unreal Engine. Furthermore, you’ll ... Read more

    S$ 77.92 SGD

  • Advanced Game Design

    A Systems Approach

    Series series Game Design
    In Advanced Game Design, pioneering game designer and instructor Michael Sellers situates game design practices in a strong theoretical framework of systems thinking, enabling designers to think more deeply and clearly about their work, so they can produce better, more engaging games for any device or platform. Sellers offers a deep unifying framework in which practical game design best practices ... Read more

    S$ 72.80 SGD

  • Video Game Storytelling

    What Every Developer Needs to Know about Narrative Techniques

    by Evan Skolnick ...
    UNLOCK YOUR GAME'S NARRATIVE POTENTIAL!With increasingly sophisticated video games being consumed by an enthusiastic and expanding audience, the pressure is on game developers like never before to deliver exciting stories and engaging characters. With Video Game Storytelling, game writer and producer Evan Skolnick provides a comprehensive yet easy-to-follow guide to storytelling basics and how ... Read more

    S$ 14.70 SGD

  • Actionable Gamification

    Beyond Points, Badges, and Leaderboards

    by Yu-kai Chou ...
    Learn all about implementing a good gamification design into your products, workplace, and lifestyleKey FeaturesExplore what makes a game fun and engagingGain insight into the Octalysis Framework and its applicationsDiscover the potential of the Core Drives of gamification through real-world scenariosBook DescriptionEffective gamification is a combination of game design, game dynamics, user ... Read more

    S$ 33.13 SGD or Free with Kobo Plus

  • Press Reset

    Ruin and Recovery in the Video Game Industry

    From the bestselling author of Blood, Sweat, and Pixels comes the next definitive, behind-the-scenes account of the video game industry: how some of the past decade's most renowned studios fell apart—and the stories, both triumphant and tragic, of what happened next.Jason Schreier's groundbreaking reporting has earned him a place among the preeminent investigative journalists covering the world of ... Read more

    S$ 14.81 SGD